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Starfield - Todd Howard's latest masterpiece

For discussing role-playing video games, you know, the ones with combat.
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Post by Emphyrio »

Somebody heard New Atlanis and thought they heard New Atlanta
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Post by Emphyrio »

Shillitron wrote: ↑ September 4th, 2023, 05:29
In Niggerlanta everyone just sits around on benches then mills around the transit system before disappearing into the train.
Todd's deep political satire of the ideal lib city.
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Post by maidenhaver »

Makes sense, from what I've seen. New Atlanta is a satire on walkable cities, that's why crackhead ******* spawn to the nearest white woman.
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Post by Red7 »

General Reign wrote: ↑ September 4th, 2023, 07:59
Sure but why would you ever post Pewdepie to prove a point?
cuase even he was more based than ******* i know. plus that roast was golden.
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Post by Shillitron »

The more negative press this game gets the better.. As long as the complaints are focused on lack of meaningful content / procedural planets / etc.
This is a good message to send to Bethesda to improve / not do **** like that. Companies are always looking to get "free content" with procedural **** and I prefer to have it called out / broadcasted as laziness.

I am concerned about the amount of bitching and whining about "slow start" or "need skills to do ****" these are legit incline.. Also the dialogue / story content that IS there, is probably the best they've ever done.

A lot of the main factions are a snorefest but I am running into characters / factions that are somewhat interesting to me and that I wanna learn more about.
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Post by maidenhaver »

Shillitron wrote: ↑ September 4th, 2023, 17:25
The more negative press this game gets the better.. As long as the complaints are focused on lack of meaningful content / procedural planets / etc.
This is a good message to send to Bethesda to improve / not do **** like that. Companies are always looking to get "free content" with procedural **** and I prefer to have it called out / broadcasted as laziness.

I am concerned about the amount of bitching and whining about "slow start" or "need skills to do ****" these are legit incline.. Also the dialogue / story content that IS there, is probably the best they've ever done.

A lot of the main factions are a snorefest but I am running into characters / factions that are somewhat interesting to me and that I wanna learn more about.
The storyfag outs himself. BGS are not about making games with "meaningful content" but about mostly blank slates for modding and randomly ******* off to explore. The "proc gen wasn't done well in my one example" is not a legitimate reason to not make a game with a procgen universe of a few handcrafted locales for modders to do whatever they want with. You're memeing idiots or you're in league with the dangerhairs who've taken over BGS, and are desperately shilling this turd for the features nobody looked to this game to deliver.
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Post by Emphyrio »

maidenhaver wrote: ↑ September 4th, 2023, 17:40
Shillitron wrote: ↑ September 4th, 2023, 17:25
The more negative press this game gets the better.. As long as the complaints are focused on lack of meaningful content / procedural planets / etc.
This is a good message to send to Bethesda to improve / not do **** like that. Companies are always looking to get "free content" with procedural **** and I prefer to have it called out / broadcasted as laziness.

I am concerned about the amount of bitching and whining about "slow start" or "need skills to do ****" these are legit incline.. Also the dialogue / story content that IS there, is probably the best they've ever done.

A lot of the main factions are a snorefest but I am running into characters / factions that are somewhat interesting to me and that I wanna learn more about.
The storyfag outs himself. BGS are not about making games with "meaningful content" but about mostly blank slates for modding and randomly ******* off to explore. The "proc gen wasn't done well in my one example" is not a legitimate reason to not make a game with a procgen universe of a few handcrafted locales for modders to do whatever they want with. You're memeing idiots or you're in league with the dangerhairs who've taken over BGS, and are desperately shilling this turd for the features nobody looked to this game to deliver.
handmade locations are one of the few things beth does well and surrendering that for procgen trash is decline
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Post by Shillitron »

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Post by Segata »

Never forget the six gorillion, whitey.

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Post by maidenhaver »

Emphyrio wrote: ↑ September 4th, 2023, 17:44
maidenhaver wrote: ↑ September 4th, 2023, 17:40
Shillitron wrote: ↑ September 4th, 2023, 17:25
The more negative press this game gets the better.. As long as the complaints are focused on lack of meaningful content / procedural planets / etc.
This is a good message to send to Bethesda to improve / not do **** like that. Companies are always looking to get "free content" with procedural **** and I prefer to have it called out / broadcasted as laziness.

I am concerned about the amount of bitching and whining about "slow start" or "need skills to do ****" these are legit incline.. Also the dialogue / story content that IS there, is probably the best they've ever done.

A lot of the main factions are a snorefest but I am running into characters / factions that are somewhat interesting to me and that I wanna learn more about.
The storyfag outs himself. BGS are not about making games with "meaningful content" but about mostly blank slates for modding and randomly ******* off to explore. The "proc gen wasn't done well in my one example" is not a legitimate reason to not make a game with a procgen universe of a few handcrafted locales for modders to do whatever they want with. You're memeing idiots or you're in league with the dangerhairs who've taken over BGS, and are desperately shilling this turd for the features nobody looked to this game to deliver.
handmade locations are one of the few things beth does well and surrendering that for procgen trash is decline
That isn't what I said, and I've said it multiple times. Before the game even released. All their games use procgen. They should know by now how to fit a procgen universe into a game. All they had to do, were their usual locations, spread out over their galaxy, linked by a ****** main quest, jump gates, or whatever magic engines that allow ftl travel and they'd have made the game everyone wanted. Nobody wants BGS games for depth, but for mods and vistas. Starfield could have it's thousands of rendered progen planets for mods, and it's handcrafted cities and dungeons. They had the time and people to deliver, and all I see after 10 years is a Fallout 4 gravity mod.
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Post by Shillitron »

maidenhaver wrote: ↑ September 4th, 2023, 17:40
Shillitron wrote: ↑ September 4th, 2023, 17:25
The more negative press this game gets the better.. As long as the complaints are focused on lack of meaningful content / procedural planets / etc.
This is a good message to send to Bethesda to improve / not do **** like that. Companies are always looking to get "free content" with procedural **** and I prefer to have it called out / broadcasted as laziness.

I am concerned about the amount of bitching and whining about "slow start" or "need skills to do ****" these are legit incline.. Also the dialogue / story content that IS there, is probably the best they've ever done.

A lot of the main factions are a snorefest but I am running into characters / factions that are somewhat interesting to me and that I wanna learn more about.
The storyfag outs himself. BGS are not about making games with "meaningful content" but about mostly blank slates for modding and randomly ******* off to explore. The "proc gen wasn't done well in my one example" is not a legitimate reason to not make a game with a procgen universe of a few handcrafted locales for modders to do whatever they want with. You're memeing idiots or you're in league with the dangerhairs who've taken over BGS, and are desperately shilling this turd for the features nobody looked to this game to deliver.
Let's use Starfield as an example, I see three main categories here:

1) StoryFag Content
Example: Nigglanta has a ton of interiors quarantined off behind "Key Required" locked doors that are set dressing for specific quests. This cuts off 50% of the city unless you are specifically "doing the thing". 100% on rails Content.

This would be your typical Bioshit game.

2) Best of Both Worlds Content
Example: Akila City is a wide open hand crafted city, you can go anywhere, break into any building, tons of NPC's that are there for quest hooks or plots but you can talk to them, attack them, steal from them if you want.

Bonus Points if none of them are marked essential.
Bonus Points if they have full routines.
Bonus Points if they react to skill checks and have storylines that bring them in conflict with other NPCs.
Bonus Points if quests or actions you do can change the world state for them and they react to that new world state.

3) Procgen ~Radiant~ Content
Example: Land at a civilian outpost on a random planet, all the npcs there are just sitting around lifelessly, one liner dialogue, nothing to do, copy and pasted research labs invaded by pirates / snake boiz stamped around your ship - the "it goes forever" style content. Zero effort, Aids.

--

- For me Bethesda shines in that middle of the road lane. New Vegas took it a little more towards StoryFag.. but they respected agency in keeping essential NPC's to a minimum and tried to let you hit things from different angles. Which was the sweet spot for me.

If your optimal enjoyment is number 3, not only are you a dumb ****** ****** - but your opinion can be safely disregarded.
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Post by maidenhaver »

Holy ****, you can't even read.
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Post by Shillitron »

maidenhaver wrote: ↑ September 4th, 2023, 18:02
Holy ****, you can't even read.
I only read posts of people who agree with me ( I need constant positive reinforcement of my ideas), everyone else I just call a ****** and move on.
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Post by maidenhaver »

Everyone does that, but you're an exposed storyfag. BGS are not your developer, stay away from their games.
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Post by aweigh »

enjoying Starfield, probably beth's best writing in terms of people you talk to and their quests.

that said, i think i like Fallout 4 better.
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Post by rusty_shackleford »

starfield is FUN
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Post by Shillitron »

aweigh wrote: ↑ September 4th, 2023, 18:20
enjoying Starfield, probably beth's best writing in terms of people you talk to and their quests.

that said, i think i like Fallout 4 better.
Fallout 4 starts off stronger, especially on survival mode.. scrounging resources and setting up a home base or two, feels pretty Kino.

But Starfield is growing on me.. I think I'm at the point where it's better than Fallout 4 & 3 for me.. Unless it nose dives it later.
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Post by rusty_shackleford »

"everything in this game is behind a perk"
oh no, an RPG has skills and character building, how awful.
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Post by Red7 »

maidenhaver wrote: ↑ September 4th, 2023, 17:57
They had the time and people to deliver, and all I see after 10 years is a Fallout 4 gravity mod.
wrong.
vaginas arent ppl. especially fat tones.
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Post by Red7 »

rusty_shackleford wrote: ↑ September 4th, 2023, 19:14
"everything in this game is behind a perk"
oh no, an RPG has skills and character building, how awful.
mack is not sharpest tool in the box. and not demanding at that. and even he knows this is pile of trash.
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Post by rusty_shackleford »

Red7 wrote: ↑ September 4th, 2023, 19:24
rusty_shackleford wrote: ↑ September 4th, 2023, 19:14
"everything in this game is behind a perk"
oh no, an RPG has skills and character building, how awful.
mack is not sharpest tool in the box. and not demanding at that. and even he knows this is pile of trash.
People who don't like Starfield hate RPGs, simple as.
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Post by The_Mask »

I appreciate the lack of spoilers, but what about the ship-building?
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rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by rusty_shackleford »

The_Mask wrote: ↑ September 4th, 2023, 20:01
I appreciate the lack of spoilers, but what about the ship-building?
It's ... fine. I suspect we will see a lot of mods.
Could have used more customization, a lot of the structural stuff is merely cosmetic rather than adding anything substantial. Altho it can be used to add more places to put important things.

My current ship isn't customizable so I haven't been able to use it for a bit. I need to get a new ship anyways.
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Post by rusty_shackleford »

Best Bethesda game since Oblivion.

Trannywind lovers are upset that one of the main characters isn't a ****** like vivec.
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Post by maidenhaver »

The combat looks good. Its just not a space game.
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Post by maidenhaver »

rusty_shackleford wrote: ↑ September 4th, 2023, 20:33
Best Bethesda game since Oblivion.

Trannywind lovers are upset that one of the main characters isn't a ****** like vivec.
Rent free.
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Post by rusty_shackleford »

maidenhaver wrote: ↑ September 4th, 2023, 20:40
rusty_shackleford wrote: ↑ September 4th, 2023, 20:33
Best Bethesda game since Oblivion.

Trannywind lovers are upset that one of the main characters isn't a ****** like vivec.
Rent free.
Of course it's rent free, trannywind's game world is the size of my attic.
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Post by Shillitron »

rusty_shackleford wrote: ↑ September 4th, 2023, 20:26
The_Mask wrote: ↑ September 4th, 2023, 20:01
I appreciate the lack of spoilers, but what about the ship-building?
It's ... fine. I suspect we will see a lot of mods.
Could have used more customization, a lot of the structural stuff is merely cosmetic rather than adding anything substantial. Altho it can be used to add more places to put important things.

My current ship isn't customizable so I haven't been able to use it for a bit. I need to get a new ship anyways.
Ship building is surprisingly enjoyable.. I won't pretend it's the most in-depth system ever but it has a lot more than they show cased in their trailers and it's extremely flexible.. You can pretty much build whatever you want.

This system is also *very* modder friendly.


- The weapon / booster systems are basically FTL so don't expect much more
- The ability to customize the interior with different families of "HAB" modules though is where I am really enjoying it.. it feels really good to mix and match quarters all with their own unique themes. I'm sure after 100 hours I'll be bored of it but as I said before, this is 100% gonna be modded to hell and back.
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Post by maidenhaver »

rusty_shackleford wrote: ↑ September 4th, 2023, 20:42
maidenhaver wrote: ↑ September 4th, 2023, 20:40
rusty_shackleford wrote: ↑ September 4th, 2023, 20:33
Best Bethesda game since Oblivion.

Trannywind lovers are upset that one of the main characters isn't a ****** like vivec.
Rent free.
Of course it's rent free, trannywind's game world is the size of my attic.
You're mad Morrowind had real SOVL poured into it, because the company was about to die, and nobody knew if the game would even sell. Morrowind has boring combat, but Starfield had hundreds of times the budget and manpower, and all they made was mediocrity.
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