We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Final Fantasy XIV

For RPGs that require a persistently online connection.
Ignore Topic
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

rusty_shackleford wrote: September 23rd, 2025, 19:34
the Japanese development team cannot possibly still be ignorant of it, therefore we must assume some level of complicity in the behavior.
The rank and file devs probably are ignorant, because most of them can't hold a conversation with an American tourist. We know that with a lot of Japanese game devs, they have to rely on and take the word of their English localizers for Western feedback, reception, and tastes. A lot of them do not understand that these positions are being filled by SJWs who are skewing what information they are receiving. The JRPG, VN, and anime communities have tried hard to contact a lot of these Japanese and tell them that our localizers are deceiving them and we don't want them, but it is difficult and they often don't understand, and it creates problems where now they have to spend more time and effort fact checking when a lot of Japanese creators just don't want to do that and instead just see exporting to foreign markets as an easy way to make extra money rather than something to take very seriously.

However, Yoshi-P has to be aware of this, given that he runs a very high profile game that has its own official forums and is also beholden to Square, and Square has a team of market analysts and people who should be browsing game reviews and twitter and Steam discussions. Yoshi-P can also speak English, and might be able to read it too. The Japanese subforums are also complaining about these exact same issues and have also been passing on our complaints for more visibility, so even if Yoshi-P isn't reading what we gaijin are saying he would be seeing them from the Japanese feedback channels, be it him reading the Japanese subforums himself or a Japanese community rep giving him a bullet pointed list of complaints. We aren't too sure how ideological Yoshi-P is. He has made some LGTBQ supporting statements, but otherwise hasn't said much on that end.

Probably the bigger issue is that Yoshi-P appears to be a liar and willfully ignorant. He has a long history of making promises that don't come true. He also seems to be surprised by basic complaints such as the terrible netcode in the West. Someone had to confront him at Fanfest about this. And a lot of complaints over the years that he has done nothing to rectified and gives lipservice about addressing but never meaningfully does. So even if Yoshi-P hears about these localizer complaints, he might feel he can't be bothered to do anything about it.
User avatar
WhiteShark
Site Moderator
Posts: 5056
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by WhiteShark »

The Japanese also have a bad habit of assuming others are acting in good faith. The rot is spreading in Japan, but it hasn't done enough damage to the social fabric yet for the average Jap to discard that notion. They're mostly still at the stage where they think everyone basically has good intentions and disputes can be solved through discussion and compromise. The average Jap dev is very unlikely to be cunning enough to realize their American counterparts are manipulative partisans.

Of course, as mentioned above, I wouldn't give this much benefit of the doubt to the producer of a game that hired a ****** as a voice actor and has natives complaining about the same things.
User avatar
J1M
Turtle
Turtle
Posts: 5067
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

It might not be their fault, but it is their problem. And the Japanese executives have the power to fix it if they choose to.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

J1M wrote: September 23rd, 2025, 20:04
It might not be their fault, but it is their problem. And the Japanese executives have the power to fix it if they choose to.
One of the execs at Square is a ******. Tracy Fullerton. I don't want to repost the picture.
User avatar
GhostShiroyama
Posts: 114
Joined: Sep 20, '25
Gender: Dinosaur

Geolocation

Post by GhostShiroyama »

Rezeren wrote: September 23rd, 2025, 13:50
GhostShiroyama wrote: September 20th, 2025, 19:34
I was reading the steam reviews for this game, curious about the review bombs people have been talking about and I gotta say it's absolutely sickening. Even the developers of this game are speaking of purging lives and celebrating Charlie Kirk's death.
What's the story behind the review bombs? And why are the devs giving a toss about Charlie Kirk's death? Wouldn't have thought the Japanese even knew who he was

Haven't played in two years but was thinking of picking the game back up, but if the community (I played mostly solo for the story) and even the devs are demon possessed, I should stay away
The only players left are the vile, manipulating, gaslighting pieces of ****. People like myself got sick and tired of the toxic community, others left due to the mare mods being shut down, and there are those who are ****** off with the Charlie Kirk situation. Their western staff's comments on social media, saying they want to "purge" anyone who supports the right. This is why many people are blasting negative reviews on steam saying they are boycotting both Final Fantasy 14 and Square Enix in general. I would not want my worst enemy to go into that hellhole.
Last edited by GhostShiroyama on September 23rd, 2025, 20:43, edited 3 times in total.
:knight:
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

DecadeRiptide wrote: September 20th, 2025, 21:03
why do they censor the nipples on characters though. the male character nipples just have a skin texture
Val the Moofia Boss wrote: September 20th, 2025, 21:49
DecadeRiptide wrote: September 20th, 2025, 21:03
why do they censor the nipples on characters though. the male character nipples just have a skin texture
That's just Asian artistic tastes. Most modern animes and mangas and games with shirtless guys do not draw nipples. It's what is in vogue.

Image
Image
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

Live letter for 7.4 was today. Some big news at the end, namely that glamour/transmog restrictions are being lifted.
► Show Spoiler
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

GhostShiroyama wrote: September 23rd, 2025, 20:41
The only players left are the vile, manipulating, gaslighting pieces of ****. People like myself got sick and tired of the toxic community, others left due to the mare mods being shut down, and there are those who are ****** off with the Charlie Kirk situation. Their western staff's comments on social media, saying they want to "purge" anyone who supports the right. This is why many people are blasting negative reviews on steam saying they are boycotting both Final Fantasy 14 and Square Enix in general. I would not want my worst enemy to go into that hellhole.
Haven't heard about Kirk situation, but here's my 2 cent.
You are mostly correct in that many normal people have made an exit. I think "normie" people are still about half/slight majority, but right-wingers are most certainly a minority and have to be careful about what they say since TOS includes protections for ******** and other minorities.

There are a lot of gooners of all stripes, although Mare shutdown must have gotten at least some of them to quit, but nice thing is that their behavior is reportable as well, so should someone accidentally end up being exposed to them it may result in suspensions for the degenerates up to permanent bans.

There are still more ******** around than what I'm used to, can't do much there unless they once again enter "against TOS topics" area, which many of them do because most of them are ******* horny. Reporting them on repeat is doing the good work of cleansing the player base of that filth.

They have also shut down character creation on Aether (raiding NA data center), which some remaining reasonable players choose to interpret as them being aware of the gooner/rainbow problem and trying to curb it in a very roundabout way (personally I don't really believe it, but it's possible given Japanese are ******* weird).

I still play and talk in public chats without filtering my opinions too much (although reading TOS and being careful just enough may net you some decent bags of ****** off libtards breaking tos and getting suspended, or simply eavesdropping on reportable events and filing them) and am yet to receive as much as a warning, less so suspension. A lot of trash people also self report pretty openly with their "bios", and a lot you can tell from their character appearance. This makes it easy to avoid the worst pieces of trash, while the others you can just ghost or quietly report/mute/blacklist.

The game still has some pretty fun content, and I hope that as the winds of change blow on the right-wing direction they will also follow that. The game features surprisingly few rainbow trash characters given it's JP and modern times, and their recent DT backlash about a talentless VA larping as a woman may have given them more to consider going into the future.

I think it's not too late for XIV yet, we just need more people to take advantage of TOS to report gooners and rainbow trash to get them removed from the game permanently. The rules are on the books, someone just has to use the report button to give them justification to ban those people.
Last edited by mercerxiv on November 3rd, 2025, 01:01, edited 1 time in total.
I like sugar, and I like tea.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

mercerxiv wrote: November 3rd, 2025, 01:00
I think it's not too late for XIV yet
I don't think the game will suddenly keel over dead. A collapse is almost never a sudden death, but rather a long decline and this is just another step on the way down. It is a box purchase ($50 box every other year) + subscription ($13 base, +$2 for every retainer/bank tab and you want at least 2) + microtransaction game (they are ramping up the cash shop items). That is $210+ per year per player. FF11 subs singlehandedly kept Square afloat during the 2000s and early 2010s in spite of all of their other projects being financial mishaps or underperforming, and FF14 is that pillar for Square now. Square's execs exclaimed furor that they weren't the ones to make Genshin Impact or Honkai Star Rail and rake in $100+ million USD per month, so they know just how important it is to keep the one pillar they have alive. I don't think they would be so foolish as to pull the plug.

The issue is clearly mismangement on Yoshida's part. He has greenlighted all of these issues plaguing the game. The trend for the past 6/8 years has been towards simplification, with it starting to become detrimental during Shadowbringers. Melee classes no longer have the TP resource to pool or expend. Healers now have no gameplay and just press Glare, Glare, Glare over and over. Crowd control has been removed. Materia doesn't matter. Sprawling dungeons got reworked into just straight, linear corridors. He promised an expansion about invading Garlemald and then didn't deliver. He made the player character into the reincarnation of a predecessor race and then tilted his head in confusion when the fandom was upset that their character in Endwalker was made into an accomplice to genocide of their own kind for inane reasons. He knew that he would be terminating the original storyline in Endwalker and that he'd have to set up something sufficiently cool and appealing to keep people invested and excited for what would happen next, and gave us the boring repetitive slogs devoid of tension that were the EW patch story and Dawntrail. He authorized a script where we try to push an adult woman whose persuasiveness amounts to regurgitating "love and peace and togetherness!" over and over as if that is all it takes to lead an empire, etc.

I have been reading fan translations of "Yoshida Uncensored" on my lunchbreaks. It was a column he wrote for Famitsu magazine from 2014 through 2019, and he goes through his life history and what he was doing at Square when he took over FF14 and the behind the scenes business and managerial/producer decisions involved. It is interesting to see how keen he is, how he knew that fans thought that the Final Fantasy brand name was being dirtied, how he felt that Square really needed to take this seriously and that they needed to portray to the public that they were taking this seriously, seriously enough that he began doing unscripted live letter live streams when hardly anyone else was doing this (IIRC this was even before Digital Extremes did it with Warframe), etc. It's hard to think about that same person today could be so oblivious or just blatantly lie to our faces and pretend that they weren't problems or say that he is going to go back to the roots like Da Wei's apology and promise for the direction his company's games were taking at the start of the year. Yoshida hasn't shown any apology or self reflection or promise to reverse course, so I don't think there is any indication that most of these issues are going to be resolved.
User avatar
WhiteShark
Site Moderator
Posts: 5056
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by WhiteShark »

Val the Moofia Boss wrote: November 3rd, 2025, 03:40
It's hard to think about that same person today could be so oblivious or just blatantly lie to our faces and pretend that they weren't problems or say that he is going to go back to the roots like Da Wei's apology and promise for the direction his company's games were taking at the start of the year. Yoshida hasn't shown any apology or self reflection or promise to reverse course, so I don't think there is any indication that most of these issues are going to be resolved.
Makes me wonder if he burned out/gave up and is just rubber-stamping whatever gets put across his desk.
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

Good points. I hope that DT failure and backlash at launch served as a wake up call for him, but we will see with the next expansion. If they choose to retain ****** VA, or get more queers contracted, and the new MSQ is just as *** - we have our answer and trajectory for the future of the game. I do hope they will choose differently from many studios in the industry right now that are simply doubling down on their woke trash.
I like sugar, and I like tea.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

Yoshida had an interview with a Korean gaming website in anticipation of the Korean service catching up with global.

https://archive.fo/bWLY5


- He is considering getting a Korean interpreter for his live letters (why doesn't English have this?).

- They can't do fan festivals in every region for every expansion. (Maybe they'll rotate?)

- Yoshida thinks that gamers have limited free time and that FF14 needs to change (even more!?) to fit that. (I think he misunderstands that MMOs cater to a niche, to people who WANT games that require a lot of time to play. If he tries to eliminate that to cater to the masses, he will continue alienating his MMO fans who tried sticking with FF14, and won't gain as many long term customers from the masses to replace them).
User avatar
mercerxiv
Posts: 534
Joined: Mar 6, '25
Location: Dixie

Geolocation

Post by mercerxiv »

Yeah, unrestricted glamour is a mistake, but that mistake has been made a long time ago with universal glamour items like dresses and "nightgown" type items. You already have tanks in stripper outfits, so it's just all a part of the long slide into fortnite-esque clown parade. There's already plenty of modern looking "drip" type clothing as well. I think the silver lining here is that you will be able to mix Fending and Maiming gear to escape the extremely lazy tank gear designs by SE and mix things up at least somewhat.

Since last post I've had some success getting a few leftards suspended, confirming that if you learn the rules you can get some work done towards cleaning out at least vocal shitlibs/********/etc.. I do wish there were more right wingers around to play with, but it's not all bad, there's still a decent amount of normies you can play with, and maybe some you can even radicalize towards the right.
I like sugar, and I like tea.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

Image

Patch 7.4 has dropped, so it is time to get caught up.


Main story patch 7.3
► Show Spoiler

Main story patch 7.4
► Show Spoiler
The main story continues to be bad. They are still beating us over the head with death cult speeches about "seeking eternal life is bad, you must instead be content with dying and cessation of existence!". The pacing continues to be abysmally slow. There is no tension as no one or places we care about are truly at risk. Etc. Doomtrain fight was novel, though.



8 man raid storyline - Arcadion part 3/3 final chapter
► Show Spoiler
Overall I'd rank tier 2 > 1 > 3. The strength of the Arcadion series was in the personalities of the characters. The second tier not only introduced new cool characters like Dancing Green and Howling Blade, but also brought back some fun characters from tier 1 like Honey Bee Lovely. Tier 3 is lacking in that regard as none of the new fighters are really memorable (the Tyrant, the reigning champion on the poster for this patch, was a let down), and the old ones don't get brought back prominently either. Tier 2 also had the best tracks with Dancing Green's disco and then Howling Blade's rock (which warmed up on me). Tier 3 had meh music, none that are keepers. Yoshi-P advertised Rage in the Machine doing a song for this raid series, but it turned out to be forgettable.






Overall, I'd rank the Arcadion as the best 8 man raid story. It is interesting throughout and all of the bosses are characterized as people, and the fun theme. The other 8 man raid series have you mostly fight random fodder monsters and villains you don't give a hoot about, not necessarily bad that they are random but it makes for an overall forgettable plot up until the last tier because everything before then is filler.
Last edited by Val the Moofia Boss on December 20th, 2025, 22:14, edited 1 time in total.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

I have finished reading Naoki Yoshida's first "Yoshida Uncensored" book.

► Show Spoiler

I am now on the second book.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

Square Enix has shut down a fan blog by threatening to sue them, claiming that they are "protecting their staff". Bear in mind that when Dawntrail launched in 2024 and people complained about the heroine being dubbed by a ******, Yoshida came out to defend it, and then SE said that they would take action against people who "harm their staff". Though I am not sure what the inciting event was for this blog.

https://archive.fo/tXRgU
Google translate wrote:
As the administrator of this blog, "Netoge Breaking News (formerly FF14 Breaking News)," I deeply regret the inconvenience and burden that some articles posted on it have caused to Square Enix Holdings Co., Ltd., Square Enix Co., Ltd., and their affiliates.

After discussions between the parties, we have decided to close this blog. While

the posting of the articles in question was not intended to infringe on the rights or reputation of any specific corporation or affiliate, we would like to apologize for the concerns that have resulted.

March 2, 2026 Administrator of
Netoge Breaking News (formerly FF14 Breaking News)

[url="chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://www.jp.square-enix.com/company/ ... d0cb73.pdf"]Square Enix's press release: [/url]
Translation
Regarding Our Response to Harassment Against Our Officers and Employees
We sincerely thank you for your continued patronage of Square Enix Co., Ltd. (hereinafter referred to as "the Company") products and services.
We take the valuable feedback, opinions, and requests we receive from our customers very seriously, recognising them as essential for improving our products and services. We strive daily to utilise this input for enhancing our existing offerings and developing new products and services.

As announced on our company website on 10 January 2025, maintaining a workplace environment where our officers and employees can work safely and securely is an extremely important management issue, particularly in response to certain instances of excessive harassment. Therefore, based on our "Policy for Addressing Customer Harassment", we are taking resolute action against such harassment.

We hereby state that we have requested disclosure of the sender's information concerning the administrator of the website "Netoge Sokuho (formerly FF14 Sokuho)" (URL: https://ff14net.2chblog.jp/). This request was made on the grounds that the website published an article containing content that diminishes the social standing of the staff of 'Final Fantasy XIV'. Subsequently, the corporation providing the service used by the administrator of the aforementioned website voluntarily disclosed the sender's information. Following discussions with the administrator, a settlement was reached whereby the site was closed, an apology statement published, and a settlement payment made. We hereby report this outcome.

Moving forward, we will continue to take strict measures, including legal action, against acts that attack specific individuals or harass our officers and employees, threatening their safety and mental well-being. This is to protect our officers and employees and maintain a healthy workplace environment. We strongly urge everyone to review our "Policy on Responding to Customer Harassment" and refrain from any behaviour that undermines the dignity of our officers and employees.

We shall continue to strive to meet and exceed your expectations, providing entertainment that surpasses them.

We sincerely ask for your continued understanding and support of our activities.

<signature of the company>
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

The saga continues!

https://archive.fo/mGXfl

Just a day later, another blog, called Umadori Sokuhō, announced that it would cease updates and shut down. The administrators have also issued an apology to Final Fantasy XIV development and management staff.

Both Netoge Sokuhō and Umadori Sokuhō are so-called “matome” sites, which generally post “articles” created by compiling excerpts from the anonymous message board 5channel. In the case of Netoge Sokuhō, some of the content posted to the blog was determined to constitute harassment of Square Enix employees, which ultimately prompted the company to take action. However, it seems that that whoever is running Umadori Sokuhō has decided to learn from Netoge Sokuhō’s example and self-initiatively cease activities.

The statement posted on March 3 reads: “Having reconsidered the weight of responsibility involved in disseminating information online, I have decided to draw a line under this matter in my own way. To all the FF14 development and operations staff whom I have inconvenienced, I sincerely apologize.”
User avatar
mynameismortis
Posts: 212
Joined: Dec 30, '25
Location: Mars

Geolocation

Post by mynameismortis »

For ****'s sake why did i check some random youtuber's twitter profile. This game is hotbed of degeneracy, how did it became such in the first place?
Image
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

mynameismortis wrote: March 10th, 2026, 09:26
For ****'s sake why did i check some random youtuber's twitter profile. This game is hotbed of degeneracy, how did it became such in the first place?
Image
It's over for val....
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

mynameismortis wrote: March 10th, 2026, 09:26
For ****'s sake why did i check some random youtuber's twitter profile. This game is hotbed of degeneracy, how did it became such in the first place?
Image
The game's 1. attractive characters, 2. modding scene due to no anti-cheat, and 3. housing led to the game building a subcommunity who treat it as Second Life. People who log in to go to "venues" (player houses that are opened up and used as virtual nightclubs hosting dozens to hundreds of people... and beyond that, ERP dens and brothels). There were also "modbeasts", people who download lots of mods to give their characters humongous breasts or futadicks or whatever, and even used another mod called Mare Synchronos to allow people to automatically download and install each other's mods during runtime so everyone can see how they are "supposed" to look like. Predictably, a lot of these users are also BluSky people.

That scene was only a minority of the playerbase up until recent years. Up until Endwalker, most FF14 players were sane, playing mainly for the story, and/or for the MMO parts.

After Endwalker concluded the story and then transitioned into a lackluster followup storyline, a lot of the story players lost interest and quit. And as a MMO, the experience has gotten worse over time. You get less bang for your buck. We used to get patches every 3 months bringing with them three new dungeons, then 2 new dungeons every 4 patches. Now we get one dungeon per patch every 5 months. Etc. So a lot of the MMO players left too.

So the playerbase has hollowed out. But the Second Life community of venue and modbeast people remained relatively intact, so the proportion of them in the remaining player population has become relatively larger. When Mare was finally banned last year, it had 100k users, which amounts to about 10% of FF14's remaining estimated playerbase as per LuckyBancho's census.
Last edited by Val the Moofia Boss on March 10th, 2026, 09:36, edited 1 time in total.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

New live letter happened.

The promised Blue Mage update for this expansion will not be happening as promised, and has instead been pushed back to the next expansion. Apparently it came at the expense of the Beastmaster job.

Beastmaster job unveiled. Is basically blue mage in that you can only really play by yourself in its own isolated game mode and not for normal play. You can tame monsters and summon up to three of them at a time to help you solo clear dungeons. Level cap is 50 so you can only do ARR content. RIP

Beastmaster was announced as a key selling point for this expansion way back in 2023, and will not have arrived until 2026 in the last patch of the expansion.
User avatar
J1M
Turtle
Turtle
Posts: 5067
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

Would love to hear a candid conversation between Japanese businessmen about being beholden to degenerate Second Life modders for their IP's value.
User avatar
methoxetamine
Posts: 1733
Joined: Apr 18, '25
Location: Kamurocho

Geolocation

Post by methoxetamine »

J1M wrote: March 13th, 2026, 20:59
Would love to hear a candid conversation between Japanese businessmen about being beholden to degenerate Second Life modders for their IP's value.
God I can't even imagine how somber that room is at Square Enix, those guys gotta be all on the verge of suicide
asf wrote:
weeb
User avatar
anvi
Posts: 305
Joined: Jun 21, '25
Location: England, anti British.

Geolocation

Post by anvi »

I tried a final fantasy MMO, don't know what it was. Maybe this one. I hated having to run miles and miles and mileessss. I also didn't like the style in general. I kept hearing it gets good later on but that just made me dislike it more. Why can't it be good from the start? I don't like being baited like a fish.

EQ gets remembered as being a harsh *****, which it mostly was. But yet I was hooked by level 2 and the long range running was far more eventful than anything I played since. I could get Spirit of Wolf off someone which felt like getting nitros. And I liked sneaking through areas with invis. Also finding even one group of mobs that are a similar level was something useful to make a note of.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

anvi wrote: March 22nd, 2026, 19:41
I tried a final fantasy MMO, don't know what it was. Maybe this one. I hated having to run miles and miles and mileessss. I also didn't like the style in general. I kept hearing it gets good later on but that just made me dislike it more. Why can't it be good from the start? I don't like being baited like a fish.
Hrm hard to tell which one it is. FF11 is the one in which you have to spend A LOT of time slowly running on foot across a huge world. FF14 has a higher movement speed, relatively smaller maps, teleporters everywhere, and gives you a mount early on. FF14 however is the one with the reputation that the story gets better in the first expansion.

As for why FF14 wasn't "good" from the start (I thought it was), the dev team had the difficulty of both continuing to produce patch content for the original 1.0 game, and making a new game at the same time. They were developing the different systems like the graphics, the battle system, the netcode, etc, in isolation from each other, and did not successfully combine them together until late into development. The base game's questline was made in a mad scramble during the last 6 months of development. It was not until 2.0 had released and they were beginning work on the Heavensward expansion that the situation had stabilized and they had more time to think through what they were doing. There was a revamp of the ARR questline a few years ago that trimmed some stuff.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

7.5 live letter happened.

Surprisingly, Beastmaster pets will be able to be summoned in the cities.

Image


It turns out that the "three pets" was a translation misunderstanding. You cannot have 3 pets out at once, only 3 pets equipped and able to switch between during combat.

It seems that there is a skillchain-lite system for the beastmaster and their pet. Hard to tell because they are speaking in Japanese and there is no translation for what they are saying. We have to play this game of telephone of relying on people on discords doing translations of what they are saying offhand.

Image

Image


You can get big pets.

Image


Too bad Beastmaster will be a limited job and is thus capped at level 50 and can't do real content. Given how Blue Mage came out 7 years ago and is still two expansions behind, capped at level 80, it seems doubtful BST will ever catch up.

There is no reason why this should be a limited job. WoW hunters can go do the latest expansion story and raid, GW2 rangers, etc. But FF14, this (and everything) is apparently such a struggle.
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Val the Moofia Boss wrote: April 18th, 2026, 07:32
There is no reason why this should be a limited job
Blue mage was the only class I tried that actually felt unique, and this was because it was limited. The game was so homogenized that it made late-era WoW look like EQ.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
J1M
Turtle
Turtle
Posts: 5067
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

What can a Beastmaster actually do then? I'm assuming anyone interested in this stuff has a max level character so they aren't seeing the main quest with the new class.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 4197
Joined: Jun 3, '23

Geolocation

Adventurer's Guild

Post by Val the Moofia Boss »

J1M wrote: April 18th, 2026, 13:24
What can a Beastmaster actually do then? I'm assuming anyone interested in this stuff has a max level character so they aren't seeing the main quest with the new class.
It used to be that you could do side quests or the beast tribe reps on limited jobs, but a few days ago it was announced that the devs would be restricting that come the new patch on the 28th.

Image


Limited jobs can't queue for content like everyone else does, or do PvP. The only thing they can do is open world FATEs, solo queue (or in a group with other limited jobs) for instances for achievements (and in Blue Mage's case, obtain the exclusive abilities there), and do the solo challenge content exclusive to that limited job (Masked Carnivale for Blue Mage, Crucible of the Unbroken for Beastmaster).