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October: Shard of Spring

Participate in a new RPG each month with other members of the HQ
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rusty_shackleford
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October: Shard of Spring

Post by rusty_shackleford »

How will this work? I'm going to assign one game to myself per month, and try to finish it. Then I'll do a small writeup on it.
Other people can choose to join in and play the game as well. Or not. If you choose to join in, you can suggest the next game.

July's game will be SHARD OF SPRING by Strategic Simulations, Inc.
Image
I will be playing the DOS version.
https://www.mobygames.com/game/1247/shard-of-spring/

You can acquire a copy on GOG
https://www.gog.com/en/game/shard_of_spring
or... alternative means.

[edit]
Seeing some people saying the DOS version is inferior, I'll try out the DOS and C64 versions to compare and continue from then on with the one that seems superior.
Last edited by rusty_shackleford on October 11th, 2023, 08:37, edited 1 time in total.
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Post by Watser »

Solid initiative, I'll try to join in later this year if time allows it.
Depending on the size of the game, a one-month window might be stretching it. Sticking to an estimated completion time of ~20 hours to accomodate everyone (depending on who is joining) might be preferable. Alternatively, we can also do special longer sessions for suggestions such as M&M 1 and games of similar scope.
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Post by rusty_shackleford »

Watser wrote: July 10th, 2023, 08:30
Solid initiative, I'll try to join in later this year if time allows it.
Depending on the size of the game, a one-month window might be stretching it. Sticking to an estimated completion time of ~20 hours to accomodate everyone (depending on who is joining) might be preferable. Alternatively, we can also do special longer sessions for suggestions such as M&M 1 and games of similar scope.
I have no idea what an ideal length of time might be, I just picked one month because it seemed like a decent amount of time.
Anyone have any feedback on hours of play to length of real life time?
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Post by rusty_shackleford »

If anyone else plans on playing through this with me, you may find a copy of the original manual HERE:
https://www.mocagh.org/ssi/shardspring-manual.pdf

It is for the Apple ][ and Commodore 64 version.
C64 differences HERE:
https://www.mocagh.org/ssi/shardspring-refcard.jpg

I will likely be playing through on the C64 version, which I acquired HERE. If you don't have experience using a real C64 or VICE, I wouldn't recommend it unless you're willing to learn.

Here's how our story unfolds:
Image
Last edited by rusty_shackleford on July 14th, 2023, 06:54, edited 2 times in total.
Reason: See below for non-broken C64 copy!
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Post by rusty_shackleford »

I have run into a roadblock.
When attempting to create my party, I go to create a character and this happens when I try to roll stats(I press the # to roll):

:sad:

Any advice?

I have my character disk in the first disk slot.
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Post by SpellSword »

I really miss the box art we used to get on games like that.
rusty_shackleford wrote: July 10th, 2023, 09:15
If anyone else plans on playing through this with me, you may find a copy of the original manual HERE:
https://www.mocagh.org/ssi/shardspring-manual.pdf

It is for the Apple ][ and Commodore 64 version.
C64 differences HERE:
https://www.mocagh.org/ssi/shardspring-refcard.jpg
Thank you for posting that link, manuals can be a pain to track down so another resource is always welcome.

The Museum of Computer Adventure Game History seems like a cool site.
rusty_shackleford wrote: July 10th, 2023, 08:41
Anyone have any feedback on hours of play to length of real life time?
This site may help you, the numbers aren't always accurate but it may give a good estimate on the total completion time of a game.
https://howlongtobeat.com/

For example here is the entry for 'Shard of Spring':
https://howlongtobeat.com/game/27431
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Post by rusty_shackleford »

SpellSword wrote: July 22nd, 2023, 07:48
This site may help you, the numbers aren't always accurate but it may give a good estimate on the total completion time of a game.
https://howlongtobeat.com/
I should probably track my playtime length because I suspect many of these games will be lacking data. Going to go through my logs to reconstruct how much time I've played so far.
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Post by Tweed »

So, how was the game? :smug:
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Post by maidenhaver »

GOG review says Shard of Spring is a demo version of Demon's Winter, so I'm going to play Demon's Winter.

I guess I won't, since gg and goguploader don't have it.
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Post by Tweed »

You can get Shard of Spring and Demon's Winter from most abandonware sites.
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Post by Tweed »

Maybe the real Shard of Spring were the RPGs we didn't finish along the way.
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Post by rusty_shackleford »

Tweed wrote: August 18th, 2023, 03:53
So, how was the game? :smug:
Not done yet, I have a busy schedule. Hoping to fit it inbetween BG3 and Starfield. :smug:
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Post by maidenhaver »

Tweed wrote: August 18th, 2023, 07:22
You can get Shard of Spring and Demon's Winter from most abandonware sites.
Then I'll start Demon's Winter tonight. Probably beat it before op beats sharts of spring.
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Post by Watser »

Time to bring this back from its early and not completely unexpected demise.
Who wants to play Shard of Spring with me?
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Post by Atlantico »

I was never good at these game, they tend to be very straightforward and very unfair. However. I'm curious about this game, so I'll give it a shot. How hard can it be?
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Post by maidenhaver »

maidenhaver wrote: August 18th, 2023, 21:35
Tweed wrote: August 18th, 2023, 07:22
You can get Shard of Spring and Demon's Winter from most abandonware sites.
Then I'll start Demon's Winter tonight. Probably beat it before op beats sharts of spring.
myabandonware wanted me to buy it, so I never bothered.
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Post by Watser »

Then instead of playing the sequel you can play Shard of Spring.
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Post by maidenhaver »

shart of spring is the demo of demon's shitter
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Post by Watser »

Demo in the sense that it's a shorter and more basic game. It set the groundworks for Demon's Winter but they are both distinct games in the same series, it's not a literal demo.
Demon's Winter is set 200 years after the events in Shard of Spring from what I understand.
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Post by Watser »

Image
Alright got VICE up and running and loaded the default save from the crack @Tweed posted. Time to read the manual!
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Post by rusty_shackleford »

Now that we actually have some people and definitely not because I put it off we'll begin in October.
Everyone get VICE setup: https://vice-emu.sourceforge.io/
And get the game ready: https://csdb.dk/release/?id=211583
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Post by rusty_shackleford »

I should make little forum badges for people participating.
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Post by Atlantico »

rusty_shackleford wrote: September 20th, 2023, 07:17
Now that we actually have some people and definitely not because I put it off we'll begin in October.
Everyone get VICE setup: https://vice-emu.sourceforge.io/
And get the game ready: https://csdb.dk/release/?id=211583
I'm running it on "Micro64" a project by some autistic German, abandoned 5 years ago. I'm sure it will do just fine :eyebrows:

(it has disk-drive sounds and requires zero setup)

So far I've managed to read the manual and create a party.
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Post by Tweed »

VICE makes disks noises too if you want them.
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Post by Atlantico »

Tweed wrote: September 20th, 2023, 12:25
VICE makes disks noises too if you want them.
If this one fails me, I'll try VICE but I think even the jankiest of emulators should manage to run this game. It's not super complex programming :salute:
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Post by Tweed »

So, how was the game? :smug:
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Post by rusty_shackleford »

Tweed wrote: October 1st, 2023, 15:11
So, how was the game? :smug:
It just started today, get playing.
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Post by rusty_shackleford »

Remember to accurately track how much time it takes you to beat.
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