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Dominions 6
Err... I'm stuck on my laptop, my KB needs replacement. Again. Should probably get a substitute quite soon, no need to delay just sorry I'm taking my time to play this turn.
edit:
TURN!
edit:
TURN!
Last edited by Ratcatcher on January 31st, 2024, 16:19, edited 1 time in total.
I wish that that stupid "a witch has put a curse upon the land +3 misfortune" event would go away. So sick of seeing it.
Last edited by Emphyrio on January 31st, 2024, 22:32, edited 1 time in total.
I once got a lab accident turn 1 which caused my prophet, my general and a good chunk of my troops to be cursed and my rainbow pretender to be shrunk. It was Dom5 tho.
Events are set to rare, right?
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
It's the middle of the night here, I had to wake up because gf needs to take a plane. I shall do it first thing in the morning, as soon as I'm back. 3-4 hours or so.
edit: TURN!
(I shall attribute whatever mistake I made to the lack of caffeine)
Edit2: I'm moving a sizeable force into 21. I see Pythium also has a medium size army in the area. I'd avoid a bump. Or we can see how it goes.
edit: TURN!
(I shall attribute whatever mistake I made to the lack of caffeine)
Edit2: I'm moving a sizeable force into 21. I see Pythium also has a medium size army in the area. I'd avoid a bump. Or we can see how it goes.
Last edited by Ratcatcher on February 1st, 2024, 04:59, edited 2 times in total.
Yeah, I noticed that in a sp game. Thanks for the headsup anyway.Emphyrio wrote: ↑ February 3rd, 2024, 16:58@Irenaeus beware that Epopteia is bugged and not working correctly.
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
yeah i only looked at it briefly this morningDecline wrote: ↑ February 3rd, 2024, 18:55@Emphyrio your turn is marked as unfinished, is that intended?
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Decline
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I have opened a new game called RPGHQ_PvE_1, usual password. This is a disciple game for three players vs. the AI. Good for learning the ropes and people who are afraid (looking at you @Kalarion ).
Last edited by Decline on February 3rd, 2024, 20:55, edited 1 time in total.
Henlo. I briefly looked at my turn this morning but I will need some time to fine tune it. Unfortunately, I have a long day dedicated to phat kidz shooting and tonight I have a pnp session with some mixed HQers + Codexers. In case I cannot make it in time, could I get a small extension?
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Decline
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Sure, lemme know when you need it.Ratcatcher wrote: ↑ February 4th, 2024, 06:49Henlo. I briefly looked at my turn this morning but I will need some time to fine tune it. Unfortunately, I have a long day dedicated to phat kidz shooting and tonight I have a pnp session with some mixed HQers + Codexers. In case I cannot make it in time, could I get a small extension?
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Decline
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In other news, Phlegra got fukken WASTED by the liggers.

@Emphyrio btfo
I am also again noticing disappearing units after battle. For example that Lizard Lord that survived the battle is nowhere to be found. I had that happen in another battle as well. Does someone know what's up with that?

@Emphyrio btfo
I am also again noticing disappearing units after battle. For example that Lizard Lord that survived the battle is nowhere to be found. I had that happen in another battle as well. Does someone know what's up with that?
Last edited by Decline on February 4th, 2024, 18:00, edited 1 time in total.
The sacreds wrecked one of my mages and 2 turns worth of chaff... I will never recover from this. It's over...
Its a bug others are reporting alsoDecline wrote: ↑ February 4th, 2024, 17:55I am also again noticing disappearing units after battle. For example that Lizard Lord that survived the battle is nowhere to be found. I had that happen in another battle as well. Does someone know what's up with that?
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Decline
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LARPing America bombing peaceful African countries I see.Emphyrio wrote: ↑ February 4th, 2024, 18:26The sacreds wrecked one of my mages and 2 turns worth of chaff... I will never recover from this. It's over...![]()
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Last edited by Decline on February 4th, 2024, 18:45, edited 2 times in total.
Mmh. I must say, I normally do not comment over other's battle but since you posted the image yourself... The biggest value you eliminated is some hvy cav (mercs), unless that Cyclope smith died during retreat, the loss of 2 KoT and about half your scales sacred make this a very pricey victory. Such is war tho.
I'd like to formally ask for that extension then, just add a few hours to the timer plz, I should be able to play tomorrow morning. Tonite I'm too tired and I still have stuff to do.
I'd like to formally ask for that extension then, just add a few hours to the timer plz, I should be able to play tomorrow morning. Tonite I'm too tired and I still have stuff to do.
TURN! x2
Thanks for your patience, gentlemen. Know that you also helped a small band of bros get just a little more ****** in Call of Cthulhu.
Thanks for your patience, gentlemen. Know that you also helped a small band of bros get just a little more ****** in Call of Cthulhu.
I think the combination of LA Phlegra having no viable chassis for an awake researcher (except demilich and **** that) and their cheapest mage still costing about 60% more than it should and having inept researcher penalty is actually crippling.
Demilich is gud, but it's a bit of a one trick pony. And changes in how the magic paths are priced means he won't get high in many paths. Dropping a surprisemotherfucker bone grinding is always fun but it lacks the versatility and oomph of a (proper) well built titan. Def a versatile chassis tho and pretty potent if used correctly.
I'd think it would make for a pretty gud Prethender for Phlegra, I never tried it mind you, just imagining things. I myself went for some randomly built thing in this particular game, it's not the best but I'm somewhat making it work.
Otoh, cold scales Ragha is def viable. It was considered sort of a meme before but the nerfs to blesses indirectly boosted it. Altho the buffs to ranged units indirectly nerfed elephants and other large high-prot tramplers and cavalry.
I'd think it would make for a pretty gud Prethender for Phlegra, I never tried it mind you, just imagining things. I myself went for some randomly built thing in this particular game, it's not the best but I'm somewhat making it work.
Otoh, cold scales Ragha is def viable. It was considered sort of a meme before but the nerfs to blesses indirectly boosted it. Altho the buffs to ranged units indirectly nerfed elephants and other large high-prot tramplers and cavalry.
Phlegra has a problem that the only things it can bless are 1. the priest 2. the expensive cap-only old-age mage that's only a niche recruit for astral access and 3. the god itself. So if you went for demilich awake researcher, you'd have a bunch of bless points that you can't use to any effect. Arcane leadership is convenient for moving Iron Guard around on priests, but everything else is basically wasted.Ratcatcher wrote: ↑ February 5th, 2024, 18:06Demilich is gud, but it's a bit of a one trick pony. And changes in how the magic paths are priced means he won't get high in many paths. Dropping a surprisemotherfucker bone grinding is always fun but it lacks the versatility and oomph of a (proper) well built titan. Def a versatile chassis tho and pretty potent if used correctly.
I'd think it would make for a pretty gud Prethender for Phlegra, I never tried it mind you, just imagining things. I myself went for some randomly built thing in this particular game, it's not the best but I'm somewhat making it work.
I think Phlegra really only has 3 tendie choices:
1. Awake monster, the bull or the golden lion, to bail out your dicey expansion, but this doesn't help with your research.
2. Archon or Titan of Forethought to try and mitigate the ****** research and maybe fight with some gear, but this doesn't help your expansion.
3. Bronze colossus or teleporting statues, which doesn't help with either problem but might let you survive to turn 30+ and laestragonians anyway.
Eh, plenty of nations have lousy sacred you end up never recruiting. They basically need to reason the same way you do with Phlegra, you either bless your God with effects you have an otherwise hard/slow access to and/or bless your mages.
Unaging, Arcane finesse, Precision increase for any evo spamming, Reinvigoration, stuff like that. In Dom5 taking poison protection on smoll maeg was highly popular, due to how effective foul vapors is at wiping the floor with them, having some shock resistance is always nice.
Demilich has the unique position of being a semi-rainbow, with only 20 cost for new paths, you can easily build a small but impactful bless and have your awake researcher. Should be able to easily afford D6 N3 and some pretty decent scales. That gives you 4 bless points, I'd go for unaging if the cap only mage is really old, or you could go E 3 instead and use reinvig 2, this leaves you with low Dom score and ****** priests tho. Again, just sayin'. I never actually tried so it could be I'm overlooking stuff here. And everything should be adequately tested first ofc.
edit: the obvious would be S3 for arcane finesse and teleport. Problem is S3 makes you vulnerable to magic duels. You're immortal tho so maybe you don't care.
Unaging, Arcane finesse, Precision increase for any evo spamming, Reinvigoration, stuff like that. In Dom5 taking poison protection on smoll maeg was highly popular, due to how effective foul vapors is at wiping the floor with them, having some shock resistance is always nice.
Demilich has the unique position of being a semi-rainbow, with only 20 cost for new paths, you can easily build a small but impactful bless and have your awake researcher. Should be able to easily afford D6 N3 and some pretty decent scales. That gives you 4 bless points, I'd go for unaging if the cap only mage is really old, or you could go E 3 instead and use reinvig 2, this leaves you with low Dom score and ****** priests tho. Again, just sayin'. I never actually tried so it could be I'm overlooking stuff here. And everything should be adequately tested first ofc.
edit: the obvious would be S3 for arcane finesse and teleport. Problem is S3 makes you vulnerable to magic duels. You're immortal tho so maybe you don't care.
Last edited by Ratcatcher on February 6th, 2024, 03:15, edited 3 times in total.
I know, but they only work on Oppressor Archons, who are hardly worth building except for the astral path. If Phlegra had a sacred combat mage that wasn't a STR cap only it would be different. Even MA Ulm's cap-only sacred mages aren't STR and very affordable by comparison.Ratcatcher wrote: ↑ February 5th, 2024, 20:25Unaging, Arcane finesse, Precision increase for any evo spamming, Reinvigoration, stuff like that. In Dom5 taking poison protection on smoll maeg was highly popular, due to how effective foul vapors is at wiping the floor with them, having some shock resistance is always nice.
I guess at const 5 you can dwarf hammer some 3-gem shrouds for your other mages, but... meh. Underwhelming.




