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Stellar Blade

No RPG elements? It probably goes here!
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DecadeRiptide
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Post by DecadeRiptide »

Developer clearly never seen a woman
What a bigot
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logincrash wrote:
I genuinely hope you die a painful death. The sooner you are killed, the better.
ThulsaDoomer wrote:
Please visit a scenic bridge and plummet into its pristine waters. In fact, I'm not requesting, just do it.
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Valter
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Post by Valter »

Oh boy, a treasure chest!

I could rant some more about how much harder multi-enemy fights are than bosses in this game, but there's a pretty good lock-on system that I just sometimes forget to use so I can't really complain.

Although, would it be too much to ask for enemy friendly fire in action games? Or is the enemy AI just incapable of not immediately killing each other if game devs allow that? It gets absolutely ridiculous sometimes with how they just pile on you with no consequence to each other. I feel like most action games never dare to include enemy friendly fire, but I would for once like to see decently designed, difficult multi-enemy fights that don't rely on clown-car level pile-ons.
Last edited by Valter on June 23rd, 2026, 16:19, edited 1 time in total.
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