We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Doing all you can, brother? Support the effort! Buy HQ Platinum Today!
No Alphabets 6.2.0.0 — Baldur's Gate 3
Moderator: Mod Janitor
- Humbaba
- Posts: 2596
- Joined: Jun 2, '23
- Location: Fortress O' Peril
Character creator def works, haven't been to see Mr. Oyveylin yet
- Reichspepe
- Posts: 920
- Joined: Sep 2, '23
- Location: Prussia
-
Adventurer's Guild
- rogue_enjoyer
- Posts: 6
- Joined: Apr 16, '25
Then wait we shall! We've waited for over a year just for NA, another week is no problem.orinEsque wrote: ↑ April 16th, 2025, 13:35I strongly recommend waiting a few more days. The new BBA (+ tons more) will be awesome.

But seriously thank you very much on behalf of us all for making this and updating it for so long. I remember seeing some interactions back when the game came out and just letting out a weary sigh, thinking about how a promising game was defiled with modern-day nonsense. I really hope the trend of removing the "modern audience" content takes off, as it already has with some other mods on this site.
- Lancaster
- Posts: 251
- Joined: Jan 31, '24

orinEsque wrote: ↑ April 15th, 2025, 19:31That group in front of Withers' temple has a mage woman that carries a love letter. If its from a woman then NA isn't working.old-red-paint wrote: ↑ April 15th, 2025, 19:19Cheers! I'll give it a go tomorrow and see if it's working. What is the first sign to look for in-game that its running properly?ChildInTime wrote: ↑ April 15th, 2025, 18:49
I use bg3 mod manager, not the ingame one. Also adding to this, even mods like transmog and item shipment network for delivering modded armors/clothes work without a hitch.
- Delacroix
- Posts: 40
- Joined: Dec 21, '24
I await with baited breath.orinEsque wrote: ↑ April 16th, 2025, 13:35I strongly recommend waiting a few more days. The new BBA (+ tons more) will be awesome.rogue_enjoyer wrote: ↑ April 16th, 2025, 12:51Thanks, I've downloaded your mod and it works great, I can see the M/F/MS options back in the CC screen. I just dropped it in place of the ImpUI mod in the load order, I hope that's alright.loregamer wrote: ↑ April 16th, 2025, 12:16
I would pause for a few days while we get the new aesthetics mod ready. You can use Plus UI in the interim. I updated it yesterday
Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3
Mind dropping a hint or two on what's coming in the new aesthetics mod? I'm okay with waiting but I'll need to convince the rest of the party
I noticed that the download states Requires ImprovedUI. Patch 8 compatible. No longer requires ImprovedUI. - which is a bit strange. Maybe remove the Requires ImprovedUI part?
Also Orin the current installation instructions for NA link to the 2023 version of the BG3 Mod Loader, maybe replace with the Patch 7 version until it gets updated for Patch 8? I see there are some commits for it already, such as for the new "mods" that come with the game (like GustavX), so I guess it's coming soon.
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
Whoever just sent that, you know who you are. Thanks very much!
- ClosetWizard
- Posts: 15
- Joined: Dec 4, '23
Juuust popping in to say once again how much I appreciate this mod. Since I just found out the "final patch" has come out, I will probably have to play again - which means redownloading this mod 
Seriously, it's been such a hassle up til now - I could never finish a playthrough with this mod because every time I got near act 3 they released another bloody update. xD Now I can finally enjoy No Alphabets to its fullest.

Seriously, it's been such a hassle up til now - I could never finish a playthrough with this mod because every time I got near act 3 they released another bloody update. xD Now I can finally enjoy No Alphabets to its fullest.
- Lancaster
- Posts: 251
- Joined: Jan 31, '24
Same here! I thought it would stop after powering through the queer vampire, gay deep gnomes, and Dame Aylin. I almost threw in the towel after waking up to Wyll prancing around the campfire, then I found out there was a small team addressing the alphabet issue through corrective modding.ClosetWizard wrote: ↑ April 18th, 2025, 06:52Juuust popping in to say once again how much I appreciate this mod. Since I just found out the "final patch" has come out, I will probably have to play again - which means redownloading this mod
Seriously, it's been such a hassle up til now - I could never finish a playthrough with this mod because every time I got near act 3 they released another bloody update. xD Now I can finally enjoy No Alphabets to its fullest.
- BasedHans
- Posts: 7
- Joined: Dec 15, '23
Can I use this mod collection with the current update (#8)?
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
yes works fine.BasedHans wrote: ↑ April 18th, 2025, 10:43Can I use this mod collection with the current update (#8)?
- DaciaJC
- Posts: 2
- Joined: Mar 19, '24
- Gender: Helicopter
Thank you to all of the modders, still active or not, who have contributed their time and energy to improving this game, your efforts are greatly appreciated.
- Semcat
- Posts: 2
- Joined: Apr 19, '25
- PickMeNow
- Posts: 6
- Joined: Mar 10, '24
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
No Alphabets Version 6.2.0
We've finally released Realms Restored the spiritual successors of BBA and SO MUCH MORE! This patch makes sure NA is fully compatible and also includes a few fixes and oversights
![Image]()
TLDR: Realms Restored restores white NPCs, pale elves, gender specific hairs, removes excessive midgetry, etc etc. Brought to you by @orinEsque , @loregamer , @Silver & @Lancaster.... GO GET IT!
Lingo
P.S: Finally to everyone who donated in the last few days, thank you, and I hope you have a good game
.
We've finally released Realms Restored the spiritual successors of BBA and SO MUCH MORE! This patch makes sure NA is fully compatible and also includes a few fixes and oversights
TLDR: Realms Restored restores white NPCs, pale elves, gender specific hairs, removes excessive midgetry, etc etc. Brought to you by @orinEsque , @loregamer , @Silver & @Lancaster.... GO GET IT!
Lingo
- Ser Aelen is now Sir Aelen
- Fixed Lots of missed Aelen lines and typos, reported by @Tipfy (tyvm!)
- Nocturne related text changed apparently wasn't working, fixed that.
- Snipped out some Nocturne dialogue that sounded too much like tranny dead naming. (thanks @Demonic Fate for the suggestion)
- Realms Restored Compatibility Patch + better adherence to Toolkit conventions
P.S: Finally to everyone who donated in the last few days, thank you, and I hope you have a good game
Last edited by orinEsque on April 21st, 2025, 04:30, edited 7 times in total.
- rogue_enjoyer
- Posts: 6
- Joined: Apr 16, '25
- horstg
- Posts: 17
- Joined: Sep 8, '23
- Location: Germany
Will there ever be a more modular version of NA? Only certain groups of characters or something like that?
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
Maybehorstg wrote: ↑ April 21st, 2025, 10:45Will there ever be a more modular version of NA? Only certain groups of characters or something like that?

Last edited by orinEsque on April 22nd, 2025, 01:39, edited 1 time in total.
- moon_tangent
- Posts: 5
- Joined: Apr 21, '25
When loading each save, a window "New Mods Detected NoAlphabetsAesthetics" appears. I can't figure out why, it's at the bottom of the list in priority
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
I'm assuming because you added NoAlphabetsAesthetics recently? Also check you don't have an old copy of NoAlphabets Aesthetics in your Mods folder.moon_tangent wrote: ↑ April 21st, 2025, 20:23When loading each save, a window "New Mods Detected NoAlphabetsAesthetics" appears. I can't figure out why, it's at the bottom of the list in priority
Mods work in layer. You put mod no.1 then slap mod no.2 on top. So the mod lowest on the list was slapped on last and overwrites everything else, meaning it gets highest priority.
- moon_tangent
- Posts: 5
- Joined: Apr 21, '25
I created a new character and started over, everything works fine. It seems to be the only way out (I was in the prologue anyway). Thank you so much for the mod, without it I would not have finished this game. You saved my life.orinEsque wrote: ↑ April 21st, 2025, 20:32I'm assuming because you added NoAlphabetsAesthetics recently? Also check you don't have an old copy of NoAlphabets Aesthetics in your Mods folder.moon_tangent wrote: ↑ April 21st, 2025, 20:23When loading each save, a window "New Mods Detected NoAlphabetsAesthetics" appears. I can't figure out why, it's at the bottom of the list in priority
Mods work in layer. You put mod no.1 then slap mod no.2 on top. So the mod lowest on the list was slapped on last and overwrites everything else, meaning it gets highest priority.
- Delacroix
- Posts: 40
- Joined: Dec 21, '24
Bg3 mod still says 6.0.0 but I'm sure that was just something over looked.
My paladin's facial expressions seem more determined than the silly always surprised look I usually get in cut scenes. Is this due to realm's restored mod?
My paladin's facial expressions seem more determined than the silly always surprised look I usually get in cut scenes. Is this due to realm's restored mod?
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
Which one still says 6.0? I might have overlooked it hasDelacroix wrote: ↑ April 22nd, 2025, 00:18Bg3 mod still says 6.0.0 but I'm sure that was just something over looked.
My paladin's facial expressions seem more determined than the silly always surprised look I usually get in cut scenes. Is this due to realm's restored mod?

- Delacroix
- Posts: 40
- Joined: Dec 21, '24
Well... NA Dialog Tree (6.0.0.3), NA Lingo (6.0.1.0) and NA aesthetics. So far as I can tell the 62 zips are fine, just the bg3 mod manager claims the 6 version number.


- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
Yep definitely forgot to rename during packing. It's the correct versions in term of content thoughDelacroix wrote: ↑ April 22nd, 2025, 00:44Well... NA Dialog Tree (6.0.0.3), NA Lingo (6.0.1.0) and NA aesthetics. So far as I can tell the 62 zips are fine, just the bg3 mod manager claims the 6 version number.
![]()

- SickKama
- Posts: 8
- Joined: Apr 22, '25
why is my mod manager broke. i have to delete modsettings.lsx every time after i played the game to start it.
The Realms Restored works but Alphabet does not. The love letter shows a women. Aphabet did work for me at first. Please some tipps to fix this.
The Realms Restored works but Alphabet does not. The love letter shows a women. Aphabet did work for me at first. Please some tipps to fix this.
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
update your bg3 mod manager to latest version.SickKama wrote: ↑ April 22nd, 2025, 11:55why is my mod manager broke. i have to delete modsettings.lsx every time after i played the game to start it.
The Realms Restored works but Alphabet does not. The love letter shows a women. Aphabet did work for me at first. Please some tipps to fix this.
- Delacroix
- Posts: 40
- Joined: Dec 21, '24
Mod manager was updated something like 4 or 5 days ago and has the "stuck loading" fix and fixes more issues like getting stuck with the "does this mode contain a .pak?" issue.SickKama wrote: ↑ April 22nd, 2025, 11:55why is my mod manager broke. i have to delete modsettings.lsx every time after i played the game to start it.
The Realms Restored works but Alphabet does not. The love letter shows a women. Aphabet did work for me at first. Please some tipps to fix this.
- Humbaba
- Posts: 2596
- Joined: Jun 2, '23
- Location: Fortress O' Peril
Mr. Eylan successfully referred to with male pronouns, the mod is a full success.
- orinEsque
- Posts: 3366
- Joined: Oct 9, '23
- Location: Narnia
- Gender: Potato
Thank you for the confirmationHumbaba wrote: ↑ April 22nd, 2025, 20:08Mr. Eylan successfully referred to with male pronouns, the mod is a full success.