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- rusty_shackleford
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To me, having to choose a 'body type' during character creation is an explicit agreement to a certain set of (real-world) beliefs. No different than if a game required me to sign an agreement of the developer's religious beliefs to play the game.
Yup, but if it's JUST that and nothing else, that can be the difference between wait and buy on major sale (should usually be the default anyway tbh) and outrightrusty_shackleford wrote: ↑ April 9th, 2024, 08:47To me, having to choose a 'body type' during character creation is an explicit agreement to a certain set of (real-world) beliefs. No different than if a game required me to sign an agreement of the developer's religious beliefs to play the game.
The recommendation is pretty irrelevant besides informing how much woke there is or not.
I'd like to see an end to the newspeak though, and glad that mods are removing that. Anything is better than tacit acceptance.
This. Quite frankly, whether a game is informational vs not recommended doesn't really matter.BobT wrote: ↑ April 9th, 2024, 10:15The recommendation is pretty irrelevant besides informing how much woke there is or not.
It's just a visual indicator for subtle vs overt messaging.
On the topic of "body type" in Helldivers II, here I think it is OK because it is referring to bulky vs lean.
In other words, actual body types rather than newspeak for male vs female. I wouldn't consider that Woke in and of itself.
The problem comes from female voice options. That muddies the whole thing because now your character could be male or female regardless of body type.
That's why, to me, I read this as a lack of distinction between male vs female other than voice.
Edit: upon further reflection, I guess it would be OK having "bulky" characters with female voices. While not common, it is possible. I still don't like how both "body types" look distinctly male despite there being female voice options however. Maybe it should be called pro-DEI instead of pro-LGBTQ+?
Last edited by Furin on April 9th, 2024, 18:10, edited 3 times in total.
It kind of keeps with the old helldivers series I guess. There has never been any female model in their old games (Magicka/Helldivers) because of budget. It might be a throwback to the old games + convenient DEI signalling.Furin wrote: ↑ April 9th, 2024, 18:05This. Quite frankly, whether a game is informational vs not recommended doesn't really matter.BobT wrote: ↑ April 9th, 2024, 10:15The recommendation is pretty irrelevant besides informing how much woke there is or not.
It's just a visual indicator for subtle vs overt messaging.
On the topic of "body type" in Helldivers II, here I think it is OK because it is referring to bulky vs lean.
In other words, actual body types rather than newspeak for male vs female. I wouldn't consider that Woke in and of itself.
The problem comes from female voice options. That muddies the whole thing because now your character could be male or female regardless of body type.
That's why, to me, I read this as a lack of distinction between male vs female other than voice.
Edit: upon further reflection, I guess it would be OK having "bulky" characters with female voices. While not common, it is possible. I still don't like how both "body types" look distinctly male despite there being female voice options however. Maybe it should be called pro-DEI instead of pro-LGBTQ+?
I had to check a video to see exactly what you meant - Body Type doesn't appear to be flagged for Sex, but I think it's implied that Lean is Female, and Brawny is Male - that said, all the armour is basically identical, so it's not, for example, WoW with Body Type, rather than Male or Female. The voice part is concerning though, since it is effectively implying Women and Men share the same physiques; this is patently false.Furin wrote: ↑ April 9th, 2024, 18:05Edit: upon further reflection, I guess it would be OK having "bulky" characters with female voices. While not common, it is possible. I still don't like how both "body types" look distinctly male despite there being female voice options however. Maybe it should be called pro-DEI instead of pro-LGBTQ+?
But as for LGBTQ+ it's not as clear - DEI it definitely is - so maybe your conclusion is right.
- ClosetWizard
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Just want to say I object to the claim that Civ 6 has no woke content. They race-bent Suleiman the Magnificent twice, despite clear contemporary evidence and even his modern day descendants showcasing his true identity. They also did the same thing to Wilhelmina, Gitarja, and Seondeok, however only when it happened to women did they get called out and change it.
There's also an argument to be made about their insistence on implementing female rulers even if they weren't actually good rulers. Seondeok in particular was notably egregious and controversial because she wasn't a good ruler and was seemingly only picked to meet a quota and/or because there was a drama series about her at the time.
Now, I will admit that none of this affects the gameplay itself, but I do think it's worth noting anyway.
There's also an argument to be made about their insistence on implementing female rulers even if they weren't actually good rulers. Seondeok in particular was notably egregious and controversial because she wasn't a good ruler and was seemingly only picked to meet a quota and/or because there was a drama series about her at the time.
Now, I will admit that none of this affects the gameplay itself, but I do think it's worth noting anyway.
Last edited by ClosetWizard on April 13th, 2024, 07:44, edited 1 time in total.
Thanks for the feedback!ClosetWizard wrote: ↑ April 13th, 2024, 07:38Just want to say I object to the claim that Civ 6 has no woke content. They race-bent Suleiman the Magnificent twice, despite clear contemporary evidence and even his modern day descendants showcasing his true identity. They also did the same thing to Wilhelmina, Gitarja, and Seondeok, however only when it happened to women did they get called out and change it.
There's also an argument to be made about their insistence on implementing female rulers even if they weren't actually good rulers. Seondeok in particular was notably egregious and controversial because she wasn't a good ruler and was seemingly only picked to meet a quota and/or because there was a drama series about her at the time.
Now, I will admit that none of this affects the gameplay itself, but I do think it's worth noting anyway.
These are good points, and this is the first time I've heard about some of this.
I'll look into the race swapping and some of the historical context you mentioned. You're right that it may not necessarily affect gameplay, however, I'd say you're also right in pointing out what might be a clear case of pro-DEI messaging based on the inclusion of some of these historical figures.
- ClosetWizard
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Happy to help. I just stumbled on the thread while looking for stardew stuff and felt a need to make sure it was documentedFurin wrote: ↑ April 13th, 2024, 08:00
Thanks for the feedback!
These are good points, and this is the first time I've heard about some of this.
I'll look into the race swapping and some of the historical context you mentioned. You're right that it may not necessarily affect gameplay, however, I'd say you're also right in pointing out what might be a clear case of pro-DEI messaging based on the inclusion of some of these historical figures.
Contemporary art of Suleiman:
Suleiman as depicted in civ 6 (both versions)
Here's a comparison of Seondeok as she appeared in the pre-release trailer for Gathering Storm vs release version. They got called out heavily, particularly by Korean-Americans, for making her look Indian.
- rusty_shackleford
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Not related to the original topic, but I really hate that art style they chose. Cartoon doesn't fit how I view the civ games at all.ClosetWizard wrote: ↑ April 13th, 2024, 08:36Happy to help. I just stumbled on the thread while looking for stardew stuff and felt a need to make sure it was documentedFurin wrote: ↑ April 13th, 2024, 08:00
Thanks for the feedback!
These are good points, and this is the first time I've heard about some of this.
I'll look into the race swapping and some of the historical context you mentioned. You're right that it may not necessarily affect gameplay, however, I'd say you're also right in pointing out what might be a clear case of pro-DEI messaging based on the inclusion of some of these historical figures.
Contemporary art of Suleiman:
Suleiman as depicted in civ 6 (both versions)
Here's a comparison of Seondeok as she appeared in the pre-release trailer for Gathering Storm vs release version. They got called out heavily, particularly by Korean-Americans, for making her look Indian.
Civ VI has been changed to not recommended.
I tried to include as much as I could but I ran out of characters and had to compromise.
I don't know how I initially forgot about the pro-climate action stuff too. That's included in the review as well.
I tried to include as much as I could but I ran out of characters and had to compromise.
I don't know how I initially forgot about the pro-climate action stuff too. That's included in the review as well.
Pseudo-Pixar look of Civ games is annoying. Either it is a kid's game or it's out of place. Same goes for the graphics in new paradox games such as CK3 or Vic3.
It's a bit wokey in that it makes history look unserious thus more easily manipulated by those of ill intent (the developers of nu-civs and paradox).
It's a bit wokey in that it makes history look unserious thus more easily manipulated by those of ill intent (the developers of nu-civs and paradox).
Last edited by Irenaeus on April 13th, 2024, 12:47, edited 1 time in total.
- TheEmptyRoad
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All the other criticisms of Cyberpunk 2077 aside, I would object to calling it ‘Pro-Transhumanist’. If anything, it is the opposite. Multiple story missions, side missions, RipperDocs (the very guys who upgrade you with cyberware don’t for the most part use it themselves; And several of them point out the long-term harm it causes but stay in the business because of mercs like the main character) and the optional Cyberpsycho Boss Fights go out of their way to hammer home that ‘chroming up’ is not a good thing.
Cyberpunk as a genre I would say is the opposite of Transhumanist, it shows how dehumanizing Cyberware and the like can be.
As for the rest of the accusations of ‘woke’. Yeah, fair enough, though I personally choose to view it as evidence of this (frighteningly plausible) society’s level of moral decay and degeneracy.
Anywho, that’s my 2 cents on one of the criticisms of the game.
Cyberpunk as a genre I would say is the opposite of Transhumanist, it shows how dehumanizing Cyberware and the like can be.
As for the rest of the accusations of ‘woke’. Yeah, fair enough, though I personally choose to view it as evidence of this (frighteningly plausible) society’s level of moral decay and degeneracy.
Anywho, that’s my 2 cents on one of the criticisms of the game.
Last edited by TheEmptyRoad on April 14th, 2024, 09:31, edited 3 times in total.
- Faceless_Sentinel
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But writers and game world doesn't see it like this. I would argue that it sends opposite massage and all cyberpsyco stuff depicted as "oopsie".TheEmptyRoad wrote: ↑ April 14th, 2024, 09:29... I personally choose to view it as evidence of this (frighteningly plausible) society’s level of moral decay and degeneracy.
Nothing in the game explores the problem of human, living human being, personality transformation into a tool, instrument that has less value than any factory produced tool or implant. All it going down to gameplay mechanic, where you have separate inventory with a slot witch you fill to get more of <stat_name> with no punishment.
Last edited by Faceless_Sentinel on April 14th, 2024, 10:26, edited 1 time in total.
Also, the fact the game makes augs and the cyberpunk hellscape look cool.
Compare how mechanically augmented humans are portrayed in Cyberpunk 2077 to the sad reality of Gunther and Navarre in Deus Ex, or what the society of Deus Ex is in comparison to the bright and fun theme park of Night City.
If Cyberpunk 2077 was meant to be a cautionary tale about a (cyberpunk) dystopia, then it failed utterly.
Compare how mechanically augmented humans are portrayed in Cyberpunk 2077 to the sad reality of Gunther and Navarre in Deus Ex, or what the society of Deus Ex is in comparison to the bright and fun theme park of Night City.
If Cyberpunk 2077 was meant to be a cautionary tale about a (cyberpunk) dystopia, then it failed utterly.
It's horrifying to you, but to a leftist that is what they expect and demand society to look like.TheEmptyRoad wrote: ↑ April 14th, 2024, 09:29As for the rest of the accusations of ‘woke’. Yeah, fair enough, though I personally choose to view it as evidence of this (frighteningly plausible) society’s level of moral decay and degeneracy.
Last edited by gerey on April 14th, 2024, 10:30, edited 1 time in total.
- TheEmptyRoad
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Multiple Cyberpsychos are war veterans with high-end experimental cyberware discarded after their service was up. Thrown away like so much trash.Faceless_Sentinel wrote: ↑ April 14th, 2024, 10:24Nothing in the game explores the problem of human, living human being, personality transformation into a tool, instrument that has less value than any factory produced tool or implant. All it going down to gameplay mechanic, where you have separate inventory with a slot witch you fill to get more of <stat_name> with no punishment.
Johnny Silverhand’s memories and personality were boxed into a futuretech USB and are now riding shotgun in your head. Used as an experimental tool and the only reason the game’s story takes place at all is because a bunch of hackers just wanted to use what’s left of him to contact an AI that used to be his girlfriend before she was brainfried using similar tech. Just another tool to be used.
The game is full of examples like this. These two were just off the top of my head.
As far as there being no consequences in gameplay; the game does punish you now for chroming up too much, putting a hard limit on how much cyberware you have unless you take a specific high level perk that mitigates it (Post 2.0 Gameplay Overhaul), though it’s functionally negligible if you specifically build around it.
Last edited by TheEmptyRoad on April 14th, 2024, 10:59, edited 1 time in total.
- Faceless_Sentinel
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TheEmptyRoad wrote: ↑ April 14th, 2024, 10:59Multiple Cyberpsychos are war veterans with high-end experimental cyberware discarded after their service was up. Thrown away like so much trash.
Johnny Silverhand’s memories and personality were boxed into a futuretech USB and are now riding shotgun in your head. Used as an experimental tool and the only reason the game’s story takes place at all is because a bunch of hackers just wanted to use what’s left of him to contact an AI that used to be his girlfriend before she was brainfried using similar tech. Just another tool to be used.
The game is full of examples like this. These two were just off the top of my head.
Still this:
Because (look what woke left did to me, I'm quoting, agreeing and have more common with a person who has a Hitler on his avatar unironically, this fact makes me very fucking angry):Faceless_Sentinel wrote: ↑ April 14th, 2024, 10:24But writers and game world doesn't see it like this. I would argue that it sends opposite massage and all cyberpsyco stuff depicted as "oopsie".
gerey wrote: ↑ April 14th, 2024, 10:28Also, the fact the game makes augs and the cyberpunk hellscape look cool.
Compare how mechanically augmented humans are portrayed in Cyberpunk 2077 to the sad reality of Gunther and Navarre in Deus Ex, or what the society of Deus Ex is in comparison to the bright and fun theme park of Night City.
If Cyberpunk 2077 was meant to be a cautionary tale about a (cyberpunk) dystopia, then it failed utterly.
That's from that tranny Hoi4 mod right?gerey wrote: ↑ April 14th, 2024, 13:59There, there, a few more years of shitlib insanity and you'll start seeing things my way.Faceless_Sentinel wrote: ↑ April 14th, 2024, 13:23and have more common with a person who has a Hitler on his avatar unironically
Sorry for going off-topic, but it's actually from a series of photoshops the Allies made in 1945 depicting Hitler in various disguises, so the troops would recognize him in the case he attempted to escape.
EDIT: Upon further inspection, it could very well be as Irenaeus said, an edit of Hitler's portrait from HoI4.
Last edited by gerey on April 14th, 2024, 14:09, edited 1 time in total.
This is the mod I was referring to (59% of the modders are trannies):gerey wrote: ↑ April 14th, 2024, 14:07Sorry for going off-topic, but it's actually from a series of photoshops the Allies made in 1945 depicting Hitler in various disguises, so the troops would recognize him in the case he attempted to escape.
EDIT: Upon further inspection, it could very well be as Irenaeus said, an edit of Hitler's portrait from HoI4.
https://steamcommunity.com/workshop/fil ... 2204739234
On topic, the original Hoi4 is obviously very woke.
When you mentioned a HoI4 mod made by troons I thought you were talking about Brave New World.Irenaeus wrote: ↑ April 14th, 2024, 14:31This is the mod I was referring to (59% of the modders are trannies):
Oh yeah, that one too. That's definitely the craziest of the two - 100% trannyslop.gerey wrote: ↑ April 14th, 2024, 14:42When you mentioned a HoI4 mod made by troons I thought you were talking about Brave New World.Irenaeus wrote: ↑ April 14th, 2024, 14:31This is the mod I was referring to (59% of the modders are trannies):
The New Order
https://steamcommunity.com/sharedfiles/ ... 2438003901
Last edited by Irenaeus on April 14th, 2024, 14:48, edited 2 times in total.
Been a while since I was into the series, but wasn't there a shift at some point where they started giving "communism" a more idealistic perspective lessening the negatives to its application? This I think would also qualify as a woke change to the series.ClosetWizard wrote: ↑ April 13th, 2024, 07:38Just want to say I object to the claim that Civ 6 has no woke content. They race-bent Suleiman the Magnificent twice, despite clear contemporary evidence and even his modern day descendants showcasing his true identity. They also did the same thing to Wilhelmina, Gitarja, and Seondeok, however only when it happened to women did they get called out and change it.
There's also an argument to be made about their insistence on implementing female rulers even if they weren't actually good rulers. Seondeok in particular was notably egregious and controversial because she wasn't a good ruler and was seemingly only picked to meet a quota and/or because there was a drama series about her at the time.
Now, I will admit that none of this affects the gameplay itself, but I do think it's worth noting anyway.
I'd argue everything Firaxis has produced since at least Beyond Earth has been woke. Beyond Earth had a lot of mystery meat and girlbosses among the leaders, XCOM 2 replaced a bunch of your support characters with women and niggers, and finally, Chimera Squad had you be buddy with the ayys instead of genociding them.
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I didn't see any of these games listed.
Not Woke - Recommended:
Not Woke - Recommended:
Wandering Sword and Zangetsu were two of the best games of 2023.
If I'm not mistaken, XCOM1 has a mulato/darkie military leader (lol), a woman scientist (lol^2) and a chinese engineer (lol^3).gerey wrote: ↑ April 14th, 2024, 17:00XCOM 2 replaced a bunch of your support characters with women and niggers
Last edited by Irenaeus on April 14th, 2024, 22:08, edited 1 time in total.
- rusty_shackleford
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@Furin
re: Rimworld
The creator seems to not be 'woke' and/or let it infect his game IMO. His statement here relies too much on factual data to be something I'd expect from a follower of said ideology:
I'd post this on the Steam thread but I saw Steam's auto moderator seems to be heavily biased against external links.
re: Rimworld
The creator seems to not be 'woke' and/or let it infect his game IMO. His statement here relies too much on factual data to be something I'd expect from a follower of said ideology:
I'd post this on the Steam thread but I saw Steam's auto moderator seems to be heavily biased against external links.
@somerandomdude Thanks for the feedback!
I've added those three as recommended.
The list here is a little behind but I'll update it at some point today.
I've added those three as recommended.
The list here is a little behind but I'll update it at some point today.
Interesting. I'll look more into this. I had a bit of a debate with Kerghnax over in the Steam discussion about this game too.rusty_shackleford wrote: ↑ April 14th, 2024, 22:26
The creator seems to not be 'woke' and/or let it infect his game IMO. His statement here relies too much on factual data to be something I'd expect from a follower of said ideology
His conclusion was some of the things I point out (such as the use of they/them pronouns to describe individual colonists) may just be a result of lazy game design. That being said, I'm of the mind that no matter the reason, the finished product should be observed for how it is.
Just as a general question, do you guys agree with my inclusion of pro-Transhumanism being a criteria for a game being Woke? I haven't seen anyone but the left promote it and a lot of the things the Trans people do to themselves looks a lot like Transhumanism in my opinion (ironic isn't it).
Last edited by Furin on April 14th, 2024, 23:47, edited 1 time in total.
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Informational - Recommended
Only 2 genders, male and female, and they have different stats. However, there is a gender swap option near where you can change classes.
Not woke - Recommended
Only 2 genders, male and female, and they have different stats. However, there is a gender swap option near where you can change classes.
Not woke - Recommended
Last edited by somerandomdude on April 14th, 2024, 23:57, edited 2 times in total.