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Plus UI (Unofficial Patch 8 Fix) 1.9.9.9999 — Baldur's Gate 3

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Crazed Weevil
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Post by Crazed Weevil »

johnsmith wrote: April 23rd, 2025, 19:06
Crazed Weevil wrote: April 23rd, 2025, 09:37
Is there some trick to getting this to work on Patch 8? I cannot get it to load no matter what I try.

I've installed it through BG3MM, can see it added to the left hand pane, added to modlist file and it shows up in the game's inbuilt Mod Manager and it is active. No error messages, nothing. But it doesn't do anything. It's like the game just doesn't want to load override mods for some reason. All the other mods I tried work as far as I can tell (Realms Restored, No Alphabets, the usual UI mods, etc), but not this. I've even tried stripping BG3 back to bare metal without the Script Extender or any other mods and just this mod and it still won't work.
It should work when u download the most recent version of the bg3mm specifically from github (1.0.12.2).
If it still doesn't work, u can try using the file loregamer released on April 18th.
I'm using the latest BG3MM (1.0.12.2) and the file from April 18th. No joy.
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Crazed Weevil
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Post by Crazed Weevil »

OK, new symptom. If I load a save the game tells me that it has detected a new mod: Plus UI and shows it active. It still doesn't work, and this happens even if I save the game after this and reload that save (this is a full manual reload, not quickload by the way).

Since then I've completely reinstalled BG3, cleared all Larian folders, unsubscribed from all mods, only installed BG3MM (latest version & no script extender for now) and the following mods in the below load order:

REALMS RESTORED - [1] Aesthetics (1.0.0.0)
REALMS RESTORED - [2] Heads (1.0.0.0)
REALMS RESTORED - [3] Drows (1.0.0.0)
REALMS RESTORED - [4] Name Changes (1.0.0.0)
REALMS RESTORED - [5] Swaps (1.0.0.0)
RealmsRestored_80pcDynamicCrowds (1.6.0.0)
NoAlphabetsDialogTree (6.0.0.3)
NoAlphabetsLingo (6.0.1.0)
NoAlphabetsVoice (6.0.0.0)
NoAlphabetsAesthetics (6.0.0.0)
Plus UI - Updated + NA (1.8.0.0)

Start the game, create new character. No sign of Plus UI, no sub catagories, still have large female options, etc. Everything else seems to be there (new heads, changes to Durge, etc). If I save the game and then reload that save, the game still says new mod detected: Plus UI - Updated + NA.
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GhostCow
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Post by GhostCow »

Every time I load a save it gives me a popup saying new mod detected and shows PlusUI even though I've had it installed since before I started the game. Am I doing something wrong or is it a bug?
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loregamer
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Post by loregamer »

📥v1.8.1
Fixed it loading in game I think? @GhostCow @mercerxiv
Last edited by loregamer on April 27th, 2025, 06:08, edited 1 time in total.
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mercerxiv
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Post by mercerxiv »

loregamer wrote: April 27th, 2025, 06:07
📥v1.8.1
Fixed it loading in game I think? @GhostCow @mercerxiv
Ok, loaded it last and it seems to still have some issues. Good news the UI is working now, mostly.
I gonna go sleep now, but will mess around more tomorrow.
What I found so far:
1) Voices are still broken as I have described earlier: both male and female show up, all voices regardless use either voice 1 or 2 depending on sex.
2) Drow faces have "Not found" instead of Head 1,2,3,...
3) Randomize button don't work. No idea if it ever worked in vanilla though.
4) Jewelry tab appeared (?) but seems to lack icons for everything. Works otherwise.
5) Back tab appeared, is empty.
6) Colour tab appeared and only has nail color (???) which only has one setting.

Screenshots below.
loadorder.png
loadorder.png (45.26 KiB) Viewed 779 times
face.png
face.png (315.08 KiB) Viewed 779 times
jew.png
jew.png (970.86 KiB) Viewed 779 times
back.png
back.png (643.86 KiB) Viewed 779 times
Last edited by mercerxiv on April 27th, 2025, 09:12, edited 1 time in total.
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fkirenicus
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Post by fkirenicus »

@mercerxiv , can confirm voice problems still persist. The other problems you mention however, I do not have. I am using NA CCreator (no gen) mod (loads first among the NA mods). PlusUI is the last mod to load, except for CompFramework.
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loregamer
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Post by loregamer »

Starting to wonder if I should just do this from scratch cleanly

At least then I could document the changes
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loregamer
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Post by loregamer »

Remaking this mod from scratch loregamerly, everything should be more stable after that
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Auld_SnawBeard
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Gender: Dinosaur

Post by Auld_SnawBeard »

I went through the character creation UI using your Plus UI as my only mod. I installed it with your MO2 edition + Root Builder. I clicked through just about every Edit Appearance option for every race + body type combination and the origin characters. These are the appearant oddities I found.. I of course don't know if they are bugs or not.

Oddities:
-The Central Panel Toggle only works the first time you toggle it on. Once it's on it cannot be turned off with the toggle. It turns off when I switch tabs tho. It only does anything for the race, subrace, class and subclass tabs for me (which may be intended for all I know).
-The Appearance Label Toggle doesn't seem to do anything.
-When in the Edit Appearance display the Jewlery tab are missing icons. The jewlery itself is there tho, just without icons, and they work as intended.
-When in the Edit Appearance display the Back tab is empty for everyone except dragonborn and origin characters, neither of which have the tab at all. I'm not sure what the tab is intended for, but I assume it's something you haven't gotten around to yet. Still I thought I'd better mention.
-The nail color menu is empty for me. No colors to choose from, but I can at least open the menu.

That's all. Everything else seemed to work for me. Love this mod. So many annoyances removed :heart:


Edit: Drow heads and all race+gender voices and the randomize button works as intended for me.
Last edited by Auld_SnawBeard on April 28th, 2025, 00:27, edited 3 times in total.
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loregamer
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Post by loregamer »

I'm gonna go ahead and revert the main post version and write it for Patch 7 only for now. Too many things to fix
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loregamer
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Post by loregamer »

Mod remake in progress

Luckily it'll be a lot more maintainable and I'll provide a ton of docs in the mod files
Image
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loregamer
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Post by loregamer »

Know you guys like this one so I will try and hurry up on it

Maybe by Friday I'll do v2.0
Last edited by loregamer on April 28th, 2025, 05:09, edited 1 time in total.
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Reichspepe
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Post by Reichspepe »

loregamer wrote: April 28th, 2025, 05:08
Know you guys like this one so I will try and hurry up on it

Maybe by Friday I'll do v2.0
Image
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loregamer
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Post by loregamer »

Got one more bug to iron out. Voice selection working again though, and I made this much more maintainable

Tomorrow, maybe
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loregamer
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Post by loregamer »

📥v1.9.9.9999
I am too damn lazy to fix this one bug but this seems good to go

When you first open Edit Character on Durge, it will show "Make a Choice" on the voice selection. But it works now
Last edited by loregamer on May 5th, 2025, 00:04, edited 1 time in total.
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loregamer
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Post by loregamer »

If everything else looks good, I'll fix that "Make A Choice" thing later and v2 this

After dissecting this mod, I understand fully how it works and what the original author's workflow was. So I will write up a dev guide if any newfags want to do something similar
Last edited by loregamer on May 4th, 2025, 21:21, edited 1 time in total.
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Makirige
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Post by Makirige »

Will it be compatible with this? :sad:

https://www.nexusmods.com/baldursgate3/mods/2538

Basically it's making the horns, nails and tails options available to all races. But also maybe take my mod where I gendered the nails ?
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loregamer
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Post by loregamer »

Makirige wrote: May 4th, 2025, 22:40
Will it be compatible with this? :sad:

https://www.nexusmods.com/baldursgate3/mods/2538

Basically it's making the horns, nails and tails options available to all races. But also maybe take my mod where I gendered the nails ?
idk but it should be fine if it's just defining slots via character creation appearance visuals
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Reichspepe
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Post by Reichspepe »

I think I'm doing something wrong, because when I enable PlusUI, everything looks "normal" and not like on the screenshot in the mod description. Female Strong Body is still there, the icons look placed like vanilla etc.

This is my load order:
Image
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Auld_SnawBeard
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Post by Auld_SnawBeard »

Reichspepe wrote: May 5th, 2025, 14:37
I think I'm doing something wrong, because when I enable PlusUI, everything looks "normal" and not like on the screenshot in the mod description. Female Strong Body is still there, the icons look placed like vanilla etc.

This is my load order:
Image
PlusUI goes almost at the end of the load-list. I think I read somewhere that just after NoAlphabetsVoice and just before NoAlphabetsAesthetics is a good place for it.
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Reichspepe
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Post by Reichspepe »

Auld_SnawBeard wrote: May 5th, 2025, 14:44
Reichspepe wrote: May 5th, 2025, 14:37
I think I'm doing something wrong, because when I enable PlusUI, everything looks "normal" and not like on the screenshot in the mod description. Female Strong Body is still there, the icons look placed like vanilla etc.

This is my load order:
Image
PlusUI goes almost at the end of the load-list. I think I read somewhere that just after NoAlphabetsVoice and just before NoAlphabetsAesthetics is a good place for it.
Thanks, gonna test it shortly.
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xonmyhand
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Post by xonmyhand »

Reichspepe wrote: May 5th, 2025, 14:37
I think I'm doing something wrong, because when I enable PlusUI, everything looks "normal" and not like on the screenshot in the mod description. Female Strong Body is still there, the icons look placed like vanilla etc.

This is my load order:
Image
I experienced the same and I solved it by replacing it like this order BUT every other section doesn't work for me. General etc. are still the same as vanilla/ImpUI. Example image:
Last edited by xonmyhand on May 5th, 2025, 15:08, edited 1 time in total.
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loregamer
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Post by loregamer »

Edited my post to put that for best compatibility, this should be put near the bottom of your load order. And it already covers the changes from No Alphabets CCreator, so that can be safely uninstalled
Last edited by loregamer on May 5th, 2025, 16:16, edited 2 times in total.
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xonmyhand
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Post by xonmyhand »

Can confirm, removing No Alphabets CCreator and putting Plus UI on third from the bottom works like a charm. Thank you for your great work as usual @loregamer !
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Auld_SnawBeard
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Post by Auld_SnawBeard »

I particularly appreciate the "soulless husk" detail. Closing off the new-player trap of playing a stumped character in a way that gave me a good laugh :)
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