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The White Wizard 1.1 — Baldur's Gate 3

Posted: June 20th, 2024, 18:24
by Lancaster

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 18:55
by Finarfin
Got it installed, will check it out after i'm done with my Elden Ring session.

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 19:54
by Brother Michael
Well, what is it?

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 20:04
by Magick
Lancaster wrote: June 20th, 2024, 18:24
I'll add more to this section when I get a chance, it's been a while since I have uploaded. In the mean time, enjoy, and give me your feedback.
A least give a one-liner at what it ******* does lol..

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 20:08
by Vergil
Didn't expect this mod to give Gale big naturals think you should have included that in the description...

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 20:15
by loregamer
Such a based description

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 21:16
by Lancaster
Vergil wrote: June 20th, 2024, 20:08
Didn't expect this mod to give Gale big naturals think you should have included that in the description...
Sorry about that, the drive-thru has been busy, I'm sure you understand. The mod alters the Narrator's voice.

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 21:45
by Finarfin
it's a Saruman/Christopher Lee Narrator

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 20th, 2024, 21:46
by Vergil
Oh zased

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 02:12
by Magick
Lancaster wrote: June 20th, 2024, 21:16
Vergil wrote: June 20th, 2024, 20:08
Didn't expect this mod to give Gale big naturals think you should have included that in the description...
Sorry about that, the drive-thru has been busy, I'm sure you understand. The mod alters the Narrator's voice (to Saruman).
Put it in the first post then for foooooks saaaake.

Thankyou for the mod, though.

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 06:07
by loregamer
Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it Found one that he sent me nvm

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 06:09
by Vergil
loregamer wrote: June 21st, 2024, 06:07
Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it
Now make icons for his other mods in the description you ******* **** slave sub scum

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 06:10
by loregamer
Vergil wrote: June 21st, 2024, 06:09
loregamer wrote: June 21st, 2024, 06:07
Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it
Now make icons for his other mods in the description you ******* **** slave sub scum
Icons are only given to New Vegas modders (preferential treatment)

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 09:55
by Lancaster
loregamer wrote: June 21st, 2024, 06:07
Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it Found one that he sent me nvm
I was just getting ready to update this. You're a ******* stud LG!

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 21st, 2024, 10:10
by Magick
Lancaster wrote: June 21st, 2024, 09:55
loregamer wrote: June 21st, 2024, 06:07
Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it Found one that he sent me nvm
I was just getting ready to update this. You're a ******* stud LG!
Kek, I could just imagine his eye twitching as he saw your lazy post.

The White Wizard 1.0 — Baldur's Gate 3

Posted: June 24th, 2024, 09:55
by OtoshiGami
Can you upload a version that is compatible with this mod:
Dialogue Voice Quality Restoration (DVQR)?

The White Wizard 1.0 — Baldur's Gate 3

Posted: August 12th, 2024, 21:10
by fkirenicus
Installed this, and liking it very much so far (Nautiloid crash). :) Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up. :toot:

The White Wizard 1.0 — Baldur's Gate 3

Posted: August 13th, 2024, 04:00
by Lancaster
fkirenicus wrote: August 12th, 2024, 21:10
Installed this, and liking it very much so far (Nautiloid crash). :) Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up. :toot:
I'm sure there are a handful more, I'll address them when I'm back in beast mode.

The White Wizard 1.0 — Baldur's Gate 3

Posted: October 25th, 2024, 03:53
by Lancaster
fkirenicus wrote: August 12th, 2024, 21:10
Installed this, and liking it very much so far (Nautiloid crash). :) Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up. :toot:
I'll post the update soon. I haven't decided if I want to the narration a slight volume bump yet. https://f.rpghq.org/FGIumVDCFcnw.mp4?n=Compassion.mp4

The White Wizard 1.0 — Baldur's Gate 3

Posted: April 17th, 2025, 09:12
by Lancaster
fkirenicus wrote: August 12th, 2024, 21:10
Installed this, and liking it very much so far (Nautiloid crash). :) Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up. :toot:
Here we are 4 months later. Sorry for the delay.

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 23rd, 2025, 11:01
by OtoshiGami
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.

Also, is this mod compatible with the changes from No Alphabets/Realms Restored.

I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game with DVQR.

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 24th, 2025, 10:25
by Lancaster
OtoshiGami wrote: April 23rd, 2025, 11:01
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.

Also, is this mod compatible with the changes from No Alphabets/Realms Restored.

I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 25th, 2025, 16:25
by OtoshiGami
Lancaster wrote: April 24th, 2025, 10:25
OtoshiGami wrote: April 23rd, 2025, 11:01
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.

Also, is this mod compatible with the changes from No Alphabets/Realms Restored.

I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 25th, 2025, 18:31
by Lancaster
OtoshiGami wrote: April 25th, 2025, 16:25
Lancaster wrote: April 24th, 2025, 10:25
OtoshiGami wrote: April 23rd, 2025, 11:01
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.

Also, is this mod compatible with the changes from No Alphabets/Realms Restored.

I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 25th, 2025, 20:56
by OtoshiGami
Lancaster wrote: April 25th, 2025, 18:31
OtoshiGami wrote: April 25th, 2025, 16:25
Lancaster wrote: April 24th, 2025, 10:25


I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.

The White Wizard 1.1 — Baldur's Gate 3

Posted: April 25th, 2025, 22:56
by Lancaster
OtoshiGami wrote: April 25th, 2025, 20:56
Lancaster wrote: April 25th, 2025, 18:31
OtoshiGami wrote: April 25th, 2025, 16:25

I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.
You are correct, Lae'zel is packed in there with the others.

The White Wizard 1.1 — Baldur's Gate 3

Posted: June 29th, 2025, 23:25
by Cedia
Where should I put this in the load order if using No Alphabets and Realms Reborn?

The White Wizard 1.1 — Baldur's Gate 3

Posted: June 29th, 2025, 23:52
by Lancaster
Cedia wrote: June 29th, 2025, 23:25
Where should I put this in the load order if using No Alphabets and Realms Reborn?
Doesn't matter, it defaults to override.

The White Wizard 1.1 — Baldur's Gate 3

Posted: July 26th, 2025, 06:16
by twIIce
I hated the original female voice, she sounds like a 'for women' ero fiction narrator.
This Mod works perfectly with patch 8, love it!!

The White Wizard 1.1 — Baldur's Gate 3

Posted: November 11th, 2025, 03:42
by Fable
OtoshiGami wrote: April 25th, 2025, 16:25
Lancaster wrote: April 24th, 2025, 10:25
OtoshiGami wrote: April 23rd, 2025, 11:01
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.

Also, is this mod compatible with the changes from No Alphabets/Realms Restored.

I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
He changed the formatting of his mod, and the comparability patch is no longer on there.