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Aliens: Dark Descent

For discussing tactical and strategy games. What's the difference between tactics and strategy anyways?
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Eyestabber
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Post by Eyestabber »

Good thing we have THE SLOWEST CAR IN THE ******* GALAXY to move around. If only the game wouldn't randomly cancel my orders it would actually be somewhat playable. But no. Whether it's a grenade or a simple "get in the car and ******* move", you don't give orders in this game, they're more like polite suggestions that your units may or may not follow. ******* Starcraft has way better combat than this, and we're comparing a wannabe nu-Xcom-but-in-real-time-with-pause to a real strategy game. And whenever you open your actions menu you can no longer see status and ammo. WHO THE **** DESIGNED THIS CRAP? Holy ****, action bars have been around for decades in games like this and yet the galaxy brain devs of this game managed to **** things up. Reloading is also a chore, one missclick and the entire squad reloads, instead of just the one guy who is low. Tactical options are both very limited and very wonky. Their effectiveness is directly tied to how fast the game decides to obey your commands this time.

Starcraft released in 1998, maybe the devs should've checked that one out.
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rusty_shackleford
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Post by rusty_shackleford »

This any gud?
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Boontaker
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Post by Boontaker »

I enjoyed it, it's real time X-COM
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Gregz
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Post by Gregz »

Boontaker wrote: April 9th, 2024, 11:05
I enjoyed it, it's real time X-COM
And that's the problem.

This could have been a great game with just a few different gameplay/feature design choices. My biggest gripe is that you can't meaningfully pause combat or control your individual marines. Yes, the squad behaves relatively intelligently, but not enough to combat the difficulty of the various scenarios that the game throws at you, which is all by design. The underlying design philosophy is to frustrate and stress the player. That works very well in a movie (Aliens), but gets old really fast in a video game. Any game that steals agency from me can **** right off.
Last edited by Gregz on April 9th, 2024, 13:06, edited 1 time in total.
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Eyestabber
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Post by Eyestabber »

Woah, that's a big 180º @Gregz. But I agree with your (new) opinion.
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CSM-101
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Post by CSM-101 »

I thought it was a little basic but fun. The Marine customization and the fact that the characters can get scars and prosthetic limbs that affect their future performance was a neat touch. I even liked the story even though it was basically a retread of Aliens with Asian Ripley. Kind of sad there isn't any DLC for it because I liked the combat and gameplay. It is possible to cheese every encounter once your guys are leveled enough.
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Post by Ilovecheezecake »

Its a fun game