Starfield - Todd Howard's latest masterpiece

For discussing role-playing video games, you know, the ones with combat.
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NEG
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Post by NEG »

Yet another scuffed Bethesderp game.

edit: the ship stuff looks interesting though.
Last edited by NEG on February 3rd, 2023, 22:11, edited 1 time in total.
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WhiteShark
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Post by WhiteShark »

Segata Sanshiro wrote: February 3rd, 2023, 22:50
I'll reserve my hype until I see the porn mods
So in about 15 years?
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Ratcatcher
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Post by Ratcatcher »

"See that Exterminatus? You can walk inside it."
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The_Mask
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Post by The_Mask »

To me, this game can be mediocre in every single way, but if I can fully customize my ship, Todd has earned a pass from me.

And, from the videos he keeps publishing, it seems the level of customization of the ship *is* extensive. I am officially curious.
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Post by Nemesis »

The_Mask wrote: February 6th, 2023, 23:03
To me, this game can be mediocre in every single way, but if I can fully customize my ship, Todd has earned a pass from me.
He's assured people, over and over again there will be full ship customization. Who knows if he'll keep the promise. A personal disappointment is the lack of a smooth transition from launching from a planet to space, like Star Citizen. In Starfield, it seems like a player will choose to leave, a loading screen happens, then he or she is in space.
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Post by rusty_shackleford »

Todd Howard has never lied, no reason to believe he would now. I believe in the Todd.
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Post by Dead »

There's no chance that this will be good until modders make it what it should be.
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Post by cpmartins »

MadPreacher wrote: February 3rd, 2023, 22:53
Are they still using Gamebryo?
What kind of question is that? They're obviously using gamebryo. Bethesda and gamebryo are symbiotic, joined at the hip. If you asked one of thh programmers at beth HQ what other engine they could be using to build their action games, he would look at you with confusion in his eyes and say "What other engines?".
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Lhynn
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Post by Lhynn »

Wonder if youll be a son looking for his father, a father looking for his son, or a chosen ones sidekick.
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Post by somerandomdude »

So, are you all going to play a broken launch state Starfield, or wait a bit for them to patch most of the worst issues? If it's a rehash of gamebyro, that might make using the developer console to fix broken quests easier, because it'll use similar syntax for commands that people are already familiar with. You could maybe slough it with some developer console copium.
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Post by rusty_shackleford »

Creation Engine is a large part of the reason for their success. Nobody cares about the jank when it enables so many things other devs can't offer.
Just compare Obsidian's Outer Worlds to see what kind of features are completely lacking from attempted knockoffs. Not even touching on the fact that Creation Engine has some of the best modding support in the industry because it was built for it from the ground up, the 'main campaigns' of their games are nothing more than fancy mods using mostly the same tools they provide the end user.

And if you guys haven't played Skyrim Special Edition or Fallout 76, it actually has pretty damn good performance now that they redid the renderer. Both those post-date Fallout 4, which has much worse performance.
Enderal goes from nearly unplayable in dense areas to constant 60 FPS everywhere in the Skyrim Special Edition port of Enderal.
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Post by Ratcatcher »

rusty_shackleford wrote: February 8th, 2023, 03:49

And if you guys haven't played Skyrim Special Edition or Fallout 76, it actually has pretty damn good performance now that they redid the renderer.
Interdasting. How many moles can you pop per minute nowadays?
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Post by wndrbr »

Starfield looks like Bethesda's first serious attempt at putting some effort since Morrowind. Fallout 4 was basically a glorified looter shooter with perks, meanwhile Starfield has a fuckton of new features. If you haven't seen the gameplay video they put out last E3, i recommend checking it out.



yeah as usual with Bethesda there's a lot of jank, low fps, clunky animations, etc etc. But if you compare it to their previous outings, it's a clear incline.

- Brand new setting, and what's more important, it's not just another Star Wars ripoff with space magic and aliens that look like humans except blue. How many space-themed hard scifi RPGs are out there?
- With Fo3 Bethesda gave us a protagonist with a fixed origin and a fixed goal, with Fo4 Bethesda repeated the same mistake while also making it worse by giving the protagonist a voice. With Starfield they are basically rectifying all of these mistakes - you can now pick your own origin, and the protagonist is not voiced anymore.
- Different origins give you various bonuses and maluses (like in Arcanum) and also have different starting point (like in Dragon Age Origins). NPC will acknowledge your starting class/origin, may mention it during the conversations. Apparently there's also a new persuasion minigame.
- in addition to character origins, there are also traits, skills, perks, a reputation system with various factions reacting to your actions, and banking (!) system where you can take mortgages to buy property.
- zero G combat, and according to HUD, different planets have different gravity and different day length
- is this the first AAA-game complex enough to have proc-gen and space simulation?
- lead quest designer is that dude who wrote Fallout 4 Far Harbor, one of the best pieces of content produced by Bethesda since Morrowind. Meanwhile the notorious hack Emil Pagliarulo was promoted away to some different position.
- all of the new features of Fo4 (weapon modifications, crafting, base building) are expanded upon. Now you can also upgrade your ship by adding various new modules to it, run research projects to unlock new types of medicines, etc.

God bless Todd.
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Post by Wife Scholar »

The base building is disappointing, I hoped they'd left that Minecraft/Survival MMO-lite stuff behind with F4. Other than that looks like another masterpiece from Todd.
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Post by ERYFKRAD »

Lhynn wrote: February 8th, 2023, 01:32
Wonder if youll be a son looking for his father, a father looking for his son, or a chosen ones sidekick.
You'll probably be the sidekick helping the chosen father and son find each other.
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gerey
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Post by gerey »

If nothing else, at least you can tell that Bethesda learns from their mistakes.

In Morrowind you're the special snowflake chosen one, in Oblivion you are not, but in Fallout3 and Skyrim and all the games afterwards you are.

As Wunderbar says, in FO4 you're a voiced protagonist with a set background, a husband/wife and a child, and your quest revolves around finding your lost sprong - which a lot of people didn't like, so now the player character is back to being a mostly blank slate without a voice.

On the other hand aspects of previous games that people liked are retained and expanded upon. People liked making their own guns out of Lego, so now you can do that not just with guns, but with your ship as well. People like having their own base, so now you can not just have it, but build it wherever you want. People praised the plot and writing of Far Harbor, so the guy behind it is put in charge of writing Starfield while good ol' Emil is promoted into irrelevance.

I have no illusions that Starfield is going to be a good game, but I can also admit that Bethesda tries to listen to fan feedback and give people what they want.
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Post by Ratcatcher »

gerey wrote: February 8th, 2023, 12:21
If nothing else, at least you can tell that Bethesda learns from their mistakes.

*snip*

I have no illusions that Starfield is going to be a good game, but I can also admit that Bethesda tries to listen to fan feedback and give people what they want.
Not just that. I agree with everything you wrote and, as much as I like dissing the Toddler and Rusty's love for the halfling, I have an hunch SF will be an excellent release by today' standards and Beth will be one of the few developers mantaining its reputation with the general public, contrary to CDProject and anything touched by tencent.

Game will be shit ofc but giveth unto Caesar and all that.
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Post by Dead »

Why do all of the characters in character creation look African or South American? Will it be possible to create a character that doesn't look like those? I heard, in Hogwarts Legacy, it's impossible to make a pale character.
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Segata Sanshiro
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Post by Segata Sanshiro »

Dead wrote: February 8th, 2023, 18:19
Why do all of the characters in character creation look African or South American? Will it be possible to create a character that doesn't look like those? I heard, in Hogwarts Legacy, it's impossible to make a pale character.
White peepo don't exist in the future anymore
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Post by Fargus »

Dead wrote: February 8th, 2023, 18:19
Why do all of the characters in character creation look African or South American? Will it be possible to create a character that doesn't look like those? I heard, in Hogwarts Legacy, it's impossible to make a pale character.
Hogwards is goyslop. This game will probably going to be goyslop too.
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Post by KnightoftheWind »

Segata Sanshiro wrote: February 9th, 2023, 14:09
Dead wrote: February 8th, 2023, 18:19
Why do all of the characters in character creation look African or South American? Will it be possible to create a character that doesn't look like those? I heard, in Hogwarts Legacy, it's impossible to make a pale character.
White peepo don't exist in the future anymore
So we as gamers are supposed to believe that blacks and trannies can not only produce these high tech spaceships, but actually know how to pilot them properly?. I know it's Science Fiction, but even I can't suspend my disbelief.
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Post by KnightoftheWind »

I couldn't be less excited about this if I tried. From what gameplay we've seen it's basically Bethesda's version of Destiny crossed with No Man's Sky. Which is fine in and of itself, being derivative doesn't make it bad, but then you see all the pozzed shit and the sleek corporate trailers like this and you just know it's going to be a bad time.
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