Goblin_Hammer wrote: ↑ January 6th, 2024, 14:01Yeah, I noticed the same thing. It's funny, on Nexus people were making mods to increase the rate of leveling even faster or making it you can reach level 12 in multiple classes during your playthrough. I'm one of those people that think mods that make things easier also make it incredible boring and not worth playing.Anon wrote: ↑ January 6th, 2024, 13:38Imo the big BG3 problem is the very early level cap. By the time you're early into act 3 you're already lvl 12, and from then on progression only comes from gear. That makes players feel burned out and think content is pointless. Act 3 already feels very long and a lot of players already feel burned out while exploring act 3, so it's understandable Larian felt the need to cut out a lot of content from the game so the game wouldn't take too long when you're already level 12.Goblin_Hammer wrote: ↑ January 5th, 2024, 00:55
There's a reddit post that shows there's a ton of cut content from the game like your supposed to go the upper city in Baldur's Gate, Minthara was supposed to be more fleshed out and have a pregnancy. I think Misnc or Jaheira was to be recruitable from Act 1. Avernus was supposed to have an exploreable level. Here's the post of all the removed stuff.
If Larian could rework content into allowing you a higher level cap, surely people would love more content for the game.
I do love these mods so that you can have more class combinations to play arround with in higher level, gives a lot of replayability. But yeah game becomes too easy then even on honor mode you can can easiely kill Raphael in 2 rounds then with the right classes/buffs. Sadly its not that easy to mod more enemies into the game without breaking stuff to increase difficulty.

