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Metal Gear Solid

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Which game is your favorite?

Metal Gear
4
10%
Metal Gear 2: Solid Snake
0
No votes
Metal Gear Solid
13
33%
Metal Gear Solid 2: Sons of Liberty
6
15%
Metal Gear Solid 3: Snake Eater
11
28%
Metal Gear Solid: Portable Ops
0
No votes
Metal Gear Solid 4: Guns of the Patriots
3
8%
Metal Gear Solid: Peacewalker
0
No votes
Metal Gear Slop V: The Phantom Game
3
8%
 
Total votes: 40

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Post by Bertram_Tung »

lol vergil got so BTFO he put me on ignore

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Post by rusty_shackleford »

One of the worst things to happen because of 9/11 was Arcanum's sequel probably got canceled due to it. :sad:
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Post by Vergil »

rusty_shackleford wrote: February 18th, 2026, 09:39
One of the worst things to happen because of 9/11 was Arcanum's sequel probably got canceled due to it. :sad:
I don't recall this coming up in one of Tim Cain's videos. Is this real lore?
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

Vergil wrote: February 18th, 2026, 09:47
rusty_shackleford wrote: February 18th, 2026, 09:39
One of the worst things to happen because of 9/11 was Arcanum's sequel probably got canceled due to it. :sad:
I don't recall this coming up in one of Tim Cain's videos. Is this real lore?
Arcanum released a couple weeks prior and it made their sales go to almost zero for a while. There was almost no domestic shipping happening, along with a strong dip in spending on entertainment. It recovered a bit but likely never hit the target Sierra was hoping for.

iirc Tim just says Sierra said "we're not doing that anymore" then got them to do the lord of the rings game, which Sierra then also pulled from them.
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Post by Vergil »

Maybe it was just truly a different time but Arcanum seems pretty niche in concept and genre that I don't think it was ever gonna do super great.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

also he has way too many videos for me to find the one where he discusses how 9/11 made their sales go to zero so if anyone wants to hunt for it, feel free
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Post by Fox1 »

Bertram_Tung wrote: February 17th, 2026, 18:02
MGS1 is the best, it was before they started letting ****** loving Hideo do whatever the **** he wanted, vomitting out all his terrible ideas until they fired him for sheer incompetence.

MGS1 also had the luck of having a localizer that de-weebified the script and made it much better. Rare case of a localizer actually improving the game. Kojima got butthurt and fired him and that's why the writing and dialogue is so much more unnatural and clumsy in all the sequels.
After MGS2 his cowriter, Fukushima, disappeared too. The translator/localizer for MGS2, Agnes Kaku, also commented that Kojima is s poor writer on his own.
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Post by rusty_shackleford »

Vergil wrote: February 18th, 2026, 09:56
Maybe it was just truly a different time but Arcanum seems pretty niche in concept and genre that I don't think it was ever gonna do super great.
The game looked really impressive graphically for the time and still has a great artstyle. The "HD" patch makes everything tiny and completely ruins the art, makes up most of the screenshots you'll find :mad:

To be fair tho there were a lot of reviewers that **** on anything that wasn't an ugly fully 3D game during this time period. Neverwinter Nights was considered by some to not look horrendous, just because three dee!
Last edited by rusty_shackleford on February 18th, 2026, 10:17, edited 1 time in total.
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Post by Kolgrim »

I don't see an option for Twin Snakes the best Metal Gear game bar none.
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Post by Oyster Sauce »

Fox1 wrote: February 18th, 2026, 10:07
Bertram_Tung wrote: February 17th, 2026, 18:02
MGS1 is the best, it was before they started letting ****** loving Hideo do whatever the **** he wanted, vomitting out all his terrible ideas until they fired him for sheer incompetence.

MGS1 also had the luck of having a localizer that de-weebified the script and made it much better. Rare case of a localizer actually improving the game. Kojima got butthurt and fired him and that's why the writing and dialogue is so much more unnatural and clumsy in all the sequels.
After MGS2 his cowriter, Fukushima, disappeared too. The translator/localizer for MGS2, Agnes Kaku, also commented that Kojima is s poor writer on his own.
Agness Kaku said that??
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Post by Roguey »

rusty_shackleford wrote: February 18th, 2026, 09:54
Vergil wrote: February 18th, 2026, 09:47
rusty_shackleford wrote: February 18th, 2026, 09:39
One of the worst things to happen because of 9/11 was Arcanum's sequel probably got canceled due to it. :sad:
I don't recall this coming up in one of Tim Cain's videos. Is this real lore?
Arcanum released a couple weeks prior and it made their sales go to almost zero for a while. There was almost no domestic shipping happening, along with a strong dip in spending on entertainment. It recovered a bit but likely never hit the target Sierra was hoping for.

iirc Tim just says Sierra said "we're not doing that anymore" then got them to do the lord of the rings game, which Sierra then also pulled from them.
Back in the day, Arcanum fanboys blamed the sluggish sales on the fact that the entire game had been leaked months in advance. https://terra-arcanum.com/forums/thread ... ame.18316/
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Post by rusty_shackleford »

Roguey wrote: February 18th, 2026, 15:57
rusty_shackleford wrote: February 18th, 2026, 09:54
Vergil wrote: February 18th, 2026, 09:47

I don't recall this coming up in one of Tim Cain's videos. Is this real lore?
Arcanum released a couple weeks prior and it made their sales go to almost zero for a while. There was almost no domestic shipping happening, along with a strong dip in spending on entertainment. It recovered a bit but likely never hit the target Sierra was hoping for.

iirc Tim just says Sierra said "we're not doing that anymore" then got them to do the lord of the rings game, which Sierra then also pulled from them.
Back in the day, Arcanum fanboys blamed the sluggish sales on the fact that the entire game had been leaked months in advance. https://terra-arcanum.com/forums/thread ... ame.18316/
Sounds stupid, the 9/11 thing is true tho
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Post by Vergil »

Kolgrim wrote: February 18th, 2026, 14:27
I don't see an option for Twin Snakes the best Metal Gear game bar none.
The original slopmake
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Bertram_Tung »

Twin Snakes is garbage
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Post by Kolgrim »

Vergil wrote: February 18th, 2026, 16:46
Kolgrim wrote: February 18th, 2026, 14:27
I don't see an option for Twin Snakes the best Metal Gear game bar none.
The original slopmake
It can't be a slopmake if the original is slop.
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Post by Oyster Sauce »

Kolgrim wrote: February 18th, 2026, 23:04
Vergil wrote: February 18th, 2026, 16:46
Kolgrim wrote: February 18th, 2026, 14:27
I don't see an option for Twin Snakes the best Metal Gear game bar none.
The original slopmake
It can't be a slopmake if the original is slop.
You've lost the plot
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Post by Vergil »

Contrarian levels before unimaginable
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Finarfin »

I mean as much as I had fun with twin snakes, it was slop.
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Post by Fox1 »

Oyster Sauce wrote: February 18th, 2026, 14:59
Fox1 wrote: February 18th, 2026, 10:07
Bertram_Tung wrote: February 17th, 2026, 18:02
MGS1 is the best, it was before they started letting ****** loving Hideo do whatever the **** he wanted, vomitting out all his terrible ideas until they fired him for sheer incompetence.

MGS1 also had the luck of having a localizer that de-weebified the script and made it much better. Rare case of a localizer actually improving the game. Kojima got butthurt and fired him and that's why the writing and dialogue is so much more unnatural and clumsy in all the sequels.
After MGS2 his cowriter, Fukushima, disappeared too. The translator/localizer for MGS2, Agnes Kaku, also commented that Kojima is s poor writer on his own.
Agness Kaku said that??
I'm paraphrasing a lot but she did and interview with I think a gaming magazine and said she thinks Kojima is a bad writer and his ideas are not conveyed well. If I can find the source I'll post it.
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Post by Fox1 »

KOJIMA IS NOT A WRITER

Something Agness has been critical of is Kojima's writing ability, or rather his lack of it. Offering her free opportunity to speak, I asked what she felt, "I think he's very bad at character, and I think he's extremely conventional, as in non-creative, when it comes to plotting. I know that I'll probably get an incredible amount of hate karma - can you say hate karma? - about this. So I'll just say that I did grow up reading, I told you I grew up without TV, so I read instead. And I like Cormac McCarthy, and the science-fiction writers; I love Frank Herbert, I love Alfred Bester, right now I really like Greg Egan, so I am extremely picky, and I do have a high standard when it comes to writing."

"I think that if you're ripping off Tom Clancy, it's...Tom Clancy is Tom Clancy, he deserves all the money and fame. The guy has worked hard. Writing is hard work. So to shoot out a bunch of these kinds of things, that we've been talking about, and then claim yourself as a writer when...And you know, there's good work being done in games. I think Portal is really well written, very beautifully written, but Kojima's stuff is...Fine, be a game creator, and know what you're not very good at, and learn to work with people who are. Stanley Kubrick, famously, the one thing he could not do was write. He could do everything else, but he didn't know how to write, so he worked with good writers, and worked with them in a very sort of relentless partnership. He knew his limits. I don't think Kojima's a writer. The fact that he would even be considered one shows how low the standards are in the game industry. Nothing in MGS2 is above a fanfic level. He wouldn't last a morning in a network TV writers' room, and those aren't exactly turning out the Dark Tower series or The Wire."

After a pause Agness added, "Here's something that might better contextualise my criticism of Kojima's banal imaginings about corridors of power: I've ghosted speeches and other content for the kinds of people he would consider bigwigs, for events like APEC conferences. Politically, I'm a well-informed cynic to the extreme."

Original:
http://web.archive.org/web/201204150721 ... ku3.htm#13

...
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Post by Vergil »

I care about a woman's views and opinions on media and politics even less than Kojima's.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Vergil »

Finarfin wrote: February 19th, 2026, 01:07
I mean as much as I had fun with twin snakes, it was slop.
It's fun but the level design is incongruous with MGS2's gamelay making it trivially easy and everyone has already talked to death about how the voice acting and cutscenes are worse.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Fox1 »

Vergil wrote: February 19th, 2026, 01:46
Finarfin wrote: February 19th, 2026, 01:07
I mean as much as I had fun with twin snakes, it was slop.
It's fun but the level design is incongruous with MGS2's gamelay making it trivially easy and everyone has already talked to death about how the voice acting and cutscenes are worse.
The framerate and textures are also ***
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Post by Oyster Sauce »

Fox1 wrote: February 19th, 2026, 01:51
Vergil wrote: February 19th, 2026, 01:46
Finarfin wrote: February 19th, 2026, 01:07
I mean as much as I had fun with twin snakes, it was slop.
It's fun but the level design is incongruous with MGS2's gamelay making it trivially easy and everyone has already talked to death about how the voice acting and cutscenes are worse.
The framerate and textures are also ***
they don't even have eyeballs in the original
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Post by Fox1 »

Oyster Sauce wrote: February 19th, 2026, 01:53
Fox1 wrote: February 19th, 2026, 01:51
Vergil wrote: February 19th, 2026, 01:46

It's fun but the level design is incongruous with MGS2's gamelay making it trivially easy and everyone has already talked to death about how the voice acting and cutscenes are worse.
The framerate and textures are also ***
they don't even have eyeballs in the original
It still looks better because of the art direction
texture work and atmosphere. Twin Snakes looks cartoonist, sterile and muddy. MGS2 has way better textures and holds a solid 60fps most of the time
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Post by rusty_shackleford »

Kolgrim wrote: February 18th, 2026, 14:27
I don't see an option for Twin Snakes the best Metal Gear game bar none.
It's Revengeance
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Post by Bertram_Tung »

Fox1 wrote: February 19th, 2026, 01:29
KOJIMA IS NOT A WRITER

Something Agness has been critical of is Kojima's writing ability, or rather his lack of it. Offering her free opportunity to speak, I asked what she felt, "I think he's very bad at character, and I think he's extremely conventional, as in non-creative, when it comes to plotting. I know that I'll probably get an incredible amount of hate karma - can you say hate karma? - about this. So I'll just say that I did grow up reading, I told you I grew up without TV, so I read instead. And I like Cormac McCarthy, and the science-fiction writers; I love Frank Herbert, I love Alfred Bester, right now I really like Greg Egan, so I am extremely picky, and I do have a high standard when it comes to writing."

"I think that if you're ripping off Tom Clancy, it's...Tom Clancy is Tom Clancy, he deserves all the money and fame. The guy has worked hard. Writing is hard work. So to shoot out a bunch of these kinds of things, that we've been talking about, and then claim yourself as a writer when...And you know, there's good work being done in games. I think Portal is really well written, very beautifully written, but Kojima's stuff is...Fine, be a game creator, and know what you're not very good at, and learn to work with people who are. Stanley Kubrick, famously, the one thing he could not do was write. He could do everything else, but he didn't know how to write, so he worked with good writers, and worked with them in a very sort of relentless partnership. He knew his limits. I don't think Kojima's a writer. The fact that he would even be considered one shows how low the standards are in the game industry. Nothing in MGS2 is above a fanfic level. He wouldn't last a morning in a network TV writers' room, and those aren't exactly turning out the Dark Tower series or The Wire."

After a pause Agness added, "Here's something that might better contextualise my criticism of Kojima's banal imaginings about corridors of power: I've ghosted speeches and other content for the kinds of people he would consider bigwigs, for events like APEC conferences. Politically, I'm a well-informed cynic to the extreme."

Original:
http://web.archive.org/web/201204150721 ... ku3.htm#13

...
All of this rings very true, Kojima is very obviously a hack writer. Anyone disagreeing with that hasn't played many of his games (or is some kind of delusional weeb).
Last edited by Bertram_Tung on February 19th, 2026, 04:46, edited 1 time in total.
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Post by Kolgrim »

rusty_shackleford wrote: February 19th, 2026, 04:40
Kolgrim wrote: February 18th, 2026, 14:27
I don't see an option for Twin Snakes the best Metal Gear game bar none.
It's Revengeance
Yeah I'd agree with that. Definitely the best gameplay. The only downside is that we can't side with Armstrong.