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Post by Oyster Sauce »

rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
super mario brothers is more difficult and skill-based than any souls game
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Post by rusty_shackleford »

Oyster Sauce wrote: ↑ June 13th, 2026, 15:46
rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
super mario brothers is more difficult and skill-based than any souls game
It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any better
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Post by Oyster Sauce »

rusty_shackleford wrote: ↑ June 13th, 2026, 15:47
Oyster Sauce wrote: ↑ June 13th, 2026, 15:46
rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
super mario brothers is more difficult and skill-based than any souls game
It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any better
Dark Souls?
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Post by rusty_shackleford »

Oyster Sauce wrote: ↑ June 13th, 2026, 15:47
rusty_shackleford wrote: ↑ June 13th, 2026, 15:47
Oyster Sauce wrote: ↑ June 13th, 2026, 15:46


super mario brothers is more difficult and skill-based than any souls game
It's a rote memorization game, which little children are uniquely good at. They'll keep playing bad games because they don't know any better
Dark Souls?
Yea
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Post by Valter »

rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
The metroidvania fanbase heard that
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Post by Tangerine »

Valter wrote: ↑ June 13th, 2026, 16:19
rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
The metroidvania fanbase heard that
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****** already hate everybody here.
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Post by Vlajdimir ErmenoviΔ‡ »

rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
don't talk **** about Sonic.
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Post by Oyster Sauce »

rusty_shackleford wrote: ↑ June 13th, 2026, 15:40
Platformers are for young children
inspired me to try Sly Cooper
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Post by Vlajdimir ErmenoviΔ‡ »

Boltgun is very overrated. What's the point of playing a boomshoot where you move slowly and guns have to reload. The whole point of the genre is that everything is fast and fluid.
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Post by Fitz »

BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
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Post by Breathe »

Fitz wrote: ↑ June 14th, 2026, 12:47
BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
Carried by its name.
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Post by Oyster Sauce »

Breathe wrote: ↑ June 14th, 2026, 18:02
Fitz wrote: ↑ June 14th, 2026, 12:47
BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
Carried by its name.
It sold at least 6-8x as many copies as BG2
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Post by Acrux »

Breathe wrote: ↑ June 14th, 2026, 18:02
Fitz wrote: ↑ June 14th, 2026, 12:47
BG3. I haven't finished it, maybe never will, but the game feels like a pleasant fart that goes on for far too long.
Carried by its name.
I think most people who have played BG3 don't know anything about the previous games.
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Post by rusty_shackleford »

Larian carried WotC, D&D brand was associated with terrible video games for a long time
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Post by Tangerine »

BG3 sold because of bear sex.
Last edited by Tangerine on June 14th, 2026, 18:39, edited 1 time in total.
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Post by Breathe »

You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
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Post by rusty_shackleford »

Breathe wrote: ↑ June 14th, 2026, 20:14
You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
DOS2 was already a massive success. After development cost(significantly higher than DOS2) + flat licensing % fee, they probably didn't even make that much more from BG3 than DOS2.

This likely is a big factor in why Larian had no interest in doing more work on it/doing another BG game.
Last edited by rusty_shackleford on June 14th, 2026, 20:23, edited 2 times in total.
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Post by Val the Moofia Boss »

Just because something is trumped up as a big historic name in videogame blog histories does not mean a lot of people will play it. Wizardry, Ultima, FEAR, Planescape, Everquest, etc. Made out to be big names but not appealing.

I first became aware of BG3 when my MMORPG friends began talking about its early access. Circa 2021/2022ish. Shadowlands/Dragonflight, End of Dragons, and Endwalker had just come out and had alienated people. There were no huge high budget JRPG releases on the horizon. It had been many years since the last non-MMO high production value Western RPGs, Witcher 3 and Kingdoms of Amalur. So people were hopping onto the Chinese game train. So now this high production value WRPG enters early access and people are liking it. Word gets around. Ofcourse people are going to be anticipating the next drop of water in this desert. And this was before the "bear sex" PCgamer article. This genre is so dry that if you have high production values and competent enough execution, you will automatically get a lot of people paying attention to you.
Last edited by Val the Moofia Boss on June 14th, 2026, 20:25, edited 1 time in total.
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Post by rusty_shackleford »

Can't imagine why BG3 got so much attention
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Post by Oyster Sauce »

Breathe wrote: ↑ June 14th, 2026, 20:14
You guys are just proving my point. The biggest reason it sold so much was because of how well the first two games were perceived and it's legendary status in the gaming world.
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Post by roldet »

rusty_shackleford wrote: ↑ June 14th, 2026, 20:32
Can't imagine why BG3 got so much attention
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All of these sold massively though, some of them more than bears gay.
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Post by Kalarion »

Val the Moofia Boss wrote: ↑ June 14th, 2026, 20:24
Just because something is trumped up as a big historic name in videogame blog histories does not mean a lot of people will play it. Wizardry, Ultima, FEAR, Planescape, Everquest, etc. Made out to be big names but not appealing.
I get the point but I don't think it applies here. Wizardry, Ultima and Everquest were all huge sellers for their time, they just had much more limited markets and no international reach outside of Europe. I would guess Europe was a relatively badly tracked market at those times as well.

Everquest especially was a minor cultural phenomenon, with consistent television ads and mentions/tie-ins to shows. When it reached 500,000 subscribers it was a big deal. People tend to think of it as small or irrelevant because they retroactively impose the scale set by WoW in later years. I'm not taking away from how much more massive WoW became, but EQ was definitely legit for its time.

I think what you're doing, perhaps unconsciously, is rationalizing these games' "lack of appeal" to you as being due to them never being much in the first place for their time. Not so.
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Post by asf »

lol bg3
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Post by Tweed »

Kalarion wrote: ↑ June 15th, 2026, 14:16
no international reach outside of Europe
Ultima and Wizardry?
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Post by Kalarion »

Tweed wrote: ↑ June 15th, 2026, 14:24
Kalarion wrote: ↑ June 15th, 2026, 14:16
no international reach outside of Europe
Ultima and Wizardry?
Do you mean Japan? My understanding was that the games themselves weren't massive hits there but decently popular. It was the home-made derivatives that really took off. Am I wrong on that?
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Post by Tangerine »

Kalarion wrote: ↑ June 15th, 2026, 14:56
Tweed wrote: ↑ June 15th, 2026, 14:24
Kalarion wrote: ↑ June 15th, 2026, 14:16
no international reach outside of Europe
Ultima and Wizardry?
Do you mean Japan? My understanding was that the games themselves weren't massive hits there but decently popular. It was the home-made derivatives that really took off. Am I wrong on that?
JRPGs started as the Jap take on Ultima.
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Post by Magick »

GTA
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Post by DecadeRiptide »

orinEsque wrote: ↑ June 12th, 2026, 16:30
Devil May Cry.

It appealed while I was a teen. When i thought later about why I liked it... I couldn't find a single reason other than goonslop.
Tired DMC 5 for five minutes and found it was way too edgy. Couldn't stand the main character and the combat wasn't even that great.
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Post by DecadeRiptide »

Tangerine wrote: ↑ June 14th, 2026, 18:39
BG3 sold because of bear sex.
Only reason why I'll get it
... Eventually. I'm broke atm
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Post by DecadeRiptide »

Half life
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