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Baldur's Gate 3

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Oyster Sauce
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Post by Oyster Sauce »

The tranny flag is spammed in every Discord channel
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Vergil
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Post by Vergil »

Oyster Sauce wrote: October 1st, 2024, 16:37
The tranny flag is spammed in every Discord channel
Well it is the national flag of discord
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Post by Luckmann »

The funny thing is that I don't go to their Discord, because I was banned for shitting on China. It was at that point that I decided that I'd never buy anything by Larian ever again. There being faggots isn't entirely their fault, but it is absolutely their fault that they don't allow any counterweight to those fags, and it is absolutely their fault to value Chinese pseudocommunism over free speech.
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Post by BLofbr »

Tencent might have ccp propaganda in Bg3 or larian bcus of niggers lgbtq is a strategy to degenerate the west even more.
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Post by Unhelpful Contrarian »

Luckmann wrote: October 1st, 2024, 16:53
The funny thing is that I don't go to their Discord, because I was banned for shitting on China. It was at that point that I decided that I'd never buy anything by Larian ever again. There being faggots isn't entirely their fault, but it is absolutely their fault that they don't allow any counterweight to those fags, and it is absolutely their fault to value Chinese pseudocommunism over free speech.
You can’t speak ill of Larians sugar daddy Tencent.
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Post by fkirenicus »

Just came across this. Best BG3 video so far.



Actually, this one was quite good as well.

Last edited by fkirenicus on October 1st, 2024, 17:53, edited 1 time in total.
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Post by Vergil »

Unhelpful Contrarian wrote: October 1st, 2024, 17:06
Luckmann wrote: October 1st, 2024, 16:53
The funny thing is that I don't go to their Discord, because I was banned for shitting on China. It was at that point that I decided that I'd never buy anything by Larian ever again. There being faggots isn't entirely their fault, but it is absolutely their fault that they don't allow any counterweight to those fags, and it is absolutely their fault to value Chinese pseudocommunism over free speech.
You can’t speak ill of Larians sugar daddy Tencent.
I wonder if the Chinese version of BG3 has the bear scene edited so it's harvesting bear bile instead.
@Yankee Zulu confirm?
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Post by LemonDemonGirl »

BLofbr wrote: October 1st, 2024, 16:29
Image

i infiltrated their discord,look at their emojis


Image

its full of the gay.
I used to be in their Discord and I can agree on that. Thankfully left before June....

That's [current year] Discord for you.
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Post by UltraFan123 »

BLofbr wrote: October 1st, 2024, 16:29
Image

i infiltrated their discord,look at their emojis


Image

its full of the gay.
The freakflag before the heart emoji, that's how you can tell that the brainrot is truly submerged deep into the roots.

EDIT:
Luckmann wrote: October 1st, 2024, 16:53
The funny thing is that I don't go to their Discord, because I was banned for shitting on China. It was at that point that I decided that I'd never buy anything by Larian ever again. There being faggots isn't entirely their fault, but it is absolutely their fault that they don't allow any counterweight to those fags, and it is absolutely their fault to value Chinese pseudocommunism over free speech.
And I wanna bet that those faggots who simp for China are also the same ones that were crying and cutting their veins over the financial success of Black Myth Wukong. lol
Last edited by UltraFan123 on October 1st, 2024, 21:30, edited 1 time in total.
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Post by Tag365 »

The reviewer from GND-Tech doesn't like how the lore doesn't match up to prior established D&D lore. https://gnd-tech.com/2023/09/baldurs-ga ... -the-hype/

Apparently the half-devil is far too powerful to not be just a half-devil but should be a Pit Fiend or stronger to match with how his stats are in the fight and how much wealth he has.
D&D veterans may have noticed something peculiar in my previous paragraph: a half-devil Cambion and an Incubus mentioned together? A devil and a demon? I think Larian forgot that an Incubus is a Tanar’ri – a demon, the opposite-evil and eternal enemy of the Baatezu (devils).

Which brings me to a bigger problem in Baldur’s Gate 3: it portrays devils as just red, horned, winged humans. The typical image. Indeed that’s how many Cambions (half-fiends) look, but devils play a role in the game’s story and they made all of them Cambions. Including Raphael, the silver-tongued devil with a whopping 666 hp and a mansion in Avernus. Not even the most powerful type of devil (Pit Fiend) has 666 hp but if you’re going to do that, make him a Pit Fiend on the path to becoming an Archdevil, not a wimpy half-devil which should be weaker than most true devils save for the fodder. I suspect Larian just wanted all key characters, except for the one Mind Flayer, to be human which shows a lack of ambition, and this ends up being a bit repetitive in addition to being a lore contradiction in this case.
In addition, Mind Flayers are way too humanized and should be alien in personality, according to the book "Lords of Madness: The Book of Aberrations".
After playing Baldur’s Gate 3, I come away with the impression that Larian did not read this book. Their portrayal of a Mind Flayer colony at the end of act 2, in which it is depicted as just a gore fest (shown below), certainly suggests Larian did not read this book.
More evidence of this is Larian’s handling of Mind Flayer personalities and emotional profiles: they’ve overridden Mind Flayer lore and made it so that they are capable of a human emotional profile, and that only Elder Brain influence is what makes them seemingly emotionless. This is not true according to Mind Flayer lore – they are a different species, one with a different brain than us. They are physically, biologically incapable of having a human emotional profile, but Larian took the easy way out and avoided this, making them potentially human. So The Emperor is indeed just a human in a costume.
Some of the lore has changed since D&D V3.5 so the part about the half devil and incubus being opposing factions is outdated for fifth edition, where incubus are no longer demons or devils, just neutral evil fiends. I'm not sure if the Mind Flayers were retconned in fifth edition, but I would say it could be immersion breaking to encounter a seemly highly alien race and then they are somehow acting like a reskinned human. This brings up the gray goo arguments from folks like RPG Pundit where all the races are being turned into humans with a different coat of paint, turning into generic "gray goo" style races with no variance, when they're supposed to be archetypes with major differences in personality and physical strengths and weaknesses. Regardless, both Larian and Wizards of the Coast are DEI pandering companies as shown with Baldur's Gate 3 strange sexuality and race diversity for characters, and D&D having lots of modern day political elements being injected into stuff which really became noticeable starting with Tasha's Cauldron of Everything.
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Post by SoLong »

Tag365 wrote: October 3rd, 2024, 01:51
I'm not sure if the Mind Flayers were retconned in fifth edition, but I would say it could be immersion breaking to encounter a seemly highly alien race and then they are somehow acting like a reskinned human. This brings up the gray goo arguments from folks like RPG Pundit where all the races are being turned into humans with a different coat of paint, turning into generic "gray goo" style races with no variance, when they're supposed to be archetypes with major differences in personality and physical strengths and weaknesses. Regardless, both Larian and Wizards of the Coast are DEI pandering companies as shown with Baldur's Gate 3 strange sexuality and race diversity for characters, and D&D having lots of modern day political elements being injected into stuff which really became noticeable starting with Tasha's Cauldron of Everything.
I think the mind flayer lore changes are significantly older than BG3 or 5e. I recall that mind flayers need some kind of network or mental connection to remain healthy and sane; isolation drives them completely bonkers. The "nicest" normal mind flayers can be is that they apparently have favorite thralls they keep like a favored pet. They actively resist eating those particular thralls and give them toys to entertain themselves. Imagine taking care of your beloved pet dog but it's a person.

Fragments of their human personality and memories surviving is also old lore but I don't think those were ever strong enough to override the mind flayer personality. Except for gnome ceremorphs, in their case a successful ceremorphosis basically guarantees that the gnome mind flayers keeps most of their memory and personality. Which is why mind flayers no longer use gnomes; they tend to be peaceful and keep their alignment. I think Larian just fudged the lore that the modified tadpoles in the game are similarly defective as the modified process used to make gnome mind flayers.

The oldest bit of lore about mind flayers I could find is that they do tend to develop full personalities if they are out of an elder brain's reach for a long time; those however are erased if they ever come into contact with the hive mind again. That's apparently common with sorcerer mind flayers since their arcane magic alienates them from the hive mind; they hate magic and view it as a perversion of psionics. That bit was established even before 3.5e I think.

Even the oldest mind flayer portrayals favor portraying them as extremely intelligent mad scientists who have a need to keep everything around them under strict control. Their empathy is severely atrophied and any sense of "benevolence" they could possibly have is restricted to other mind flayers or thralls because mind flayers don't trust anyone whose mind isn't completely open to them.

I'm not sure how lore breaking the portrayal actually is because we don't actually see many "normal" mind flayers in-game (I think only the one fighting the devil before the ship crashes counts for that, plus the one whose head you can crush immediately after the crash), the Emperor is explicitly an abomination by mind flayer standards and Omeluum has the whole rogue drone deal that was already established before 5e. The colony below the tower was taken over by three evil gods so I'm pretty sure you can't use that as a good example either.

I think the whole kerfuffle came about because Wizards wanted the game to focus on the Dead Three while Larian wanted mind flayers (or was it the other way around?) and now we have this weird mixture.

Larian's and WotC's DEI pandering didn't help any either, but in this case I think it's just laziness coupled with too many people trying to cram their ideas into the game.
Last edited by SoLong on October 3rd, 2024, 09:02, edited 1 time in total.
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Post by Luckmann »

Tag365 wrote: October 3rd, 2024, 01:51
More evidence of this is Larian’s handling of Mind Flayer personalities and emotional profiles: they’ve overridden Mind Flayer lore and made it so that they are capable of a human emotional profile, and that only Elder Brain influence is what makes them seemingly emotionless. This is not true according to Mind Flayer lore – they are a different species, one with a different brain than us. They are physically, biologically incapable of having a human emotional profile, but Larian took the easy way out and avoided this, making them potentially human. So The Emperor is indeed just a human in a costume.
This is actually one of my major complaints with the game, and it goes beyond just mind flayers. They also do this to all the animals, who should be, reasonably, of animal intelligence. "Speak with Animal" shouldn't result in the type of conversations we see littered throughout the game. The funny thing is that pre-"Enhanced Edition" for the original Divinity: Original Sin, someone seemed to have this whole "speak with intelligences different from your own" pretty much down; conversations with animals felt "animalistic" in that they were simple-minded, or presented as such to the player at least, which makes perfect sense. The dog in the graveyard was what you'd expect from a character whose entire character is "Golden Retriever". Ball fun. Master good. Bork. Excitement. Meat smell good, panties smell bad.

But this is completely lost in """Baldur's Gate""" """3""". Virtually all animals are able to converse in human terms, and follow human logic. It goes double for all the races that you would think should be at least meaningfully different, from elves to dragons. And this, of course, also goes for the Illithids, sadly, despite them being of completely alien intelligence and motivations since forever, literally categorized as aberrations for good reason. In a climate where you cannot even portray different cultures as deviating internally from some cancerous Californian norm this is not surprising, but it is intensely, intensely boring, and betrays a painfully simplistic view of the world and its many intrinsic complexities.
Last edited by Luckmann on October 3rd, 2024, 15:11, edited 1 time in total.
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Post by Stack of Turtles »

Luckmann wrote: October 3rd, 2024, 15:10
Tag365 wrote: October 3rd, 2024, 01:51
More evidence of this is Larian’s handling of Mind Flayer personalities and emotional profiles: they’ve overridden Mind Flayer lore and made it so that they are capable of a human emotional profile, and that only Elder Brain influence is what makes them seemingly emotionless. This is not true according to Mind Flayer lore – they are a different species, one with a different brain than us. They are physically, biologically incapable of having a human emotional profile, but Larian took the easy way out and avoided this, making them potentially human. So The Emperor is indeed just a human in a costume.
This is actually one of my major complaints with the game, and it goes beyond just mind flayers. They also do this to all the animals, who should be, reasonably, of animal intelligence. "Speak with Animal" shouldn't result in the type of conversations we see littered throughout the game. The funny thing is that pre-"Enhanced Edition" for the original Divinity: Original Sin, someone seemed to have this whole "speak with intelligences different from your own" pretty much down; conversations with animals felt "animalistic" in that they were simple-minded, or presented as such to the player at least, which makes perfect sense. The dog in the graveyard was what you'd expect from a character whose entire character is "Golden Retriever". Ball fun. Master good. Bork. Excitement. Meat smell good, panties smell bad.

But this is completely lost in """Baldur's Gate""" """3""". Virtually all animals are able to converse in human terms, and follow human logic. It goes double for all the races that you would think should be at least meaningfully different, from elves to dragons. And this, of course, also goes for the Illithids, sadly, despite them being of completely alien intelligence and motivations since forever, literally categorized as aberrations for good reason. In a climate where you cannot even portray different cultures as deviating internally from some cancerous Californian norm this is not surprising, but it is intensely, intensely boring, and betrays a painfully simplistic view of the world and its many intrinsic complexities.
I think another major reason why they wrote the illithids that way seems to be out of a San Francisco "upload me into an AI" type obsession with transhumanistically achieving immortality. They've completely altered the lore of mind flayers out of a desire to imagine that the mind flayer can still somehow be "the same person", even though, canonically, that person died of having a parasite eat his brain and split his head open. They want it to be an evolution/metamorphosis instead.
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Post by fkirenicus »

Luckmann wrote: October 3rd, 2024, 15:10
Virtually all animals (in BG3, for context) are able to converse in human terms, and follow human logic. It goes double for all the races that you would think should be at least meaningfully different, from elves to dragons. And this, of course, also goes for the Illithids, sadly, despite them being of completely alien intelligence and motivations since forever, literally categorized as aberrations for good reason. In a climate where you cannot even portray different cultures as deviating internally from some cancerous Californian norm this is not surprising, but it is intensely, intensely boring, and betrays a painfully simplistic view of the world and its many intrinsic complexities.
Rusty, we need a 100% emoji. Or bullseye or something.
This is spot on. In their attempts at making games "more diverse", the DEI sycophants have basically managed the exact opposite: never before have games been so humanocentric as BG3 (and D&D 5e) and thus so utterly devoid of all that gave fantasy roleplaying meaning. The only diversity they manage now is humans of different skin colours and heights. What made elves elves, dwarves dwarves, gnomes gnomes (and not badly proportioned humans that look like they shit their pants) and halflings halflings, is gone.
And when these races are humanized, why stop there? Of course the DEI sycophants then assault the other races that should be completely alien to human logic and/or appearance. Animals, dragons, mind flayers...
IT IS FILTH!

https://getyarn.io/yarn-clip/8dc05ba1-b ... a8a10dfdae
Last edited by fkirenicus on October 3rd, 2024, 16:11, edited 1 time in total.
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Post by UltraFan123 »

Stack of Turtles wrote: October 3rd, 2024, 15:34
I think another major reason why they wrote the illithids that way seems to be out of a San Francisco "upload me into an AI" type obsession with transhumanistically achieving immortality.
So that's where all the unironical 40k memes of "when I saw the weakness of my flesh, it disgusted me" come from. For a good while I believed that this particular breed of libtards was trying to role-play a little too hard. lol
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Post by Cmdr Shepard »

UltraFan123 wrote: October 3rd, 2024, 16:59
Stack of Turtles wrote: October 3rd, 2024, 15:34
I think another major reason why they wrote the illithids that way seems to be out of a San Francisco "upload me into an AI" type obsession with transhumanistically achieving immortality.
So that's where all the unironical 40k memes of "when I saw the weakness of my flesh, it disgusted me" come from. For a good while I believed that this particular breed of libtards was trying to role-play a little too hard. lol
>From the moment I understood the weakness of my flesh, it disgusted me.
>I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
>Your kind cling to your flesh as if it will not decay and fail you.
>One day the crude biomass that you called a temple will wither and you'll beg my kind to save you.
>But I am already saved. For the machine is immortal. Even in death i serve the Omnissiah.
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Post by Stack of Turtles »

UltraFan123 wrote: October 3rd, 2024, 16:59
Stack of Turtles wrote: October 3rd, 2024, 15:34
I think another major reason why they wrote the illithids that way seems to be out of a San Francisco "upload me into an AI" type obsession with transhumanistically achieving immortality.
So that's where all the unironical 40k memes of "when I saw the weakness of my flesh, it disgusted me" come from. For a good while I believed that this particular breed of libtards was trying to role-play a little too hard. lol
Shit, you didn't know? It's trannies, as well as the tranny-adjacent. They love that because they hate how naturally pathetic they are, but they blame it on being human instead of just being themselves.
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Post by Rand »

The issue with devils, mind flayers, orcs, etc being humanized and having excuses made for their nasty behavior is that the developers have committed to the insane idea that there are no inherently evil species.
Note that they do not seem to take issue with inherently good ones existing.

Now, read into that. Their problem is evil being seen as the evil it is... following along?
No?
They feel concern for how the evil creatures are being correctly perceived as evil and righteously destroyed, especially by the classic paladin (a class they have corrupted for similar reasons).
...
...
Still not getting why?

They relate everything to themselves that has the slightest emotional resonance to their self-crafted image of their personal identity. Get it now?
► Show Spoiler
Last edited by Rand on October 3rd, 2024, 18:09, edited 4 times in total.
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Post by fkirenicus »

Rand wrote: October 3rd, 2024, 18:06
They feel concern for how the evil creatures are being correctly perceived as evil and righteously destroyed, especially by the classic paladin (a class they have corrupted for similar reasons).
Or, as the lunatic I was talking about in viewtopic.php?p=88091-remember-to-consi ... ons#p88091 put it: the book in question is shit, because it doesn't care for demons' personality traits. :lol: :groan:
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Post by Vergil »

Rand wrote: October 3rd, 2024, 18:06
the developers have committed to the insane idea that there are no inherently evil species.
Kind of funny then that ultimately drow and goblins are basically all evil in the game anyway
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Post by UltraFan123 »

Rand wrote: October 3rd, 2024, 18:06
The issue with devils, mind flayers, orcs, etc being humanized and having excuses made for their nasty behavior is that the developers have committed to the insane idea that there are no inherently evil species.
Note that they do not seem to take issue with inherently good ones existing.
I have actually seen no small amount of "intellectuals" argue that the idea of inherently good is "just as bad" as the idea of inherently evil. Argument usually being "who decided that this particular race/person is objectively good all the time?" and that "morality is always subjective" and similar types of whataboutisms.

An example being the series known as Hazbin Hotel which was created by an unapologetical libtard who went with the "new and revolutionary" idea of portraying hell and demons as sympathetic while heaven and the angels are shown as tyrannical and heartless. And I'm sure there are other series like this one that portrays what is perceived as "good" as "not actually good after all" while "evil is just misunderstood".

Basically, while you are right that libtards recognize themselves as evil and fear their destruction, because of that constant fear they also at the same time are trying to convince us normal people that "being evil is actually okay" and that "just because we are monsters that doesn't mean we are monsters!" And yeah I know that makes no sense, not to us sane humans, at least.
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Post by Stack of Turtles »

On the other hand, evil will always triumph, because good is dumb :pipe-hat:
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Post by UltraFan123 »

Stack of Turtles wrote: October 3rd, 2024, 19:08
On the other hand, evil will always triumph, because good is dumb :pipe-hat:
I feel that the "every good guy except for the protagonist and his party being dumb" is quite the overused plot hook that lazily explains why evil is running rampant and needs to be stopped, tbh.
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Post by Faceless_Sentinel »



@Vergil, explain how Astarion is not gay after fucking with several man and how are you not gay after obsessing over him?
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Post by ArcaneLurker »

Faceless_Sentinel wrote: October 3rd, 2024, 21:55


@Vergil, explain how Astarion is not gay after fucking with several man and how are you not gay after obsessing over him?
Hm? I remember seeing Vergil arguing with Orin and another that Astarion was gay.
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Post by Vergil »

Faceless_Sentinel wrote: October 3rd, 2024, 21:55
@Vergil, explain how Astarion is not gay after fucking with several man
I don't know if you're aware of this but the crux of Astarion's plot line is being a slave who has had to do things he doesn't want to do (due to being a slave). I know that probably went over your head as it's only explicitly stated multiple times throughout the game but I hope this explanation helps.
Faceless_Sentinel wrote: October 3rd, 2024, 21:55
how are you not gay after obsessing over him?
Because I'm not a homosexual. :)
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Post by Faceless_Sentinel »

ArcaneLurker wrote: October 3rd, 2024, 21:59
Hm? I remember seeing Vergil arguing with Orin and another that Astarion was gay.
Well, this:
Vergil wrote: September 24th, 2024, 18:13
Faceless_Sentinel wrote: September 24th, 2024, 17:10
So, @Vergil stopped hiding and denying his faggotry?
What is gay about my post?
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Post by Vergil »

Faceless_Sentinel wrote: October 3rd, 2024, 22:06
ArcaneLurker wrote: October 3rd, 2024, 21:59
Hm? I remember seeing Vergil arguing with Orin and another that Astarion was gay.
Well, this:
Vergil wrote: September 24th, 2024, 18:13
Faceless_Sentinel wrote: September 24th, 2024, 17:10


So, @Vergil stopped hiding and denying his faggotry?
What is gay about my post?
You never answered the quoted question...
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Post by Faceless_Sentinel »

Vergil wrote: October 3rd, 2024, 22:03
Faceless_Sentinel wrote: October 3rd, 2024, 21:55
@Vergil, explain how Astarion is not gay after fucking with several man
I don't know if you're aware of this but the crux of Astarion's plot line is being a slave who has had to do things he doesn't want to do (due to being a slave). I know that probably went over your head as it's only explicitly stated multiple times throughout the game but I hope this explanation helps.
Well, I kill him when he tried to bite me, so how would I know? If video is correct, he had to bring victims, no sex or way of bringing was specified, so why he chose men and seduce, not bringing by force for example?


Vergil wrote: October 3rd, 2024, 22:03
Faceless_Sentinel wrote: October 3rd, 2024, 21:55
how are you not gay after obsessing over him?
Because I'm not a homosexual. :)
The more I read your post the more I'm convinced of the opposite.
Last edited by Faceless_Sentinel on October 3rd, 2024, 22:15, edited 1 time in total.
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Post by Faceless_Sentinel »

Vergil wrote: October 3rd, 2024, 22:06
Faceless_Sentinel wrote: October 3rd, 2024, 22:06
ArcaneLurker wrote: October 3rd, 2024, 21:59
Hm? I remember seeing Vergil arguing with Orin and another that Astarion was gay.
Well, this:
Vergil wrote: September 24th, 2024, 18:13

What is gay about my post?
You never answered the quoted question...
I don't know how to answer without insults.
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