ScummVM 2.7.0 releases; new games; shader support

HQ-related news you should probably read.
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rusty_shackleford
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ScummVM 2.7.0 releases; new games; shader support

Post by rusty_shackleford »

With ScummVM 2.7.0, we officially announce support for the following games:

Soldier Boyz
Obsidian
Pink Panther: Passport to Peril
Pink Panther: Hokus Pokus Pink
Adibou 2 "Environment", "Read/Count 4 & 5" and "Read/Count 6 & 7"
Driller/Space Station Oblivion
Halls of the Dead: Faery Tale Adventure II
Chop Suey, Eastern Mind, and 16 other Director 3 and Director 4 titles
Shader-based scalers

The new release provides a way to run your games with visual accuracy like you've never seen before. Do you remember the warm glow of CRTs shining on your face? Get that experience back thanks to the introduction of shader-based scalers!

ScummVM 2.7.0 already ships with a curated set of shaders we carefully hand-picked from LibRetro’s shader collection. A more comprehensive set is available as an additional download from within the application itself.
You can read more here:
https://www.scummvm.org/news/20230226/

I've never played Faery Tale Adventure II, but it has nice graphics.
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Tweed
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Post by Tweed »

Soldier Boyz: Hilariously bad FMV rail-shooter
Halls of the Dead: Literally unfinished
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