So, which is the better...

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Which is the better? D&D 3.5 or 5?

3.5
12
71%
5
5
29%
 
Total votes: 17

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Rand
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Post by Rand »

Any version of D&D that uses THAC0 or (worse) to-hit tables is kludgy garbage in need of a serious mechanical revamp.
Especially if you're adding a negative or subtracting a positive, like the old stuff does with AC. Mental.

Saying that, the bonus-itis of v3/v3.5 is a similarly bad system.

D&D 5e has some janky garbage as well. Simple advantage and disadvantage is too simple for my taste.

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rusty_shackleford
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Post by rusty_shackleford »

Rand wrote: March 22nd, 2024, 20:58
Any version of D&D that uses THAC0 or (worse) to-hit tables is kludgy garbage in need of a serious mechanical revamp.
zoomers can't into thac0
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Anon
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Post by Anon »

5th got rid of alignments to favor a stupid nihilistic "there's no good or evil, it's all nuanced" stance, while also dumbing down many other mechanics. Can't even compare
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Rand
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Post by Rand »

Anon wrote: March 22nd, 2024, 21:14
5th got rid of alignments to favor a stupid nihilistic "there's no good or evil, it's all nuanced" stance, while also dumbing down many other mechanics. Can't even compare
I actually agree with getting rid of classic alignments. It's leftover Moorcock law/chaos nonsense anyway.
But their methods and reasoning for doing so is wrong, as is their implementation.

Remember the universe wide "thieves' cant" and the even stupider "alignment languages".
Retarded nonsense.
Last edited by Rand on March 22nd, 2024, 23:36, edited 1 time in total.
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Acrux
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Post by Acrux »

4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil

I think I've posted this before, but that lines up really well with the way Poul Anderson sets up his universes on the law/chaos dichotomy (as opposed to Moorcock).
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Post by rusty_shackleford »

Acrux wrote: March 22nd, 2024, 23:43
4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil
Isn't this just the same alignment as was in the original Three Hearts and Three Lions book?
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Acrux
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Post by Acrux »

rusty_shackleford wrote: March 23rd, 2024, 00:05
Acrux wrote: March 22nd, 2024, 23:43
4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil
Isn't this just the same alignment as was in the original Three Hearts and Three Lions book?
Yes, but not just that book. He has several fantasy books where chaos and order are fighting and lawful is always aligned with good and chaos with evil.
Operation Chaos
Operation Luna
The Broken Sword

I think some others.
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Post by Xenich »

Acrux wrote: March 22nd, 2024, 23:43
4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil

I think I've posted this before, but that lines up really well with the way Poul Anderson sets up his universes on the law/chaos dichotomy (as opposed to Moorcock).
How does it deal with for instance the Silver Principal of "do no harm" (ie your are not breaking the rule if your actions are not the cause of the persons problems) to which a character think the law is useless, gets in the way, is good , helping randomly as it seems appropriate, but having no need to be consistent in that position as long as it isn't something they cause themselves, and never doing evil in the process. So technically, they believe in doing good acts, they just don't feel "obligated" to that position constantly through overt acts of good or actions to stop evil.
Last edited by Xenich on March 23rd, 2024, 01:55, edited 1 time in total.
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Post by Acrux »

Xenich wrote: March 23rd, 2024, 01:55
Acrux wrote: March 22nd, 2024, 23:43
4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil

I think I've posted this before, but that lines up really well with the way Poul Anderson sets up his universes on the law/chaos dichotomy (as opposed to Moorcock).
How does it deal with for instance the Silver Principal of "do no harm" (ie your are not breaking the rule if your actions are not the cause of the persons problems) to which a character think the law is useless, gets in the way, is good , helping randomly as it seems appropriate, but having no need to be consistent in that position as long as it isn't something they cause themselves, and never doing evil in the process. So technically, they believe in doing good acts, they just don't feel "obligated" to that position constantly through overt acts of good or actions to stop evil.
Unaligned
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Post by Xenich »

Acrux wrote: March 23rd, 2024, 02:36
Xenich wrote: March 23rd, 2024, 01:55
Acrux wrote: March 22nd, 2024, 23:43
4th Edition has the best alignment system, taken from Holme's basic: Lawful Good, Good, Unaligned, Evil, Chaotic Evil

I think I've posted this before, but that lines up really well with the way Poul Anderson sets up his universes on the law/chaos dichotomy (as opposed to Moorcock).
How does it deal with for instance the Silver Principal of "do no harm" (ie your are not breaking the rule if your actions are not the cause of the persons problems) to which a character think the law is useless, gets in the way, is good , helping randomly as it seems appropriate, but having no need to be consistent in that position as long as it isn't something they cause themselves, and never doing evil in the process. So technically, they believe in doing good acts, they just don't feel "obligated" to that position constantly through overt acts of good or actions to stop evil.
Unaligned
Yeah, that is too vague of a system for me then. I like the layers that AD&D earlier systems bring. They provide a wider encompassment of play and direction for various class and race makeups to define their structure. I see its reasoning though, just don't care for it as much I guess.
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Post by Acrux »

Xenich wrote: March 23rd, 2024, 02:54
Acrux wrote: March 23rd, 2024, 02:36
Xenich wrote: March 23rd, 2024, 01:55


How does it deal with for instance the Silver Principal of "do no harm" (ie your are not breaking the rule if your actions are not the cause of the persons problems) to which a character think the law is useless, gets in the way, is good , helping randomly as it seems appropriate, but having no need to be consistent in that position as long as it isn't something they cause themselves, and never doing evil in the process. So technically, they believe in doing good acts, they just don't feel "obligated" to that position constantly through overt acts of good or actions to stop evil.
Unaligned
Yeah, that is too vague of a system for me then. I like the layers that AD&D earlier systems bring. They provide a wider encompassment of play and direction for various class and race makeups to define their structure. I see its reasoning though, just don't care for it as much I guess.
You know, I had trouble parsing your post yesterday. Re-reading it, I think a character like that would probably be Good.
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Post by Nammu Archag »

Honestly don't even know what the difference is, I've only ever played OSR
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Post by Mortmal »

I'd say 5E because I prefer to remove the needless bloat and false complexity and keep the true tactical options, allowing more player agency and having more fun sessions. However, I'm not using those systems much and rather using indie systems like SOTDL or something OSR like DCC.
Last edited by Mortmal on April 7th, 2024, 21:30, edited 1 time in total.
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