We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

What Was Skyrim Like at Launch?

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
ThulsaDoomer
Posts: 771
Joined: Jan 9, '25
Location: Tree of Woe

Geolocation

Post by ThulsaDoomer »

Optimisation was awful, and Nivida drivers broke for a month randomly at some point which made my entire game look like an autistic Christmas tree.

I was never infatuated with Skyrim, which may appear as cope, but most of my early teen years of gaming was deduced to me wanting to escape reality. I was willing to play **** near anything those days if they were immersive enough. As I got older and embraced this flawed reality, there was a dawning realisation I never enjoyed a broad range of games I used to play on and off. This mainly applied to RPG's. RTS is the same you last played it, but RPGs have this sinister subversive undertone that I just didn't fully understand when I was young.

It's a decent hack and slash adventure game, and has moments of sandbox fun. Yet, look at the mods currently being made for it. Almost nothing that aims to enhance or add more to the story/lore of the world Skyrim presents. It's all self serving gooning simulations with 4K graphics. I've tried to play the big quest mods and other content and it's utterly soulless.

My favourite example is one guy who made this follower that sounds like a FAS fent fiend bred with a down syndrome woman. Then the author killed himself soon after. Really? That's your ******* magnum opus before you seek the ****? Some dribbling ****** npc who has no actual progression or story or anything to declare to the world? That really sums up the breathe of ******* who think they possess deep thoughts in the Skyrim community. I truly despise the modding sphere of beth games.
User avatar
Goblin_Hammer
Posts: 165
Joined: Dec 30, '23

Geolocation

Post by Goblin_Hammer »

If you can tolerate the British he goes into detail about the terrible initial release.

:knight: TOTAL GOBLIN DEATH! :knight-cross:
User avatar
Vaako
Posts: 1603
Joined: Oct 17, '23

Geolocation

Post by Vaako »

I played it for 3 weeks 7-10 hours each day, there was an ice cave you couldnt access or the game would crash always. Release version was 32bit still I think so that one crashed more than the 64bit version. But overall the hype the year before was certainly unique with all the trailers/interviews where every frame got anazalyed by youtubers. I was still optimistic back then about Bethetsda, Oblivion/Fallout3 which came before were pretty good for the time back then. And while its not the best, at least the music delivered and dungeons/npc deisgn were a huge step forward from Oblivion design wise. But the loot was as *** as in Vanilla Oblivion, with reflect spells/attributes gone there was even less variety of unique enchantments and no spell making. Whole crafting was **** and tedious and the UI too.
Last edited by Vaako on May 20th, 2025, 01:53, edited 3 times in total.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.”
User avatar
A Chinese opium den
Posts: 3047
Joined: Dec 6, '23

Geolocation

Post by A Chinese opium den »

Irenaeus wrote: May 19th, 2025, 00:09
Really ********, you get to kill a Dragon at level 1 within 30 minutes of the tutorial. I stopped playing right there.
Low confidence.
Image
User avatar
maidenhaver
Posts: 9591
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

ThulsaDoomer wrote: May 20th, 2025, 00:07
Optimisation was awful, and Nivida drivers broke for a month randomly at some point which made my entire game look like an autistic Christmas tree.

I was never infatuated with Skyrim, which may appear as cope, but most of my early teen years of gaming was deduced to me wanting to escape reality. I was willing to play **** near anything those days if they were immersive enough. As I got older and embraced this flawed reality, there was a dawning realisation I never enjoyed a broad range of games I used to play on and off. This mainly applied to RPG's. RTS is the same you last played it, but RPGs have this sinister subversive undertone that I just didn't fully understand when I was young.

It's a decent hack and slash adventure game, and has moments of sandbox fun. Yet, look at the mods currently being made for it. Almost nothing that aims to enhance or add more to the story/lore of the world Skyrim presents. It's all self serving gooning simulations with 4K graphics. I've tried to play the big quest mods and other content and it's utterly soulless.

My favourite example is one guy who made this follower that sounds like a FAS fent fiend bred with a down syndrome woman. Then the author killed himself soon after. Really? That's your ******* magnum opus before you seek the ****? Some dribbling ****** npc who has no actual progression or story or anything to declare to the world? That really sums up the breathe of ******* who think they possess deep thoughts in the Skyrim community. I truly despise the modding sphere of beth games.
Were you into NWN?