BG Legacy Voices for Wyll's of Toril 2.0 — Baldur's Gate 3

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NEG
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Turtle
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Post by NEG »

Amazing work. I remember thinking how much better at Wyll's archetype Anomen was in every way and now I don't have to.
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KOS-MOS
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Post by KOS-MOS »

It's amazing for real.

He still has his voice when I want to add him to my group. But with the whitewashing mod and this I can finally listen to what he has to say without wanting to send him to hell.

Thank you so much for your hard work. :heart:
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BlackGlove
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Post by BlackGlove »

What AI tool did you use? I'm thinking of doing it with some other games and posting them here on rpghq. @Lancaster I find your mods very interesting, though I think there should be some clean-up before inputting the voice samples into the AI.
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Lancaster
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Post by Lancaster »

BlackGlove wrote: August 15th, 2024, 00:22
What AI tool did you use? I'm thinking of doing it with some other games and posting them here on rpghq. @Lancaster I find your mods very interesting, though I think there should be some clean-up before inputting the voice samples into the AI.
I use RVC Mangio, it's not perfect, but it takes the sting out of the original VA.
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BlackGlove
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Post by BlackGlove »

Lancaster wrote: August 15th, 2024, 01:37
BlackGlove wrote: August 15th, 2024, 00:22
What AI tool did you use? I'm thinking of doing it with some other games and posting them here on rpghq. @Lancaster I find your mods very interesting, though I think there should be some clean-up before inputting the voice samples into the AI.
I use RVC Mangio, it's not perfect, but it takes the sting out of the original VA.
Awesome. Thanks for responding with info! Many modders refuse to reveal what tools or techniques they use. I used to mod for a game and that was very common within the community. I'll to mix whatever results I get with other tools I already have at my disposal for post-processing. The amazing out-right transformations by @loregamer using Adobe stuff was quite special, but I wouldn't pay for their products myself.
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Lancaster
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Post by Lancaster »

BlackGlove wrote: August 15th, 2024, 02:59
Lancaster wrote: August 15th, 2024, 01:37
BlackGlove wrote: August 15th, 2024, 00:22
What AI tool did you use? I'm thinking of doing it with some other games and posting them here on rpghq. @Lancaster I find your mods very interesting, though I think there should be some clean-up before inputting the voice samples into the AI.
I use RVC Mangio, it's not perfect, but it takes the sting out of the original VA.
Awesome. Thanks for responding with info! Many modders refuse to reveal what tools or techniques they use. I used to mod for a game and that was very common within the community. I'll to mix whatever results I get with other tools I already have at my disposal for post-processing. The amazing out-right transformations by @loregamer using Adobe stuff was quite special, but I wouldn't pay for their products myself.
Give it some time, once official (limited) mod support is released, modders will get a peak at what's under the hood, and who knows what will be possible.
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VerMods
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Post by VerMods »

Great mod! I'm using Cernd, and it seems to miss a lot of his more common lines. I'm trying to play as a white Wyll out here and it's rough.
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Lancaster
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Post by Lancaster »

VerMods wrote: February 3rd, 2025, 05:46
Great mod! I'm using Cernd, and it seems to miss a lot of his more common lines. I'm trying to play as a white Wyll out here and it's rough.
It's the point & click you keep hearing, you can disable that for the time being. We are working on fixing that, it is however a long tedious process to drag the files individually. Here is what we have so far, I call it, "I can't breath".

https://f.rpghq.org/MvBsfkJRlak5.mp4?n= ... Breath.mp4
Last edited by Lancaster on February 6th, 2025, 19:36, edited 1 time in total.
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Gilg
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Post by Gilg »

Any way to make this and your other voice altering mods work with DVQR?

https://www.nexusmods.com/baldursgate3/ ... escription

If not I don't need DVQR the same way I need a de-niggafied Wyll.
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Lancaster
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Post by Lancaster »

Gilg wrote: March 18th, 2025, 22:55
Any way to make this and your other voice altering mods work with DVQR?

https://www.nexusmods.com/baldursgate3/ ... escription

If not I don't need DVQR the same way I need a de-niggafied Wyll.
That would be a question for the author of DVQR. Also, these voices were done with RVC so I'm not entirely sure this mod would compliment my voice mods well.
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