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Underrail

For discussing role-playing video games, you know, the ones with combat.
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rusty_shackleford
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Post by rusty_shackleford »

Emphyrio wrote: ↑ October 11th, 2023, 20:23
rusty_shackleford wrote: ↑ October 11th, 2023, 19:54
Emphyrio wrote: ↑ October 11th, 2023, 18:55


A HECKIN BIG BOOFER WOOFER? WHOLESOME!
The entire basis for the genre is A Boy and his Dog.
That is a bold statement you won't be able to back up if pressed.
Why do you think the dog in Fallout is named Dogmeat?
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Post by The_Mask »

I can't remember the quest name exactly, but during the quest line in the Forge where you have to fight the giant beast, I'm pretty sure you get a gentleman to help you (and I think he had something like a turret, or something like that). That quest is so memorable because of the sense of camaraderie and genuine emotion you get when you beat the beast, and there is a companion there to celebrate your success with.

Not sure why Styg is not implementing more of that. Playing a loner is fun, at first, but after 80h the shtick starts to wear thin.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by Tweed »

Oh boy another ****** to babysit, four times as many reloads due to a bad grenade throw. No thanks.
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Post by BENEFACTOR »

rusty_shackleford wrote: ↑ October 11th, 2023, 19:54
Emphyrio wrote: ↑ October 11th, 2023, 18:55
rusty_shackleford wrote: ↑ October 11th, 2023, 18:23
if you don't think underrail would be improved with a dog companion you are bad at thinking
A HECKIN BIG BOOFER WOOFER? WHOLESOME!
The entire basis for the genre is A Boy and his Dog.

That movie is trash.


Mad Max is 1000x better.
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Post by rusty_shackleford »

BENEFACTOR wrote: ↑ October 12th, 2023, 01:03
rusty_shackleford wrote: ↑ October 11th, 2023, 19:54
Emphyrio wrote: ↑ October 11th, 2023, 18:55


A HECKIN BIG BOOFER WOOFER? WHOLESOME!
The entire basis for the genre is A Boy and his Dog.

That movie is trash.


Mad Max is 1000x better.
Objectively bad opinion.
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Post by Sweeper »

Jesus, you motherfuckers are crying about companions, instead of crying about the fact that an entire new weapon type that's being added to the ******* thing is going to be nigh on useless on dominating.
I'll buy it to raise the Serbian GDP, but ngl, Styg continues to disappoint. Infusion better be ******* good.
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Post by Tweed »

Need a psionic DLC to balance out, but it's more likely he'll just nerf it even further until you die on the spot from taking the psipill.
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Post by wndrbr »

The DLC just came out. Anyone tried it? How bad are the nerfs?
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Post by Boontaker »

This game looks cool, is it worth a playthrough?

Is it unbalanced skillpoint allocation jank?

Which build is the most broken?
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Post by wndrbr »

Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?
yes, it's awesome. Don't expect it to be like Fallout 1-2, though.
Boontaker wrote: ↑ November 2nd, 2023, 16:53
Is it unbalanced skillpoint allocation jank?
unfortunately, no.
Boontaker wrote: ↑ November 2nd, 2023, 16:53
Which build is the most broken?
Styg (dev) did everything in his power to nerf most of the OP builds, he has this Josh Sawyer-like syndrome of needing to make his singleplayer rpg be as balanced as some competitive MMO.

I'd say the most fun build i ran was pure stealth + crossbows + traps. As far as conventional builds go this one was pretty difficult, but difficult in a good way. Really made me use all available tools and tactics.

The easiest build is probably tincan tank + assault rifles, though it's probably not very fun.
Last edited by wndrbr on November 3rd, 2023, 00:37, edited 1 time in total.
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Post by twig »

Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?
Good enough to at least to see its implementation of crafting and stealth. Haven't seen it done better in any other RPG.
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Post by Fogman »

Is the new DLC actually worth it in terms of new content when you have many hours played? Is it more or less a few weapons, a few perks, and retroactively changing encounters and nothing more? Read it adds an area with some late game enemies. Is it just a zone for combat and testing your mettle (and build), or does it have some meat in terms of story and quests?
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Post by Rand »

Fogman wrote: ↑ November 3rd, 2023, 09:11
Is the new DLC actually worth it in terms of new content when you have many hours played? Is it more or less a few weapons, a few perks, and retroactively changing encounters and nothing more? Read it adds an area with some late game enemies. Is it just a zone for combat and testing your mettle (and build), or does it have some meat in terms of story and quests?
It's exactly what you wrote. Nothing of much importance. Just some mediocre weapons and a ridiculously hard new sub-area.

Image
Last edited by Rand on November 3rd, 2023, 17:35, edited 3 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by rusty_shackleford »

Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?
it's a fake game for buildfag autists
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Post by Rand »

It's a real game.

The rest of Rusty's comment is objectively correct.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by BENEFACTOR »

Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?

Is it unbalanced skillpoint allocation jank?

Which build is the most broken?
Yes it is worth playing, one of the best RPG's ever made, easily.
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Post by Sweeper »

Rand wrote: ↑ November 3rd, 2023, 14:58
and a ridiculously hard new sub-area.
Tell me more.
rusty_shackleford wrote: ↑ November 3rd, 2023, 17:33
Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?
it's a fake game for buildfag autists
This reminds me of all the times Infinitron rated my posts as ****. I feel personally attacked.

I'm now mulling over whether to get Heavy Duty and finally complete my pure PSI, lorefag playthrough before trying the Jin-Roh LARP or do the OSRS league....
I'm so ******* burned out on OSRS I really can't play it for at least a year. Am I really ******* dumb enough to continue burning myself out for league rewards that are purely cosmetic and don't progress the account in any way... God I hate the English.
Anywho, I told you miniguns would ******* suck.
Image
Last edited by Sweeper on November 10th, 2023, 10:14, edited 4 times in total.
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Post by Rand »

Sweeper wrote: ↑ November 10th, 2023, 10:07
Rand wrote: ↑ November 3rd, 2023, 14:58
and a ridiculously hard new sub-area.
Tell me more.
rusty_shackleford wrote: ↑ November 3rd, 2023, 17:33
Boontaker wrote: ↑ November 2nd, 2023, 16:53
This game looks cool, is it worth a playthrough?
it's a fake game for buildfag autists
This reminds me of all the times Infinitron rated my posts as ****. I feel personally attacked.

I'm now mulling over whether to get Heavy Duty and finally complete my pure PSI, lorefag playthrough before trying the Jin-Roh LARP or do the OSRS league....
I'm so ******* burned out on OSRS I really can't play it for at least a year. Am I really ******* dumb enough to continue burning myself out for league rewards that are purely cosmetic and don't progress the account in any way... God I hate the English.
Anywho, I told you miniguns would ******* suck.
Image
Several are stupid magical abilities.
Firing a gun heals you? Whatever...
Last edited by Rand on November 11th, 2023, 13:46, edited 2 times in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Sweeper »

Discord ******** over on /vrpg/ are swaying me to their side in regards to TM usage. It is brokenly overpowered. It does change the way buildfaggotry works in Underrail. There is absolutely no reason not to spec into TM regardless of the build you're going for. If you don't spec into it, the build just ends up being automatically worse. Does that mean I'll stop using it? **** no. But I do think Styg is actually afraid of nerfing it further and the chaos that will ensue.
Nerf it again Stygger.
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Post by Sweeper »

Infusion update
https://stygiansoftware.com/infusion/de ... anics.html
I get the sense that 50% of Underrail autismos will really love this, while the other 50% will absolutely hate it.
In Infusion we're going to have a lot more gear slots, mainly from separating body armor and helmets into multiple component slots. This will provide the player with a lot more damage resistance sources. But unlike in the old system, these resistances will not stack. Instead, they will all interact with any given attack separately. So whenever you're struck somewhere on the body, the game will check what armor covers that spot, and it will interact with that armor piece. If there are multiple pieces, it will go through each of them separately, from the outer toward the inner. E.g. you might have some minor resistances on the overcoat that will interact with an incoming bullet or a stab before your torso armor.
Great, excellent, love it.
For now, I have no intention to allow the player to choose which part of the target's body they're attacking (Fallout style), but there will be different special attacks / stances that will influence this (e.g. decapitate). Also, elevation and size of attacker and the target will also play a role here. So, for example, attacking someone from an elevated position will give you a better chance to hit them in the head and worse (if any) chance to hit their feet.
God ******* **** it Styg, you're already at the well, just pull the bucket and drink the water instead of going out into the desert to look for an oasis.
This man is starting to **** me the **** off.
Last edited by Sweeper on November 17th, 2023, 16:10, edited 1 time in total.
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Post by Lich »

Sweeper wrote: ↑ November 17th, 2023, 16:08
For now, I have no intention to allow the player to choose which part of the target's body they're attacking
What an *******
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Post by Sweeper »

Dead wrote: ↑ November 17th, 2023, 16:17
Sweeper wrote: ↑ November 17th, 2023, 16:08
For now, I have no intention to allow the player to choose which part of the target's body they're attacking
What an *******
I swear on me mum, I'll join his ****** little gay ops discord and I'll scream until he relents in his... questionable design decision.
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Post by Sweeper »

9 con, 3 agi, 3 dex tincans ******* suck dicks.
I really don't know why I thought it'd be a good idea to start one... oh right
I'm gonna do le Jin-Roh RP.
******* idiot.
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Post by Lich »

Weird how he's trying to make combat more simulationist while keeping one of the most important parts simplistic with special attacks/stances, which often end up being cartoonish and boring
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Post by Agesilaus »

Emphyrio wrote: ↑ October 10th, 2023, 16:34
tactics RPGs should have companions, action RPGs shouldn't
There shouldn't be action RPGs.
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Post by Emphyrio »

Agesilaus wrote: ↑ November 18th, 2023, 01:52
Emphyrio wrote: ↑ October 10th, 2023, 16:34
tactics RPGs should have companions, action RPGs shouldn't
There shouldn't be action RPGs.
Agree, games shouldn't have ******** like stats, c&c, builds or dialog trees.
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Post by Lich »

Styg should add nested pockets to the game while he's at it. This could bring the game to the next level.
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Post by Sweeper »

Dead wrote: ↑ November 18th, 2023, 04:29
Styg should add nested pockets to the game while he's at it. This could bring the game to the next level.
I love me some inventory autism. If he makes it grid based I'm sending him 20kg of pork and 2 crates of beer.
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Post by Boontaker »

What build do I use to make the developer cry? I feel like I should because he deserves it
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Post by Sweeper »

Boontaker wrote: ↑ November 18th, 2023, 05:13
What build do I use to make the developer cry? I feel like I should because he deserves it
Pure PSI.