November: Ambermoon
- maidenhaver
- Posts: 2453
- Joined: Apr 17, '23
- Location: RPG
Yes, I only game on a phone or steam deck.
Life is an RPG when you think about it.
Who the fuck let SDG in here
The House of the "Wise" men is full of fucking JEWS!
"Here is 250g, give me knowledge of this windpearl"
"Hmmm yes...that is indeed a.....windpearl..."
"No you fucking idiot, tell me what its use is!!"
"No refunds goyim"
"Here is 250g, give me knowledge of this windpearl"
"Hmmm yes...that is indeed a.....windpearl..."
"No you fucking idiot, tell me what its use is!!"
"No refunds goyim"
- maidenhaver
- Posts: 2453
- Joined: Apr 17, '23
- Location: RPG
maidenhaver wrote: ↑November 2nd, 2023, 13:48

- maidenhaver
- Posts: 2453
- Joined: Apr 17, '23
- Location: RPG
I wouldn't recommend him solo, as long as you and the first companion have over 60% chance to hit you should be fine
- maidenhaver
- Posts: 2453
- Joined: Apr 17, '23
- Location: RPG
I made it out of grandad's basement once, forgot to save, and now I can't roll against these spiders. This game is basically Morrowind, except you don't roll stats, its tb, and you can't jump on obstacles to break the AI. So is there a point in continuing?
Life is an RPG when you think about it.
- rusty_shackleford
- Site Admin
- Posts: 5213
- Joined: Feb 2, '23
git gudmaidenhaver wrote: ↑November 2nd, 2023, 23:01I made it out of grandad's basement once, forgot to save, and now I can't roll against these spiders. This game is basically Morrowind, except you don't roll stats, its tb, and you can't jump on obstacles to break the AI. So is there a point in continuing?
I'm pretty sure you can go straight from new game start to the training center in the first town and pickup your first companion ASAP. This is probably a good idea if you are struggling. As always in RPGs "Knowledge is Power"maidenhaver wrote: ↑November 2nd, 2023, 23:01I made it out of grandad's basement once, forgot to save, and now I can't roll against these spiders. This game is basically Morrowind, except you don't roll stats, its tb, and you can't jump on obstacles to break the AI. So is there a point in continuing?
- maidenhaver
- Posts: 2453
- Joined: Apr 17, '23
- Location: RPG
I just went at least 40 rounds with a bandit who broke his dagger before he finally retreated for good. Its amazing, but I've found a game with dumber combat than morrowank. He would retreat to the edge of the battle, I'd defend, then he'd run back, and it took all of five minutes of this before he got the message. He must have wanted me to follow him, but I am a tactical genius and do not chase bad guys down alleys.
Life is an RPG when you think about it.
I'm glad you're all enjoying the game!
Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains.
Weight limits are a pain especially with quite a few items either being quest related or necessities (like torches/lanterns). Good gear eviscerates any excess carrying capacity you may have enjoyed in the early game.
Make sure to stack the horseshoes in one character's inventory before handing them over. Otherwise the game crashes and the backup save keeps whatever you had on another party member on hand. Not sure if you can still get the tools if you hadn't take them all the first time.
Make sure to stack the horseshoes in one character's inventory before handing them over. Otherwise the game crashes and the backup save keeps whatever you had on another party member on hand. Not sure if you can still get the tools if you hadn't take them all the first time.
Last edited by Element on November 3rd, 2023, 12:53, edited 1 time in total.
Remember that coins and rations both have weight as well. Generally you want to take only what you need with you on a trip and keep the rest on a central chest, like at grandpa's house or ones that become freed up. You can have little "safe houses" in several places to keep things.
Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains.
Yeah, or even keep loot in treasure chests that you find for picking up later. Food is understandable, since it's basically a health potion for camping, but gold should have been weightless imoAcrux wrote: ↑November 3rd, 2023, 14:50Remember that coins and rations both have weight as well. Generally you want to take only what you need with you on a trip and keep the rest on a central chest, like at grandpa's house or ones that become freed up. You can have little "safe houses" in several places to keep things.
I like that gold has weight. It's one of the few games that takes that into consideration.
Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains.
The Gold Box games for example were notorious for applying weight to money, and many a party would have to leave coins in treasure behind, until they were able to convert to jewelry or higher denomination coins. But this concept goes back to original AD&D, where the gold piece was also a standard unit of measurement. That is, something weighs x amount of gold pieces.
Last edited by Dorateen on November 3rd, 2023, 15:57, edited 1 time in total.
- rusty_shackleford
- Site Admin
- Posts: 5213
- Joined: Feb 2, '23
One issue I have with weight applying to coins is that coins used to (typically) be significantly thinner than modern coins. If this is taken into account then all is fine.
Also, unrelated but gold should have been silver.
Also, unrelated but gold should have been silver.
Last edited by rusty_shackleford on November 3rd, 2023, 16:17, edited 1 time in total.
It's actually pretty good on the deck in handheld mode. The game is good! Though I'm doing what I always do and just grinding bandits... Just started yesterday. I learned to wait to open the shiny metal chest.
- rusty_shackleford
- Site Admin
- Posts: 5213
- Joined: Feb 2, '23
No deaths since I got Firebrand. Unfortunately broke it against the spider boss in the caves.
- rusty_shackleford
- Site Admin
- Posts: 5213
- Joined: Feb 2, '23
got into a fight with a lizard
my robe broke
then my knife
my robe broke
then my knife
Is the necromancer brooch useful for anything other than getting into the thieve's guild?
Last edited by Rigwort on November 6th, 2023, 17:30, edited 1 time in total.
If you get it ID it does boost magic stuff BUT the guild has such useful shit that I don't think you can go without it. The main boost is the guild shop that sells you lockpicks
Spoiler about the brooch (and similar items)
Additional spoiler
► Show Spoiler
► Show Spoiler
Tears unnumbered ye shall shed; and the Valar will fence Valinor against you, and shut you out, so that not even the echo of your lamentation shall pass over the mountains.
Alright niggers it's time to shoot for the stars and land on the moon.