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No Alphabets 7.1 β€” Baldur's Gate 3

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orinEsque
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Post by orinEsque »

Rand wrote: ↑ September 26th, 2024, 22:38
rusty_shackleford wrote: ↑ September 26th, 2024, 16:26
OK, checked the logs, no error. Downloaded the file, there is indeed an issue extracting. Checked the hashes on the zip file, it matches what was uploaded to the vault server(not to be confused with the storage server), so there was no issue in sending it to storage.
Strange, I don't know what happened. Either the source file is corrupt, or a network error perhaps.
Only happened once, but I have had files that looked like they zipped properly, but the resultant file would not unzip and threw an error with any decompressor.
I tested and only that specific combination of files would create the unusable zip, despite the files being perfectly normal.
It was weird. The compressor did something that no extractor module could understand.

What program was used?
β€’ Windows native zip
β€’ Winzip
β€’ WinRar
β€’ 7-zip
β€’ Something else
Impossible. I tested the same zip file. Making sure there's no other up be confused by.

Its more than likely that its my Internet connection that caused an issue
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KarlPo
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Post by KarlPo »

Thanks @orinEsque the voice zip files now work. Awesome job!
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Post by orinEsque »

KarlPo wrote: ↑ September 27th, 2024, 11:46
Thanks @orinEsque the voice zip files now work. Awesome job!
They're the old ones. They don't show up in Larian's mod manager :(
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Post by etir »

Idk if it's due to the voice mod being the old version, but Fist Jara had a female voice. Otherwise seems good.
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Post by RayoSombrio »

Hope somebody updates the spanish translation. Sometimes, the text is in english. I guess the last update brought some new lines to the game.
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Post by Martian_Turtle »

loregamer wrote: ↑ September 26th, 2024, 13:57
Martian_Turtle wrote: ↑ September 26th, 2024, 04:00
Is there even a shred of a possibility that this mod can be used on console when Patch 7 goes live on those platforms? I have a 4 player Honor Mode session going almost every weekend, and I would love to see their reactions/ how long it would take them to notice. I imagine Larian would never host it on their official mod support so it's probably dead in the water. One can dream though. :turtle:
Backdoor the mod into a seemingly innocuous personal mod you upload on mod.io

See if you can make it unlisted, or name it something no one will download
Unfortunately to upload a mod to the console library, Larian manually review mod submissions.
This specific """""""guideline""""""" will likely be flagged: "They must not contain any element that can be considered discriminatory, racist, obscene, libellous, offensive, or likely to adversely affect the reputation or goodwill of Larian Studios."
I don't know if there is a way to backdoor and avoid detection, while also having the right mod accessible once approved. I can't add it later either as any update will undergo review.
I'm not going to rule out the possibility, but it is looking rather challenging.
Last edited by Martian_Turtle on September 28th, 2024, 15:23, edited 1 time in total.
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Post by Brother Michael »

Disguise the mod as something else by putting in another minor reviewable change. Depending on how they review it, it could stay up at least briefly.
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Post by loregamer »

Jingle Jangle Jingle
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Post by arisen »

Brother Michael wrote: ↑ September 28th, 2024, 16:29
Disguise the mod as something else by putting in another minor reviewable change. Depending on how they review it, it could stay up at least briefly.
"Not Anti-****** Immersive Mod"
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Post by orinEsque »

arisen wrote: ↑ September 28th, 2024, 17:05
Brother Michael wrote: ↑ September 28th, 2024, 16:29
Disguise the mod as something else by putting in another minor reviewable change. Depending on how they review it, it could stay up at least briefly.
"Not Anti-****** Immersive Mod"
Technically this is not an anti ****** mod at all.
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Post by SniperChris »

arisen wrote: ↑ September 28th, 2024, 17:05
Brother Michael wrote: ↑ September 28th, 2024, 16:29
Disguise the mod as something else by putting in another minor reviewable change. Depending on how they review it, it could stay up at least briefly.
"Not Anti-****** Immersive Mod"
Even my mod, which does change races, does not remove all black characters.
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Post by arisen »

orinEsque wrote: ↑ September 28th, 2024, 20:28
arisen wrote: ↑ September 28th, 2024, 17:05
Brother Michael wrote: ↑ September 28th, 2024, 16:29
Disguise the mod as something else by putting in another minor reviewable change. Depending on how they review it, it could stay up at least briefly.
"Not Anti-****** Immersive Mod"
Technically this is not an anti ****** mod at all.
It gives Reddit ******* heart attack, so it counts :smug:
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Post by Luckmann »

Martian_Turtle wrote: ↑ September 28th, 2024, 15:23
loregamer wrote: ↑ September 26th, 2024, 13:57
Martian_Turtle wrote: ↑ September 26th, 2024, 04:00
Is there even a shred of a possibility that this mod can be used on console when Patch 7 goes live on those platforms? I have a 4 player Honor Mode session going almost every weekend, and I would love to see their reactions/ how long it would take them to notice. I imagine Larian would never host it on their official mod support so it's probably dead in the water. One can dream though. :turtle:
Backdoor the mod into a seemingly innocuous personal mod you upload on mod.io

See if you can make it unlisted, or name it something no one will download
Unfortunately to upload a mod to the console library, Larian manually review mod submissions.
This specific """""""guideline""""""" will likely be flagged: "They must not contain any element that can be considered discriminatory, racist, obscene, libellous, offensive, or likely to adversely affect the reputation or goodwill of Larian Studios."
I don't know if there is a way to backdoor and avoid detection, while also having the right mod accessible once approved. I can't add it later either as any update will undergo review.
I'm not going to rule out the possibility, but it is looking rather challenging.
I refuse to believe that they have a minor legion of basement autists manually reviewing mods marked as personal in perpetuity. They'd need to either decompress and sift through files, or actually install and play significant portions of the game in order to determine what many mods do. Imagine if I made a personal mod that replaced every single line of Wyll's with "oh lawd I belong in de fields" as well as a bunch of random mechanical and model and texture work, uploaded it with no indication whatsoever that that is what it does.

Big doubt that they don't just review descriptions after a cursory look for weird files and a virus scan. Odds are they rely on reports.
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Post by loregamer »

Luckmann wrote: ↑ September 29th, 2024, 04:35
Martian_Turtle wrote: ↑ September 28th, 2024, 15:23
loregamer wrote: ↑ September 26th, 2024, 13:57


Backdoor the mod into a seemingly innocuous personal mod you upload on mod.io

See if you can make it unlisted, or name it something no one will download
Unfortunately to upload a mod to the console library, Larian manually review mod submissions.
This specific """""""guideline""""""" will likely be flagged: "They must not contain any element that can be considered discriminatory, racist, obscene, libellous, offensive, or likely to adversely affect the reputation or goodwill of Larian Studios."
I don't know if there is a way to backdoor and avoid detection, while also having the right mod accessible once approved. I can't add it later either as any update will undergo review.
I'm not going to rule out the possibility, but it is looking rather challenging.
I refuse to believe that they have a minor legion of basement autists manually reviewing mods marked as personal in perpetuity. They'd need to either decompress and sift through files, or actually install and play significant portions of the game in order to determine what many mods do. Imagine if I made a personal mod that replaced every single line of Wyll's with "oh lawd I belong in de fields" as well as a bunch of random mechanical and model and texture work, uploaded it with no indication whatsoever that that is what it does.

Big doubt that they don't just review descriptions after a cursory look for weird files and a virus scan. Odds are they rely on reports.
Hopefully they aren't using AI to review it :oops:
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Post by Martian_Turtle »

If it's possible to improve at least one of the few games that exist on PS5 then I will do whatever it takes :headbang:
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Post by arisen »

Luckmann wrote: ↑ September 29th, 2024, 04:35
Imagine if I made a personal mod that replaced every single line of Wyll's with "oh lawd I belong in de fields"
I need that mod, man. Or at least one giving him ugly scars that match his greentext stories. I'd also made his devil form look actually as hideous as the game tries to portrait it, but doesn't.
Last edited by arisen on September 29th, 2024, 06:21, edited 2 times in total.
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Post by fkirenicus »

(ooops, wrong thread, sorry)
Last edited by fkirenicus on September 29th, 2024, 11:46, edited 2 times in total.
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Post by ArcaneLurker »

arisen wrote: ↑ September 29th, 2024, 02:38
orinEsque wrote: ↑ September 28th, 2024, 20:28
arisen wrote: ↑ September 28th, 2024, 17:05


"Not Anti-****** Immersive Mod"
Technically this is not an anti ****** mod at all.
It gives Reddit ******* heart attack, so it counts :smug:
Almost as effective as a booster shot :goldfish:
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Post by W1llus »

The amount of work that went into this mod is really impressive. Makes a huge difference in-game.
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Post by Hehiman »

Just created an account to thank you.
I tried playing the game but pretty much had to go puke when I saw all the tiresome pandering to the mentally deranged.

And also to ask if this mod needs an update (to the game patch that was just released). I was about to start a new game, got all the mods ready, and boom game gets updated.
Last edited by Hehiman on October 1st, 2024, 21:31, edited 1 time in total.
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Post by RayoSombrio »

Hehiman wrote: ↑ October 1st, 2024, 21:29
Just created an account to thank you.
I tried playing the game but pretty much had to go puke when I saw all the tiresome pandering to the mentally deranged.

And also to ask if this mod needs an update (to the game patch that was just released). I was about to start a new game, got all the mods ready, and boom game gets updated.
This mod was updated recently, but some other mods are outdated and don't work properly.
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Post by Hehiman »

RayoSombrio wrote: ↑ October 1st, 2024, 23:47
Hehiman wrote: ↑ October 1st, 2024, 21:29
Just created an account to thank you.
I tried playing the game but pretty much had to go puke when I saw all the tiresome pandering to the mentally deranged.

And also to ask if this mod needs an update (to the game patch that was just released). I was about to start a new game, got all the mods ready, and boom game gets updated.
This mod was updated recently, but some other mods are outdated and don't work properly.
I mean, a game patch was released yesterday. This mod has been updated a week ago.

I meant to ask if the mod needs an update to be functional or not (since with some mods in some games, game version doesn't really matter much as you change some xml values in some obscure table, but in some mods it's very important to update, and since I know nothing about BG3 modding, I ask :))
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Post by orinEsque »

Hehiman wrote: ↑ October 2nd, 2024, 00:36
RayoSombrio wrote: ↑ October 1st, 2024, 23:47
Hehiman wrote: ↑ October 1st, 2024, 21:29
Just created an account to thank you.
I tried playing the game but pretty much had to go puke when I saw all the tiresome pandering to the mentally deranged.

And also to ask if this mod needs an update (to the game patch that was just released). I was about to start a new game, got all the mods ready, and boom game gets updated.
This mod was updated recently, but some other mods are outdated and don't work properly.
I mean, a game patch was released yesterday. This mod has been updated a week ago.

I meant to ask if the mod needs an update to be functional or not (since with some mods in some games, game version doesn't really matter much as you change some xml values in some obscure table, but in some mods it's very important to update, and since I know nothing about BG3 modding, I ask :))
It should be fine from what i can tell from the patch notes. I can't check right now unfortunately. You just have to install it. Btw you can remove this mod at any time in your gameplay.
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Post by orinEsque »

Someone test this and let me know if it works and after that I'll update the downloads page:
No Alphabets Voice 5.2.0.1
Last edited by orinEsque on October 2nd, 2024, 22:53, edited 1 time in total.
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Post by AndreGAS »

Patch 7 introduced new cutscenes. Hell yeah... Now I know that Emperor and Ansur were lovers in the past (facepalm.jpg)

In the end, it explains why Balduran Giant Slayer is INSIDE Ansur
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Post by RayoSombrio »

AndreGAS wrote: ↑ October 3rd, 2024, 04:15
Patch 7 introduced new cutscenes. Hell yeah... Now I know that Emperor and Ansur were lovers in the past (facepalm.jpg)

In the end, it explains why Balduran Giant Slayer is INSIDE Ansur
Fantastic, more gay ****...
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Post by arisen »

AndreGAS wrote: ↑ October 3rd, 2024, 04:15
Emperor and Ansur were lovers in the past (facepalm.jpg)
What in unholy guacamole I just read. I haven't reached Act 3 yet, did they really execute a full *** animation for this?
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Post by AndreGAS »

arisen wrote: ↑ October 3rd, 2024, 05:14
What in unholy guacamole I just read. I haven't reached Act 3 yet, did they really execute a full *** animation for this?
Yes, the new cutscene before Ansur fight built around BG's past, how Balduran and Ansur together founded BG and then Balduran became Emperor and killed Ansur. And there is dialog line from Emperor, in which he states 'we were friends' and Ansur replies 'yes, friends, and even more' (yes, italic font is in original). So, Balduran, as it turned out, idk, fisted Ansur with his sword, that's how it ended inside Ansur...
Last edited by AndreGAS on October 3rd, 2024, 05:25, edited 2 times in total.
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Post by arisen »

AndreGAS wrote: ↑ October 3rd, 2024, 05:21
arisen wrote: ↑ October 3rd, 2024, 05:14
What in unholy guacamole I just read. I haven't reached Act 3 yet, did they really execute a full *** animation for this?
Yes, the new cutscene before Ansur fight built around BG's past, how Balduran and Ansur together founded BG and then Balduran became Emperor and killed Ansur. And there is dialog line from Emperor, in which he states 'we were friends' and Ansur replies 'yes, friends, and even more' (yes, italic font is in original). So, Balduran, as it turned out, idk, fisted Ansur with his sword, that's how it ended inside Ansur...
"So why did you guys kill each other?"
"The ******* italic, man."
"Understandable, have a nice day."
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Post by AndreGAS »

arisen wrote: ↑ October 3rd, 2024, 05:32
"So why did you guys kill each other?"
"The ******* italic, man."
"Understandable, have a nice day."
No, PC just observer in this dialog. Ansur sounds very offended (guess we now know who was passive in their relations), Emperor just 'whatever' and then fight starts by Ansur trying to kill PC because he wants to kill 'Emperor's thrall' and to destroy prism to ease his butt-pain, idk
Last edited by AndreGAS on October 3rd, 2024, 05:54, edited 3 times in total.