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[Known Issue] CCreator glitches out with Console
Posted: April 21st, 2024, 17:17
by citard
orinEsque wrote: ↑
April 20th, 2024, 15:42
citard wrote: ↑
April 20th, 2024, 15:18
I don't think the CCreator part of the mod works with ImprovedUI. Could this be the case, or is my load order just ****** up?
I tested it with improved ui turned on

It should be working. Technically it should get priority. Tell me which one did you use?
CCreator or CCreator_NoGen?
The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 21st, 2024, 22:21
by orinEsque
citard wrote: ↑
April 21st, 2024, 17:17
orinEsque wrote: ↑
April 20th, 2024, 15:42
citard wrote: ↑
April 20th, 2024, 15:18
I don't think the CCreator part of the mod works with ImprovedUI. Could this be the case, or is my load order just ****** up?
I tested it with improved ui turned on

It should be working. Technically it should get priority. Tell me which one did you use?
CCreator or CCreator_NoGen?
The regular one. To be specific, when I use my controller, it just doesn't show the character creation menu at all.
Did CCreator ever work on controller for you?
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 13:33
by citard
Yes (back when I used the old White Wyll mod, I think?)
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 15:43
by orinEsque
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 18:26
by citard
orinEsque wrote: ↑
April 22nd, 2024, 15:43
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 18:37
by orinEsque
citard wrote: ↑
April 22nd, 2024, 18:26
orinEsque wrote: ↑
April 22nd, 2024, 15:43
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Hmm that's a good clue, I'll have a look. seems its not the "mod" but the way the mod's metadata.
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 18:47
by orinEsque
citard wrote: ↑
April 22nd, 2024, 18:26
orinEsque wrote: ↑
April 22nd, 2024, 15:43
I recall you did a fix and it worked for you. Could you try that? Because nothing has changed in the way I removed the troonism in the CCreator files.
the "fix" was removing the Contractor Devil form part of the new Wyll mod, strangely enough
Could you try this one and see if it works?
https://f.rpghq.org/ND0IqEGtpRWs.zip?n= ... reator.zip
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 22:48
by citard
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.

No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 22nd, 2024, 23:48
by orinEsque
citard wrote: ↑
April 22nd, 2024, 22:48
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
No Alphabets should be after.
Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 23rd, 2024, 12:03
by citard
orinEsque wrote: ↑
April 22nd, 2024, 23:48
citard wrote: ↑
April 22nd, 2024, 22:48
Just did, this is how it looks. Should I load NoAlphabets after BBA and Wyll mod, or before? Because I've got it set to be the first of the three groups of mods in the load order.
No Alphabets should be after.
Can you show me your BG3 Mod manager?
People had bad time with Vortex these days btw.
I use Mod Manager, I'm not gonna use vortex lol

No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 24th, 2024, 03:29
by orinEsque
Is CCreator in the override?
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 24th, 2024, 11:19
by citard
Didn't work, same result. Though for some reason, even if I
don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?

No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 24th, 2024, 12:48
by orinEsque
citard wrote: ↑
April 24th, 2024, 11:19
Didn't work, same result. Though for some reason, even if I
don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Yeah Lingo file changes that. Clearly that's working.
I assume you have mod fixer already and CCreator worked for you in the last version?
If it was i can give you the older version up try?
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 24th, 2024, 17:18
by citard
orinEsque wrote: ↑
April 24th, 2024, 12:48
citard wrote: ↑
April 24th, 2024, 11:19
Didn't work, same result. Though for some reason, even if I
don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Yeah Lingo file changes that. Clearly that's working.
I assume you have mod fixer already and CCreator worked for you in the last version?
If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.
After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 27th, 2024, 12:17
by orinEsque
citard wrote: ↑
April 24th, 2024, 17:18
orinEsque wrote: ↑
April 24th, 2024, 12:48
citard wrote: ↑
April 24th, 2024, 11:19
Didn't work, same result. Though for some reason, even if I
don't have the mod, it says "Gender & Musculature" on the body type selection thing. Is that part of the base mod?
Yeah Lingo file changes that. Clearly that's working.
I assume you have mod fixer already and CCreator worked for you in the last version?
If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.
After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: April 27th, 2024, 16:31
by citard
orinEsque wrote: ↑
April 27th, 2024, 12:17
citard wrote: ↑
April 24th, 2024, 17:18
orinEsque wrote: ↑
April 24th, 2024, 12:48
Yeah Lingo file changes that. Clearly that's working.
I assume you have mod fixer already and CCreator worked for you in the last version?
If it was i can give you the older version up try?
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.
After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
yes, i'm playing with improved UI
No Alphabets 4.5.0 — Baldur's Gate 3
Posted: May 4th, 2024, 22:29
by orinEsque
citard wrote: ↑
April 27th, 2024, 16:31
orinEsque wrote: ↑
April 27th, 2024, 12:17
citard wrote: ↑
April 24th, 2024, 17:18
I'll try using the current version but without the wyll mod, just to see if it's those two being incompatible.
After trying it: I've got good news and bad news. Good news, it's not the Wyll mod. Bad news, it's not the Wyll mod. This means it's likely Improved UI acting up.
That's odd I'm playing with Improved ui activated. Have you updated that?
yes, i'm playing with improved UI
Does disabling Improved UI help?
[KnownIssue] CCreator and level up screen not working properly with gamepad
Posted: August 10th, 2024, 22:58
by my_n_plus_n
Already mentioned this on the main thread but posting here so that it's in the correct place, plus some extra steps I've taken to try and fix the issue:
When using the CCreator mod (the noGen version or the other one) the character creation screen works fine with keyboard/mouse but as soon as I turn my controller on and press a button the UI transitions to what you see in the below screenshot. Pressing a key on the keyboard flicks back to the regular UI and that's all fine again. I'm using an xbox elite wireless controller series 2, and playing BG3 via Steam.
When I remove the NoAlphabetsCCreator_noGen .pak file from my mods folder the controller interface works again.
Also included a screenshot of my mods and load order. The error occurs on the level-up page as well as the CCreator page (see screenshot).
I have a 3440x1440 monitor and tried using running it on my second monitor which is a standard 1440p but had the same outcome. I've tried reinstalling BG3 and all mods as well. Also ensured I'm up to date on all mods I'm using.

CCreator and level up screen not working properly with gamepad
Posted: December 30th, 2024, 00:34
by orinEsque
my_n_plus_n wrote: ↑
August 10th, 2024, 22:58
Already mentioned this on the main thread but posting here so that it's in the correct place, plus some extra steps I've taken to try and fix the issue:
When using the CCreator mod (the noGen version or the other one) the character creation screen works fine with keyboard/mouse but as soon as I turn my controller on and press a button the UI transitions to what you see in the below screenshot. Pressing a key on the keyboard flicks back to the regular UI and that's all fine again. I'm using an xbox elite wireless controller series 2, and playing BG3 via Steam.
When I remove the NoAlphabetsCCreator_noGen .pak file from my mods folder the controller interface works again.
Also included a screenshot of my mods and load order. The error occurs on the level-up page as well as the CCreator page (see screenshot).
I have a 3440x1440 monitor and tried using running it on my second monitor which is a standard 1440p but had the same outcome. I've tried reinstalling BG3 and all mods as well. Also ensured I'm up to date on all mods I'm using.
Make sure to tag me when you post. I didn't realise you posted here. Its the well known issue. I haven't been able to fix it. But I'll have another look

.