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Baldur's Gate 3

For discussing role-playing video games, you know, the ones with combat.
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Post by 1998 »

Is there a non-cheese way to only kill Viconia? I mean you can easily take her out by fireballing her from afar without triggering any combat, and yet all her followers react her being gone. If I just walk in I have to kill everyone.
Last edited by rusty_shackleford on September 3rd, 2023, 19:17, edited 2 times in total.
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Post by J1M »

1998 wrote: ↑ September 3rd, 2023, 12:02
Is there a non-cheese way to only kill Viconia? I mean you can easily take her out but fireballing her from afar without triggering any combat, and yet all her followers react her being gone. If I just walk in I have to kill everyone.
Did you help Shadowheart ascend to Shar's chosen justiciar? If you did that and debate Viconia, you only need to kill about four of the people in attendance and the rest of them ally with you.
Last edited by rusty_shackleford on September 3rd, 2023, 19:20, edited 2 times in total.
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Post by 1998 »

J1M wrote: ↑ September 3rd, 2023, 13:07
1998 wrote: ↑ September 3rd, 2023, 12:02
Is there a non-cheese way to only kill Viconia? I mean you can easily take her out but fireballing her from afar without triggering any combat, and yet all her followers react her being gone. If I just walk in I have to kill everyone.
Did you help Shadowheart ascend to Shar's chosen justiciar? If you did that and debate Viconia, you only need to kill about four of the people in attendance and the rest of them ally with you.
I didn't. But that explains why her followers reacting to her being gone.
Last edited by rusty_shackleford on September 3rd, 2023, 19:18, edited 1 time in total.
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Post by J1M »

Is there a way to interact with Daimon in Act 3? I found him in the sewer surrounded by empty sleeping potions. Didn't wake up via push or punch.
Last edited by rusty_shackleford on September 3rd, 2023, 19:18, edited 1 time in total.
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Post by rusty_shackleford »

1998 wrote: ↑ September 3rd, 2023, 12:02
Is there a non-cheese way to only kill Viconia? I mean you can easily take her out by fireballing her from afar without triggering any combat, and yet all her followers react her being gone. If I just walk in I have to kill everyone.
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Post by J1M »

So the only way combat will last until round 3 is the game applying 14 stacks of unbreakable on a boss. Why didn't they implement legendary actions? This "solution" is trivial to bypass with magic missile.
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Post by GhostCow »

Anglin says that BG3 is good, but you shouldn't buy it
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Post by Emphyrio »

GhostCow wrote: ↑ September 5th, 2023, 00:07
Anglin says that BG3 is good, but you shouldn't buy it
https://dailystormer.in/memetic-monday- ... -my-trust/
What I think is that it would have been better if this had just been Divinity: Original Sin 3. That’s literally what it is. It does slavishly follow Dungeons & Dragons lore, but it kind of goes too far with that. One of the things that was great about DOS was minmaxing equipment, and D&D equipment is boring as ****, so this whole aspect of gameplay is removed. Also, at least in Forgotten Realms, there is all this science fiction **** with aliens and steampunk type stuff, and I do not appreciate that. Fantasy settings are generic and based on Tolkien. Mixing in science fiction stuff takes away from the experience, in my view. This entire game could have been done with the Divinity IP and everything would be the same – except it would be better, and you wouldn’t have Wizards of the Coast forcing ****** ****. By definition, genre fiction is generic. Any story can be told in any universe.

D&D is bad because... it's not generic enough. Interesting take. ********, but interesting.
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Post by rusty_shackleford »

Emphyrio wrote: ↑ September 5th, 2023, 02:08
One of the things that was great about DOS was minmaxing equipment, and D&D equipment is boring as ****, so this whole aspect of gameplay is removed
**** what a ******
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Post by Greyborne »

I stopped playing BG3 around the beginning of act 2. Went to the circus and realized this game was going to do everything it could to throw the alphabet soup in my face. I killed everyone in the circus, and realized even the freedom to do that didn't suspend my disbelief. To each their own. Such a good game, if it wasn't for that and being mired in bugs.
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Post by rusty_shackleford »

J1M wrote: ↑ September 4th, 2023, 12:29
So the only way combat will last until round 3 is the game applying 14 stacks of unbreakable on a boss. Why didn't they implement legendary actions? This "solution" is trivial to bypass with magic missile.
Think it was you I told that difficulty just drops off a cliff so builds don't even matter.
My fighter could have probably solo'd the entirety of act 3 so I barely even bothered doing anything with the other three characters in terms of any min-maxing.
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Post by Luckmann »

Emphyrio wrote: ↑ September 5th, 2023, 02:08
[...] One of the things that was great about DOS was minmaxing equipment [...]
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Post by J1M »

rusty_shackleford wrote: ↑ September 5th, 2023, 04:29
J1M wrote: ↑ September 4th, 2023, 12:29
So the only way combat will last until round 3 is the game applying 14 stacks of unbreakable on a boss. Why didn't they implement legendary actions? This "solution" is trivial to bypass with magic missile.
Think it was you I told that difficulty just drops off a cliff so builds don't even matter.
My fighter could have probably solo'd the entirety of act 3 so I barely even bothered doing anything with the other three characters in terms of any min-maxing.
Builds mattered. Resetting a character at Jergal was the most enjoyable gameplay in the product.
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Post by Ryzer »

Everyone who hates the SJWs characters should simply play as The Dark Urge, there, the problem is resolved.
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Post by Luckmann »

Ryzer wrote: ↑ September 5th, 2023, 16:55
Everyone who hates the SJWs characters should simply play as The Dark Urge, there, the problem is resolved.
I hate the SJW characters, but I like fluffy animals even more. I shouldn't have to play any specific canned character just to get a main character experience.

The CNPC's are insufferable and have awful multi-page "backstories" in the worst storyshitter sense, and the concept of "origin characters" is inherently hostile to good main character characterizations and the ability of the player to project their own character into the game world. There is no dancing around these issues. These characters should never have happened as they did, there shouldn't just have been a mere handful of them, and they should not have been potential main characters.
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Post by Ryzer »

Luckmann wrote: ↑ September 5th, 2023, 17:11
Ryzer wrote: ↑ September 5th, 2023, 16:55
Everyone who hates the SJWs characters should simply play as The Dark Urge, there, the problem is resolved.
I hate the SJW characters, but I like fluffy animals even more. I shouldn't have to play any specific canned character just to get a main character experience.

The CNPC's are insufferable and have awful multi-page "backstories" in the worst storyshitter sense, and the concept of "origin characters" is inherently hostile to good main character characterizations and the ability of the player to project their own character into the game world. There is no dancing around these issues. These characters should never have happened as they did, there shouldn't just have been a mere handful of them, and they should not have been potential main characters.
The Dark Urge follows directly Baldur's Gate 1 and 2
β–Ί Show Spoiler
.
It was already like that in the first and second game.
We have no clue about his life before death.
However, I agree that Astarion, Karlach and Shadowheart shouldn't have been included.
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Post by Luckmann »

Ryzer wrote: ↑ September 5th, 2023, 17:24
Luckmann wrote: ↑ September 5th, 2023, 17:11
Ryzer wrote: ↑ September 5th, 2023, 16:55
Everyone who hates the SJWs characters should simply play as The Dark Urge, there, the problem is resolved.
I hate the SJW characters, but I like fluffy animals even more. I shouldn't have to play any specific canned character just to get a main character experience.

The CNPC's are insufferable and have awful multi-page "backstories" in the worst storyshitter sense, and the concept of "origin characters" is inherently hostile to good main character characterizations and the ability of the player to project their own character into the game world. There is no dancing around these issues. These characters should never have happened as they did, there shouldn't just have been a mere handful of them, and they should not have been potential main characters.
The Dark Urge follows directly Baldur's Gate 1 and 2
β–Ί Show Spoiler
.
It was already like that in the first and second game.
We have no clue about his life before death.
No it doesn't, and no it's not.
And if that was the intended main character, it should have been the main character, full stop, no ifs or buts, and playable by everyone at the same time.
Ryzer wrote: ↑ September 5th, 2023, 17:24
However, I agree that Astarion, Karlach and Shadowheart shouldn't have been included.
You can't agree with something I never said. All of those characters are potentially fine. It is the socjus garbage such as their gay metacommentary and imposing and pushy "pansexual" sexpestness, their incredulously insufferable and familiar behavior, and their overly grandiose backgrounds that are the issue.

Most of the characters at their core could actually have been fine. Yes, even gay Astarion, butch Karlach, ****** Wyll, or snowflake Shadowheart. It's jot like Garrick wasn't a ****** (albeit a straight one) or Shar-Teel wasn't.. Shar-Teel. But I immediately feel like I'm doing BG1 a disservice by mentioning it in the same post as... this.
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Post by Greyborne »

Luckmann wrote: ↑ September 5th, 2023, 17:39
Ryzer wrote: ↑ September 5th, 2023, 17:24
Luckmann wrote: ↑ September 5th, 2023, 17:11
I hate the SJW characters, but I like fluffy animals even more. I shouldn't have to play any specific canned character just to get a main character experience.

The CNPC's are insufferable and have awful multi-page "backstories" in the worst storyshitter sense, and the concept of "origin characters" is inherently hostile to good main character characterizations and the ability of the player to project their own character into the game world. There is no dancing around these issues. These characters should never have happened as they did, there shouldn't just have been a mere handful of them, and they should not have been potential main characters.
The Dark Urge follows directly Baldur's Gate 1 and 2
β–Ί Show Spoiler
.
It was already like that in the first and second game.
We have no clue about his life before death.
No it doesn't, and no it's not.
And if that was the intended main character, it should have been the main character, full stop, no ifs or buts, and playable by everyone at the same time.
Ryzer wrote: ↑ September 5th, 2023, 17:24
However, I agree that Astarion, Karlach and Shadowheart shouldn't have been included.
You can't agree with something I never said. All of those characters are potentially fine. It is the socjus garbage such as their gay metacommentary and imposing and pushy "pansexual" sexpestness, their incredulously insufferable and familiar behavior, and their overly grandiose backgrounds that are the issue.

Most of the characters at their core could actually have been fine. Yes, even gay Astarion, butch Karlach, ****** Wyll, or snowflake Shadowheart. It's jot like Garrick wasn't a ****** (albeit a straight one) or Shar-Teel wasn't.. Shar-Teel. But I immediately feel like I'm doing BG1 a disservice by mentioning it in the same post as... this.
The Dark Urge (Origin I rolled) was definitely a bone for the older fans. Being a spawn of the murder God and everything.
Last edited by rusty_shackleford on September 7th, 2023, 03:18, edited 1 time in total.
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Post by The_Mask »

Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by junior »

Fortunately this game was not made for min-maxing metagaming monkeys and yes it might be a tad easy for hardcore gamers but that's fine, still there are some quite challenging fights and your experience will vary depending on what character you're playing.
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Post by Lich »

junior wrote: ↑ September 6th, 2023, 11:58
this game was not made for min-maxing metagaming monkeys
Because it was made for female twitter users who can't afford to miss out on the current thing
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Post by junior »

Dead wrote: ↑ September 6th, 2023, 12:03
junior wrote: ↑ September 6th, 2023, 11:58
this game was not made for min-maxing metagaming monkeys
Because it was made for female twitter users who can't afford to miss out on the current thing
Game is fine on tactician which should be just default difficulty to be fair.
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Post by Emphyrio »

junior wrote: ↑ September 6th, 2023, 11:58
Fortunately this game was not made for min-maxing metagaming monkeys and yes it might be a tad easy for hardcore gamers but that's fine, still there are some quite challenging fights and your experience will vary depending on what character you're playing.
If you don't like minmaxers, the solution is to play any game that isn't d&d
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Post by junior »

Emphyrio wrote: ↑ September 6th, 2023, 12:55
junior wrote: ↑ September 6th, 2023, 11:58
Fortunately this game was not made for min-maxing metagaming monkeys and yes it might be a tad easy for hardcore gamers but that's fine, still there are some quite challenging fights and your experience will vary depending on what character you're playing.
If you don't like minmaxers, the solution is to play any game that isn't d&d
there's nothing wrong with trying to min max it's just the fact that single player games nowadays are designed around the player having all the information about best builds/all the encounters etc a click away and i'm glad BG3 does not do that instead it does punish it in a way those who looked up the best build and best weapon location beforehand by making their experience less challenging and more unrewarding through that, hats off for larian.
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Post by Humbaba »

Greyfag wrote: ↑ September 5th, 2023, 20:58
The Dark Urge (Origin I rolled) was definitely a bone for the older fans. Being a spawn of the murder God and everything.
Thanks for the spoiler ******, though I expected as much. Still, **** you. Will no longer read the thread since I've been spoiled twice now.

**** you again.

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Last edited by rusty_shackleford on September 7th, 2023, 03:18, edited 1 time in total.
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Post by rusty_shackleford »

Be mindful of spoilers, thanks guys.
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Post by J1M »

rusty_shackleford wrote: ↑ August 8th, 2023, 02:27
The prize you get is a one-way trip vacation to the middle of a dinosaur infested Chult jungle.
By yourself.
β–Ί Show Spoiler
First video game to feature Chult? Storms of Zehir might have?
I don't know what chult is, but Storms of Zehir is a good expansion and you fight evil lizards there.

Also, metric units? I thought you were a rock, flag, and eagle guy.
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Post by rusty_shackleford »

J1M wrote: ↑ September 7th, 2023, 03:48
Also, metric units? I thought you were a rock, flag, and eagle guy.
what in that screenshot is using metric?
iirc my settings reset at some point and I didn't bother going through it again
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Post by J1M »

rusty_shackleford wrote: ↑ September 7th, 2023, 03:53
J1M wrote: ↑ September 7th, 2023, 03:48
Also, metric units? I thought you were a rock, flag, and eagle guy.
what in that screenshot is using metric?
iirc my settings reset at some point and I didn't bother going through it again
The legendary trident in the next post.