Code: Select all
+ActionMappings=(ActionName="Aiming",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="Aiming_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="CameraControl",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Slash)
+ActionMappings=(ActionName="Cancel",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
+ActionMappings=(ActionName="Cancel_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
+ActionMappings=(ActionName="Crouch_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="DebugEnemySearch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="DropItem",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Delete)
+ActionMappings=(ActionName="Help",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=F1)
+ActionMappings=(ActionName="Hit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="Inventory",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=I)
+ActionMappings=(ActionName="Inventory_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Kick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
+ActionMappings=(ActionName="Kick_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="LookAround",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
+ActionMappings=(ActionName="ManageTeam",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K)
+ActionMappings=(ActionName="ManageTeam_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Map",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=M)
+ActionMappings=(ActionName="Map_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="MouseClick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="MouseClick_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="MouseControl",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Multiply)
+ActionMappings=(ActionName="MouseWheelM",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
+ActionMappings=(ActionName="MouseWheelP",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
+ActionMappings=(ActionName="Quests",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=J)
+ActionMappings=(ActionName="Quests_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
+ActionMappings=(ActionName="Reload_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="RightMouseButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="RightMouseButton_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Roll",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="Roll_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="SelectNextItem",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
+ActionMappings=(ActionName="SelectPrevioutItem",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
+ActionMappings=(ActionName="ShowFPSStats",bShift=True,bCtrl=True,bAlt=False,bCmd=False,Key=F)
+ActionMappings=(ActionName="ShowItemNames",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftAlt)
+ActionMappings=(ActionName="slot1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
+ActionMappings=(ActionName="slot1_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot10",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Zero)
+ActionMappings=(ActionName="slot2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
+ActionMappings=(ActionName="slot2_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
+ActionMappings=(ActionName="slot3_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
+ActionMappings=(ActionName="slot4_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
+ActionMappings=(ActionName="slot5_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
+ActionMappings=(ActionName="slot6_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
+ActionMappings=(ActionName="slot7_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
+ActionMappings=(ActionName="slot8_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="slot9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
+ActionMappings=(ActionName="slot9_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="SpeedMultiplier",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
+ActionMappings=(ActionName="SpeedMultiplier_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="SprintHit",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="Stats",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=P)
+ActionMappings=(ActionName="Stats_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="SwitchAmmo",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=G)
+ActionMappings=(ActionName="SwitchAmmo_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="SwitchShootingMode",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=X)
+ActionMappings=(ActionName="SwitchWeaponPreset",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
+ActionMappings=(ActionName="TacticalPause",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=P)
+ActionMappings=(ActionName="TestButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=B)
+ActionMappings=(ActionName="Toggle GUI",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="ToggleCinematicCamera",bShift=True,bCtrl=True,bAlt=True,bCmd=False,Key=F10)
+ActionMappings=(ActionName="Use",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
+ActionMappings=(ActionName="Use_add",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
+ActionMappings=(ActionName="Wait",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y)
+ActionMappings=(ActionName="Walk",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Backslash)
+ActionMappings=(ActionName="WorldOverview",bShift=True,bCtrl=True,bAlt=True,bCmd=False,Key=U)
+ActionMappings=(ActionName="Zoom",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Z)
+ActionMappings=(ActionName="Inventory",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
+ActionMappings=(ActionName="SaveGame",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=H)
+ActionMappings=(ActionName="LoadGame",bShift=False,bCtrl=False,bAlt=True,bCmd=False,Key=J)
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="MoveForward_add",Scale=-1.000000,Key=Down)
+AxisMappings=(AxisName="MoveRight_add",Scale=-1.000000,Key=Left)
+AxisMappings=(AxisName="MoveForward_add",Scale=1.000000,Key=Up)
+AxisMappings=(AxisName="MoveRight_add",Scale=1.000000,Key=Right)