I appreciate to some people this is barely something worth thinking about, but I'm sure you all understand if things don't look 'correct', it makes everything else feel 'off' by association.

Left is the larger version of the texture, Right is the smaller version of the texture, realistically, I have concluded that Left is -approximately- 1 inch rings, and the right, is therefore 5-6/8s Inch rings.
The problem is... Real life does not suffer from pixels, games however do. Realistically speaking, I should make them 2-3/8s Inch, roughly half the size they are now; but already even reduced by 2-3/8s they are much less clear.
The question is... Do I aim for Visual Fidelity (and therefore go with the 1 inch rings (Left), or do I try to appeal to Realism, and make it potentailly a blurry mess?


