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The DevTeam Thinks of Everything

No RPG elements? It probably goes here!
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rusty_shackleford
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The DevTeam Thinks of Everything

Post by rusty_shackleford »

https://nethackwiki.com/wiki/The_DevTea ... Everything
The DevTeam Thinks Of Everything, abbreviated as TDTTOE, is a term used to describe when the NetHack DevTeam anticipated the player getting into an unusual situation, and programmed in special behavior for that case. This means that if you think of doing something "clever" in the game, the DevTeam most likely thought of it too, and the game will produce a realistic but unexpected response.
Post some examples of games doing this, especially games that do it a lot.

In Second Sight you can lock up the guards at the start and they have nearly 2 minutes of conversation related to something most people never did.


The game itself is full of these kinds of things.
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Oyster Sauce
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Post by Oyster Sauce »

There's a quest in RuneScape that has special dialogue if you have everything prepared before talking to the NPC.

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DagothGeas5
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Post by DagothGeas5 »

Stanley Parable is one that comes to mind. At 2:17:02 the developers were following the stream and trolled everyone live.


but I have met a few that are like this, though the names unfortunately escape me.
LOVE to see Nethack being spoken of by the way! Love that game! <3 Highly recommend it to anyone that has no idea what it might be and is reading this.
Last edited by DagothGeas5 on January 30th, 2024, 15:45, edited 1 time in total.
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