Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.DecadeRiptide wrote: ↑ October 27th, 2025, 10:41Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?Bertram_Tung wrote: ↑ October 27th, 2025, 01:45
again, plenty of air textures in plenty of games. just need to know where to look for them (under water usually)
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Why don't developers ever make textures for air?
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Bertram_Tung
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Why are there no water textures ?Bertram_Tung wrote: ↑ October 27th, 2025, 10:50Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.DecadeRiptide wrote: ↑ October 27th, 2025, 10:41Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?Bertram_Tung wrote: ↑ October 27th, 2025, 01:45
again, plenty of air textures in plenty of games. just need to know where to look for them (under water usually)
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Bertram_Tung
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sorry, that's offtopic, you're going to have to start a different thread for thatDecadeRiptide wrote: ↑ October 27th, 2025, 11:37Why are there no water textures ?Bertram_Tung wrote: ↑ October 27th, 2025, 10:50Neither. The air textures are applied to the air sprites that are rendered in real time. There is no air in the immediate surroundings of the character because he is in an underwater vacuum.DecadeRiptide wrote: ↑ October 27th, 2025, 10:41
Cool but that is in the background or is part of the sky box? What about the air in the immediate surroundings of the character?
