Chronicling the inability of gamedevs to make video games
Posted: March 26th, 2024, 03:42
not to put too fine a point on it but you hadn't already after Starfield?
Higher Quality
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not to put too fine a point on it but you hadn't already after Starfield?
I knew starfield was going to be trash but ES is something I've always loved. I still hope that the game will be at least as good as Skyrim, but even that seems too optimistic now. And then throw in Redguard land? Bleak.aweigh wrote: ↑ March 26th, 2024, 03:42not to put too fine a point on it but you hadn't already after Starfield?
The Creation Engine started out as Gamebryo which started out as NetImmerse which started out as (partially) multiplayer online RPG code.rusty_shackleford wrote: ↑ March 26th, 2024, 03:01Retroactively turning a single-player engine into a client-server architecture is impressive
And virtually every woman in Skyrim is already ugly...aweigh wrote: ↑ March 26th, 2024, 03:07and force them to release early and make every woman as ugly as possible
we wuz curved swordsKnightoftheWind wrote: ↑ March 26th, 2024, 16:31It'll be a carbon copy of Black Panther. There's no way they can tell a story in that setting in the 2020s, without resorting to the tired old "We wuz Kangz, and wypipo want to steal our resources!". The fact that Hammerfall is known for having a sub saharan african and middle eastern aesthetic makes it all the more appealing for DEI, and they'll have a trump card against fans who can no longer claim 'X' is against Elder Scrolls lore, because hey, they're honouring the aesthetics of Hammerfell!. It was always there, duh!.
Finally, the sheeple are awaking.
I haven't purchased a bethesda title since Skyrim. I just wanted another good ES game, but of course in this day and age it's too much to ask.Irenaeus wrote: ↑ March 27th, 2024, 00:24Finally, the sheeple are awaking.
Edit: nevermind, read his further posts. Jeeze Louise
Three years and counting for a same-engine sequel.We started working on Hades II in earnest at the start of 2021.
I thought indies were heckin' based?!?!Roguey wrote: ↑ May 6th, 2024, 18:33Three years and counting for a same-engine sequel.We started working on Hades II in earnest at the start of 2021.
We used to call these things expansion packs.Roguey wrote: ↑ May 6th, 2024, 18:33Three years and counting for a same-engine sequel.We started working on Hades II in earnest at the start of 2021.
They're based in San Francisco and proud of their no-crunch culture, not at all.KnightoftheWind wrote: ↑ May 6th, 2024, 18:34I thought indies were heckin' based?!?!Roguey wrote: ↑ May 6th, 2024, 18:33Three years and counting for a same-engine sequel.We started working on Hades II in earnest at the start of 2021.
Just further proof you need to treat gamedevs like livestock if you want quality games.Roguey wrote: ↑ May 6th, 2024, 23:28They're based in San Francisco and proud of their no-crunch culture, not at all.
Unfortunately, when you've got dumb livestock there isn't much quality you can squeeze from them.gerey wrote: ↑ May 6th, 2024, 23:39Just further proof you need to treat gamedevs like livestock if you want quality games.Roguey wrote: ↑ May 6th, 2024, 23:28They're based in San Francisco and proud of their no-crunch culture, not at all.
I'm still waiting for inevitable buttfucking Bethesda Game Studios itself will receive - Starfield's reception aside, Will Shen's description of how things are working there paints an absolute and colossal clusterfuck of mismanagement that simply can't cope with their current size as opposed to the relatively smaller teams that worked on Fallout 4 and earlier titles.gerey wrote: ↑ Yesterday, 14:02Has anyone been keeping a tally of how many gamedevs have been fired since the beginning of the year?
Shame about Tango, they were the rare competent studio MS had. Loved Hi-Fi Rush, The Evil Within 2 wasn't bad either.gerey wrote: ↑ Yesterday, 14:02Has anyone been keeping a tally of how many gamedevs have been fired since the beginning of the year?
?In stark contrast to a year of blockbuster video game hits,
viewtopic.php?t=1121-hooray-shitty-game ... ead#unreadgerey wrote: ↑ Yesterday, 14:02Has anyone been keeping a tally of how many gamedevs have been fired since the beginning of the year?
Not sure how accurate the data is, but there is even a Wiki page about itgerey wrote: ↑ Yesterday, 14:02Has anyone been keeping a tally of how many gamedevs have been fired since the beginning of the year?