Are you using an older version? Old ones use direct game file overrides and these work fine on client side in multiplayer. but the downside is it doesn't show up in official mod manager and confuses people.Oyster Sauce wrote: ↑ April 23rd, 2025, 03:44Which of the HQ Racism mods work in multiplayer without everybody having them installed? I assumed none, but then I noticed that some remnant of NA was working - the deep gnome near Nere referred to himself as a healer instead of a husband. Subtitle said husband though.
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- orinEsque
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- Oyster Sauce
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Yeah it would be an older one. So none of the up to date versions would work?orinEsque wrote: ↑ April 23rd, 2025, 03:49Are you using an older version? Old ones use direct game file overrides and these work fine on client side in multiplayer. but the downside is it doesn't show up in official mod manager and confuses people.Oyster Sauce wrote: ↑ April 23rd, 2025, 03:44Which of the HQ Racism mods work in multiplayer without everybody having them installed? I assumed none, but then I noticed that some remnant of NA was working - the deep gnome near Nere referred to himself as a healer instead of a husband. Subtitle said husband though.
- orinEsque
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Nope, they're made to be compatible with toolkit and those can't be overrides.Oyster Sauce wrote: ↑ April 23rd, 2025, 03:52Yeah it would be an older one. So none of the up to date versions would work?orinEsque wrote: ↑ April 23rd, 2025, 03:49Are you using an older version? Old ones use direct game file overrides and these work fine on client side in multiplayer. but the downside is it doesn't show up in official mod manager and confuses people.Oyster Sauce wrote: ↑ April 23rd, 2025, 03:44Which of the HQ Racism mods work in multiplayer without everybody having them installed? I assumed none, but then I noticed that some remnant of NA was working - the deep gnome near Nere referred to himself as a healer instead of a husband. Subtitle said husband though.
- rusty_shackleford
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@loregamer said he was working on something that allowed you to use mods without others using them iircOyster Sauce wrote: ↑ April 23rd, 2025, 03:52Yeah it would be an older one. So none of the up to date versions would work?orinEsque wrote: ↑ April 23rd, 2025, 03:49Are you using an older version? Old ones use direct game file overrides and these work fine on client side in multiplayer. but the downside is it doesn't show up in official mod manager and confuses people.Oyster Sauce wrote: ↑ April 23rd, 2025, 03:44Which of the HQ Racism mods work in multiplayer without everybody having them installed? I assumed none, but then I noticed that some remnant of NA was working - the deep gnome near Nere referred to himself as a healer instead of a husband. Subtitle said husband though.
- loregamer
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@Oyster Sauce Try this out and lemme know if it works. And I guess tell me what mods you want.
You can put this directly in your game's Data folder and it should load in game as a vanilla pak file
STEALTH_RealmsRestored_Heads-v1.0.zip

You can put this directly in your game's Data folder and it should load in game as a vanilla pak file

- Goblin_Hammer
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@loregamer Are you close to releasing your mod organizer 2 mod pack? I'm ready to play BG3 DEI free and cleansed of bullshit.
- loregamer
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Need to find what mod he meant by this first
- Demonic Fate
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https://www.nexusmods.com/baldursgate3/mods/14717
- rusty_shackleford
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One of your most based takes

- jebacdrkac
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You’ve used it, haven’t you?

- Vergil
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Having to use a modlist instead of curating your own is very brown coded
- Lord of Riva
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I read there is a mod dependency for the Paladin armors that looked cool, I agree that Transmog leads to game design issue, namely that you will design your character once because you think it looks cool, making visual progression pointless.
- Lord of Riva
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too much effort for BG 3 tbhVergil wrote: ↑ April 23rd, 2025, 16:46Having to use a modlist instead of curating your own is very brown coded
- loregamer
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- Oyster Sauce
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I'm not going to be able to test anything for a whileloregamer wrote: ↑ April 23rd, 2025, 13:07@Oyster Sauce Try this out and lemme know if it works. And I guess tell me what mods you want.
You can put this directly in your game's Data folder and it should load in game as a vanilla pak file
STEALTH_RealmsRestored_Heads-v1.0.zip
![]()
- loregamer
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I actually found a really really really easy way to do mod management without the game detecting
- PickMeNow
- Posts: 6
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Amazing list, but I have come across some mods that are outdated or not compatible with patch 8
- Plus UI seems to not work correctly
- Improved World Tooltips - mod is hidden in Nexus
- Daughter of Lolth - Minthara - Good Recruitment - I wonder if this works since it hasn't been updated in a longggggggggg time
Will the list be updated for Patch 8 compatibility?
- Plus UI seems to not work correctly
- Improved World Tooltips - mod is hidden in Nexus
- Daughter of Lolth - Minthara - Good Recruitment - I wonder if this works since it hasn't been updated in a longggggggggg time
Will the list be updated for Patch 8 compatibility?
Last edited by PickMeNow on April 25th, 2025, 14:08, edited 2 times in total.
- loregamer
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Can give this a try. You can manage your load order as normal, and then put your secret HQ Racism mods via thisOyster Sauce wrote: ↑ April 23rd, 2025, 03:44Which of the HQ Racism mods work in multiplayer without everybody having them installed? I assumed none, but then I noticed that some remnant of NA was working - the deep gnome near Nere referred to himself as a healer instead of a husband. Subtitle said husband though.
Stealthy Mod Organizer 2 Plugin 0.1 — Baldur's Gate 3
- PickMeNow
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I believe this might be a good addition to the list:
https://mod.io/g/baldursgate3/m/item-an ... escription
fixes multiple bugs in the game
https://mod.io/g/baldursgate3/m/item-an ... escription
fixes multiple bugs in the game
- Oyster Sauce
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- loregamer
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Not exactly. If you like this version, just place it above RR
- loregamer
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- PickMeNow
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Another useful mod that makes it easier to read books and UI
Hyperlegible Readability (A font for Dyslexia and Low Vision)
https://www.nexusmods.com/baldursgate3/mods/14196
Hyperlegible Readability (A font for Dyslexia and Low Vision)
https://www.nexusmods.com/baldursgate3/mods/14196
- rusty_shackleford
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HQ-approved modlists would be neat if anyone wants to pick a game they like and know a lot about modding and work on it. 

- Tweed
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You mean, like, for free?rusty_shackleford wrote: ↑ May 13th, 2025, 12:19HQ-approved modlists would be neat if anyone wants to pick a game they like and know a lot about modding and work on it.![]()
- loregamer
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@Darkestfantasy mass effect modlist, statrusty_shackleford wrote: ↑ May 13th, 2025, 12:19HQ-approved modlists would be neat if anyone wants to pick a game they like and know a lot about modding and work on it.![]()
- rusty_shackleford
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Especially!Tweed wrote: ↑ May 13th, 2025, 12:39You mean, like, for free?rusty_shackleford wrote: ↑ May 13th, 2025, 12:19HQ-approved modlists would be neat if anyone wants to pick a game they like and know a lot about modding and work on it.![]()
Someone make one for openmw
- Stack of Turtles
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You don't know what you're asking forloregamer wrote: ↑ May 14th, 2025, 22:23@Darkestfantasy mass effect modlist, statrusty_shackleford wrote: ↑ May 13th, 2025, 12:19HQ-approved modlists would be neat if anyone wants to pick a game they like and know a lot about modding and work on it.![]()
