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D&D Edition Wars
Posted: March 15th, 2026, 05:03
by Rand
WaterMage wrote: ↑
March 15th, 2026, 04:54
Disagreed. Pick the "old" games heavily criticized. Like Gothic 3, they are a masterpiece compared to Forspoken, Concord, Concord 2(Highguard), Concord 3(Marathon), 1348 ex voto, ArcaniA, Diablo immortal, etc. Hell, if we pick the most generic diablo clone from 00s, it is a masterpiece compared to Diablo 3/4 and Immortal.
Oops. I meant old tabletop games with ****** rules.
D&D Edition Wars
Posted: March 15th, 2026, 11:49
by sheet
I get up the effort to gather my cool dice, my player books, my garb. I get real in the mood. I'm going to role play!
I meet with my friends, we share a meal, we start discussing characters, we gather and sit. The DM approaches...
"Welcome adventurers, prepare for your journey! To inform you of your quest, let me consult the rulebook."
He pulls out his smartphone.
► Show Spoiler
I've never played a tabletop RPG.
D&D Edition Wars
Posted: March 15th, 2026, 13:20
by J1M
Rand wrote: ↑
March 15th, 2026, 04:43
J1M wrote: ↑
March 14th, 2026, 00:30
Would you accept that a virtual tabletop serves different needs as well, and that using a ruleset created for a physical tabletop with a VTT also is in the position of trying to serve two masters with the same set of rules? And since we already have several rulesets that focus on physical tabletop, it would be best to have a ruleset that is designed for a VTT given how common it is for people to use a VTT these days?
Since I don't and won't use a VTT, the answer is an unqualified: "No, I won't accept that".
I don't want my tabletop or computer games to be constrained by something I'll never use.
I want computer games to use systems that leverage computer power to do complex calculations for greater realism and such that is too time-consuming and complex for humans to do.
I want table top games to use systems that encourage the type of games I like, which are not 5th edition D&D.
And I want Critical Role and VTTs to cease to exist.
Of course, you may feel differently and that's fine.
But you asked me what I wanted and would accept.
There has been an explosion of D&D adjacent games. I think if you looked into something like Herioc Deeds or other less known games you would find something built for the tabletop experience that you want.
Even if you personally don't want a VTT-focused D&D ruleset, you have to see the utility of such a thing acting as a containment zone so that everything you are interested in isn't being bent towards a VTT experience in a half-hearted attempt to address an unsolved problem.
D&D Edition Wars
Posted: April 28th, 2026, 01:08
by Killagain665
Just play GURPS
shhhhh don't hit me.
D&D Edition Wars
Posted: April 28th, 2026, 02:16
by UltraFan123
As much as I like the concept of a flexible "universal" tabletop system, my main gripe with a system as old as GURPS is that I have no idea which edition is the best one.
In the case of 3.5 Dungeons & Dragons, the way I became familiarized with it was through the PC games that used it as the system, similar to how I learned Pathfinder 1e through the Owlcat games and 2e AD&D through the OG Baldur's Gate and Torment games.
Likewise, I'm certain that I could warm up to GURPS if I play a PC game that implemented its system properly.
D&D Edition Wars
Posted: April 28th, 2026, 08:53
by Trickster
Just play Old-school Essential or OSRIC.
D&D Edition Wars
Posted: April 28th, 2026, 16:18
by Nemesis
D&D Edition Wars
Posted: April 28th, 2026, 16:45
by Killagain665
https://garysentus.blogspot.com/2026/04 ... eally.html
Very interesting. Just from the comparative of 2.0 to 3.0 here it seems OSRIC is to AD&D what Pathfinder is to D&D 3.5.
And you can download the PDFs for free from DrivethruRPG.
D&D Edition Wars
Posted: April 28th, 2026, 16:55
by Old One
Play KNAVE 2.0.
D&D Edition Wars
Posted: April 28th, 2026, 16:59
by rusty_shackleford
16. The monk class is now present

D&D Edition Wars
Posted: April 28th, 2026, 20:34
by Rand
UltraFan123 wrote: ↑
April 28th, 2026, 02:16
As much as I like the concept of a flexible "universal" tabletop system, my main gripe with a system as old as GURPS is that I have no idea which edition is the best one.
While Third Edition has its charms to a grognard like me, Fourth Edition is generally somewhat better and a bit more polished.
That being said, it's not a game for the stupid or casual. AT MINIMUM, the GM
must be an expert and have a good recall of the rules, which are advanced in difficulty from most systems.
The play is even better with players that have a firm grasp of the system as well.
D&D Edition Wars
Posted: April 28th, 2026, 21:28
by Killagain665
Wow rusty hate Monk class that much?
D&D Edition Wars
Posted: April 28th, 2026, 21:52
by WaterMage
D&D Edition Wars
Posted: April 28th, 2026, 22:13
by J1M
WoW is a tactical miniatures game?
D&D Edition Wars
Posted: April 28th, 2026, 22:51
by WaterMage
It is made with "muh balance" in mind and zero concern about mechanics and lore being in line.
Honestly, balance cultism destroys RPGs as much as equality cultism destroys IRL societies.
D&D Edition Wars
Posted: April 28th, 2026, 22:53
by rusty_shackleford
I'll end this early by stating he was referring to gurps
D&D Edition Wars
Posted: April 28th, 2026, 23:03
by WaterMage
Thanks. GURPS 4e is good. But is very hard to DM, I agree with that. Is just that this is a D&D Thread.
Anyway, discuss psionics in AD&D, in 3.5e, in 4e and 5e.
D&D Edition Wars
Posted: April 29th, 2026, 01:48
by Acrux
D&D Edition Wars
Posted: April 29th, 2026, 02:03
by Rand
I hate them even more.
And bards.
D&D Edition Wars
Posted: April 29th, 2026, 02:09
by Rand
WaterMage wrote: ↑
April 28th, 2026, 22:51
It is made with "muh balance" in mind and zero concern about mechanics and lore being in line.
Honestly, balance cultism destroys RPGs as much as equality cultism destroys IRL societies.
That's why I quoted the original in my reply to the implied question.
