We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Wokeless Wrath 2.5 β€” Pathfinder: Wrath Of The Righteous

Looking for the download?
This mod's files are on ModHQ.
Go to mod page
Share things you've made or found for games here.

Moderator: Mod Janitor

Ignore Topic
User avatar
Airstor
Posts: 12
Joined: Jul 22, '25

Geolocation

Post by Airstor »

mercerxiv wrote: ↑ July 24th, 2025, 21:13
Dunadan wrote: ↑ July 24th, 2025, 21:07
The problem is that they didn't just l;eave it at a succubus running the brothel... they had to make the succubus running the brothel also be the lesbian lover of another demoness.
And this is a problem how? That's entirely in character for the demons, especially of the succubi variety. That's what they are - deviants, perverts, and forces of evil. I think the correct course would be rather than removing it to check if there's an additional message being smuggled with the general meaning of "but they are good". If memory serves me right if you don't do the hippie option then you kill one of them, prompting the other one to go after you, after which you kill her too. I'd just say you should look at the hippie ending in particular because that's where they end up in a happy lesbian romance. Maybe change it to something without degeneracy if they are meant to abandon the demonic ways.

Also I like the mod, but I just don't agree with the idea of sterilizing the literal evil from being evil and degenerate.

And I did say not to take it as critique or any sort of attempt at directing what do you want to do. Just my 2 cents.
an interesting take but the Angels Dialogue has to change, full stop. i'd say that another issue is: if Succubi are all bi/gender fluid, then what is the point of Inccubi? if it's all the same kind of Degeneracy why have two phenotypes to begin with? it just reeks of poor writing in an attempt to shoe horn in "le gay."
User avatar
LemonDemonGirl
Posts: 1652
Joined: Dec 8, '23
Location: Canada
Gender: Lemon

Geolocation

Post by LemonDemonGirl »

mercerxiv wrote: ↑ July 24th, 2025, 20:58
Oyster Sauce wrote: ↑ July 24th, 2025, 20:43
Woke devs making succubi run the brothels smh fam
Ye, I think that's starting to get lost in the sauce. I hope these kinds of changes are put in a separate patch that's optional.

I, for one, want my demons to be degenerates they are.
Exactly.
See: Raphael and Haarlep
I hate the Antichrist!
User avatar
RhapsodicHotShot
Posts: 20
Joined: Mar 11, '24

Geolocation

Post by RhapsodicHotShot »

Airstor wrote: ↑ July 24th, 2025, 23:25
mercerxiv wrote: ↑ July 24th, 2025, 21:13
Dunadan wrote: ↑ July 24th, 2025, 21:07
The problem is that they didn't just l;eave it at a succubus running the brothel... they had to make the succubus running the brothel also be the lesbian lover of another demoness.
And this is a problem how? That's entirely in character for the demons, especially of the succubi variety. That's what they are - deviants, perverts, and forces of evil. I think the correct course would be rather than removing it to check if there's an additional message being smuggled with the general meaning of "but they are good". If memory serves me right if you don't do the hippie option then you kill one of them, prompting the other one to go after you, after which you kill her too. I'd just say you should look at the hippie ending in particular because that's where they end up in a happy lesbian romance. Maybe change it to something without degeneracy if they are meant to abandon the demonic ways.

Also I like the mod, but I just don't agree with the idea of sterilizing the literal evil from being evil and degenerate.

And I did say not to take it as critique or any sort of attempt at directing what do you want to do. Just my 2 cents.
an interesting take but the Angels Dialogue has to change, full stop. i'd say that another issue is: if Succubi are all bi/gender fluid, then what is the point of Inccubi? if it's all the same kind of Degeneracy why have two phenotypes to begin with? it just reeks of poor writing in an attempt to shoe horn in "le gay."
Idk if the writers actually thought of something or just wrote that they are genderless just because they want to insert their own propaganda, but to me having in demons and angels be genderless makes sense, they are not exactly mortal, they are created from souls, either bad or good souls. A interesting way to rationalise incubi and succubi or why they appear to have a certain sex is maybe they get influenced by their life? like a soul with more male experiences (lives lived as male) will become an incubus or something like that.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

RhapsodicHotShot wrote: ↑ July 25th, 2025, 09:57
Idk if the writers actually thought of something or just wrote that they are genderless just because they want to insert their own propaganda, but to me having in demons and angels be genderless makes sense, they are not exactly mortal, they are created from souls, either bad or good souls.
genderless - yet we have Targona and Lariel, with Hand addressing them as "brother" and "sister", also let's not forget the museum dude from Estrod tower that also refers to them as brother and sister when talking about their history

RhapsodicHotShot wrote: ↑ July 25th, 2025, 09:57
like a soul with more male experiences (lives lived as male) will become an incubus or something like that.
sounds like ***** logic, sorry. better say "he was dude, died a dude, became a dude", without that leftie-looking/sounding/smelling way of overcomplicating stuff
User avatar
RhapsodicHotShot
Posts: 20
Joined: Mar 11, '24

Geolocation

Post by RhapsodicHotShot »

CheesusCrust wrote: ↑ July 25th, 2025, 10:10
RhapsodicHotShot wrote: ↑ July 25th, 2025, 09:57
Idk if the writers actually thought of something or just wrote that they are genderless just because they want to insert their own propaganda, but to me having in demons and angels be genderless makes sense, they are not exactly mortal, they are created from souls, either bad or good souls.
genderless - yet we have Targona and Lariel, with Hand addressing them as "brother" and "sister", also let's not forget the museum dude from Estrod tower that also refers to them as brother and sister when talking about their history

RhapsodicHotShot wrote: ↑ July 25th, 2025, 09:57
like a soul with more male experiences (lives lived as male) will become an incubus or something like that.
sounds like ***** logic, sorry. better say "he was dude, died a dude, became a dude", without that leftie-looking/sounding/smelling way of overcomplicating stuff
-idk what your point is about targona and lariel tbh, they are addressed accordingly and correctly, so idk why you mentioned them.

-idk what ***** logic you think you found in my reply. its clear im talking about a souls living multiple lives, some as a woman and some as a man, unless its stated that all souls always reincarnate with a specific gender every time. so a souls will have many experiences throughtout their existence before they are either relegated to heaven or hell. unless reincarnation is not happening at all in pathfinder which i not sure about.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

CheesusCrust wrote: ↑ July 24th, 2025, 20:36
CheesusCrust wrote: ↑ July 24th, 2025, 16:39
'ight then, i got a few more stuff to report, add more if find more, sooooo...



1) Kerz being afraid hearing Mielarah's name who's a chick who's also a girlbass captain just like Kerz. typical. either need to remove that line or change Mielarah to a dude.

Image



2) that dialogue option with Latverk (the aasimar you meet at Fleshmarkets that's actually a slaver) + Hand's comment. boy do i have to even comment this ****? again, another "man bad, woman good" quest just like it was done with Forn and Kaylessa, except the game's trying to give us hints Latverk is bad because "oh look at that sexist over here!" :headbang: and Red Mask, the womble who's after Latverk, needs to be changed into a man, maybe made into Latverk's associate or smth

Image
Image



3) another lesbian succubus (playing a fem Commander)

Image

4) another nobody stepping forward because she's got veganaβ„’. who, why, doesn't ******* matter, Chivarro gone - we make that girlboss conveyer moving

Image

5) j*sus ******* chr*st... Latverk's quest is even more ****** than i remember it :pipe-thinking: (BIOHAZARD WARNING - lethal cringe concentration ahead!)

Image

Image

Image

Image

so, in case you didn't get it first time... they went so progressive with that quest they actually managed to **** spectacularly on both feminazi and ***** ideas better than the entire HQ just in a FEW sentences. ******* be against "transphobia", prostitution and women exploitation - only to send the man-turned-woman into a brothel as punishment. **** me sideways :lol:




6) girlboss succubus girlbossing a giant *** dude in the Upper City. yes, exactly what i wanted to see entering this map...

Image
Image





7) bodypositive succubus? ******* no thank you

Image
Last edited by CheesusCrust on July 25th, 2025, 12:32, edited 3 times in total.
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

UltraFan123 wrote: ↑ July 24th, 2025, 21:55
mercerxiv wrote: ↑ July 24th, 2025, 21:13
Also I like the mod, but I just don't agree with the idea of sterilizing the literal evil from being evil and degenerate.
I think that if the lesbian romance is kept, then something that could be changed is the dialogue of the Hand of the Inheritor regarding how even pure evil demon ***** can "share true love" while insinuating that it's a good thing, even though a high-ranking angel like himself even considering such a thing is disgraceful.
Agreed.
I like sugar, and I like tea.
User avatar
Airstor
Posts: 12
Joined: Jul 22, '25

Geolocation

Post by Airstor »

act 4 is by far the worst part of the game when it comes to "modern writing." i was focusing on cataloguing other woke elements and missed a lot of that stuff.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

@Dunadan Seelie's lines in Dance of the Mask's have vanilla voice, is it a bug or the mod just needs more working?
edit: okay, some lines are voiced and some are still vanilla...

maybe someone posted this before because i think they did, but this too? is it even tied to Seelie mod?
Image
Last edited by CheesusCrust on July 27th, 2025, 15:13, edited 3 times in total.
User avatar
Dunadan
Posts: 239
Joined: May 8, '24

Geolocation

Post by Dunadan »

CheesusCrust wrote: ↑ July 27th, 2025, 14:55
@Dunadan Seelie's lines in Dance of the Mask's have vanilla voice, is it a bug or the mod just needs more working?
edit: okay, some lines are voiced and some are still vanilla...
Thanks for posting the screenshot of the specific dialog... I'm glad I caught it before you took it down in your edit! Identifying a specific line of dialog with 'original Seelah' voice like that allowed me to finally track down what's going on!

The problem is that my original suspicions are 100% confirmed... since their initial release of DLC6, Owlcat has added additional voiceover audio in some subsequent game update. Since my update to the WW_Seelie mod to add DLC6, Owlcat has released patches that added an additional 16 Seelah voiced dialogs that weren't there at the original release of DLC6. So when I have time I'll have to convert those over and do a mod update so they're all caught and up to date again.
CheesusCrust wrote: ↑ July 27th, 2025, 14:55
maybe someone posted this before because i think they did, but this too? is it even tied to Seelie mod?
Image
This one was fixed already in my last update to the WW_Seelie mod a few days ago... you must still be running one of the older versions of WW_Seelie. This problem occurs because when I originally made the mod I just did a find/replace function to find all instances of 'Seelah' and replace them with 'Seelie'. This was a mistake though because in some instances of the dialog file there are coded rich text elements referring to game events, such as:

"{n}Elan looks {d|Seelah Elan hope}calm{/d}, but determined.{/n} \"Commander! I'm glad to see you've returned from the Abyss.\""

In this case, hovering over the word 'calm' should display some tooltip related to the event {d|Seelah Elan hope}. But since I had originally replaced all 'Seelah' instances with 'Seelie', the rich text tooltip was changed to {d|Seelie Elan hope}, which breaks the tooltip because there is no such event. This is why you get the <null> tooltip.

Again, this was fixed though in my last WW_Seelie update. Download the WW_Seelie mod archive again from the main page and reinstall.
Last edited by Dunadan on July 27th, 2025, 15:28, edited 3 times in total.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Dunadan wrote: ↑ July 27th, 2025, 15:26
Thanks for posting the screenshot of the specific dialog... I'm glad I caught it before you took it down in your edit! I
because when i posted it i was still playing. i thought it was just one line, but then vanilla and modded lines kept mixing up, so... :pipe-hat:
User avatar
Spacekiddo
Posts: 37
Joined: Feb 28, '24

Geolocation

Post by Spacekiddo »

Are romance options now all straight or do they remain like they used to be?
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

Spacekiddo wrote: ↑ July 27th, 2025, 22:38
Are romance options now all straight or do they remain like they used to be?
The romances have been fixed, yes.
User avatar
jebacdrkac
Posts: 316
Joined: Feb 18, '24

Geolocation

Post by jebacdrkac »

Airstor wrote: ↑ July 22nd, 2025, 18:13
the last thing i want to point out is the discrepancy between Iomedae's Portrait and her in-game Model. it's insane.
Image
Image
they gave her a Karen cut and made her old.
they did her dirty :broken:
p.s thanks for your hard work man! this game would be unplayable without it.
111.jpg
lowkey I think I somehow managed to make it worse :golf clap:
You do not have the required permissions to view the files attached to this post.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

jebacdrkac wrote: ↑ July 28th, 2025, 11:25
Airstor wrote: ↑ July 22nd, 2025, 18:13
the last thing i want to point out is the discrepancy between Iomedae's Portrait and her in-game Model. it's insane.
Image
Image
they gave her a Karen cut and made her old.
they did her dirty :broken:
p.s thanks for your hard work man! this game would be unplayable without it.
Image

lowkey I think I somehow managed to make it worse :golf clap:
The issue isn't the hair, it's the mannish face. You should try fixing that first.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

CheesusCrust wrote: ↑ July 25th, 2025, 11:07
CheesusCrust wrote: ↑ July 24th, 2025, 20:36
CheesusCrust wrote: ↑ July 24th, 2025, 16:39
'ight then, i got a few more stuff to report, add more if find more, sooooo...



1) Kerz being afraid hearing Mielarah's name who's a chick who's also a girlbass captain just like Kerz. typical. either need to remove that line or change Mielarah to a dude.

Image



2) that dialogue option with Latverk (the aasimar you meet at Fleshmarkets that's actually a slaver) + Hand's comment. boy do i have to even comment this ****? again, another "man bad, woman good" quest just like it was done with Forn and Kaylessa, except the game's trying to give us hints Latverk is bad because "oh look at that sexist over here!" :headbang: and Red Mask, the womble who's after Latverk, needs to be changed into a man, maybe made into Latverk's associate or smth

Image
Image



3) another lesbian succubus (playing a fem Commander)

Image

4) another nobody stepping forward because she's got veganaβ„’. who, why, doesn't ******* matter, Chivarro gone - we make that girlboss conveyer moving

Image

5) j*sus ******* chr*st... Latverk's quest is even more ****** than i remember it :pipe-thinking: (BIOHAZARD WARNING - lethal cringe concentration ahead!)

Image

Image

Image

Image

so, in case you didn't get it first time... they went so progressive with that quest they actually managed to **** spectacularly on both feminazi and ***** ideas better than the entire HQ just in a FEW sentences. ******* be against "transphobia", prostitution and women exploitation - only to send the man-turned-woman into a brothel as punishment. **** me sideways :lol:




6) girlboss succubus girlbossing a giant *** dude in the Upper City. yes, exactly what i wanted to see entering this map...

Image
Image





7) bodypositive succubus? ******* no thank you

Image



8) girlbosses i'd fix first and foremost (beside hundreds of others i missed) - Galfrey's "squire" and that Eagle Watch midget in Dance of Masks (midget AND a chick guarding a square in ongoing war with the demons, yeah, no, **** you)

Image

Image




9) gay Sosiel in final slide

Image
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

thought someone made Seelie's fan art, but nah, just some lucky Pinterest suggestions
You do not have the required permissions to view the files attached to this post.
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

Dunadan wrote: ↑ July 1st, 2025, 00:46
I just finished up a bit of a mod for my own personal use, which changes the spelling of words from American standard to Canadian english spelling.

For example:

armor = armour
honor = honour
harbor = harbour
color = colour
maneuver = manoeuvre
center = centre

This list is not exhaustive... a lot more spellings are changed.

It's not strictly 'wokeless' related, but if people show any interest, I'll post it as a module along with the others.
Very interesting! I love the idea. A question: what's the difference between Canadian English and British English?
Last edited by mercerxiv on August 2nd, 2025, 06:25, edited 1 time in total.
I like sugar, and I like tea.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

mercerxiv wrote: ↑ August 2nd, 2025, 06:25
Dunadan wrote: ↑ July 1st, 2025, 00:46
I just finished up a bit of a mod for my own personal use, which changes the spelling of words from American standard to Canadian english spelling.

For example:

armor = armour
honor = honour
harbor = harbour
color = colour
maneuver = manoeuvre
center = centre

This list is not exhaustive... a lot more spellings are changed.

It's not strictly 'wokeless' related, but if people show any interest, I'll post it as a module along with the others.
Very interesting! I love the idea. A question: what's the difference between Canadian English and British English?
Canadian dialect speaks Punjabi instead of Arabic.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Dunadan
Posts: 239
Joined: May 8, '24

Geolocation

Post by Dunadan »

mercerxiv wrote: ↑ August 2nd, 2025, 06:25
Very interesting! I love the idea. A question: what's the difference between Canadian English and British English?
Canadian English is virtually identical to British English for most spelling with the exception of '-ize' words. The British spelling uses '-ise':

-realise/realize
-analyse/analyze
-apologise/apologize
-recognise/recognize

etc.
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

Dunadan wrote: ↑ August 5th, 2025, 19:38
mercerxiv wrote: ↑ August 2nd, 2025, 06:25
Very interesting! I love the idea. A question: what's the difference between Canadian English and British English?
Canadian English is virtually identical to British English for most spelling with the exception of '-ize' words. The British spelling uses '-ise':

-realise/realize
-analyse/analyze
-apologise/apologize
-recognise/recognize

etc.
Ah, makes sense. I'm fairly sure I've always spelled those with -ise myself unless auto-corrected. Hmm, I definitely like the idea of that patch, although I'd probably go the entire way at that point and do Brit English since I do actually like their spelling more.
I like sugar, and I like tea.
User avatar
Maklgu
Posts: 23
Joined: Jul 16, '25

Geolocation

Post by Maklgu »

Hi, @Dunadan.

I came back with some information on Arueshalae's questline (I finished it yesterday).

At the end of the romance commander will meet the shadow of the priestess who was killed by Arueshalae's. Sorry for Russian text on screen (the IDs of lines are below).
Image
There are two problems: the shadow's model and dialog lines that continues to mention the victim as priestess.
Here is a link to my save file: return to Nexus through a portal and wait one day to start the dialog with Arueshalae. I hope that Russian character name and vanilla custom portrait will not break anything for you. Otherwise contact me, I will fix this.

Selected shadow on the screenshot above is a priestess.
Lines of the dialog that needs to be corrected in English (sorry, if I missed some of them, one was not so obvious: shadow is always "she" in Russian grammar and at first time there was no contradiction for me, before I read the English text):

Code: Select all

ee70a329-27c1-471c-91e9-50f4d67337f9
e6275008-0653-416e-aab4-92bd7afa6b6a
0522da5c-d47b-4c4c-a378-8d183dc51c3b
b14b6a5f-055b-4a9a-a899-2f453c701bff
3523a518-2858-4c4b-a540-7020a80d781e
cbedecb2-d89b-49e9-ab64-5a53ada52eb7
de03861f-f176-463a-a777-bfbce071c5ac
34e19758-5d58-4eca-b831-a67bc268f8b5
e335b88a-ddb1-4aa9-9949-08e9a52f160a
There is a suspicious line about a servant of Desna:

Code: Select all

0fd79959-3ac7-4dc2-b539-693976b8486a
In Russian priestess was mentioned again. This line don't need to be fixed it in English, but it seems that we may need somebody who finished Arueshalae's quest on the Azata path to see this line. I haven't seen it, but after reading the other lines it seems to me that there is no changes of the shadow's model.
User avatar
Maklgu
Posts: 23
Joined: Jul 16, '25

Geolocation

Post by Maklgu »

Info about old fixes. Trever's appearance is mentioned two times: first time as imposter and second time as a true Trever. Second line was missed and still discribes old Trever:

Code: Select all

19051bb7-e0e3-4fff-8aea-dbe8aee860ba
Trever's model and portrait are correct.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Maklgu wrote: ↑ August 6th, 2025, 07:18
but it seems that we may need somebody who finished Arueshalae's quest on the Azata path to see this line.
you can switch off restrictions for dialogue options in ToyBox to see other Mythic Path-specific lines? that's how i was able to see woke *** Trickster response in Latverk's quest. unless something about Arueshalae is tied to making the entire Drezen Azata territory of course
User avatar
Maklgu
Posts: 23
Joined: Jul 16, '25

Geolocation

Post by Maklgu »

CheesusCrust wrote: ↑ August 6th, 2025, 07:54
that's how i was able to see woke *** Trickster response in Latverk's quest
In Latverk's quest it's a Trickster specific dialog line that is always available, it's just hidden for the others (on vanilla they are just red lines "You've chosen another path"). But the line that I mentioned seems to be a line that changes a default "Your eyes... Are you really just her nightmare?" to "Your eyes shine like stars. Tell me: are you really just a servant of the Great Dreamer? Or maybe you're..." Maybe some right decisions should be made before.
Can ToyBox show lines with such conditions? If so, I will try to install it to give more context at once in future.

Upd.: I have one idea, this can line may be available for characters that chosen Desna as their deity (but I'm unsure). But I don't how to check such things in future fast.
Last edited by Maklgu on August 6th, 2025, 09:03, edited 1 time in total.
User avatar
Dunadan
Posts: 239
Joined: May 8, '24

Geolocation

Post by Dunadan »

Wokeless Wrath has been updated to version 2.5, which affects the WW_SoundBankMod, WW_Anevian, and WW_Seelie modules.

Aside from relatively minor changes, the main thing with this update is that WW_Seelie now includes all the missing voiceover dialog audio from DLC6.
  • 2.5 (major update to WW_Seelie, minor updates to WW_Anevian and WW_SoundBankMod) - 12 August 2025
    • For WW_SoundBankMod, edited the code to load all loose custom BNKs in the game folder rather than hard-code defining them specifically. This means I won't have to update this mod at all in the future if/when new custom BNKs are added through other mods.
    • For WW_Anevian, found an instance in the intro cave scene where Seelie still referred to Anevian as 'her' in voiceover audio... this has been fixed with a new VO audio file.
    • For WW_Seelie, included fix mentioned above regarding Anevian where needed, but the biggest update for v2.5 is the fact that all the missing DLC6 VO audio has now been generated and added to the WW_Seelie mod.
Last edited by Dunadan on August 12th, 2025, 13:56, edited 1 time in total.
User avatar
Dunadan
Posts: 239
Joined: May 8, '24

Geolocation

Post by Dunadan »

Mod has been updated to v2.5a, which affects WW_SoundBankMod only.

I forgot to make a very minor but required edit to the DLL before releasing v2.5 :groan:

If anyone downloaded WW_SoundBankMod in the time between this post and the preceding one announcing v2.5, you should download and install WW_SoundBankMod again.

Sorry for the inconvenience.
User avatar
NoxAeterna
Posts: 3
Joined: May 11, '24

Geolocation

Post by NoxAeterna »

Finished my run. Once again, thanks a lot for the mod.

I dont think it is a bug worth worrying over, but at the end, during the threshold attack, Anevian voice over became Anevia again.

I dont know if it matters, but I was running an Oracle Angel.
User avatar
Dunadan
Posts: 239
Joined: May 8, '24

Geolocation

Post by Dunadan »

NoxAeterna wrote: ↑ August 13th, 2025, 03:57
I dont think it is a bug worth worrying over, but at the end, during the threshold attack, Anevian voice over became Anevia again.
I would definitely like to catch and fix this, but without any further information that might prove difficult.

Do you have a save you can reload and replicate the issue, and then let me know some of the spoken dialog? Doesn't have to be much, just a few words of dialog that can be used to conduct a search.
Last edited by Dunadan on August 13th, 2025, 16:02, edited 1 time in total.
User avatar
TheDorner
Posts: 3
Joined: Mar 29, '25

Geolocation

Post by TheDorner »

Hey sorry if I am being stupid but bear with me.

I got this mod working several months ago on my PC but am now trying to download it on my laptop.

I can install the zip files for the various mods but I cannot find the powershell script that actually installs the mods.

Anyone give me and my stupid self a hand?

Amazing mod btw thank you so much.