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What makes Kingdom Come: Deliverance an RPG?

For discussing role-playing video games, you know, the ones with combat.
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rusty_shackleford
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Post by rusty_shackleford »

Oyster Sauce wrote: January 26th, 2025, 05:41
On the other hand, it's nice that NPCs will go pick up brooms, buckets, or farm tools and actually use them. They even put them away when they're done instead of grabbing them from their inventory like a Skyrim villager might.
This is just extreme laziness on bethesda's part, there's no reason they couldn't have taken some time to add this. Skyrim was the first example of bethesda cutting features everywhere to make a more "streamlined" game at the expense of what actually sets their games apart.
What most people remember from oblivion was an attempt at making the world actually feel alive, what people remember from skyrim is getting attacked by a dragon every 5 minutes and the world feeling sterile.
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Oyster Sauce
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Post by Oyster Sauce »

rusty_shackleford wrote: January 26th, 2025, 05:44
Oyster Sauce wrote: January 26th, 2025, 05:41
On the other hand, it's nice that NPCs will go pick up brooms, buckets, or farm tools and actually use them. They even put them away when they're done instead of grabbing them from their inventory like a Skyrim villager might.
This is just extreme laziness on bethesda's part, there's no reason they couldn't have taken some time to add this. Skyrim was the first example of bethesda cutting features everywhere to make a more "streamlined" game at the expense of what actually sets their games apart.
What most people remember from oblivion was an attempt at making the world actually feel alive, what people remember from skyrim is getting attacked by a dragon every 5 minutes and the world feeling sterile.
Do they grab anything besides food any weapons in any TES? I don't remember.
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rusty_shackleford
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Post by rusty_shackleford »

Oyster Sauce wrote: January 26th, 2025, 05:49
rusty_shackleford wrote: January 26th, 2025, 05:44
Oyster Sauce wrote: January 26th, 2025, 05:41
On the other hand, it's nice that NPCs will go pick up brooms, buckets, or farm tools and actually use them. They even put them away when they're done instead of grabbing them from their inventory like a Skyrim villager might.
This is just extreme laziness on bethesda's part, there's no reason they couldn't have taken some time to add this. Skyrim was the first example of bethesda cutting features everywhere to make a more "streamlined" game at the expense of what actually sets their games apart.
What most people remember from oblivion was an attempt at making the world actually feel alive, what people remember from skyrim is getting attacked by a dragon every 5 minutes and the world feeling sterile.
Do they grab anything besides food any weapons in any TES? I don't remember.
yea, you even have skooma addicts going to get their fix at the skooma den in oblivion
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