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Lords of the Fallen (2023)
Posted: January 16th, 2025, 02:32
by WaterMage
Well, by my experience, most Slav studios are trying to copy the good American stuff(eg - Fallout -> UnderRail and ATOM/UnderRail, BG -> PF:KM/WoTR, Arcanum -> New Ark Line), sure, they often bring a lot of bugfests but great games non the less. American studios in other hands are making Concord, Drag Age Failguard...
Slavic studios > Commiefornia studios.
However, If Elon Musk resolves to open his own studio, I think that he would make something much better than any Slavic studio.
And spoiler. Will work.
****** Era is already butthurt >
https://www.resetera.com/threads/wccfte ... n.1079157/
Lords of the Fallen (2023)
Posted: January 16th, 2025, 03:00
by Tangerine
wndrbr wrote: ↑
January 16th, 2025, 01:16
They are just trying to earn some cheap cred. First they caved in and added this body type **** into their game, and now that it's going out of vogue they are patching it out while also doing this ****** performative poll. Bunch of grifters.
The poll also gives what they think is an out when the outrage mob comes after them. They'll throw up their hands and say they were just giving the customers what they wanted, somehow thinking that will excuse them.
Lords of the Fallen (2023)
Posted: January 16th, 2025, 03:50
by UltraFan123
****, the copium is real. And as expected, these buggers can't help but bring up the Trump, Musk, and now Zuckerberg when they ***** about the pushback against wokeness. kek
Lords of the Fallen (2023)
Posted: January 16th, 2025, 13:11
by WaterMage
UltraFan123 wrote: ↑
January 16th, 2025, 03:50
****, the copium is real. And as expected, these buggers can't help but bring up the Trump, Musk, and now Zuckerberg when they ***** about the pushback against wokeness. kek
Imagine if they(retardera users) played a game like like Daggerfall/Morrowind, where different races and classes has vastly different attributes. Old school D&D had different attributes for M/F. I remember one MMO which I played.Shadowbane. The game had gender exclusive classes without being stupid like most Eastern memorpegers. For eg, Fury could only be woman.Warlocks could only be male. And they were quite strong. They could enslave/dominate humanoid NPC, at max level for even lv 40 NPCs could be dominated for half an hour and plus AOE mesmer/snare and you could clear hordes of enemies, could also levitate at very fast speed. The basic spammable attack had a stun effect(with diminishing returns). Sadly devs made so you can't use such skills in players and the game is full PvP.
We went from this to body type A/B...
Lords of the Fallen (2023)
Posted: January 19th, 2025, 22:33
by UltraFan123
Another poll. kek
Granted, the results of these polls are obvious for anyone with a functioning brain, so I think that the devs aren't making them because they genuinely don't know what the majority want. Rather, I think they may be doing them because we're now entering the age when media will be "virtue signaling" for our side now.
Despite this polls, I still think we should wait until after the game comes out instead of pre-ordering.
Lords of the Fallen (2023)
Posted: January 20th, 2025, 00:15
by W1llus
WaterMage wrote: ↑
January 15th, 2025, 00:47
IMO the good option would be M/F and different stats based on gender and race/species of the charname. Like TES games.
Body types should be Ectomorph, Mesomorph or Endomorph.
This **** is all performative. Oh now they aren't going to add DEI and be woke because being "based" is in and Trump won wow that'll really win people over. Never forget these devs were all complacent with this stuff for years.
Lords of the Fallen (2023)
Posted: January 24th, 2025, 00:21
by W1llus
So something I was not expecting to happen is that the devs retroactively went back and removed the body type a/b in the 2023 release with today's patch (v1.7.73). As of today going forward you can now choose male/female in character creation. The character creator is still *** though
Lords of the Fallen (2023)
Posted: January 24th, 2025, 00:26
by rusty_shackleford
W1llus wrote: ↑
January 24th, 2025, 00:21
So something I was not expecting to happen is that the devs retroactively went back and removed the body type a/b in the 2023 release with today's patch (v1.7.73). As of today going forward you can now choose male/female in character creation. The character creator is still *** though
Original review updated with a note.
Lords of the Fallen (2023)
Posted: April 2nd, 2025, 04:04
by W1llus
Recently either the devs or the CEO himself has created a separate "official" LOTF reddit and discord server from the big ones that existed prior to Marek throwing his hat into culture war stuff which has created an awkward situation for people who actually like the game. Marek has been hyping up patch 2.0 which from what we he has said includes a multiplayer overhaul and a "minor" character creator revamp to make it less **** and ugly. Now if it will fix core issues such as gamefeel, performance, and lack of enemy variety that's anyones guess but probably not. The sequel to LOTF 2023 is set to be epic exclusive and though I hope it does its unclear if it will come to steam.
Lords of the Fallen (2023)
Posted: April 2nd, 2025, 09:40
by Demonic Fate
Thanks for that link. I am going to print out that thread, grind the paper into powder, and snort it when I feel down and need a hit of the really good stuff.
Lords of the Fallen (2023)
Posted: April 2nd, 2025, 09:57
by Lord of Riva
It really does not matter if it is performative, what matters is that they cater to gamers.
Lords of the Fallen (2023)
Posted: April 2nd, 2025, 10:10
by wndrbr
it means that once the wind changes again, they are going to stab you in the back.
You wouldn't want to get stabbed, would you?
Lords of the Fallen (2023)
Posted: April 2nd, 2025, 10:18
by Lord of Riva
wndrbr wrote: ↑
April 2nd, 2025, 10:10
it means that once the wind changes again, they are going to stab you in the back.
You wouldn't want to get stabbed, would you?
No, the issue is that companies are opportunistic by design. What you suggest does simply not happen, that is what the left is completely wrong about, you are not changing reality with power.
I also do enjoy the thought of some idiot genderbent feminist having to work on competent men more than that I believe the idea that they suddenly are convinced that men are competent.
The real believers should be fired though and work at starbucks, where they belong.
Lords of the Fallen (2023)
Posted: April 15th, 2025, 00:54
by W1llus
We have more details regarding patch 2.0. For starters, it's supposed to release this Thursday. They have overhauled co-op to be true seamless with shared progression. Think the seamless co-op mod but official. Will it be as good as the ER seamless co-op mod or not (or even work on release) is anyone's guess. There's also a dedicated jump button now so no more running to do your jump and roll. Keep in mind the game was not originally designed around a jump like say Elden Ring was so what that accomplishes in the grand scheme of things is unclear. Marek promises upgrades for solo players but besides the character creator getting a minor overhaul I don't know what that could be.
Sources:
https://x.com/tyminski_marek/status/1911812574456250671
https://x.com/tyminski_marek/status/1911822800232325585
https://x.com/lotfgame/status/1908637017543762413
https://x.com/lotfgame/status/1909429760024858946
Lords of the Fallen (2023)
Posted: April 18th, 2025, 23:27
by W1llus
I'm late, but I was testing the new update, which I'll link the patch notes for below. So what did this update do? 2.0 now has full shared progression for co-op. Base release only the host maintained progress and your partner just had to eat ****. They also added a friend pass system like it takes two and split fiction has so your co-op partner doesn't even need to own the game to play the whole thing as long as someone owns the copy. 2.0 overhauled game feel and this is what I had been testing. Combat does indeed feel significantly better, but it's still janky, and at this point the euro jank is likely here to stay. The new audio is better but not immediately noticeable? I was hoping audio across the board got a overhaul but that doesn't seem to be the case. Females do look better but males are still ugly despite what the devs say. I'm honestly convinced they didn't touch anything with male character creation. The new dynamic hud is nice but the hud itself got overhauled. It is easier to look at but now it lacks some sovl which is unfortunate. Automatic collection of "vigor" (aka souls) should of always been a thing to begin with. There's some bugs that slipped in with this patch that I think should be easily hotfixable but we'll see.
Edit: What did this update not do?
- 2.0 did not add a proper final boss fight for the Adyr ending
- 2.0 did not add more enemies, which the game desperately needed
- 2.0 did not overhaul audio throughout the whole game
- Fix optimization. I have a god tier PC and the game still stutters
- This update did not finish some npc questlines which are still noticeably unfinished. Pieta is a big victim of this. At least Elden Ring had the courtesy of finishing its npc questlines even if it had to be done through multiple patches
- YongYeas absolutely horrible voice acting is still in the game
https://youtu.be/4zqLzwNIy1Q?si=BlIjHNQtJt98cd02
https://store.steampowered.com/news/app ... ?l=english
Lords of the Fallen (2023)
Posted: August 11th, 2025, 04:43
by W1llus
I know this is a necro but I wanted to give an update regarding what the devs are saying regarding the sequel to the reboot. I had been listening to their dev series "lifting the veil" and they have revealed some details and concept art regarding the follow up and I made some handy notes for those who care.
- One of the devs looks like a real life captain jack sparrow its very surreal.
- They want to lean into the heavy metal album cover aesthetic and constantly bring up wanting to make a very "R" rated game. More gore, more blood, dismemberment, etc.
- Umbral is getting a revamp in the sequel dubbed "Umbral 2.0" as of now no details given.
- One of the endings from the 2023 release will be "more canon" then the others. If you want my take it'll either be the Adyr ending or Orius ending and they will likely pull elements from the 2 that aren't "as canon".
- Apparently, gameplay will be revealed at Gamescom this year, and for you German bros, there will be a tattoo booth as an additional promition.
These devs are primarily artists, and I'm concerned not enough attention will be attributed to the gameplay, which was one of the reboot's main failings. Honestly, my biggest concern so far is they're taking the wrong lessons from other souls-likes and FromSoft. Of note the ceo of CI games is still on the anti-woke grift and only removed most of those elements from the 2023 release because he read the room and figured it could be a way to recoup costs. Apparently it worked.
https://youtu.be/bOTcN3NCb2g?si=ktmp9FF1hCUY3rCn
Lords of the Fallen (2023)
Posted: August 11th, 2025, 18:09
by stormvermin
As long as we're talking more like Emperor and not Manowar, I'm in favor of this.
Good. Navigating Umbral was a huge pain in the *** at times.
Dunno if this is a controversial take around here or not but I think as a first attempt, they did alright in the gameplay department. For whatever reason, no one has come all that close to emulating From's particular flavor of rollslop despite being in the limelight for coming up on two decades, and I think Hexworks came the closest even though that's not exactly saying a lot given the competition. That's not to downplay its shortcomings or anything.
Lords of the Fallen (2023)
Posted: August 11th, 2025, 18:16
by Finarfin
W1llus wrote: ↑
August 11th, 2025, 04:43
I know this is a necro but I wanted to give an update regarding what the devs are saying regarding the sequel to the reboot. I had been listening to their dev series "lifting the veil" and they have revealed some details and concept art regarding the follow up and I made some handy notes for those who care.
- One of the devs looks like a real life captain jack sparrow its very surreal.
- They want to lean into the heavy metal album cover aesthetic and constantly bring up wanting to make a very "R" rated game. More gore, more blood, dismemberment, etc.
- Umbral is getting a revamp in the sequel dubbed "Umbral 2.0" as of now no details given.
- One of the endings from the 2023 release will be "more canon" then the others. If you want my take it'll either be the Adyr ending or Orius ending and they will likely pull elements from the 2 that aren't "as canon".
- Apparently, gameplay will be revealed at Gamescom this year, and for you German bros, there will be a tattoo booth as an additional promition.
These devs are primarily artists, and I'm concerned not enough attention will be attributed to the gameplay, which was one of the reboot's main failings. Honestly, my biggest concern so far is they're taking the wrong lessons from other souls-likes and FromSoft. Of note the ceo of CI games is still on the anti-woke grift and only removed most of those elements from the 2023 release because he read the room and figured it could be a way to recoup costs. Apparently it worked.
https://youtu.be/bOTcN3NCb2g?si=ktmp9FF1hCUY3rCn
>Necro
*****, this ain't reddit
Hopefully the polacks will keep their games woke-free. Just wish they would improve the player models. Men and Women still look ugly as ****, especially the women, while the NPC women look quite nice.
Lords of the Fallen (2023)
Posted: August 11th, 2025, 19:27
by W1llus
Finarfin wrote: ↑
August 11th, 2025, 18:16
W1llus wrote: ↑
August 11th, 2025, 04:43
I know this is a necro but I wanted to give an update regarding what the devs are saying regarding the sequel to the reboot. I had been listening to their dev series "lifting the veil" and they have revealed some details and concept art regarding the follow up and I made some handy notes for those who care.
- One of the devs looks like a real life captain jack sparrow its very surreal.
- They want to lean into the heavy metal album cover aesthetic and constantly bring up wanting to make a very "R" rated game. More gore, more blood, dismemberment, etc.
- Umbral is getting a revamp in the sequel dubbed "Umbral 2.0" as of now no details given.
- One of the endings from the 2023 release will be "more canon" then the others. If you want my take it'll either be the Adyr ending or Orius ending and they will likely pull elements from the 2 that aren't "as canon".
- Apparently, gameplay will be revealed at Gamescom this year, and for you German bros, there will be a tattoo booth as an additional promition.
These devs are primarily artists, and I'm concerned not enough attention will be attributed to the gameplay, which was one of the reboot's main failings. Honestly, my biggest concern so far is they're taking the wrong lessons from other souls-likes and FromSoft. Of note the ceo of CI games is still on the anti-woke grift and only removed most of those elements from the 2023 release because he read the room and figured it could be a way to recoup costs. Apparently it worked.
https://youtu.be/bOTcN3NCb2g?si=ktmp9FF1hCUY3rCn
>Necro
*****, this ain't reddit
Hopefully the polacks will keep their games woke-free. Just wish they would improve the player models. Men and Women still look ugly as ****, especially the women, while the NPC women look quite nice.
the women did look better in 2.0 but that's not saying much. Honestly if they are going to lean all in on the "R" rating they want they might as well go all in on sex appeal too
Lords of the Fallen (2023)
Posted: August 20th, 2025, 02:18
by W1llus
LOTF II CGI trailer. Looks cool but no gameplay.
Lords of the Fallen (2023)
Posted: August 20th, 2025, 02:35
by W1llus
Lords of the Fallen (2023)
Posted: August 20th, 2025, 17:53
by CornCake
Gay store exclusive. Looks like we'll get it when it's discounted and the bugs are worked out.
Lords of the Fallen (2023)
Posted: August 20th, 2025, 18:02
by DrSneed
How much do these devs get for being EGS exclusives?
Lords of the Fallen (2023)
Posted: August 20th, 2025, 19:46
by CornCake
Some devs get enough to cover the entire cost, but for an expensive game like this, they likely got about a quarter. The big bonus is not aving to pay for the use of the shite engine.
Lords of the Fallen (2023)
Posted: August 20th, 2025, 20:56
by stormvermin
The EGS exclusivity is a massive black eye on an otherwise pretty good about face, regardless of its sincerity. I get that the deal has been in place for a while now, since before the turn around but it's still a slap in the face to anyone who would have been happy to purchase the game otherwise. Barring any further fuckery, guess I'll check in on this game in 2027.
Lords of the Fallen (2023)
Posted: August 22nd, 2025, 00:44
by W1llus
For context in this instance, EGS paid for the development of the sequel.
Lords of the Fallen (2023)
Posted: August 22nd, 2025, 00:48
by W1llus
stormvermin wrote: ↑
August 20th, 2025, 20:56
The EGS exclusivity is a massive black eye on an otherwise pretty good about face, regardless of its sincerity. I get that the deal has been in place for a while now, since before the turn around but it's still a slap in the face to anyone who would have been happy to purchase the game otherwise. Barring any further fuckery, guess I'll check in on this game in 2027.
Don't worry as a sucker for souls sloppa provided I don't see any major glaring red flags I'll pick it up on console and post a review.
Lords of the Fallen (2023)
Posted: August 23rd, 2025, 23:05
by W1llus
Alright Fextralife (worst wiki ever btw) did an interview with the devs over at CI games at Gamescon and actually got some good information out of them which I'll transcribe here.
- The canon ending from 2023 is the Umbral ending. As a result, instead of just Mournstead (setting from 2023) having gone to ****, now the whole world is effectively dying a slow death. This could be seen as an allegory for what happens when you let in the third world into your country, but I digress.
- They underestimated how popular multi-player is in LOTF 2023 and want to provide a better experience in the sequel. Presumably, they mean carrying over all the changes in the 2.0 update, plus the friend pass, but that's a wait and see.
- They don't want to repeat the same performance disaster that was the launch of LOTF 2023
- Enemy variety and AI are a big focus for the 2026 release.
- There will be more weapon types and spells.
- Umbral 2.0 is a thing, and they're still vague about exact changes. The impression I get is that, because Umbral is bleeding more into the living world, there may be more of a direct interaction between the two.
- Epic Games has the devs at gunpoint regarding the Steam release because they fronted the cost for this game's development.
- Because 2023 release was so broken and janky at launch the devs got a lot of experience with this pseudo live service update format for post-launch life cycle. They basically want to do the same thing for the sequel, but under much better circumstances and in better faith
- The devs apparently play their own games as well as a bunch of other souls-likes and unrelated titles like Doom. I'm mentioning this because they also state they pull inspiration from old horror classics like Hellraiser which is a big influence for 2026 (fun fact, Hellraiser inspired the Berserk author for the god hand designs)
- They want to have more starting classes with better sort of preview animations when glancing over them
- No plans for difficulty options i.e., an easy mode. They're trying as hard as possible to just get the balance right so there's no need. They're taking lessons learned from LOTF 2023 enemy density issues to heart.
- They really want to improve the story telling and world building over the 2023 release. They admit they got to ambitious (aka copied fromsoft to hard) in 2023 and as a result no one knew where to go, what to do, why they are doing something. From how they describe the changes they are basically going the Lies of P route with a more direct story approach, which imo is a good thing actually.
Lords of the Fallen (2023)
Posted: September 25th, 2025, 02:13
by W1llus
Lords of the Fallen (2023)
Posted: September 25th, 2025, 13:35
by stormvermin
I thought Hexworks was the studio and CI Games was the parent or has that line been blurred? Epic didn't buy them out or anything did they?
W1llus wrote: ↑
August 23rd, 2025, 23:05
Epic Games has the devs at gunpoint regarding the Steam release because they fronted the cost for this game's development.
I'm not gonna watch the video so can you elaborate on this? Even Epic is smart enough to know that EGS exclusivity is **** and if it wasn't, they wouldn't have put BL4 on Steam day 1. They're not going to make their money back so long as it stays on EGS.