We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
The GNU/Linux Corner
Yes. Just run xvfb. I'm running tests for my gamedev project that way.Pipeweed wrote: ↑ March 19th, 2024, 15:01ok let me rephrase the question:
is it possible to get software graphics xorg or wayland on a machine without a gpu?
basically i want to run it in simple framebuffer
Example:
xvfb glxinfo -B
Last edited by twig on April 1st, 2024, 10:56, edited 3 times in total.
- rusty_shackleford
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it seems file-roller is no longer maintained and some update broke drag+drop with it, what do you guys use instead?
Thunar, the file explorer, compresses when you right-click on a file and save the archive with the extension of your choice, i.e. .tar.gz, .7z, or .zip, using the appropriate tool to compress. It also handles expanding an archive if you click on it.
Otherwise, I use terminal tools: zip/unzip, atool, 7z, tar.
Otherwise, I use terminal tools: zip/unzip, atool, 7z, tar.
Last edited by Nemesis on April 3rd, 2024, 02:38, edited 1 time in total.
Why so many companies insist in the every day more heavy and bloated launchers?
I don't get it. Origin some years ago used to consume only 36M of RAM. 2011 skyrim launcher used to consume only few MB of RAM too. Nowadays, EA APP consumes over 600M. LAri Launcher for BG3 takes over 800M.
And I don't get. If you just wanna make a launcher to check updates updates, maybe run a mod and an ad, you can make it in less than 150 lines of code in C with SDL. Hell, Heroic Games Launcher which is open source barely consumes 8M and comes with a lot of useful resources. EA APP is giving me a lot of troubles.
To be clear, I'm not complaining. When I first started to use Linux, I used Debian 6 and had a lot of tourble running even older games like Morrowind. Nowadays, I can run over 90% of the games that I wanna flawlessly with no problem. Is only anti cheat and launchers giving me trouble and am creating this thread to see if I can understand why so many proprietary launchers needs to be so heavy and looks like they do everything that they can to make it as hard as possible to run in Linux.
I don't get it. Origin some years ago used to consume only 36M of RAM. 2011 skyrim launcher used to consume only few MB of RAM too. Nowadays, EA APP consumes over 600M. LAri Launcher for BG3 takes over 800M.
And I don't get. If you just wanna make a launcher to check updates updates, maybe run a mod and an ad, you can make it in less than 150 lines of code in C with SDL. Hell, Heroic Games Launcher which is open source barely consumes 8M and comes with a lot of useful resources. EA APP is giving me a lot of troubles.
To be clear, I'm not complaining. When I first started to use Linux, I used Debian 6 and had a lot of tourble running even older games like Morrowind. Nowadays, I can run over 90% of the games that I wanna flawlessly with no problem. Is only anti cheat and launchers giving me trouble and am creating this thread to see if I can understand why so many proprietary launchers needs to be so heavy and looks like they do everything that they can to make it as hard as possible to run in Linux.
- rusty_shackleford
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because they embed chromeWaterMage wrote: ↑ April 4th, 2024, 20:41Why so many companies insist in the every day more heavy and bloated launchers?
I don't get it. Origin some years ago used to consume only 36M of RAM. 2011 skyrim launcher used to consume only few MB of RAM too. Nowadays, EA APP consumes over 600M. LAri Launcher for BG3 takes over 800M.
And I don't get. If you just wanna make a launcher to check updates updates, maybe run a mod and an ad, you can make it in less than 150 lines of code in C with SDL. Hell, Heroic Games Launcher which is open source barely consumes 8M and comes with a lot of useful resources. EA APP is giving me a lot of troubles.
To be clear, I'm not complaining. When I first started to use Linux, I used Debian 6 and had a lot of tourble running even older games like Morrowind. Nowadays, I can run over 90% of the games that I wanna flawlessly with no problem. Is only anti cheat and launchers giving me trouble and am creating this thread to see if I can understand why so many proprietary launchers needs to be so heavy and looks like they do everything that they can to make it as hard as possible to run in Linux.
Yep. It's the only thing that the bootcamp pajeets know how to do.rusty_shackleford wrote: ↑ April 4th, 2024, 20:42because they embed chromeWaterMage wrote: ↑ April 4th, 2024, 20:41Why so many companies insist in the every day more heavy and bloated launchers?
I don't get it. Origin some years ago used to consume only 36M of RAM. 2011 skyrim launcher used to consume only few MB of RAM too. Nowadays, EA APP consumes over 600M. LAri Launcher for BG3 takes over 800M.
And I don't get. If you just wanna make a launcher to check updates updates, maybe run a mod and an ad, you can make it in less than 150 lines of code in C with SDL. Hell, Heroic Games Launcher which is open source barely consumes 8M and comes with a lot of useful resources. EA APP is giving me a lot of troubles.
To be clear, I'm not complaining. When I first started to use Linux, I used Debian 6 and had a lot of tourble running even older games like Morrowind. Nowadays, I can run over 90% of the games that I wanna flawlessly with no problem. Is only anti cheat and launchers giving me trouble and am creating this thread to see if I can understand why so many proprietary launchers needs to be so heavy and looks like they do everything that they can to make it as hard as possible to run in Linux.
Even Steam is completely reliant on specific Chrome versions now.
Mass Effect Legendary edition uses a launcher that renders the games unplayable on Windows versions that the original games were released for, lol.
- SpellSword
- Posts: 182
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Looks like someone was caught placing a backdoor in XZ Utils:
. The XZ Backdoor: Everything You Need to Know (Wired)
. What we know about the xz Utils backdoor that almost infected the world (Ars Technica)
. The XZ Backdoor: Everything You Need to Know (Wired)
. What we know about the xz Utils backdoor that almost infected the world (Ars Technica)
Wired wrote:What Does the Backdoor Do?
Malicious code added to xz Utils versions 5.6.0 and 5.6.1 modified the way the software functions. The backdoor manipulated sshd, the executable file used to make remote SSH connections. Anyone in possession of a predetermined encryption key could stash any code of their choice in an SSH login certificate, upload it, and execute it on the backdoored device. No one has actually seen code uploaded, so it's not known what code the attacker planned to run. In theory, the code could allow for just about anything, including stealing encryption keys or installing malware.
Interesting story, chinks spent years trying to bundle the thing in a way that is very hard to detect, their efforts averted only because someone decided to sperg enough about some performance variances in that version. If that can happen even in core linux libraries, imagine what other crap is floating around, specially in a world with infinite 'mandated updates' crap.
It also highlights the stupidity of systemd, linking against everything under the sun is such a good idea.
It also highlights the stupidity of systemd, linking against everything under the sun is such a good idea.
Last edited by asf on April 6th, 2024, 15:24, edited 1 time in total.
IMO Systemd receive much unnecessary hate.
Wayland I have heard a lot of good things but my first experience with it was no good. After I installed the nvidia driver, this happened >
And I only solved it by changing to X11 in loggin screen
Wayland I have heard a lot of good things but my first experience with it was no good. After I installed the nvidia driver, this happened >
And I only solved it by changing to X11 in loggin screen
Last edited by WaterMage on May 11th, 2024, 08:19, edited 1 time in total.