People see buildfagging as getting locked into archtypes, even though that tends to exist in almost every type of skill system anyway except for Bethesderp games where you can become a god in every single skill.Tangerine wrote: β September 13th, 2025, 18:30True, but I don't see the point in designing to avoid them. If Karl Jobst can sperg out about Pac-Man and Donkey Kong, people can sperg out about anything.Tweed wrote: β September 13th, 2025, 18:27but once you go down that route you're headed towards buildfaggotry and some people chimpout at that design philosophy.
Underrail demands that you plan your character out in detail from the word go, or else you will fail. It doesn't stop experimentation, except on DOMINATING (yes, it's ALLCAPS) where you have to get really specific in order to survive, but that difficulty is meant to be over the top.
