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Fix Speak to the dead Animation

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orinEsque
Posts: 3686
Joined: Oct 9, '23
Location: Narnia
Gender: Potato

Fix Speak to the dead Animation

Post by orinEsque »

Nobere wrote: May 13th, 2025, 01:19
I am finishing Act 1 on my new playthrough and I thought I should report a number of the bugs I have encountered.

Munchkin Flashback.
On a few occasions when talking to former midget druids (Arron, Nettie, & Olodan) the camera is focused low, like it is still focused on the original height of the NPC.
Side note, I liked what you did to Olodan.

No Sparkley-glowley when speaking to the dead.
If you cast Speak with Dead on an NPC with one of the new heads the glowing Eyes/Mouth effect does not happen.
This is especially noticeable on the numerous dead Drow.

No more ghost face.
The ghost monk you talk to when using the Sentient Amulet no longer has a "ghost face"

Thanks for everything you do, I am enjoying this new playthrough.
1. Restore Olodan
2. Fix SWTD
3. Fix Monk Solved
Last edited by orinEsque on May 26th, 2025, 05:11, edited 3 times in total.
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Reichspepe
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Location: Prussia

Adventurer's Guild

Post by Reichspepe »

Image
Is he supposed to look like that? Seems the face should also glow.
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orinEsque
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Location: Narnia
Gender: Potato

Post by orinEsque »

Reichspepe wrote: May 25th, 2025, 19:31
Image
Is he supposed to look like that? Seems the face should also glow.
Yeah, something to investigate for v 3.0
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