I'm not shocked but this makes me sad.cpmartins wrote: β July 16th, 2023, 20:43PROS:
Tactical layer has a lot of options.
Stealth is a viable option when it ******* works.
Overwatch farming is possible if your shooters don't suck balls.
Explosives are fun to use, especially on CQC.
MEH:
Night-ops are a mixed bag with the enemy just fishing burst-fire damage through blind fire.
Party banter is hit or miss.
****:
It ******* uses pod behavior, when combat starts the enemy can take a move turn. This leads to utter retardation like your stealth knife merc waiting for the guy he just stabbed in the neck to run away. What the **** were they thinking.
No Bobby Ray. No, you can't buy guns in a mercenary game about guns. I found a few vendors but they were all worthless.
Can't sell your guns anywhere so far, and mines will eventually run out. Yes, all of them.
There's more, but so far it's a 6/10 for me. I'll update the post when I'm further into it.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Jagged Alliance 3.
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rusty_shackleford
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"pod behavior"?
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Enemies stand in clusters (pods) around the map and the whole pod is activated when one of your guys moves within an arbitrary range, instead of individually wandering around like in the original xcom. Most nuxcom clones have pods. Usually the enemies get a free move action so you would have to aoe or overwatch the pod if you want to kill them before they get in cover.
That means you don't like the old X-Com though innit?
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Nobody liked the bug-hunt behavior. That's why recent mods for it have surrender mechanics and automatically activate a cheat to show you the last couple enemies if it's passed 20 turns.General Reign wrote: β July 17th, 2023, 10:58That means you don't like the old X-Com though innit?
I guess I did. I liked X-Com Files more than the base game though.Emphyrio wrote: β July 17th, 2023, 11:56Nobody liked the bug-hunt behavior. That's why recent mods for it have surrender mechanics and automatically activate a cheat to show you the last couple enemies if it's passed 20 turns.General Reign wrote: β July 17th, 2023, 10:58That means you don't like the old X-Com though innit?
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In JA2 enemies stand around or patrol in fixed locations and if they get an interrupt they also get a free first turn so I don't know what the complaint is here.
Honestly I thought it was pretty ****, comparison aside. Just not my kind of game even though it's in one of my favorite genres.
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You thought JA3 was ****, or Troubleshooter?GhostCow wrote: β July 17th, 2023, 21:42Honestly I thought it was pretty ****, comparison aside. Just not my kind of game even though it's in one of my favorite genres.
JA3. I hadn't played the previous games in the series, so I didn't know what to expect, but it just wasn't for me. I don't think it's a bad game. Just not to my taste.
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whyGhostCow wrote: β July 17th, 2023, 21:45JA3. I hadn't played the previous games in the series, so I didn't know what to expect, but it just wasn't for me. I don't think it's a bad game. Just not to my taste.
Too much management. I don't really want to have to mine for money or balance hiring costs in that kind of game. I also really didn't like the way combat gets initiated. It's basically real time with no pause up until the enemy sees you and then they get a free turn to move. I know that's common in these kinds of games from playing nuXCOM, but at least in nuXCOM it stays turn based, even before combat, so you can set your team up how you want before initiating. In JA3 it seems more like you're supposed to sneak in and put everyone in overwatch before the start of combat, except the enemy tends to see you before you can set up. It all just kind of seemed like a pain in the *** to me compared to something like nuXCOM, Fire Emblem, or Troubleshooter.
Even in Troubleshooter I completely skipped some of the mechanics that I didn't care for like crafting, building robots, and training pokemon.
Even in Troubleshooter I completely skipped some of the mechanics that I didn't care for like crafting, building robots, and training pokemon.
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reasonable criticisms.
I love the concept but the gameplay of JA2 wasn't my favorite either. The time limits on mercs is weird. Why not streamline it and pay everyone per diem?
I love the concept but the gameplay of JA2 wasn't my favorite either. The time limits on mercs is weird. Why not streamline it and pay everyone per diem?
[dropshadow=yellow]Right lads, what's the verdict?
-Humbaba[/dropshadow]
-Humbaba[/dropshadow]
rusty
Last edited by celsus on September 29th, 2023, 08:48, edited 1 time in total.
No, there are many reviews citing poor design decisions that affect initiative, stealth, etc.Emphyrio wrote: β July 14th, 2023, 17:0180% of the negative reviews are "it performs badly on my machine"
I'm going to wait until these issues are addressed through fan mods. Thankfully this game is mod friendly.
I was going to reply, but then I realize Rusty has banned the dropshadow BBcode so I had to edit Humbaba's post to be allowed to reply... what is this Soviet Russia?Humbaba wrote: β July 30th, 2023, 10:59[bannedeffect=yellow]Right lads, what's the verdict?
-Humbaba[/partychairmandoesnotpermit]
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rusty_shackleford
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Sorry, didn't realize it did this. Should be fixed now.Atlantico wrote: β July 31st, 2023, 17:08I was going to reply, but then I realize Rusty has banned the dropshadow BBcode so I had to edit Humbaba's post to be allowed to reply... what is this Soviet Russia?
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This is the second time I've been the cause of a removed feature. Pretty based by me.
-Humbaba
-Humbaba
I know a ****** that is really enjoying this so I know it is not that great.
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It's okay, you can say Humbaba's name.General Reign wrote: β July 31st, 2023, 19:50I know a ****** that is really enjoying this so I know it is not that great.
Actually it is a guy from NMA but I am glad that yellow text thing is gone before I saw it.
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maidenhaver
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"I wonder what my authority figure has to say about my fun. Can I like this game? Oh please dragon daddy Lolura, post your deconstruction of Jagged Alliance 3, so I can smear your personal feelings all over youtube comments sections and reddit!"
I've only cleared Ernie Island since I last posted about JA3, its a good farewell to tactical games. I'm done with the genre, I even have no desire left to play Battle Bros. Too bad that Urban Trash game didn't come out sooner, because it looked better than JA3, but whatever I'm done. If you like these games, you will like JA3, unless you are just a grognard or tired of Xcoms and pseud tactics.
Weirdest cracker you know.
BG3 and JA3, games made decades after their ostensible predecessor and by another studio. Not an auspicious start.
JA3 needs to prove itself on its own merit by being a good game in isolation, but also has to be a worthwhile sequel to JA2. My expectations are low.
JA3 needs to prove itself on its own merit by being a good game in isolation, but also has to be a worthwhile sequel to JA2. My expectations are low.
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maidenhaver
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Nobody ever played jagged alliance 2, so 3 had to overcome how people remember ja2 should have been, which is impossible. The game is a tactical game. It has the tactics, guns, and stupid combat barks of 2, but none of your nostolgia.
Weirdest cracker you know.
