Hooray: Shitty gamedevs being fired thread
Posted: February 29th, 2024, 17:42
They're threatening me with a good time again.
They're threatening me with a good time again.
Is this a troon or just an exceptionally ugly woman?rusty_shackleford wrote: ↑ February 29th, 2024, 17:42They're threatening me with a good time again.
Trans flag in bio.
Of course. Another loony troon.
Damn this is really incredible news
Most likely they don't only lack the skills to make changes, they are unwilling to learn. I work IT for a development team (enterprise software, not games), and the number of tickets we get with devs refusing to do even the most basic troubleshooting or investigation because "that's not my job" is absurd. The best part is half the time it's *their* code that broke and they just didn't realize because they did 0 troubleshooting and immediately blamed it on IT because "I checked my code and it looks right". Then I get told off for "making them feel inferior" if I figure out where their code is broken, and for being "unhelpful" if I just tell them the problem is on their end. (It's not like everyone is like this, the issue is that the sorts of people who waste your time with retarded tickets also have the most fragile egos.)J1M wrote: ↑ February 29th, 2024, 16:33Yeah. There is a BlizzCon panel video you can look up about how they design dungeon bosses if you'd like see what design by committee looks like.Breathe wrote: ↑ February 29th, 2024, 00:11I assume this is what's happening at most large studios. Guaranteed.Shillitron wrote: ↑ February 28th, 2024, 22:56
They release a new champ once a year and it takes them like 2 years to update old champ models and animations too look like something not made in 2004.
If they need 5000 employee's just to do that.. uh yea.. shit can 90% of the company they probably do nothing all day.
The too-large group spend an hour talking, design something unusable, the creature ends up with 15 abilities that don't really matter because it dies in 30 seconds, and all of the people wasting art resources on things that don't matter lack the skills to make changes with the editor.
There's also a girl with big opinions that all of the soyboys are too afraid to say no to.
They only make movies that pretend to be gamesJ1M wrote: ↑ February 29th, 2024, 18:52Nobody posted the Sony cuts yet. I guess we collectively refuse to acknowledge them as a gaming company?
In regards to this I usually like their games for a short while, that is until they've taken control away from me too many times, or force me into a consequence I already planned for (just for story). Many times I understand what is about to happen and change or prepare in a certain way only to be forced to be fucked over. This happened in The Last Of Us 1 and God of War 2018 often. It's bad and lazy design, especially considering how much money goes into their development.Nooneatall wrote: ↑ March 2nd, 2024, 16:39They only make movies that pretend to be gamesJ1M wrote: ↑ February 29th, 2024, 18:52Nobody posted the Sony cuts yet. I guess we collectively refuse to acknowledge them as a gaming company?
That's why Spec Ops: The Line is a retarded game for retards (and was a critical hit while being a commerical failure). It's a game made for journos and no-one else.Breathe wrote: ↑ March 2nd, 2024, 18:07In regards to this I usually like their games for a short while, that is until they've taken control away from me too many times, or force me into a consequence I already planned for (just for story). Many times I understand what is about to happen and change or prepare in a certain way only to be forced to be fucked over. This happened in The Last Of Us 1 and God of War 2018 often. It's bad and lazy design, especially considering how much money goes into their development.
Mean Greens was a good modern Sarge's game that was alive for a few weeks
I appreciate you brother HHSoLong wrote: ↑ March 2nd, 2024, 19:07That's why Spec Ops: The Line is a retarded game for retards (and was a critical hit while being a commerical failure). It's a game made for journos and no-one else.
These people are amazing, talented, and awesome developers.
Game DEV experience in everything but development?...
Let's try this again:
A good startSegata Sanshiro wrote: ↑ April 17th, 2024, 16:47https://www.gematsu.com/2024/04/take-tw ... -workforce
Take-Two Interactive Software to lay off five percent of workforce
Take-Two Interactive Software, the parent company of 2K, The Gearbox Entertainment Company, Private Division, and Rockstar Games, will lay off about five percent of its workforce, or around 600 employees, the company announced.
Those types are in all kinds of jobs. They are useless, and while they are whining about difficulty, someone else is in the background getting things done.rusty_shackleford wrote: ↑ March 15th, 2024, 05:48you can tell gamedev is full of women & minorities now because all they do is complain about how hard their job is and pretend nobody else ever has had to meet deadlines
Best thing for the industry is if it completely collapses and all the big money interest leaves the market. Then, all the fags, fems, and niggers will pack up and move on because their entire existence in the industry is to virtual signal politics about themselves.
I assume if we exclude mobile games it's way below movies. Especially if we go a step further and start excluding non-games like the FIFA crap that is essentially digital card collecting.J1M wrote: ↑ April 18th, 2024, 01:13As soon as game revenue surpassed movies it was doomed to be invaded by trust fund activists and male feminists.