Mortmal wrote: ↑
February 9th, 2023, 23:29
There's nothing depresing, its a very polished and fun console game, it's way above the usual, sometime i'd say it reach the quality of a zelda . Of course it could get better plot with less tropes and be more adult, but i guess its too risky and viewed as not viable anymore.
Is gaming in that bad of a state??
It's got some great graphics and the combat is impressively fairly good as a representation of what you'd expect from the world..
But the "Open World" is shit.. and the game is almost 90% a linear story line. The idea of like making friends or enemies and actually being a student of hogwarts that attends class, goes to events in the school, competes in house shenanigans - AKA "The immersive experience 99% of Harry Potter fans want.." is thrown away in the first 10 minutes.
It's a big budget game but they should of diverted that budget more into the immersion of being a student at Hogwarts vs some "Le Epic Pulled From Ass" story.. also shrink the "Open World" by half and add way more content..
EDIT
Full Day / Night cycle but there's a "Wait for Random NPC" waypoint next to every quest. The cycles of days means nothing. You attend class purely as a quest progression, everything is pre-canned cutscenes, you have basically zero agency or choice in anything.
You rarely get to experience hanging out in your dorm room and bullshitting with your friends or plotting to fuck around with another house.
In fact your house is 99% cosmetic. It purely changes your clothing styles and <insert house here> dialogue. AKA it's meaningless.
Huge missed opportunity. The story is shit too - I wish they would of diverted half the money that went into the story towards everything else.
► Show Spoiler
The opening cutscene where you watch a professor ripped to shreds by a Dragon and immediately those ghost horse things appear - proving you literally did just see a teacher die a horrific death was fucking hilarious. Like one of my favorite cutscenes in a game ever. Kudos to the devs on that.
Having it sell a lot means a few things:
- Harry Potter games of this magnitude (vs cheap movie adaption trash) are financially viable
- Trans communities don't affect sales much when they REEEE.
I don't think anyone is correlating sales to the gameplay that they hid in marketing. If anything, high sales means we get another kick at the can - although I would hope the people who bought it are very vocal about the ubishit experience they got out of it.
If Harry Potter Part 2 : The exploration of Empty World - sells gang busters, we are fucked. It means any horse shit with the HP brand on it will make huge profits - so no need to try.
TL;DR - I have hope.. but not holding my breath.