Oblivion

For discussing role-playing video games, you know, the ones with combat.
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Tweed
Turtle
Turtle
Posts: 1504
Joined: Feb 2, '23

Post by Tweed »

More like too incompetent. These are the same retards who gave us Little Lamplight, argue at length dialogue options, and people still living in ruins, trading bottle caps 100+ years after the war. To say nothing of pristine banners almost two centuries old flapping in the breeze as clean as the day they were made, they should have made everything out of that material because apparently it can not only withstand a nuclear detonation, it never fades.

And if that isn't enough you also have the glorious, heroic death at the end of Fallout 3 and if you try to skip out of it by using your brain the game chides you for it because apparently you're worth more dead to the wasteland than you are alive, nevermind the fact that a glorified water purifier is spewing out tons of radiation which shouldn't be possible and that the entire plan to contaminate the water supply with FEV is right up there with the Skyrim Thieves' Guild questline in sheer stupidity.

And if that still isn't enough we can go back to Oblivion and the incredible ending where you do absolutely fucking nothing because you aren't even the hero of your own story.
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KnightoftheWind
Posts: 1526
Joined: Feb 27, '23

Post by KnightoftheWind »

Mods like Better Cities are a must, they completely overhaul the settlements to the point of being almost unrecognisable and add so much personality to each location. Vanilla Oblivion is more than the sum of it's parts, but there is great potential for modding that is sadly hampered by the game's apparent instability. I'm excited to one day play and tinker with Oblivion once it's supported in OpenMW or similar project therein. It's just a shame that Bethesda refuses to publish their source code under the GPL so as to make such a task easier to accomplish.

Oblivion stands apart from every other RPG on the market, no other have attempted the bright and colorful open world to this day. That alone puts it in a different league to your usual autistic CRPG fare, made by and for balding Gen X-ers.
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