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Xenogears

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BobT
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Xenogears

Post by BobT »

Anyone else played this? (my avatar iswas the MC's battle sprite)

Similar to FF7 (with slightly shittier graphics) which fans of politics, philosophy, religion/creation and mecha will like.
The MC doesn't even use any weapons (tho other party members do) and just beats monsters to death with his fucking fists/feet. He even fights with martial arts when using his mecha:
► Show Spoiler
The combat has a sort of "combo" system with "deathblows" (think limit breaks that you can use anytime, just by inputting the combo), as well as the standard "magic" and "items" and so on. The combo system / deathblows also transfers to the mechas (gears).
VERY deep story, really delving into philosophy and psychology. Starts off a little "typical" but draws you into the main political plot pretty quick, and you get exploring the world and using the mechas decently quickly too. Some of the supporting chars are a little lacking after their main story points are done, but some are consistently great (Bart, total bro, and a cute redhead female supporting char). Top-tier soundtrack to go with it, too.

The second disc is unfortunately completely unfinished and whizzes through the story elements in a narrative fashion, but it doesn't stop the game as a whole being awesome. I'd LOVE it if they did a re-master (and finished it) but like everything they probably wouldn't be able to help REMAKING it, where they either turn it lame & gay, or fill it with Japanese fever dream elements like the FF7 remakes.. :(

Kinda hard to post much about it without spoilers, but it's an absolutely phenomenal game (if you like 90s squaresoft turn based JRPGs) and I highly rate it, even slightly above FF7/ChronoTrigger, which is saying a lot (for me).
Last edited by BobT on March 31st, 2024, 21:14, edited 5 times in total.
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Post by DDC »

I contend Xenogears has far and away the best plot and characters out of any JRPG. Sometimes the prose and writing isn't the best, but the overall storyline is creative and interesting and Xenogears is the one JRPG that really stuck with me over the years. The only really negative thing I can say about it is that the random encounter rate is out of control, leading to some dungeons that really drag.

I don't have the hatred for Disk 2 that a lot of fans have. Yes, I remember being a bit confused at the tonal shift the first time I played it, and there are several things that would have been nice to see expanded more, but it's also unique in that the plot accelerates at the same time that most JRPGs lose momentum and get bogged down with sidequests and padding, and I was excited to just rush through to see what happened. It's also special in that they managed to finish the story and cram the conclusion to that huge plot into a single self-contained game despite running out of development time/money. It easily could have ended partially complete with a cliffhanger that was never resolved, or split into sequels/DLC (meaning the story would lose momentum while you wait years for it to be finished).

I don't have a lot of confidence that a remake or remaster would recapture the magic. No voice acting and pixellated sprites contributed to the mystique of the game. If less was left to the imagination, it probably wouldn't translate well and there are too many ways for it to go wrong. For example, give Grahf a bad character model or the wrong voice actor and the whole thing is ruined. Could characters like Maria, Margie, and ChuChu even be voice acted in a way that isn't annoying and cringe, or did they work in the original because reducing them to text made them less obtrusive? It's worth noting that Monolith's Xeno games have gotten worse and worse as more and more resources and technology have been devoted to making them.
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Val the Moofia Boss
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Post by Val the Moofia Boss »

The Xeno series gets too up its own ass when it comes to the religion and gnosticism and crap. It's at its best when it's focusing on normal stuff.

I'm surprised more turn based JRPGs haven't done deathblows. There is Legend of Dragoon and Utawarerumono, but you're just following the button pressesl laid out for you.

Mechs are awesome. No idea why the Xenoblade games didn't have pilotable mechs.

My favorite theme from Gears:
Last edited by Val the Moofia Boss on February 3rd, 2024, 18:37, edited 1 time in total.
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Rand
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Post by Rand »

I find the punchy-kicky games offputting.
There's a reason why humans invented weapons, and they're interesting and cool.
Punching things isn't.
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Post by BobT »

lol well he just literally beats the fuck out of them. Besides one character (and one who switches halfway) all other characters use weapons though. One of them is a priest with an entire arsenal of firearms under his habit.
I found it pretty refreshing to have a MC that didn't just use a sword like in every other game.
► Show Spoiler
Otherwise agree with all of the above. The encounter rate is sometimes terrible in some areas (90s JRPG syndrome. Tis why I liked Chrono Trigger so much tbh). And of course a fucking sewer level..
Agreed that it's fantastic that they still finished it even though they were rushed as hell. Full credit to them giving closure to the story.
Shame all the "spiritual successors" just didn't match up, you're right that they disappeared up their own ass, focusing purely on "story" and not trying to make a good "game" that ALSO had a story. I still need to go back and finish Xenosaga 2 at some point, but it just didn't "hook" me the same.
I guess with a remaster they could just fully flesh out and do up the anime cutscenes (which was interesting, too and suited mecha), but not have the rest of the game be fully voiced.

Flight has to be the best track yeah. What a phenominally emotional game! I love "The One Who Is Torn Apart", too. Super mysterious and fits the context at the time..
► Show Spoiler
Still gives me goosebumps..

Had a banging intro cinematic that left me confused as fuck, but intrigued, too:
► Show Spoiler
Last edited by BobT on February 3rd, 2024, 23:55, edited 1 time in total.
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Post by rusty_shackleford »

Rand wrote: February 3rd, 2024, 19:04
I find the punchy-kicky games offputting.
There's a reason why humans invented weapons, and they're interesting and cool.
Punching things isn't.
you use giant robots for combat in xenogears
here, enjoy a 3 hour video

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BobT
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Post by BobT »

rusty_shackleford wrote: February 3rd, 2024, 23:59
you use giant robots for combat in xenogears
here, enjoy a 3 hour video
► Show Spoiler
MECHS, Rusty. Get it right! :| But yep!:
► Show Spoiler
That video has massive spoilers of course, but yes it's a great review. Watched that one myself recently and enjoyed reminiscing.
Some of it is a little rose-tinted and the graphics burn your eyes out nowadays, but eh I'm a big fan of this and Shining Force and despite both looking like shit in modern terms, I thoroughly ENJOYED both games. There's a lot I play nowadays and enjoy "bits", but rarely sit back and think "That was fucking GOOD end to end".

Probably helps that I grew up playing it back then, I guess you have fonder memories of such. Plus it was before all the "woke" bullshit or any sort of "modern" politics or references besides broad philosophy stuff.

Have to really like classic 90s Squaresoft-style JRPGs to be into it, but if so it's definitely "up there" as a game. So wish they had the time and budget to finish it, but the bean counters chose Final Fantasy instead, blargh. I can understand why though, that one had broader appeal whereas this one is deeper and a little more niche.
Last edited by BobT on February 4th, 2024, 00:25, edited 2 times in total.
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Post by DDC »

BobT wrote: February 3rd, 2024, 23:54

Shame all the "spiritual successors" just didn't match up, you're right that they disappeared up their own ass, focusing purely on "story" and not trying to make a good "game" that ALSO had a story. I still need to go back and finish Xenosaga 2 at some point, but it just didn't "hook" me the same.
I guess with a remaster they could just fully flesh out and do up the anime cutscenes (which was interesting, too and suited mecha), but not have the rest of the game be fully voiced.

As far as the successors go, the back half of Xenosaga 3 is a real banger, just about the closest any JRPG has come to matching the excitement of Xenogears (other than maybe Shadow Hearts: Covenant). But you have to get through Xenosaga 1 and 2 to get there, which I thought was worth it. At least Xenosaga 2 is sort of short.

The Xenoblade games got progressively worse. Xenoblade 1 did some things right but suffered from a lack of compelling villains and the story wasn't dark enough. Xenoblade 2 brings in some better villains but is ruined by playing as a goofy 10 year old protagonist. I was looking forward to Xenoblade 3 a lot because of the supposed darker tone, but you play as a group of diversity-squad zoomers with zero personality, and somehow Xenoblade 2 ended up having the more likeable cast. These three games were largely a waste of time.

Xenoblade Chronicles X has by far the worst story (and the whole thing is tied up with an unexplained cliffhanger), but the game has mechs and is tremendously fun in terms of exploration.
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Post by aweigh »

DDC wrote: February 3rd, 2024, 14:25
I contend Xenogears has far and away the best plot and characters out of any JRPG. Sometimes the prose and writing isn't the best, but the overall storyline is creative and interesting and Xenogears is the one JRPG that really stuck with me over the years. The only really negative thing I can say about it is that the random encounter rate is out of control, leading to some dungeons that really drag.

I don't have the hatred for Disk 2 that a lot of fans have. Yes, I remember being a bit confused at the tonal shift the first time I played it, and there are several things that would have been nice to see expanded more, but it's also unique in that the plot accelerates at the same time that most JRPGs lose momentum and get bogged down with sidequests and padding, and I was excited to just rush through to see what happened. It's also special in that they managed to finish the story and cram the conclusion to that huge plot into a single self-contained game despite running out of development time/money. It easily could have ended partially complete with a cliffhanger that was never resolved, or split into sequels/DLC (meaning the story would lose momentum while you wait years for it to be finished).

I don't have a lot of confidence that a remake or remaster would recapture the magic. No voice acting and pixellated sprites contributed to the mystique of the game. If less was left to the imagination, it probably wouldn't translate well and there are too many ways for it to go wrong. For example, give Grahf a bad character model or the wrong voice actor and the whole thing is ruined. Could characters like Maria, Margie, and ChuChu even be voice acted in a way that isn't annoying and cringe, or did they work in the original because reducing them to text made them less obtrusive? It's worth noting that Monolith's Xeno games have gotten worse and worse as more and more resources and technology have been devoted to making them.
Mostly agree.

Xenogears is in my all-time top ten list, probably somewhere in the top 5 even.

EDIT: Oh yeah and also the timeless OST for Xenogears is one that stays with you...


Last edited by aweigh on February 4th, 2024, 02:01, edited 2 times in total.
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Post by BobT »

DDC wrote: February 4th, 2024, 01:18
As far as the successors go, the back half of Xenosaga 3 is a real banger, just about the closest any JRPG has come to matching the excitement of Xenogears (other than maybe Shadow Hearts: Covenant). But you have to get through Xenosaga 1 and 2 to get there, which I thought was worth it. At least Xenosaga 2 is sort of short.

The Xenoblade games got progressively worse. Xenoblade 1 did some things right but suffered from a lack of compelling villains and the story wasn't dark enough. Xenoblade 2 brings in some better villains but is ruined by playing as a goofy 10 year old protagonist. I was looking forward to Xenoblade 3 a lot because of the supposed darker tone, but you play as a group of diversity-squad zoomers with zero personality, and somehow Xenoblade 2 ended up having the more likeable cast. These three games were largely a waste of time.

Xenoblade Chronicles X has by far the worst story (and the whole thing is tied up with an unexplained cliffhanger), but the game has mechs and is tremendously fun in terms of exploration.
Ooh thanks for this. I might actually get the other parts and finish Xenosaga then, when I can be bothered to get my PS2 out.
Wow it sounds like they've just been going constantly downhill. Then again Square is a shadow of its former self, and we're talking 2024 writing teams so..

@aweigh Fully agree. I'm not usually an "emotional" person but these damn tracks are genuinely moving, especially when experiencing them in-game. So much mysticism and wonder. There's only few I consider truly on par with that. This being one of them:
► Show Spoiler
Last edited by BobT on February 4th, 2024, 03:50, edited 1 time in total.
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