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Disco Elysium
Posted: February 19th, 2023, 13:57
by Dead
Vic wrote: ↑
February 19th, 2023, 13:50
as long as my trolling is working to squeeze out precious butthurt I'm enjoying myself @GhostCow.
Also, I'm posting, which is added value, I'm engaging users in coversation, which is added value, and giving my feedback, which is added value.
what is the point of all these "shut up gtfo" posts?
Define value
Disco Elysium
Posted: February 19th, 2023, 14:00
by GhostCow
Vic wrote: ↑
February 19th, 2023, 13:50
as long as my trolling is working to squeeze out precious butthurt I'm enjoying myself @GhostCow.
Also, I'm posting, which is added value, I'm engaging users in coversation, which is added value, and giving my feedback, which is added value.
what is the point of all these "shut up gtfo" posts?
Not a single thing you've posted has added any value to this forum. You yourself admit that you are a retarded troll who is just shitting up the site. If you're going to troll at least be smart or funny. You're just retarded and obvious. Very low IQ trolling attempts.
Disco Elysium
Posted: February 19th, 2023, 14:57
by Vic
rusty you can just go ahead and delete this pointless thread that was derailed by these retards telling me to gtfo. also fuck you for moving this out of the rpg forum, dick move and still waiting for a valid reason (there's none, just your opinion).
despite what you guys accuse me of I actually care about RPG discussion, but the noise in here is so loud that its impossible, also the admin is an autist.
cheers.
Disco Elysium
Posted: February 19th, 2023, 15:00
by Watser
Cheers
Disco Elysium
Posted: February 19th, 2023, 15:00
by Dead
Vic wrote: ↑
February 19th, 2023, 14:57
rusty you can just go ahead and delete this pointless thread that was derailed by these retards telling me to gtfo. also fuck you for moving this out of the rpg forum, dick move and still waiting for a valid reason (there's none, just your opinion).
despite what you guys accuse me of I actually care about RPG discussion, but the noise in here is so loud that its impossible, also the admin is an autist.
cheers.
Are you Jewish? Cheers.
Disco Elysium
Posted: February 19th, 2023, 20:31
by krokodil
Vic wrote: ↑
February 19th, 2023, 11:00
it absolutely does, did you even play the game?
you provided examples of why it isn't any of the other genres, but failed to provide an example why it isn't an rpg
the 'C&C" in DE is essentially nothing but different manners of flavor text.
Disco Elysium
Posted: February 20th, 2023, 05:42
by GothGirlSupremacy
Can't wait for the day Fork (and SDG) figure out how to go to sleep in a closed garage with the car running.
Disco Elysium
Posted: February 20th, 2023, 19:01
by asf
Vic wrote: ↑
February 19th, 2023, 09:06
Imagine letting one person decide (the site admin) what is or isn't an RPG.
Do you want to support an RPG dictatorship?
What a hypocrite:
RPGHQ's Guarantees:
RPGHQ will always allow you to share your opinions, even if — especially if — we disagree with it. It might be moved if it's off-topic, but you will be allowed to discuss it as long as it's not violating US law.
Well, who decides that its is off-topic? I think DE is RPG enough to warrant being in the RPG subforum, why move my shit around?
I agree, this is quite atrocious. We all know the person deciding what is or not an RPG should be me.
Disco Elysium
Posted: March 15th, 2023, 23:22
by Acrux
Why is a visual novel like Disco Elysium so terrible, but a visual novel like the original Alter Ego so good?
https://archive.org/details/msdos_Alter_Ego_Male_1986
Disco Elysium
Posted: April 3rd, 2023, 23:55
by Emphyrio
I finished DE last night. I enjoyed being racist in public- thank you commie writers.
I did not enjoy constantly changing my clothes to get stat bonuses.
As far as the ending waiting until the very end to introduce the true killer to the audience is a faux pas in the mystery genre. Hack move tbh. I was convinced that the oranje whore had to be the real killer because she was the first character introduced. I thought she was one of the mercs because of her skill in messing with the phone line and the antenna on the roof by her room. But it is realistic that after all the red herrings the killer was just a random nigger muh dicking.
Disco Elysium
Posted: August 20th, 2023, 00:19
by Roguey
I thought it was appropriate because for the entire thing you're rolling to pass dialogue checks. A reminder that just because the chances of something are below 50%, it doesn't mean it's impossible, just improbable.
Disco Elysium
Posted: August 20th, 2023, 00:49
by maidenhaver
asf wrote: ↑
February 20th, 2023, 19:01
Vic wrote: ↑
February 19th, 2023, 09:06
Imagine letting one person decide (the site admin) what is or isn't an RPG.
Do you want to support an RPG dictatorship?
What a hypocrite:
RPGHQ's Guarantees:
RPGHQ will always allow you to share your opinions, even if — especially if — we disagree with it. It might be moved if it's off-topic, but you will be allowed to discuss it as long as it's not violating US law.
Well, who decides that its is off-topic? I think DE is RPG enough to warrant being in the RPG subforum, why move my shit around?
I agree, this is quite atrocious. We all know the person deciding what is or not an RPG should be me.
That Vic guy's a complete idiot. One person should decide what a rpg is, because nobody can agree what a rpg is. As with every decision-making process, there's only one responsible party anyway, because the herd will never take credit for their mistakes. The group will pin all responsibility on one person, usually the straight white male, because we are big dick, all-mighty gods, so tyranny is always best. This is why the history around Julius Caesar is willfully confused, because the patricians only fear tyrants. Now, I have told you why only one man should decide what makes a RPG, and that nature, who is Truth, herself only loves a tyrant, and so we must be tyrants to know the nature of RPG.
Disco Elysium
Posted: September 15th, 2023, 15:53
by Emphyrio
Thinkin about knox's rules for detective fiction today and which ones DE follows and which ones it breaks
1. The criminal must be someone mentioned in the early part of the story, but must not be anyone whose thoughts the reader has been allowed to follow.
2. All supernatural or preternatural agencies are ruled out as a matter of course.
3. Not more than one secret room or passage is allowable.
4. No hitherto undiscovered poisons may be used, nor any appliance which will need a long scientific explanation at the end.
5. No Chinaman must figure in the story.
6. No accident must ever help the detective, nor must he ever have an unaccountable intuition which proves to be right.
7. The detective must not himself commit the crime.
8. The detective must not light on any clues which are not instantly produced for the inspection of the reader.
9. The stupid friend of the detective, the Watson, must not conceal any thoughts which pass through his mind; his intelligence must be slightly, but very slightly, below that of the average reader.
10. Twin brothers, and doubles generally, must not appear unless we have been duly prepared for them.
Long version
► Show Spoiler
Knox's 1st
The criminal must be someone mentioned in the early part of the story, but must not be anyone whose thoughts the reader has been allowed to follow. The mysterious stranger who turns up from nowhere in particular, from a ship as often as not, whose existence the reader had no means of suspecting from the outset, spoils the play altogether. The second half of the rule is more difficult to state precisely, especially in view of some remarkable performances by Mrs. Christie. It would be more exact to say that the author must not imply an attitude of mystification in the character who turns out to be the criminal.
Knox's 2nd
All supernatural or preternatural agencies are ruled out as a matter of course. To solve a detective problem by such means would be like winning a race on the river by the use of a concealed motor - engine. And here I venture to think there is a limitation about Mr. Chesterton's Father Brown stories. He nearly always tries to put us off the scent by suggesting that the crime must have been done by magic; and we know that he is too good a sportsman to fall back upon such a solution. Consequently, although we seldom guess the answer to his riddles, we usually miss the thrill of having suspected the wrong person.
Knox's 3rd
No more than one secret room or passage is allowable. I would add that a secret passage should not be brought in at all unless the action takes place in the kind of house where such devices might be expected. When I introduced one into a book myself, I was careful to point out beforehand that the house had belonged to Catholics in penal times. Mr. Milne's secret passage in the Red House Mystery is hardly fair; if a modern house were so equipped - and it would be villainously expensive - all the countryside would be quite certain to know about it.
Knox's 4th
No hitherto undiscovered poisons may be used, nor any appliance which will need a long scientific explanation at the end. There may be undiscovered poisons with quite unexpected reactions on the human system, but they have not been discovered yet, and until they are they must not be utilized in fiction; it is not cricket. Nearly all the cases of Dr. Thorndyke, as recorded by Mr. Austin Freeman, have the minor medical blemish; you have to go through a long science lecture at the end of the story in order to understand how clever the mystery was.
Knox's 5th
No Chinaman must figure in the story. Why this should be so I do not know, unless we can find a reason for it in our western habit of assuming that the Celestial is over - equipped in the matter of brains, and under - equipped in the matter of morals. I only offer it as a fact of observation that, if you are turning over the pages of a book and come across some mention of 'the slit - like eyes of Chin Loo', you had best put it down at once; it is bad. The only exception which occurs to my mind - there are probably others - is Lord Ernest Hamilton's Four Tragedies of Memworth.
Knox's 6th
No accident must ever help the detective, nor must he ever have an unaccountable intuition which proves to be right. That is perhaps too strongly stated; it is legitimate for the detective to have inspirations which he afterwards verifies, before he acts on them, by genuine investigation. And again, he will naturally have moments of clear vision, in which the bearings of the observations hitherto made will become suddenly evident to him. But he must not be allowed, for example, to look for the lost will in the works of the grandfather clock because an unaccountable instinct tells him that that is the right place to search. He must look there because he realizes that that is where he would have hidden it himself if he had been in the criminal's place. And in general it should be observed that every detail of his thought - process, not merely the main outline of it, should be conscientiously audited when the explanation comes along at the end.
Knox's 7th
The detective must not himself commit the crime. This applies only where the author personally vouches for the statement that the detective is a detective; a criminal may legitimately dress up as a detective, as in the Secret of Chimneys, and delude the other actors in the story with forged references.
Knox's 8th
The detective must not light on any clues are not instantly produced for the inspection of the reader. Any writer can make a mystery by telling us that at this point the great Picklock Holes suddenly bent down and picked up from the ground an object which he refused to let his friend see. He whispers 'Ha!' and his face grows grave - all that is illegitimate mystery - making. The skill of the detective author consists in being able to produce his clues and flourish them defiantly in our faces: 'There!' he says, 'what do you make of that?' and we make nothing.
Knox's 9th
The stupid friend of the detective, the Watson, must not conceal any thoughts which pass through his mind; his intelligence must be slightly, but very slightly, below that of the average reader. This is a rule of perfection; it is not of the esse of the detective story to have a Watson at all. But if he does exist, he exists for the purpose of letting the reader have a sparring partner, as it were, against whom he can pit his brains. 'I may have been a fool,' he says to himself as he puts the book down, 'but at least I wasn't such a doddering fool as poor old Watson.'
Knox's 10th
Twin brothers, and doubles generally, must not appear unless we have been duly prepared for them. The dodge is too easy, and the supposition too improbable. I would add as a rider, that no criminal should be credited with exceptional powers of disguise unless we have had fair warning that he or she was accustomed to making up for the stage. How admirably is this indicated, for example, in Trent's Last Case!
Disco Elysium
Posted: November 17th, 2023, 21:25
by Sweeper
Rusty has his share of faults. He's American, and by extension, possibly a Jew, probable glow in the darkie, also he bots in OSRS.
But him moving this thread to the books section of the HQ marks him as, first and foremost, a man of culture.
Disco Elysium
Posted: November 20th, 2023, 14:39
by Breathe
Saw Vic's crying and went back to the first page giving him the benefit of the doubt. The first post is just "discuss," then all the rest are just tantrums. Maybe if you wrote a few things about the game, what you liked, what worked well and didn't, added a few questions for discussion, it wouldn't have been moved.
Disco Elysium
Posted: April 29th, 2024, 07:58
by Adeptus
When I was buying it, I didn't know it was a commie propagaganda...