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Why don't developers ever make textures for air?

No RPG elements? It probably goes here!
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Bertram_Tung
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Post by Bertram_Tung »

DecadeRiptide wrote: October 27th, 2025, 10:41
Bertram_Tung wrote: October 27th, 2025, 01:45
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again, plenty of air textures in plenty of games. just need to know where to look for them (under water usually)
Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?
Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.

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DecadeRiptide
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Post by DecadeRiptide »

Bertram_Tung wrote: October 27th, 2025, 10:50
DecadeRiptide wrote: October 27th, 2025, 10:41
Bertram_Tung wrote: October 27th, 2025, 01:45
Image

again, plenty of air textures in plenty of games. just need to know where to look for them (under water usually)
Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?
Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.
Why are there no water textures ?
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Bertram_Tung
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Post by Bertram_Tung »

DecadeRiptide wrote: October 27th, 2025, 11:37
Bertram_Tung wrote: October 27th, 2025, 10:50
DecadeRiptide wrote: October 27th, 2025, 10:41


Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?
Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.
Why are there no water textures ?
sorry, that's offtopic, you're going to have to start a different thread for that