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Masculinized Level List 1.00 — Skyrim Special Edition

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mrchowder
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Joined: Dec 19, '23

Masculinized Level List 1.00 — Skyrim Special Edition

Post by mrchowder »

Tired of b0Zz giRlllL!?!! barbarians wielding a sword twice their weight? Well this is the mod for you! This is the Masculinized Level List Mod originally created for Skyrim Vanilla re-exported as an SE mod in CreationKit.

Should just be able to import it into the mod manager of your choice, do a load order LOOT or manage the order yourself (if you're one of those nutters) and have fun. It's designed to take women out of the enemy spawn order for random encounters. It wont remove all boZZz GirLLLZll? like the ones that are scripted as part of a sequence but you should see alot less.

Mod link: https://v2.akord.com/public/vaults/acti ... 2f68d2cd54
Mod link (Vault): https://f.rpghq.org/wZRTr6JsQtKd.rar?n= ... 15-1-1.rar

Note: This is only uploaded to cloud storage and is not on the blockchain so feel free to add it to your vault.
Last edited by rusty_shackleford on May 19th, 2024, 15:27, edited 7 times in total.
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Vaako
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Post by Vaako »

Does this also remove all the sexy forsworn ladies?
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Emphyrio
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Post by Emphyrio »

The "Grounded Commonwealth" mod for Fallout 4 did the same thing. Playing through it, I thought it went too far. Definitely female bosses is strange, but surely bandits would often have girlfriends with them? Is it possible to have ladies with the bandits dressed in non-armor, with maybe a knife or no weapon? I suppose that would be way more work because you would have to add extra spawns to each dungeon.
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mrchowder
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Post by mrchowder »

Emphyrio wrote: December 20th, 2023, 15:01
The "Grounded Commonwealth" mod for Fallout 4 did the same thing. Playing through it, I thought it went too far. Definitely female bosses is strange, but surely bandits would often have girlfriends with them? Is it possible to have ladies with the bandits dressed in non-armor, with maybe a knife or no weapon? I suppose that would be way more work because you would have to add extra spawns to each dungeon.
Yeah.. I'm ok with female spell casters or women restricted to the dagger weapon class. I'm not the mods original author, I just re-exported it but I think vampires were left alone too.
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mrchowder
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Post by mrchowder »

Vaako wrote: December 20th, 2023, 09:59
Does this also remove all the sexy forsworn ladies?
Hey man, if that floats your boat :lol: it depends if they were statically defined in an encounter or they are randomly loaded (Im guessing most of the time you encounter some camp it will be randomly loaded, so yes probably)
Last edited by mrchowder on December 20th, 2023, 22:42, edited 2 times in total.
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cbranst2
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Post by cbranst2 »

This doesn't seem to work for me. I'm not noticing any real reduction in the number of women I'm having to kill. After starting a new game just now, had to kill two females already in Embershard mine ... one was guarding the entrance and it seems to me there's never been a female guarding the entrance before. I just dropped Hadvar off in Riverview, only level 2. Using Steam version 1.6.1170.
► Load Order
Last edited by cbranst2 on March 3rd, 2024, 02:47, edited 1 time in total.
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Godjjjita
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Post by Godjjjita »

Emphyrio wrote: December 20th, 2023, 15:01
The "Grounded Commonwealth" mod for Fallout 4 did the same thing. Playing through it, I thought it went too far. Definitely female bosses is strange, but surely bandits would often have girlfriends with them? Is it possible to have ladies with the bandits dressed in non-armor, with maybe a knife or no weapon? I suppose that would be way more work because you would have to add extra spawns to each dungeon.
In my playthrough I found it unnecessary to remove woman from positions of power such as vault 88 overseer, some ladies in the institute. I mean, any place that has danger cannot be mixed gender in the post apocalipse. A gang of only woman would be acceptable but with no law enforcement we all know what drug addict murderers would do. Same for wandering merchants and all of that but if a woman is in a safe place with decent security like diamond city or the institute their lives would be the same as that of man.
Trudy and trashcan Carla would me murdered or worse and should be replaced but the mod changed too much, and the Bobrov brothers replacement was even cringiest than the originals, increasing the out of place optimistic humor of modern fallout.
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True_Way
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Post by True_Way »

Nah, from all the woke shit this game has, I don't have a problem with this one. I get to kill them too -- kinda tired of having to kill mostly men in games.
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cbranst2
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Post by cbranst2 »

I think I got this sorted out. Seems that if you're using Wrye Bash you need to rebuild the batched patch, but deselect merging levelled lists first. I set that selection to manual, took out the three files from the list, then deselected it. Rebuilt the bashed patch, started a new game, haven't had to kill a single woman so far. Life is good.
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DoubleOO7
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Post by DoubleOO7 »

Any mods like https://www.nexusmods.com/skyrimspecial ... ?tab=posts and https://www.nexusmods.com/skyrimspecial ... mods/54951 that change female NPCs to male? Specifically ones that replace named female NPCs that are positions of power like rikke (as I know masculine level lists only such as this only remove non named NPCs)
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