Shouldn't the default assumption be the games are free of libtardisms and then provide evidence that they have elements for or against it?twig wrote: ↑ February 22nd, 2024, 20:58Missed the word "free" in Vaako's post.
But it could still use some high-level description to go into the table.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
List of woke and non-woke role-playing games
- rusty_shackleford
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Arcanum has several quests that are so based that the one instance of degeneracy basically melts away.Humbaba wrote: ↑ February 22nd, 2024, 20:12My contention is that your perception of what is pozzed and what isn't is severely flawed since you wilfully ignore bestiality in one of your most favorite games of all time. There's no bestiality in Wrathfinder for instance.Acrux wrote: ↑ February 22nd, 2024, 20:08Let me get this straight: Your contention is that only one game can have degeneracy? Arcanum containing an instance of that does not preclude WOTR from being pozzed from the first map to the end.
-Humbaba
Almost all clans/kingdoms are ruled by men, there is only one exception of Rhaega which rules one of the three imperial kingdoms. Almost all units are men. There is just the sisterhood faction which consist of women which are pretty bad units anyway. And there are also mods where you can then even marry multiple women and even your children to get better off springs with better stats. You can use them as soldiers or let them control towns and gain benefits from their perks. The only downside is if you raid villages there are no female npcs either. But there is probably a mod for that aswell by now havent played it in a while since they patch so much that it breaks all the mods constantly.twig wrote: ↑ February 22nd, 2024, 21:03
No lgbtq nonsense. You can really immersive yourself, character creator also only has woman and man.
Last edited by Vaako on February 22nd, 2024, 21:19, edited 1 time in total.
- maidenhaver
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Marrying children is based to easterners.
- Oyster Sauce
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They removed the sexism and penalties for playing a female character in Warband, and added tons of female commanders leading armies on the battlefield. It's severe decline.Vaako wrote: ↑ February 22nd, 2024, 20:42Mount and Blade Bannerlord is also pretty woke free and has a turkish developer Taleworlds.
- Nammu Archag
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I can go and tally it up in a bit if you wanttwig wrote: ↑ February 22nd, 2024, 21:03
- maidenhaver
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Why don't you just ask google gemini to draw mount and blade commanders.
Female commanders usually only happen a lot when most of the male clan members died and they are the only ones left and need to take towns or castles to stay solvent (usually in very cheap gear then and they have shitty combat stats), so you have to play quite long for that to happen and need to enable perma death for heros since most clans cant make enough children which grow up fast enough. And last time I played it were always men commanding except for Rhaega.Oyster Sauce wrote: ↑ February 22nd, 2024, 21:27They removed the sexism and penalties for playing a female character in Warband, and added tons of female commanders leading armies on the battlefield. It's severe decline.Vaako wrote: ↑ February 22nd, 2024, 20:42Mount and Blade Bannerlord is also pretty woke free and has a turkish developer Taleworlds.
The only downside is how marriage works in the game so that you will not want to marry off your female clan members because then they join another clan and you miss out on governours or combat units.
Last edited by Vaako on February 22nd, 2024, 21:47, edited 2 times in total.
- Oyster Sauce
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I disagree and think there are many females leading armies but I have no evidence to support my claimVaako wrote: ↑ February 22nd, 2024, 21:44Female commanders usually only happen a lot when most of the male clan members died and they are the only ones left and need to take towns or castles to stay solvent, so you have to play quite long for that to happen and need to enable perma death for heros since most clans cant make enough children which grow up fast enough. And last time I played it were always men commanding except for Rhaega.Oyster Sauce wrote: ↑ February 22nd, 2024, 21:27They removed the sexism and penalties for playing a female character in Warband, and added tons of female commanders leading armies on the battlefield. It's severe decline.Vaako wrote: ↑ February 22nd, 2024, 20:42Mount and Blade Bannerlord is also pretty woke free and has a turkish developer Taleworlds.
The only downside is how marriage works in the game so that you will not want to marry off your female clan members because then they join another clan and you miss out on governours or combat units.
They could make it non woke by adding women as loot from battles.
- Nammu Archag
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This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:twig wrote: ↑ February 22nd, 2024, 21:03
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
- Oyster Sauce
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Worse than I thought.Nammu Archag wrote: ↑ February 22nd, 2024, 23:17This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:twig wrote: ↑ February 22nd, 2024, 21:03
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
There was once a mod that rewrote the stronk women dialogue but I think an update broke it and it was never worked on again.
- maidenhaver
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Perpetual updates break the game just to break mods trannies don't like.
- Nammu Archag
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the game still isn't really complete despite being launched years ago, making mods for it is a mess, and every update (which happens multiple times a year) make all past mods incompatible, so yeah you are basically just stuck with itOyster Sauce wrote: ↑ February 23rd, 2024, 03:15Worse than I thought.Nammu Archag wrote: ↑ February 22nd, 2024, 23:17This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:twig wrote: ↑ February 22nd, 2024, 21:03
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
There was once a mod that rewrote the stronk women dialogue but I think an update broke it and it was never worked on again.
- Val the Moofia Boss
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Kuro no Kiseki/Trails into Daybreak
Medium/borderline heavy wokeness.
TLDR
- a. Glorification of immigration/white replacement
- b. Promotion of homosexual relationships
- c. Possible promotion of universalism "all Abrahamic religions actually worship the same god!"
Long explanation
► Show Spoiler
Last edited by Val the Moofia Boss on April 26th, 2024, 19:24, edited 2 times in total.
maidenhaver wrote: ↑ February 22nd, 2024, 21:36Why don't you just ask google gemini to draw mount and blade commanders.
It is shockingly high for all societies in the game.twig wrote: ↑ February 22nd, 2024, 21:03
Especially the non-imperial societies where you would think it would make even less sense.
Notably, the common soldiers are never female, except a special type of one specific set of units. And they kinda suck.
But anyway, the majority of the commanders I actually see and fight on the open battles are male. Over 95%.
In the arenas, it's well over 80%.
I assume most of the females are coded to not go out and fight if they don't have to.
Last edited by Rand on February 23rd, 2024, 07:35, edited 3 times in total.
My current game version is 1.03, yes there are lots of women which can potenially lead parties, but since almost all Clan leaders are man you rarely see them and if you do they usually only patrol arround their towns. And like I wrote before their gear is usually crap. From 12 Vlandian clans only one has a female leader Catatild (and her stats are for governing not combat). Battania has no female clan leader and the only female with good stats is Corein which is the daugther of the king of Battania and probably has that so you can marry her and get strong children to fight for you. Same goes for Vlandia where only Silvind has good combat stats. But sure if you consider women with soldiers following them unimmersive guess the game is pozzed. I consider their combat stats too.Nammu Archag wrote: ↑ February 22nd, 2024, 23:17This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:twig wrote: ↑ February 22nd, 2024, 21:03
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
Last edited by Vaako on February 23rd, 2024, 08:06, edited 1 time in total.
Thanks.
I'm going to postpone adding full M&B:B opinions to see whether there's some more agreement on the female commanders thing. The distinction between potential army leaders and clan leaders seems significant and can possibly explain what the game developer's intent was.
---
I've started a separate list for weeb games. The tone is all different than describing Western games and I don't believe they belong together on a single list.
I'm going to postpone adding full M&B:B opinions to see whether there's some more agreement on the female commanders thing. The distinction between potential army leaders and clan leaders seems significant and can possibly explain what the game developer's intent was.
Can you elaborate on stronk women dialogue? This sounds more jarring than all other things regarding Bannelord, IMO.Oyster Sauce wrote: ↑ February 23rd, 2024, 03:15There was once a mod that rewrote the stronk women dialogue but I think an update broke it and it was never worked on again.
---
I've started a separate list for weeb games. The tone is all different than describing Western games and I don't believe they belong together on a single list.
Last edited by twig on February 23rd, 2024, 08:52, edited 2 times in total.
- Nammu Archag
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40-50% of generals in any medieval setting being women is laughable and pozzed, there is zero reason for it. They actually have to do more work to implement them in this way, and did it anyways. Having really any is kinda pozzed. Also, you still fight them all the time, so doesn't matter if only 1/7 faction leaders are (lol) when half the generals you fight are women in full armor. The game treats it like its completely normal. And personally, I fight them enough to notice the disparity in the first place, especially in the early game, so it's not a pure desperation thing either since all the kingdoms are still doing relatively well by that point.Vaako wrote: ↑ February 23rd, 2024, 08:03My current game version is 1.03, yes there are lots of women which can potenially lead parties, but since almost all Clan leaders are man you rarely see them and if you do they usually only patrol arround their towns. And like I wrote before their gear is usually crap. From 12 Vlandian clans only one has a female leader Catatild (and her stats are for governing not combat). Battania has no female clan leader and the only female with good stats is Corein which is the daugther of the king of Battania and probably has that so you can marry her and get strong children to fight for you. Same goes for Vlandia where only Silvind has good combat stats. But sure if you consider women with soldiers following them unimmersive guess the game is pozzed. I consider their combat stats too.Nammu Archag wrote: ↑ February 22nd, 2024, 23:17This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:twig wrote: ↑ February 22nd, 2024, 21:03
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
Last edited by Nammu Archag on February 23rd, 2024, 09:02, edited 1 time in total.
- Nammu Archag
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There is no difference in gameplay between army leaders aka Nobles (they are not potentially army leaders, they are by default war leaders, as they are a separate class from the non-combat Ladies class), and clan leaders, beyond the latter simply having larger armies and better geartwig wrote: ↑ February 23rd, 2024, 08:47Thanks.
I'm going to postpone adding full M&B:B opinions to see whether there's some more agreement on the female commanders thing. The distinction between potential army leaders and clan leaders seems significant and can possibly explain what the game developer's intent was.
Can you elaborate on stronk women dialogue? This sounds more jarring than all other things regarding Bannelord, IMO.Oyster Sauce wrote: ↑ February 23rd, 2024, 03:15There was once a mod that rewrote the stronk women dialogue but I think an update broke it and it was never worked on again.
---
I've started a separate list for weeb games. The tone is all different than describing Western games and I don't believe they belong together on a single list.
Last edited by Nammu Archag on February 23rd, 2024, 09:05, edited 2 times in total.
So there's effectively a "ladies" class and a "generals" class.
And only women can be ladies, but men and women can be generals.
And generals are the only ones that can be clan leaders.
That explains the overrepresentation of women in leadership then.
Females get all of one half, and a part of the other.
I assume it was intended originally to be fully sex segregated, then they just decided to add female generals.
And only women can be ladies, but men and women can be generals.
And generals are the only ones that can be clan leaders.
That explains the overrepresentation of women in leadership then.
Females get all of one half, and a part of the other.
I assume it was intended originally to be fully sex segregated, then they just decided to add female generals.
Last edited by Rand on February 23rd, 2024, 10:02, edited 1 time in total.
- Lord of Riva
- Posts: 180
- Joined: Feb 22, '24
That is basically Gynocentrism in a nutshell, apart from the specific roles here that women will just not reasonably fulfill like fighting, this is what is happening to the whole of society.Rand wrote: ↑ February 23rd, 2024, 10:01So there's effectively a "ladies" class and a "generals" class.
And only women can be ladies, but men and women can be generals.
And generals are the only ones that can be clan leaders.
That explains the overrepresentation of women in leadership then.
Females get all of one half, and a part of the other.
I assume it was intended originally to be fully sex segregated, then they just decided to add female generals.
Women are taking over half of everything male while also having all their female specific stuff for themselves. That may be fine when it comes to Sauna (still questionable) it's not fine when it comes to Voting, where this is also the case.
Men fight back via trooningLord of Riva wrote: ↑ February 23rd, 2024, 16:16That is basically Gynocentrism in a nutshell, apart from the specific roles here that women will just not reasonably fulfill like fighting, this is what is happening to the whole of society.Rand wrote: ↑ February 23rd, 2024, 10:01So there's effectively a "ladies" class and a "generals" class.
And only women can be ladies, but men and women can be generals.
And generals are the only ones that can be clan leaders.
That explains the overrepresentation of women in leadership then.
Females get all of one half, and a part of the other.
I assume it was intended originally to be fully sex segregated, then they just decided to add female generals.
Women are taking over half of everything male while also having all their female specific stuff for themselves. That may be fine when it comes to Sauna (still questionable) it's not fine when it comes to Voting, where this is also the case.
- ArcaneLurker
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Don't ever look externally for support.Val the Moofia Boss wrote: ↑ February 23rd, 2024, 03:25
Kuro no Kiseki/Trails into Daybreak
Medium/borderline heavy wokeness.
TLDR
- a. Glorification of immigration/white replacement
- b. Promotion of homosexual relationships
- c. Possible promotion of universalism "all Abrahamic religions actually worship the same god!"
Long explanation► Show Spoiler
All non-whites want access to White resources and mates, and would see a homogenous White collective as a massive threat, thus they all benefit in attacking "racists."
If you take Nationalists from foreign countries and make them immigrants in your own, they'll quickly join in with the decrying of Nationalism (because it's only focused on Europeans). Very few of them are able to think about things like "well, I'm a guest and I should do my best to support the host so they appreciate my presence as a foreigner."
Doesn't matter if niggers kill East Asians for fun, East Asian immigrants in will continually mostly blame White people, and the reason they're able to admit racial differences are real are because they can easily use that to promote their own racial supremacy, like Jews.
Last edited by ArcaneLurker on February 23rd, 2024, 18:35, edited 1 time in total.
Guess my headcanon is if I fight those they are just playing pretend "general" because of their weak combat stats and are actually just sightseeing but I guess if you have 0 tolerance to that and want it super realistic the game probably needs some mods to fix that for you.Nammu Archag wrote: ↑ February 23rd, 2024, 08:5340-50% of generals in any medieval setting being women is laughable and pozzed, there is zero reason for it. They actually have to do more work to implement them in this way, and did it anyways. Having really any is kinda pozzed. Also, you still fight them all the time, so doesn't matter if only 1/7 faction leaders are (lol) when half the generals you fight are women in full armor. The game treats it like its completely normal. And personally, I fight them enough to notice the disparity in the first place, especially in the early game, so it's not a pure desperation thing either since all the kingdoms are still doing relatively well by that point.Vaako wrote: ↑ February 23rd, 2024, 08:03My current game version is 1.03, yes there are lots of women which can potenially lead parties, but since almost all Clan leaders are man you rarely see them and if you do they usually only patrol arround their towns. And like I wrote before their gear is usually crap. From 12 Vlandian clans only one has a female leader Catatild (and her stats are for governing not combat). Battania has no female clan leader and the only female with good stats is Corein which is the daugther of the king of Battania and probably has that so you can marry her and get strong children to fight for you. Same goes for Vlandia where only Silvind has good combat stats. But sure if you consider women with soldiers following them unimmersive guess the game is pozzed. I consider their combat stats too.Nammu Archag wrote: ↑ February 22nd, 2024, 23:17
This is what I got from counting the (fighting) nobles of the main factions from the start of a new game with the latest update:
Aserai (fighting) nobles - 52% female
male 22
female 24
Sturgia (fighting) nobles - 46% female
male 27
female 23
Vlandian (fighting) nobles - 46% female
male 28
female 24
Kuzhait (fighting) nobles - 43% female
male 27
female 20
Battanian (fighting) nobles - 42% female
male 21
female 15
Imperial (fighting) nobles - 47% female
male 69
female 61
- Lord of Riva
- Posts: 180
- Joined: Feb 22, '24
In some way that is correct, it is seemingly the only way to escape the original sin that feminism has created of being male. It's not a solution though, it's making it worse.
- Goblin_Hammer
- Posts: 136
- Joined: Dec 30, '23
Do you believe in the incel to troon pipeline? I'm skeptical, but it seems like a logical conclusion to someone who hates women enough that they would pretend to become one to humiliate them at their own game.Lord of Riva wrote: ↑ February 23rd, 2024, 18:45In some way that is correct, it is seemingly the only way to escape the original sin that feminism has created of being male. It's not a solution though, it's making it worse.
- Lord of Riva
- Posts: 180
- Joined: Feb 22, '24
Well there have been some people stating they were "transmaxing" in the space so there are certainly some people coming to this conclusion and trying to game the system.Goblin_Hammer wrote: ↑ February 23rd, 2024, 19:40Do you believe in the incel to troon pipeline? I'm skeptical, but it seems like a logical conclusion to someone who hates women enough that they would pretend to become one to humiliate them at their own game.
It seems to me that lack of sexual success is correlated but it does not have to be inceldom, a lot of "gay" people seem to be open for this stuff, so are people with certain fetishes from what I am seeing.
It's a general degeneracy AFAICT, and Incels with their sole shared aspect being having no sex (or rather intimate relationships) are a pretty heterogenous group. they are not considering just having sex with a prostitute or what they call a roasty or considering having sex with men instead which is easily available, making me conclude that being an incel is the opposite of just doing whatever it takes to sidestep the issue, if they would try to they would not be incels, wouldn't they and thus not a pipeline to trans.
Last edited by Lord of Riva on February 23rd, 2024, 20:23, edited 1 time in total.