super mario brothers is more difficult and skill-based than any souls game
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rusty_shackleford
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It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any betterOyster Sauce wrote: β June 13th, 2026, 15:46super mario brothers is more difficult and skill-based than any souls game
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Dark Souls?rusty_shackleford wrote: β June 13th, 2026, 15:47It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any betterOyster Sauce wrote: β June 13th, 2026, 15:46super mario brothers is more difficult and skill-based than any souls game
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rusty_shackleford
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YeaOyster Sauce wrote: β June 13th, 2026, 15:47Dark Souls?rusty_shackleford wrote: β June 13th, 2026, 15:47It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any betterOyster Sauce wrote: β June 13th, 2026, 15:46
super mario brothers is more difficult and skill-based than any souls game
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The metroidvania fanbase heard that

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****** already hate everybody here.
don't talk **** about Sonic.
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inspired me to try Sly Cooper
Boltgun is very overrated. What's the point of playing a boomshoot where you move slowly and guns have to reload. The whole point of the genre is that everything is fast and fluid.
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BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
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Carried by its name.Fitz wrote: β June 14th, 2026, 12:47BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
It sold at least 6-8x as many copies as BG2Breathe wrote: β June 14th, 2026, 18:02Carried by its name.Fitz wrote: β June 14th, 2026, 12:47BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
I think most people who have played BG3 don't know anything about the previous games.Breathe wrote: β June 14th, 2026, 18:02Carried by its name.Fitz wrote: β June 14th, 2026, 12:47BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
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rusty_shackleford
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Larian carried WotC, D&D brand was associated with terrible video games for a long time
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BG3 sold because of bear sex.
Last edited by Tangerine on June 14th, 2026, 18:39, edited 1 time in total.
You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
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DOS2 was already a massive success. After development cost(significantly higher than DOS2) + flat licensing % fee, they probably didn't even make that much more from BG3 than DOS2.Breathe wrote: β June 14th, 2026, 20:14You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
This likely is a big factor in why Larian had no interest in doing more work on it/doing another BG game.
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Just because something is trumped up as a big historic name in videogame blog histories does not mean a lot of people will play it. Wizardry, Ultima, FEAR, Planescape, Everquest, etc. Made out to be big names but not appealing.
I first became aware of BG3 when my MMORPG friends began talking about its early access. Circa 2021/2022ish. Shadowlands/Dragonflight, End of Dragons, and Endwalker had just come out and had alienated people. There were no huge high budget JRPG releases on the horizon. It had been many years since the last non-MMO high production value Western RPGs, Witcher 3 and Kingdoms of Amalur. So people were hopping onto the Chinese game train. So now this high production value WRPG enters early access and people are liking it. Word gets around. Ofcourse people are going to be anticipating the next drop of water in this desert. And this was before the "bear sex" PCgamer article. This genre is so dry that if you have high production values and competent enough execution, you will automatically get a lot of people paying attention to you.
I first became aware of BG3 when my MMORPG friends began talking about its early access. Circa 2021/2022ish. Shadowlands/Dragonflight, End of Dragons, and Endwalker had just come out and had alienated people. There were no huge high budget JRPG releases on the horizon. It had been many years since the last non-MMO high production value Western RPGs, Witcher 3 and Kingdoms of Amalur. So people were hopping onto the Chinese game train. So now this high production value WRPG enters early access and people are liking it. Word gets around. Ofcourse people are going to be anticipating the next drop of water in this desert. And this was before the "bear sex" PCgamer article. This genre is so dry that if you have high production values and competent enough execution, you will automatically get a lot of people paying attention to you.
Last edited by Val the Moofia Boss on June 14th, 2026, 20:25, edited 1 time in total.
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Can't imagine why BG3 got so much attention
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Vampire: The Masquerade - Bloodlines 2Breathe wrote: β June 14th, 2026, 20:14You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
All of these sold massively though, some of them more than bears gay.
I get the point but I don't think it applies here. Wizardry, Ultima and Everquest were all huge sellers for their time, they just had much more limited markets and no international reach outside of Europe. I would guess Europe was a relatively badly tracked market at those times as well.Val the Moofia Boss wrote: β June 14th, 2026, 20:24Just because something is trumped up as a big historic name in videogame blog histories does not mean a lot of people will play it. Wizardry, Ultima, FEAR, Planescape, Everquest, etc. Made out to be big names but not appealing.
Everquest especially was a minor cultural phenomenon, with consistent television ads and mentions/tie-ins to shows. When it reached 500,000 subscribers it was a big deal. People tend to think of it as small or irrelevant because they retroactively impose the scale set by WoW in later years. I'm not taking away from how much more massive WoW became, but EQ was definitely legit for its time.
I think what you're doing, perhaps unconsciously, is rationalizing these games' "lack of appeal" to you as being due to them never being much in the first place for their time. Not so.
Ultima and Wizardry?
Do you mean Japan? My understanding was that the games themselves weren't massive hits there but decently popular. It was the home-made derivatives that really took off. Am I wrong on that?
JRPGs started as the Jap take on Ultima.Kalarion wrote: β June 15th, 2026, 14:56Do you mean Japan? My understanding was that the games themselves weren't massive hits there but decently popular. It was the home-made derivatives that really took off. Am I wrong on that?
Tired DMC 5 for five minutes and found it was way too edgy. Couldn't stand the main character and the combat wasn't even that great.orinEsque wrote: β June 12th, 2026, 16:30Devil May Cry.
It appealed while I was a teen. When i thought later about why I liked it... I couldn't find a single reason other than goonslop.
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... Eventually. I'm broke atm
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logincrash wrote:I genuinely hope you die a painful death. The sooner you are killed, the better.
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Half life
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logincrash wrote:I genuinely hope you die a painful death. The sooner you are killed, the better.
.π₯ έ ΛThulsaDoomer wrote:Please visit a scenic bridge and plummet into its pristine waters. In fact, I'm not requesting, just do it.
