We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Mount and Blade - Warband Modding Discussion (Bannerchuds not welcome)

No RPG elements? It probably goes here!
Post Reply

Best Overhaul Mod?

Prophecy of Pendor
2
20%
Floris
4
40%
The Last Days of the Third Age
2
20%
A World of Ice and Fire
0
No votes
Perisno
0
No votes
Anno Domini
1
10%
Other (Post About it - I'll Add it to the poll if I missed an obvious one)
1
10%
 
Total votes: 10

User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Mount and Blade - Warband Modding Discussion (Bannerchuds not welcome)

Post by Shillitron »

Discuss / Rate.

I've played Prophecy of Pendor quite a bit. I think it hits a lot of the notes for me with QOL / Difficulty and the lower magic setting. It has a lot of "Fantasy exists in this world but it's rare and hidden" vibes.

Although I am looking to try something else.


I remember playing another mod a long time ago where after a certain duration of time a bunch of Roman Lords spawn and start taking over the world - and basically the entire game is you building up strength to counter that invasion. Anyone remember the name of the mod or was it one big fever dream?
Last edited by Shillitron on April 23rd, 2024, 15:13, edited 1 time in total.

Tags:
User avatar
TKVNC
Posts: 348
Joined: Feb 25, '24

Post by TKVNC »

Anno Domini is absolutely S tier - I would say simply the absolute best version of M&B if you appreciate the Middle Ages.

That said, Viking Conquest (or Brytenwalda) is also incredible, Early Middle Ages is a cool time period, and the mod (and the expansion) both have seriously good additions -- Naval Combat is actually very fun.

AWoIaF is actually pretty dope too, Tournament System there is nice.

Been playing some Gekokujo recently, it's actually pretty decent being an all gun monk army and BTFOing Samurai.

All in all, I highly recommend AD / 1257 -- and VC or Brytenwalda. Gekokujo is pretty good, but haven't played it enough to comment yet.
User avatar
Tweed
Turtle
Turtle
Posts: 1645
Joined: Feb 2, '23

Post by Tweed »

Torn between PoP and Floris, didn't get too far in much others. Floris seems to catch a lot of flak for some reason. There's also several forks of it now so people can pick their poison.

PoP has a load of depth, almost too much. By the time I got around to forming my own knightly order the game was already over. PoP is also way too fond of doomstacks and one lane siege clusterfucks and Saxondragon is a lunatic.
User avatar
Gregz
Turtle
Turtle
Posts: 703
Joined: Feb 4, '23

Post by Gregz »

PoP is one of the best mods I have ever played. It elevates warband into god-tier.
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

Nothing gets me going like some fair Swadian maidens - with their weirdly colored hands and neck seams..

I almost added it to the poll but I didn't wanna encourage degeneracy.
User avatar
Oyster Sauce
Turtle
Turtle
Posts: 2139
Joined: Jun 2, '23
Gender: Dinosaur

Post by Oyster Sauce »

Shillitron wrote: April 23rd, 2024, 16:57
Nothing gets me going like some fair Swadian maidens - with their weirdly colored hands and neck seams..

I almost added it to the poll but I didn't wanna encourage degeneracy.
It's a serious suggestion outside of the boning
Features
☆ Custom Troop Trees
☆ Dynamic Troop Trees
☆ Rubiks World Map
☆ HD World Map
☆ Freelancer (Play as a soldier in a lords party)
☆ Diplomacy
☆ Autoloot
☆ Formations mod
☆ Change player gender in camp menu
☆ Gambling in taverns: (Find the Lady, Dice Game)
☆ Bodyguards/Escorts in Town/Village Scenes
☆ Village Raids & Sieges--Allow Player Party Actions
☆ Alive horses (In Towns)
☆ Custom banner creator
☆ Single screen character creator
☆ Brothels & Animated sex (Consensual / Non-Consensual. Able to be turned off / on.)
☆ Warband UI Retexture by Rohzdear
☆ Tournament Play Enhancements
☆ Meet guild master from town menu without going to the town first.
☆ Image of local lord, and banner in towns / villages and castles. (by the Floris mod team)
☆ Build from, and contains Source!
☆ Overhauled faces and eyelashes
☆ Muskets
☆ Ships and naval combat (ability to rob merchants and fight pirates)
☆ Prostitution for female player characters in taverns (25% chance of being offered by the tavern keeper.)
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

Oyster Sauce wrote: April 23rd, 2024, 17:04
It's a serious suggestion outside of the boning
Lol. Aside from the lewd shit this game has QOL improvements at best..
Oyster Sauce wrote: April 23rd, 2024, 17:04
Features
☆ Custom Troop Trees
☆ Dynamic Troop Trees
☆ Rubiks World Map
☆ HD World Map
☆ Freelancer (Play as a soldier in a lords party)
☆ Diplomacy
☆ Autoloot
☆ Formations mod
☆ Change player gender in camp menu
☆ Gambling in taverns: (Find the Lady, Dice Game)
☆ Bodyguards/Escorts in Town/Village Scenes
☆ Village Raids & Sieges--Allow Player Party Actions
☆ Alive horses (In Towns)
☆ Custom banner creator
☆ Single screen character creator
☆ Brothels & Animated sex (Consensual / Non-Consensual. Able to be turned off / on.)
☆ Warband UI Retexture by Rohzdear
☆ Tournament Play Enhancements
☆ Meet guild master from town menu without going to the town first.
☆ Image of local lord, and banner in towns / villages and castles. (by the Floris mod team)
☆ Build from, and contains Source!
☆ Overhauled faces and eyelashes
☆ Muskets
☆ Ships and naval combat (ability to rob merchants and fight pirates)
☆ Prostitution for female player characters in taverns (25% chance of being offered by the tavern keeper.)
> Improved textures
> Meet the guild master in town without visiting

Ok I guess that's kinda cool -

> Get passed around a tavern like a cum dumpster for money with fully animated sex scenes - Not a female? Change your gender in the camp
Last edited by Shillitron on April 23rd, 2024, 19:55, edited 2 times in total.
User avatar
Val the Moofia Boss
Turtle
Turtle
Posts: 324
Joined: Jun 3, '23

Post by Val the Moofia Boss »

The issue with Mount & Blade is that the funnest part is the early to midgame, when you have a small warband or you are a small lord with a handful of holdings, when there is a ladder to climb and there are still several bigger fishes out there that you have to be wary of. Once you start entering the endgame where you have an unstoppable army and have managed to set up an elite troop factory and you have armies of loyal lords following you around, the game becomes boring as from there on your victory is inevitable and the game becomes about how many hours you want to invest in methodically taking over every town to "beat" the game. Most M&B maps are too big so the boring late/endgame process of taking over the world is too much for me. For that reason, the only playthrough I "finished" where I completely took over the world was Prophecy of Pendor, because 1. the map was smaller than average and 2. the game is balanced so that there are still some threats up until you've taken over about 70% of the world, but by that point there are only a half dozen towns left to capture so you mind as well finish it.

I loved Gekokujo. Sank hundreds of hours into it. While the formulaic lategame of systematically capturing every castle and city isn't engaging, the combat and the aesthetic and music kept me playing for far longer. I will buy Bannerlord when Shokuho releases.

I never got the hype for PoP. I conquered the world and the only faction left were the elves but apparently I didn't do something in time so there is no way to befriend or wipe them out. There was a knight chapter thing where you could create your own unit lists to recruit from, but this was so ludicrously expensive that I couldn't begin to really engage this system until I had almost conquered the world with my massive infantry armies and a couple dozen overpriced knights weren't going to help me. The only other unique thing about PoP I could recall is that there were 1,000 man elite bandit armies which made the lategame slightly more interesting, but that's it. The only real nice thing I have to say about PoP is that the map is "small" enough relative to vanilla and other mods that you could complete a campaign in a timely manner and the boring lategame is cut short compared to other mods in which it is a many hours long boring slog.
User avatar
Oyster Sauce
Turtle
Turtle
Posts: 2139
Joined: Jun 2, '23
Gender: Dinosaur

Post by Oyster Sauce »

Val the Moofia Boss wrote: April 23rd, 2024, 21:29
The issue with Mount & Blade is that the funnest part is the early to midgame, when you have a small warband or you are a small lord with a handful of holdings, when there is a ladder to climb and there are still several bigger fishes out there that you have to be wary of. Once you start entering the endgame where you have an unstoppable army and have managed to set up an elite troop factory and you have armies of loyal lords following you around, the game becomes boring as from there on your victory is inevitable and the game becomes about how many hours you want to invest in methodically taking over every town to "beat" the game. Most M&B maps are too big so the boring late/endgame process of taking over the world is too much for me. For that reason, the only playthrough I "finished" where I completely took over the world was Prophecy of Pendor, because 1. the map was smaller than average and 2. the game is balanced so that there are still some threats up until you've taken over about 70% of the world, but by that point there are only a half dozen towns left to capture so you mind as well finish it.

I loved Gekokujo. Sank hundreds of hours into it. While the formulaic lategame of systematically capturing every castle and city isn't engaging, the combat and the aesthetic and music kept me playing for far longer. I will buy Bannerlord when Shokuho releases.

I never got the hype for PoP. I conquered the world and the only faction left were the elves but apparently I didn't do something in time so there is no way to befriend or wipe them out. There was a knight chapter thing where you could create your own unit lists to recruit from, but this was so ludicrously expensive that I couldn't begin to really engage this system until I had almost conquered the world with my massive infantry armies and a couple dozen overpriced knights weren't going to help me. The only other unique thing about PoP I could recall is that there were 1,000 man elite bandit armies which made the lategame slightly more interesting, but that's it. The only real nice thing I have to say about PoP is that the map is "small" enough relative to vanilla and other mods that you could complete a campaign in a timely manner and the boring lategame is cut short compared to other mods in which it is a many hours long boring slog.
I've started dozens of M&B games without conquering a single map and I don't care. Still one of my favorites.
User avatar
Tweed
Turtle
Turtle
Posts: 1645
Joined: Feb 2, '23

Post by Tweed »

Val the Moofia Boss wrote: April 23rd, 2024, 21:29
The issue with Mount & Blade is that the funnest part is the early to midgame, when you have a small warband or you are a small lord with a handful of holdings, when there is a ladder to climb and there are still several bigger fishes out there that you have to be wary of. Once you start entering the endgame where you have an unstoppable army and have managed to set up an elite troop factory and you have armies of loyal lords following you around, the game becomes boring as from there on your victory is inevitable and the game becomes about how many hours you want to invest in methodically taking over every town to "beat" the game. Most M&B maps are too big so the boring late/endgame process of taking over the world is too much for me. For that reason, the only playthrough I "finished" where I completely took over the world was Prophecy of Pendor, because 1. the map was smaller than average and 2. the game is balanced so that there are still some threats up until you've taken over about 70% of the world, but by that point there are only a half dozen towns left to capture so you mind as well finish it.

I loved Gekokujo. Sank hundreds of hours into it. While the formulaic lategame of systematically capturing every castle and city isn't engaging, the combat and the aesthetic and music kept me playing for far longer. I will buy Bannerlord when Shokuho releases.

I never got the hype for PoP. I conquered the world and the only faction left were the elves but apparently I didn't do something in time so there is no way to befriend or wipe them out. There was a knight chapter thing where you could create your own unit lists to recruit from, but this was so ludicrously expensive that I couldn't begin to really engage this system until I had almost conquered the world with my massive infantry armies and a couple dozen overpriced knights weren't going to help me. The only other unique thing about PoP I could recall is that there were 1,000 man elite bandit armies which made the lategame slightly more interesting, but that's it. The only real nice thing I have to say about PoP is that the map is "small" enough relative to vanilla and other mods that you could complete a campaign in a timely manner and the boring lategame is cut short compared to other mods in which it is a many hours long boring slog.
Allying with the elves requires autistic levels of attention. Elves are hostile out the gate so you need to wait for them to engage some other enemy and then assist them and this has to be done multiple times before they turn neutral.
User avatar
Rand
Posts: 1671
Joined: Sep 4, '23
Location: On my last legs

Post by Rand »

@Shillitron so I don't know a lot about this series and I'm curious why the hate for Bannerlords?
I know it's perpetually unfinished, and missing features, but is there more to it?
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

Rand wrote: April 23rd, 2024, 22:33
@Shillitron so I don't know a lot about this series and I'm curious why the hate for Bannerlords?
I know it's perpetually unfinished, and missing features, but is there more to it?
Nope. I play it off and on.
I just wanted the thread to stay warband focused. Bannerlords probably deserves it's own modding thread.
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

Val the Moofia Boss wrote: April 23rd, 2024, 21:29
The issue with Mount & Blade is that the funnest part is the early to midgame, when you have a small warband or you are a small lord with a handful of holdings, when there is a ladder to climb and there are still several bigger fishes out there that you have to be wary of. Once you start entering the endgame where you have an unstoppable army and have managed to set up an elite troop factory and you have armies of loyal lords following you around, the game becomes boring as from there on your victory is inevitable and the game becomes about how many hours you want to invest in methodically taking over every town to "beat" the game. Most M&B maps are too big so the boring late/endgame process of taking over the world is too much for me. For that reason, the only playthrough I "finished" where I completely took over the world was Prophecy of Pendor, because 1. the map was smaller than average and 2. the game is balanced so that there are still some threats up until you've taken over about 70% of the world, but by that point there are only a half dozen towns left to capture so you mind as well finish it.

I loved Gekokujo. Sank hundreds of hours into it. While the formulaic lategame of systematically capturing every castle and city isn't engaging, the combat and the aesthetic and music kept me playing for far longer. I will buy Bannerlord when Shokuho releases.

I never got the hype for PoP. I conquered the world and the only faction left were the elves but apparently I didn't do something in time so there is no way to befriend or wipe them out. There was a knight chapter thing where you could create your own unit lists to recruit from, but this was so ludicrously expensive that I couldn't begin to really engage this system until I had almost conquered the world with my massive infantry armies and a couple dozen overpriced knights weren't going to help me. The only other unique thing about PoP I could recall is that there were 1,000 man elite bandit armies which made the lategame slightly more interesting, but that's it. The only real nice thing I have to say about PoP is that the map is "small" enough relative to vanilla and other mods that you could complete a campaign in a timely manner and the boring lategame is cut short compared to other mods in which it is a many hours long boring slog.
"After playing for 100 hours and having an amazing time, the game runs out of steam and I find myself playing other mods or taking a break. But the high replay value always has me coming back for more."

I'm not seeing the problem..?
Last edited by Shillitron on April 24th, 2024, 00:31, edited 1 time in total.
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

@Acrux despite out differences, I've grown to respect your taste in gaming media - waiting for your vote.
Last edited by Shillitron on April 24th, 2024, 00:32, edited 2 times in total.
User avatar
Acrux
Turtle
Turtle
Posts: 2066
Joined: Feb 8, '23

Post by Acrux »

Shillitron wrote: April 24th, 2024, 00:32
@Acrux despite out differences, I've grown to respect your taste in gaming media - waiting for your vote.
Well, I really am sorry to disappoint you, but I've never played an Mount and Blade game. I can still vote if you want. Don't try your jewish tricks on me!
User avatar
asf
Turtle
Turtle
Posts: 535
Joined: Feb 2, '23
Gender: Helicopter

Post by asf »

m&b late game is incredibly boring, watch 200 bots kill other 200 bots, yawn
User avatar
Manny V
Posts: 169
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Post by Manny V »

https://www.moddb.com/mods/warsword-conquest

by far best warband mod IMO, what introduced me to the glorious Warhammer world in the first place

even if you're not a fanatic of the IP like i am the mod has lots of faction variety with loads of interesting units, spells, magic items and whatnot

other than that ye last days of the third age is second for me, and there was some crusades one which was also pretty neat if a bit scuffed:

dunno why the fuck thats the url, turk modmakers got some issues obviously
k also dunno why but the url posts a video instead of the page, whatever
Last edited by Manny V on April 24th, 2024, 01:50, edited 2 times in total.
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

Manny V wrote: April 24th, 2024, 01:47
last days of the third age
How good is it feature wise? is it just vanilla MnB with orcs? Or is it pretty feature filled?
I was really really curious to try it.
User avatar
Manny V
Posts: 169
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Post by Manny V »

Shillitron wrote: April 24th, 2024, 02:03
Manny V wrote: April 24th, 2024, 01:47
last days of the third age
How good is it feature wise? is it just vanilla MnB with orcs? Or is it pretty feature filled?
I was really really curious to try it.
pretty unique, the modmakers overhauled it and made it less so of a sandbox type mod and give it a proper war-effort where the forces of good battle it out with evil in their respective theaters, say Gondor focuses on fighting Mordor and their human allies (Haradrim, Corsairs of Umbar, Easterlings) and if they succeed (not capturing settlements but flat out destroying them bar a few capturable locations) they move on to aid the other Good factions.

so overall you get to have these dedicated wars going on in different parts of Middle-Earth, which then packs up and moves on to help their allies (they make war camps nearby so you can still recruit your respective factions units & get gear)

also one interesting note is that if you wipe out all of the good bois as evil it devolves into infighting between Sauron and Saruman loyalists, pretty neat
User avatar
Tweed
Turtle
Turtle
Posts: 1645
Joined: Feb 2, '23

Post by Tweed »

Warsword: Conquest is so jank that it borders on unplayble. Too many immersion breaks.
User avatar
Manny V
Posts: 169
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Post by Manny V »

Tweed wrote: April 24th, 2024, 02:20
Warsword: Conquest is so jank that it borders on unplayble. Too many immersion breaks.
i get that's it's super janky, but what do you mean by immersion breaks?

janks part of the charm to me lol
User avatar
herkzter
Posts: 38
Joined: Jul 7, '23

Post by herkzter »

for retail (read: you gotta pay like 5 to 20 dollars in order to play these) mount and blade total conversions - besides viking conquest, these are the best:



this comedy-horror themed expansion pack for blood and gold is gud but somewhat short, it can be beaten in like 9 hours:



there's also this - this is probably one of the better and underrated historical rpg games set in ancient china. it has a dedicated story campaign that's actually not bad, the best parts of the game are in its freeform campaign mode:

Last edited by herkzter on April 24th, 2024, 08:02, edited 1 time in total.
User avatar
junior
Posts: 139
Joined: Aug 25, '23

Post by junior »

Floris is not really a full overhaul like the others you listed.
User avatar
gerey
Turtle
Turtle
Posts: 916
Joined: Feb 2, '23

Post by gerey »

What's the best version of Gekokujo? I last played the original years ago, but since then there seems to have been a bunch of continuations by different mod authors that have been launched.
User avatar
Shillitron
Turtle
Turtle
Posts: 1658
Joined: Feb 6, '23
Location: ADL Head Office

Post by Shillitron »

junior wrote: April 24th, 2024, 08:55
Floris is not really a full overhaul like the others you listed.
Overhaul in the context of this thread is a mod that touches every aspect of the game.
AKA a mod that adds one QOL feature to the game vs a mod that structurally modifies / rebalances / remakes all parts.

Also there are Floris forks / expansions that do a lot more.
Post Reply