Updated the description for ya @Lancaster. If you have a video showcasing the mod, lemme know and I'll add it
I was just getting ready to update this. You're a ******* stud LG!
Kek, I could just imagine his eye twitching as he saw your lazy post.
The White Wizard 1.0 — Baldur's Gate 3
Posted: June 24th, 2024, 09:55
by OtoshiGami
Can you upload a version that is compatible with this mod:
Dialogue Voice Quality Restoration (DVQR)?
The White Wizard 1.0 — Baldur's Gate 3
Posted: August 12th, 2024, 21:10
by fkirenicus
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
I'm sure there are a handful more, I'll address them when I'm back in beast mode.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Installed this, and liking it very much so far (Nautiloid crash). Only bug so far is the mind flayer you find alive in the crash site - where the written dialog states "Compassion?" Saruman says "Confession", or so it sounds to me. Keep it up.
Here we are 4 months later. Sorry for the delay.
The White Wizard 1.1 — Baldur's Gate 3
Posted: April 23rd, 2025, 11:01
by OtoshiGami
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game with DVQR.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Vith isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
The Gith version has the same pak method, the only difference is that I used a Phaser fx method in Audacity.
I loaded the tutorial with both mods. Narrator comes on fine now but Laezel was mute with DVQR. I presume the same would happen to all the Gith.
You are correct, Lae'zel is packed in there with the others.
The White Wizard 1.1 — Baldur's Gate 3
Posted: June 29th, 2025, 23:25
by Cedia
Where should I put this in the load order if using No Alphabets and Realms Reborn?
Can this mod be made compatible with DVQR? When they are both installed the default narrator is used. If I move them into the load order and give this mod priority, the audio goes mute. The full replacement installation of DVQR also plays the other narrator.
Also, is this mod compatible with the changes from No Alphabets/Realms Restored.
I just started playing/modding after a year away so I'm trying to get back up to speed. So far this, both of the civ 5 and mortanius have all failed to load into the game.
I'm not familiar with DVQR, but all should be good with NA & RR.
I messaged the DVQR modder and got him to reupload a fix that works with this mod. But your new Alternate Gith Voice isn't compatible still. This one was the priority to get working though.
DVQR is this if you don't know: https://www.nexusmods.com/baldursgate3/ ... ?tab=files
He changed the formatting of his mod, and the comparability patch is no longer on there.