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Total War: Warhammer

Posted: March 25th, 2025, 06:36
by rusty_shackleford
Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. **** this.
dis git got krumped by a roight fine waaaagghhh!

Total War: Warhammer

Posted: March 25th, 2025, 06:39
by Vergil
Brother Michael wrote: March 25th, 2025, 06:35
Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. **** this.
Opens Total War, looks inside: war
I don't recall any wars where one side was losing but then suddenly got to open the console and type "annex all" and spawn double their troops after losing for 90% of the war.
Literally occupied/razed like 15 of their cities and they're still bigger than me because they just infinite confederate. It's stupid and nonsensical. They can just eat every loss because they'll magically get double that amount of territory for free over and over again.

Total War: Warhammer

Posted: March 25th, 2025, 06:40
by Vergil
If only I could use literal cheat codes to magically annex entire factions regardless of any situation and press a magical button to get free double armies.

Total War: Warhammer

Posted: March 25th, 2025, 06:43
by rusty_shackleford
dis git gonna cry for his mummy 'cuz he lost to da boyz

Total War: Warhammer

Posted: March 25th, 2025, 06:45
by Vergil
rusty_shackleford wrote: March 25th, 2025, 06:43
dis git gonna cry for his mummy 'cuz he lost to da boyz
It's not even a loss, it's just an infinite stalemate. When the player.placeatme 000extraarmy effect wears off I beat them in every fight but it doesn't matter because they'll wave a magic wand and get more territory anyway.

Total War: Warhammer

Posted: March 25th, 2025, 06:47
by rusty_shackleford
Vergil wrote: March 25th, 2025, 06:45
rusty_shackleford wrote: March 25th, 2025, 06:43
dis git gonna cry for his mummy 'cuz he lost to da boyz
It's not even a loss, it's just an infinite stalemate. When the player.placeatme 000extraarmy effect wears off I beat them in every fight but it doesn't matter because they'll wave a magic wand and get more territory anyway.
"iz not even a loss" he sez
Image

Total War: Warhammer

Posted: March 25th, 2025, 06:54
by Vergil
Similar to ******* irl green ******* need an entire artificial system to prop them up

Total War: Warhammer

Posted: March 25th, 2025, 10:02
by Manny V
'wotevva duznt kill yer makes ya strongah'
-Grimgor Ironhide, probably


but ye greenskins and norsca get a special mechanic where if they beat the faction leader of their own race they confederate them, essentially being "i just beat the **** out of your leader, i'm better than him, join me" so they can snowball pretty hard

Total War: Warhammer

Posted: March 25th, 2025, 10:17
by Reichspepe
Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:

Total War: Warhammer

Posted: March 25th, 2025, 11:23
by Manny V
Reichspepe wrote: March 25th, 2025, 10:17
Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:
why would you be conquering bretonnian frens tho :(

Total War: Warhammer

Posted: March 25th, 2025, 13:15
by Reichspepe
Manny V wrote: March 25th, 2025, 11:23
Reichspepe wrote: March 25th, 2025, 10:17
Does anyone know if there's a mod that stops the change/spread of faction specific trees/vegetation? Like when you're the Empire and conquer Bretonia, you get empire trees on the map instead of the original bretonian ones.

I only found mods that turn this up even more. I despise that mechanic, makes zero sense :mad:
why would you be conquering bretonnian frens tho :(
Image

Hypothetically

Total War: Warhammer

Posted: March 25th, 2025, 13:20
by Brother Michael
Vergil wrote: March 25th, 2025, 06:39
Brother Michael wrote: March 25th, 2025, 06:35
Vergil wrote: March 25th, 2025, 05:12
I like how orcs have that "waaagh" thing that basically just says sorry you have to lose now. I should have won a good 30 turns ago but they kept just magically getting to double the size of their faction every few turns and now they have double armies on every single army despite doing nothing but lose for the past like 50 turns because (??????)

EDIT: Okay I think that's the end of my Total War experiment. Completely wasted my time multiple nights doing a war that was literally a chore obligation out of a desperate hope the game would let me go back to having fun at some point and instead I just got told "nah" at every turn. **** this.
Opens Total War, looks inside: war
I don't recall any wars where one side was losing but then suddenly got to open the console and type "annex all" and spawn double their troops after losing for 90% of the war.
Literally occupied/razed like 15 of their cities and they're still bigger than me because they just infinite confederate. It's stupid and nonsensical. They can just eat every loss because they'll magically get double that amount of territory for free over and over again.
IMG_3802.jpeg

Total War: Warhammer

Posted: March 25th, 2025, 15:10
by Vergil
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.

Total War: Warhammer

Posted: March 25th, 2025, 15:11
by asf
you can just confederate with other **** elves and get their legendary lords

Total War: Warhammer

Posted: March 25th, 2025, 15:47
by Reichspepe
Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
Try this one for the lords:

https://steamcommunity.com/sharedfiles/ ... 2854819509

I think one of these would be alright for your start problem:

https://steamcommunity.com/sharedfiles/ ... t=position
https://steamcommunity.com/sharedfiles/ ... 2990430591

Total War: Warhammer

Posted: March 25th, 2025, 15:58
by Vergil
Hmm maybe I could try confederating and then switching Imrik over to Ulthuan and just basically abandoning his starting area...

Total War: Warhammer

Posted: March 25th, 2025, 16:07
by Reichspepe
@Vergil

https://steamcommunity.com/sharedfiles/ ... earchtext=

Found this one, use that for the starting position. Let's you choose any of them you want.

Total War: Warhammer

Posted: March 25th, 2025, 16:08
by Vergil
Reichspepe wrote: March 25th, 2025, 16:07
@Vergil

https://steamcommunity.com/sharedfiles/ ... earchtext=

Found this one, use that for the starting position. Let's you choose any of them you want.
Thank you, although this is for Warhammer III it seems so I will probably have to stick with my original plan of doing it manually.

Total War: Warhammer

Posted: March 25th, 2025, 16:10
by Reichspepe
Wait you're playing Warhammer II? I thought you played III the whole time :lol:

Total War: Warhammer

Posted: March 25th, 2025, 16:20
by Vergil
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:

Total War: Warhammer

Posted: March 25th, 2025, 16:32
by ArcaneLurker
Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
You don't even need to defeat them, you can basically just confederate them if the AI feels like they are about to lose to someone else, and you have good relations with them. You get a temporary decrease in relations with other High Elves, and can't consecutively confederate, but it's worth it to have access to the other Lord, who you can recruit again, even if he dies.
There are plenty of mods that improve the Warhammer 2 experience, including removing some of the AI cheats if that's something that annoys you.
The good thing is that there are no more updates for Warhammer 2, so a lot of the mods actually work and haven't been abandoned.
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
I tried to start it up but it's such a ballache sorting the proper order of over 100 mods and whether or not some conflict.
The game is just also really slow to start up & load, so you can't quickly test a campaign.
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
I'm playing Imrik Warhammer 2 on hard, so I tend to fight each battle manually unless the enemy is so meagre that they wouldn't even damage me in auto-resolve.

Total War: Warhammer

Posted: March 25th, 2025, 16:35
by Havitner
Manny V wrote: March 21st, 2025, 06:41
but ye the obsession with putting characters in ******** start positions for 'muh variety' instead of where they logically should be is lame as ****
There sure are a lot of expeditions to Lustria.

Vergil wrote: March 23rd, 2025, 19:50
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
Like 75% auto resolve so far.
I don't know about TWW2, but autoresolve on easy difficulty in TWW3 can trip you up pretty badly due to how the mechanic is implemented:


Total War: Warhammer

Posted: March 25th, 2025, 16:40
by rusty_shackleford
Warning: This title uses 3rd-party DRM (Denuvo Anti-Tamper).
Oh.

Total War: Warhammer

Posted: March 25th, 2025, 16:41
by Oyster Sauce
Vergil wrote: March 25th, 2025, 16:20
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:
Toitle

Image

Total War: Warhammer

Posted: March 25th, 2025, 16:43
by Vergil
Oyster Sauce wrote: March 25th, 2025, 16:41
Vergil wrote: March 25th, 2025, 16:20
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
:turtle:
Toitle

Image
Buddy I think you've got the wrong thread. If you want to discuss Mists of Pandaria the WoW thread is two pages down.

Total War: Warhammer

Posted: March 25th, 2025, 21:44
by Reichspepe
ArcaneLurker wrote: March 25th, 2025, 16:32
Vergil wrote: March 25th, 2025, 15:10
Is there a mod that let's you recruit defeated faction leaders of the same race? @Reichspepe
Or gives Imrik a different start? I might just break down and try Tyrion but I really really really still want Imrik.
You don't even need to defeat them, you can basically just confederate them if the AI feels like they are about to lose to someone else, and you have good relations with them. You get a temporary decrease in relations with other High Elves, and can't consecutively confederate, but it's worth it to have access to the other Lord, who you can recruit again, even if he dies.
There are plenty of mods that improve the Warhammer 2 experience, including removing some of the AI cheats if that's something that annoys you.
The good thing is that there are no more updates for Warhammer 2, so a lot of the mods actually work and haven't been abandoned.
Reichspepe wrote: March 25th, 2025, 16:10
Wait you're playing Warhammer II? I thought you played III the whole time :lol:
I tried to start it up but it's such a ballache sorting the proper order of over 100 mods and whether or not some conflict.
The game is just also really slow to start up & load, so you can't quickly test a campaign.
Jordy wrote: March 23rd, 2025, 19:43
Do you guys fight the battles or are you dirty autoresolvers?
I'm playing Imrik Warhammer 2 on hard, so I tend to fight each battle manually unless the enemy is so meagre that they wouldn't even damage me in auto-resolve.
About the mod load order, the one I posted worked for me. No need really to make adjustments in the respective categories beyond what's in the post.

Total War: Warhammer

Posted: March 25th, 2025, 22:19
by Vergil
Just realized this means the handsome Imrik mod is for the third game... ayecarumba...

Total War: Warhammer

Posted: March 26th, 2025, 04:31
by Vergil
Hmm
Image

Total War: Warhammer

Posted: March 26th, 2025, 08:14
by Reichspepe

Total War: Warhammer

Posted: March 27th, 2025, 17:07
by Vergil
I wish there was an easy way to transfer my starting army over with Imrik to Ulthuan.