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Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 25th, 2024, 02:36
by loregamer
Note to self: Gotta fix how the level up popup is off-center
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Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 25th, 2024, 04:16
by Lyx0081
Thank you for the update! Everything looks perfect
I've got an issue with tiefling horns though. If you have tiefling horn mods installed (i had half-tiefs), the horn tab won't scroll to the very bottom on both tieflings and other races.
► Show Spoiler
And it also seems to conflict with "better target info", but error disappears if "better target info" is put below the UI mod
► Show Spoiler

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 25th, 2024, 04:20
by loregamer
Lyx0081 wrote: September 25th, 2024, 04:16
And it also seems to conflict with "better target info", but error disappears if "better target info" is put below the UI mod
Ah, yeah this is what I was worried about with the new way we do UI mods lmao. It's so over...

Tiefling horn thing should be easy to fix though, I'll take a look

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 25th, 2024, 17:36
by loregamer
Gonna just cleanup the duplicate style definitions and make a v2 that’s totally refactored. Should be more future compatible and have less bugs that way. Mod is a ******* mess!

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 27th, 2024, 14:51
by daobacai

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 27th, 2024, 14:55
by loregamer
It might be because these Nexus ******** don’t know how to mod and override the entire Races.lsx file instead of making them separate defined CC visuals.

I don’t touch the races lsx so dunno what would cause incompatibility. I’ll take a look, but you can use @Makirige’s patch:
Kay's Hair Extensions - Beard CC Patch 2.0.0 — Baldur's Gate 3

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 28th, 2024, 05:10
by daobacai
loregamer wrote: September 27th, 2024, 14:55
It might be because these Nexus ******** don’t know how to mod and override the entire Races.lsx file instead of making them separate defined CC visuals.

I don’t touch the races lsx so dunno what would cause incompatibility. I’ll take a look, but you can use @Makirige’s patch:
Kay's Hair Extensions - Beard CC Patch 2.0.0 — Baldur's Gate 3
Thanks for your response, but your Plus UI1.6 hides a woman's beard, so @Makirige's patch is still useless :cry:

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: September 28th, 2024, 16:10
by loregamer
daobacai wrote: September 28th, 2024, 05:10
loregamer wrote: September 27th, 2024, 14:55
It might be because these Nexus ******** don’t know how to mod and override the entire Races.lsx file instead of making them separate defined CC visuals.

I don’t touch the races lsx so dunno what would cause incompatibility. I’ll take a look, but you can use @Makirige’s patch:
Kay's Hair Extensions - Beard CC Patch 2.0.0 — Baldur's Gate 3
Thanks for your response, but your Plus UI1.6 hides a woman's beard, so @Makirige's patch is still useless :cry:
Oh I forgot I did that kek. I’ll add a variant to Maki’s mod to move them to a different slot

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: January 21st, 2025, 07:44
by Freja
Thank you for doing this!

Any chance you would add facial hair for women back? A lot of appearance mods are added to that category

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: January 21st, 2025, 15:55
by loregamer
Freja wrote: January 21st, 2025, 07:44
Thank you for doing this!

Any chance you would add facial hair for women back? A lot of appearance mods are added to that category
I’m actually disabling women entirely next update, sorry
(Jk I’ll re-enable it since I keep hearing about this)

Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: April 15th, 2025, 15:16
by loregamer
Ugh…


Plus UI (Unofficial Patch 7 Fix) 1.6 — Baldur's Gate 3

Posted: April 16th, 2025, 03:51
by loregamer
📥v1.7
  • Updated to Patch 8
  • Removed ImprovedUI as a dependency (it's not needed anymore)
  • Re-enabled Facial Hair tab for f*males so your ugly Bangs mods can show up um, for controller view only. Whoops


>months
LOL

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Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3

Posted: April 17th, 2025, 15:06
by Lyx0081
everything seems great, but "all skin colors" and "all eye colors" buttons doesn't seem to work. nothing new appears when it's pressed
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Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3

Posted: April 17th, 2025, 15:08
by loregamer
Lyx0081 wrote: April 17th, 2025, 15:06
everything seems great, but "all skin colors" and "all eye colors" buttons doesn't seem to work. nothing new appears when it's pressed
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****, ok will fix

Plus UI (Unofficial Patch 8 Fix) 1.7 — Baldur's Gate 3

Posted: April 18th, 2025, 19:06
by loregamer
📥v1.8
  • Fixed the "All Colours" toggle (Thank you for reporting @Lyx0081)
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Also, I woke up feeling evil and made a modified fork of LSLib with some changes I wanted, but you will see this when unpacking. Just PM me if you want loose files, but you WILL be agreeing to the MIT+****** license

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Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:11
by johnsmith
it seems like the new version can't be used at all. It doesnt load ingame and the bg3mm says "No mods imported. Does the file contain a .pak?"
Am I doing something wrong?

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:15
by loregamer
johnsmith wrote: April 18th, 2025, 21:11
it seems like the new version can't be used at all. It doesnt load ingame and the bg3mm says "No mods imported. Does the file contain a .pak?"
Am I doing something wrong?
Weird, it works for me

Can you screenshot your BG3mm

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:37
by xonmyhand
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Same issue here. BG3MM doesn't detect it automatically either. Also maybe not related to this mod but probably ImpUI, when I choose Wizard, subclass sidebar disappears. This only happens to Wizard so far. Cleric, Paladin etc. works fine.

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:40
by johnsmith
Oh sorry i don't know how to upload screenshots/images here, i just created my account.
If it works for you, then I probably messed something up.
I am gonna try to fix it myself somehow but thanks for the reply.

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:47
by loregamer
I forget that dragging and dropping from the zip file directly is a thing

I think if you click Go > Mods Folder, drag the PAK file in there, and then refresh BG3MM, then it should show up?

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:47
by loregamer
Ah I see why. I need to make an info.json

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:49
by loregamer
Can you guys try this one? @johnsmith @xonmyhand
https://f.rpghq.org/03dmNxJUZdhK.zip?n= ... A-v1.8.zip


Also heads up, our new aesthetics mod will come out this weekend incase you want to wait to start your playthrough

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 21:56
by xonmyhand
Now it works, thanks for quick fix!
loregamer wrote: April 18th, 2025, 21:49
Also heads up, our new aesthetics mod will come out this weekend incase you want to wait to start your playthrough
Sweet. I'm in no rush. Just waiting for most patch 8 updates.

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 18th, 2025, 22:00
by johnsmith
It also works for me, thank you!

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 19th, 2025, 14:18
by ganyuz32_
thank you for updating the mod but can you please post a version without the "no alphabets" changes.
I would really appreciate that.
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Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 21st, 2025, 14:26
by fkirenicus
This mod appears to be kicked out by the game on patch 8 (when I reload a save I get the message that the mod has been changed or is missing - and when I refresh BG3MM it is on the deactived side) - any idea why?
Should this go before or after NA?

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 21st, 2025, 14:27
by loregamer
fkirenicus wrote: April 21st, 2025, 14:26
This mod appears to be kicked out by the game on patch 8 (when I reload a save I get the message that the mod has been changed or is missing - and when I refresh BG3MM it is on the deactived side) - any idea why?
Should this go before or after NA?
I've been getting that often. Just toggle everything on in Larian's Mod Manager, close, refresh BG3MM, check your load order, and start the game again

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 23rd, 2025, 09:37
by Crazed Weevil
Is there some trick to getting this to work on Patch 8? I cannot get it to load no matter what I try.

I've installed it through BG3MM, can see it added to the left hand pane, added to modlist file and it shows up in the game's inbuilt Mod Manager and it is active. No error messages, nothing. But it doesn't do anything. It's like the game just doesn't want to load override mods for some reason. All the other mods I tried work as far as I can tell (Realms Restored, No Alphabets, the usual UI mods, etc), but not this. I've even tried stripping BG3 back to bare metal without the Script Extender or any other mods and just this mod and it still won't work.

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 23rd, 2025, 09:44
by jebacdrkac
ganyuz32_ wrote: April 19th, 2025, 14:18
thank you for updating the mod but can you please post a version without the "no alphabets" changes.
I would really appreciate that.
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Type this "I despise ******, **** and basketball people even more than ****" and we will for sure make a separate version

Plus UI (Unofficial Patch 8 Fix) 1.8 — Baldur's Gate 3

Posted: April 23rd, 2025, 19:06
by johnsmith
Crazed Weevil wrote: April 23rd, 2025, 09:37
Is there some trick to getting this to work on Patch 8? I cannot get it to load no matter what I try.

I've installed it through BG3MM, can see it added to the left hand pane, added to modlist file and it shows up in the game's inbuilt Mod Manager and it is active. No error messages, nothing. But it doesn't do anything. It's like the game just doesn't want to load override mods for some reason. All the other mods I tried work as far as I can tell (Realms Restored, No Alphabets, the usual UI mods, etc), but not this. I've even tried stripping BG3 back to bare metal without the Script Extender or any other mods and just this mod and it still won't work.
It should work when u download the most recent version of the bg3mm specifically from github (1.0.12.2).
If it still doesn't work, u can try using the file loregamer released on April 18th.