We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Games Preservation & Emulation
Do you guys use CRT filters for RetroArch and sheeet? What's the best one in your opinion?
all .slangTrickster wrote: ↑ May 13th, 2026, 00:22Do you guys use CRT filters for RetroArch and sheeet? What's the best one in your opinion?
for NES/8-bit I use "ntsc-256px-composite-scanline.slangp"
for SNES/16-bit, I use "crt-geom-deluxe.slangp" with some edits to halation, luminance, and the scanline weight
for PSX, "crt-lottes-multipass-glow.slangp" with some tweaks
for AtariST, "CRT_easymode.slangp"
for Game Gear, 2 shaders, "response-time.slang" and "lcd-grid-v2.slang" (I probably copied these from emudeck so they might be tweaked)
for Game Boy, "dmg.slangp"
for GBC, "LCD_border_grid_v2.slangp" (also probably from emudeck)
for GBA, "gba.slangp"
for PS2, 2 shaders, "image_adjust.slangp" and "ntsc-adaptive.slangp" (but only ntsc-pass1 and ntsc-pass2)
Anyway, I haven't tested these in a while but it's really just tweaking to your taste.